Credits Music by Karl Casey @WhiteBatAudio Credits Music also done by stellardrone, and platocarrieme Karl Casey (White Bat Audio) Bandcamp: karlcasey.bandcamp.com/ TH-cam: th-cam.com/users/whitebataudio Spotify: open.spotify.com/artist/4oGlqi5TaK8r8K50fQhUbe License: CC BY 3.0 creativecommons.org/licenses/by/3.0/ Permission was also obtained through e-mail via Bandcamp. stellardrone Bandcamp: stellardrone.bandcamp.com/ TH-cam: th-cam.com/channels/nvRqxk1ZOg9pUpeo4p9M1A.html SoundCloud: soundcloud.com/stellardrone Facebook: facebook.com/stellardrone License: CC BY 3.0 creativecommons.org/licenses/by/3.0/ platocarrieme Amazon: music.amazon.com/artists/B0CHSKPMDK/v-a-s-t?ref=dm_sh_f148-b199-7d4c-d513-1c062 Spotify: open.spotify.com/artist/0SeZHLn6RskkkVSHO8cIyp Nexus: next.nexusmods.com/profile/platocarrieme License: Open Permissions, Non-Commercial www.nexusmods.com/starfield/mods/962/ Permission was also obtained through DMs via Nexus Forums.
I just built a new ship this week and was having a lot of trouble with some of the part placement. This "ship part merging" mod would have solved my problem and now Greatly increases our ship building options. As always SinKiller, you are a great asset to the gaming community. Thanks a million brother.
Infinite Warfare is one of my favorite CODs, and im so stoked someone is bringing the arsenal to Starfield. They fit SO well since IW was a very nasa-punk style COD. The same art style as starfield. Hopefully he brings all the IW guns eventually
The synth soundtrack does something magical to the game I can’t explain it in words. It fits almost too well both the ambient and combat one. Highly recommend outdoor combat enhancer+Bedlam to really up the density of enemies to go with it
Love the Project warfare, and Immersive Looting mods. Been using them since day one. I never thought about using a stun feature with the looting system. Looks fun, and I'll have to try it out. Great selection of mods in this showcase SiNKiLLeR 👍👌
Thanks for highlighting the music... My thoughts are that the Ambient is perfect for space and exploring a desolate moon, planet, or dungeon, it doesn't seem quite right on any planet with life though. The Bass is great for a space dogfight but the tempo is a bit bit too slow for ground battle.
Thanks man. I had recorded that a few days early so missed some of the other awesome features you added. Thank you for the excellent weapon mod . Not my best work but had been looking at your mod for ages and even tried multiple times but didn't try neon until this week and I couldnt seem to spawn the weapons in.
It's not just the showcase but also the detailed testing that's greatly appreciated dude! Already have zone79's background music, but I think I'm adding the Synth ones to the list too. Project Warfare is a surefire staple in the load order. I landed a legendary advanced HVR-45 at a vending machine with like 790+ base damage, 907 with High Powered...and a 150 fire rate lmao
I heard about Zone having a music mod but I think he removed it from Xbox for the time being to work on issues but it's been a while since he gave an update
If you have the Project Warfare mod, get the Osa AR and put on it the explosive ammo, and now you have a portable rocket/grenade launcher. Its lots of fun using that gun against large group of enemies.
That Synth mod got me to re-download the game, I did not realize how much I needed that in my life. It makes the loneliness of the planets more palatable. Like Minecraft music.
I remember watching one of Majorslackattacks' videos where he used Immersive Looting and have been using it since. Just fantastic and a game changer. No longer have to double check whether you have looted a corpse or not. Which is a huge time saver when dealing with the larger multi-tier POI's. Oh and it's a big help in the early game for building up credits by selling all the suits, packs, and helmets. Glad to see you give Shade some credit for this must have mod.
Thx for covering Real Sky Suite, actually the Vanilla Sky Suite is untouched. Real Sky Suite is a new dialogue/ new key and a new elevator. Also there is an alternate option for getting acces. ;)
Yeah, there’s that immersive looting we were talking about. This is permanent part of my load order and I use Galactic Junk Recycler and Wonderous Weightlessness All Resources Edition with it. They are kind of trio for me. The reason, you will get a LOT of loot. Being able to bust it down into material. And in settings decide what output of material it breaks down to is real nice. Catch a smile out there. o7
I never really had any issue with the game's included tunes, but SYNTH has quickly become an "always enable" for me. The only complaint i have is for the Combat module and that it just kinda abruptly ends, but it's certainly not a deal-breaker.
Another epic, well thought out and indepth mod video.... however... your ship.... do you have a build video of it? i keep seeing it in (some of) your videos and i keep wondering.
Sink, Glad to see someone else have the half invisible bug and also sad! Have you a clue as to what causes it and do you have a fix for it? I get it often but not always. I just can't seem to figure it out. Thought it might be related to a clothing mod but again not sure. Your thoughts on this? Thx
@510DeshawnPlays vending machines not dispensing, looting had 3 to 5 guns including rare/epic/legendary, vendors weren't spawning variants. Definitely had version 1.07 but didnt fix it. Im on xbox, maybe was a conflicting issue with something else
@@SiNKiLLeR_ well I made this La Sirena from Star Trek Picard for Ship vendor framework I also made the Shrike, but it doesn't look as good I also made the Destiny Bounty but that's more of an acquired taste.
@@SiNKiLLeR_ I wish I could find some lava or fire and see if they burn. But I thought you'd have tried every mod by now! You really crank these out, thank you so much!
Are the project warfare weapons replacers for vanilla weapons or are they standalone? I always have issues with weapon replacers when modifying them. The game freezes or crashes almost every time I try to modify weapons using replacer mods.
Yo knight did you make sure your not on neon when removing and adding the mods. Technically the mods should work together. I would put the real sky mod below the old one.
I noticed when you went to Neon to buy the weapons the NPC only had part of his body showing I'm experiencing the same thing with my game how do you fix that
On xbox? I think you would need the NPC enhancer gun where you can change the npc appearance. On pc you need to select each npc and use the resetinventory command I think.
@@SiNKiLLeR_ I think it's the EIT clothes mode by Zone I had that installed n kept getting the missing body's, uninstalled it and not had the issue since
I got you dude. Save, exit, close game to Xbox home, restart nice and slow, and go straight into the game. Something about the restart shakes the NPCs into getting right. This glitch likes to show after any interaction with CC, this means updates, load order restores, load order reorganization, enabling /disabling load order, etc. The game is dancing around all my apparel mods. I usually do my save exit restart in a populated area so that once I reset I can take a good look around at the NPCs and see if it cleared. 9/10 times it does. Catch a smile out there. o7
@jammaples already had been doing that my guy n was getting sick of having to reset each time, for what ever reason after taking out thr EIT clothes or whatever its called by Zone I've not had that glitch again yet
@@SiNKiLLeR_ Certain words get picked up even when not in that context, I get it happen on occasion.....only noticed because I was going to say how brilliant the weapon pack was from this video the shotgun in particular as a legendary with spicy ammo is too much fun & the AK 3kv thingy is awesome as well bravo to who made this mod.....bravo.
Credits
Music by Karl Casey @WhiteBatAudio
Credits
Music also done by stellardrone, and platocarrieme
Karl Casey (White Bat Audio)
Bandcamp: karlcasey.bandcamp.com/
TH-cam: th-cam.com/users/whitebataudio
Spotify: open.spotify.com/artist/4oGlqi5TaK8r8K50fQhUbe
License: CC BY 3.0 creativecommons.org/licenses/by/3.0/
Permission was also obtained through e-mail via Bandcamp.
stellardrone
Bandcamp: stellardrone.bandcamp.com/
TH-cam: th-cam.com/channels/nvRqxk1ZOg9pUpeo4p9M1A.html
SoundCloud: soundcloud.com/stellardrone
Facebook: facebook.com/stellardrone
License: CC BY 3.0 creativecommons.org/licenses/by/3.0/
platocarrieme
Amazon: music.amazon.com/artists/B0CHSKPMDK/v-a-s-t?ref=dm_sh_f148-b199-7d4c-d513-1c062
Spotify: open.spotify.com/artist/0SeZHLn6RskkkVSHO8cIyp
Nexus: next.nexusmods.com/profile/platocarrieme
License: Open Permissions, Non-Commercial www.nexusmods.com/starfield/mods/962/
Permission was also obtained through DMs via Nexus Forums.
I just built a new ship this week and was having a lot of trouble with some of the part placement. This "ship part merging" mod would have solved my problem and now Greatly increases our ship building options. As always SinKiller, you are a great asset to the gaming community. Thanks a million brother.
Its a great addition. I wonder if its better or worse then the flip merge technique though cause it seems like a awesome work around
Infinite Warfare is one of my favorite CODs, and im so stoked someone is bringing the arsenal to Starfield. They fit SO well since IW was a very nasa-punk style COD. The same art style as starfield. Hopefully he brings all the IW guns eventually
The synth ambient music sounds like Blade Runner. Love it!
Yer its got some funky beats to it for sure :)
The synth soundtrack does something magical to the game I can’t explain it in words. It fits almost too well both the ambient and combat one.
Highly recommend outdoor combat enhancer+Bedlam to really up the density of enemies to go with it
I agree its a glorious change.
I cant remember if I've covered those but I might of. Ill check them out in case.
@@SiNKiLLeR_ fair warning im actually not sure if those two conflict or not I might be dumb for running both lol
I really wasn’t sure what to expect but I’m really diggin on it no that I’ve actually heard it.
Love the Project warfare, and Immersive Looting mods. Been using them since day one. I never thought about using a stun feature with the looting system. Looks fun, and I'll have to try it out. Great selection of mods in this showcase SiNKiLLeR 👍👌
Thank you Zone. I appreciate you stopping by :)
SYNTH Ambient and Bass are the best pair of mods for this game hands down.
For real!
Yer its a beautiful mix
Thanks for highlighting the music... My thoughts are that the Ambient is perfect for space and exploring a desolate moon, planet, or dungeon, it doesn't seem quite right on any planet with life though. The Bass is great for a space dogfight but the tempo is a bit bit too slow for ground battle.
Great review of the music mods. Its not a perfect fit for some but a cool change all round for sure.
Awesome video as usual, thanks!
Thanks man. I had recorded that a few days early so missed some of the other awesome features you added.
Thank you for the excellent weapon mod . Not my best work but had been looking at your mod for ages and even tried multiple times but didn't try neon until this week and I couldnt seem to spawn the weapons in.
It's not just the showcase but also the detailed testing that's greatly appreciated dude! Already have zone79's background music, but I think I'm adding the Synth ones to the list too. Project Warfare is a surefire staple in the load order. I landed a legendary advanced HVR-45 at a vending machine with like 790+ base damage, 907 with High Powered...and a 150 fire rate lmao
Thank you bro. I didn't know zone had backround music mod. Ill suss it out :)
Bahha that sounds freaking epic. What a weapon. Thanks again bro
I heard about Zone having a music mod but I think he removed it from Xbox for the time being to work on issues but it's been a while since he gave an update
If you have the Project Warfare mod, get the Osa AR and put on it the explosive ammo, and now you have a portable rocket/grenade launcher. Its lots of fun using that gun against large group of enemies.
That Synth mod got me to re-download the game, I did not realize how much I needed that in my life. It makes the loneliness of the planets more palatable. Like Minecraft music.
Hell yer thats awesome :) lots of other good mods to add to the game now.
I remember watching one of Majorslackattacks' videos where he used Immersive Looting and have been using it since. Just fantastic and a game changer. No longer have to double check whether you have looted a corpse or not. Which is a huge time saver when dealing with the larger multi-tier POI's. Oh and it's a big help in the early game for building up credits by selling all the suits, packs, and helmets. Glad to see you give Shade some credit for this must have mod.
Ambient Music, I love that idea. Now I know what was missing when I'm alone in the emptiness of Space 🤣
Yer its pretty magical in space :)
Thx for covering Real Sky Suite, actually the Vanilla Sky Suite is untouched. Real Sky Suite is a new dialogue/ new key and a new elevator. Also there is an alternate option for getting acces. ;)
Sorry my bad Chris. Thanks for letting me know. I have to rush through sometimes and I make many mistakes. Thanks for your awesome mods.
The Synth Music mod give Starfield a much needed Mass Effect feel😊
Hell yer :)
LOL, I’m a fanarking derp, never looked in Setting to see what Shade’s Immersive Looting could do. Thanks!
Dw at all I do things like that all the time.
You're so consistent, keep it up
Thanks, will do!
Yeah, there’s that immersive looting we were talking about. This is permanent part of my load order and I use Galactic Junk Recycler and Wonderous Weightlessness All Resources Edition with it. They are kind of trio for me. The reason, you will get a LOT of loot. Being able to bust it down into material. And in settings decide what output of material it breaks down to is real nice. Catch a smile out there. o7
100% those are some top combo mods. Game changing :) thank you.
I never really had any issue with the game's included tunes, but SYNTH has quickly become an "always enable" for me. The only complaint i have is for the Combat module and that it just kinda abruptly ends, but it's certainly not a deal-breaker.
Yer I thought the ingame audio was great but the Synth goes hard.
Galactic roads mod adds roads to atlantis allowing you to use your car to access places :)
It sure does :)
Awesome vid as always, thanks SiNKiLLeR!
Thank you bro I wish I coevred your loot mod a bit better but it will have to do. Some cool things I missed. Thank you for your amazing work.
@@SiNKiLLeR_ thanks man, I'll pin it to the mod page and chat to you about more updates coming to it.
Another epic, well thought out and indepth mod video.... however... your ship.... do you have a build video of it? i keep seeing it in (some of) your videos and i keep wondering.
Yo Knight, thanks for the great comment. Unfortunately no build for it, its nothing special but appreciate your interest. Just a heavy freight ship
Nice video and hope your channel keeps growin
Thank you. Hopefully slowly but surely.
The synthetic mods are great change of pace could use more tracks and better transitions ❤🎉
Totally agree! If transition can be improved it would be perfection
Sink, Glad to see someone else have the half invisible bug and also sad! Have you a clue as to what causes it and do you have a fix for it? I get it often but not always. I just can't seem to figure it out. Thought it might be related to a clothing mod but again not sure. Your thoughts on this? Thx
The music mod sounds good kinda got some cyberpunk vibe
Yer I think it was a great option.
Project warefare is awesome, had it since day 1 in xbox creations, but today finally removed it as having issues
what issue were you having
@510DeshawnPlays vending machines not dispensing, looting had 3 to 5 guns including rare/epic/legendary, vendors weren't spawning variants. Definitely had version 1.07 but didnt fix it. Im on xbox, maybe was a conflicting issue with something else
R.I.P save game end of the month always makes me sad to lose a mod save
They shoulda let us keep our ship throughout the rebirths. I still miss my first universes ship. 😢
Yer thats still missing from the game. Many people now create them in the creation kit and upload them so they can keep there ship in all there games.
We need a mod that reduces the number of rocks in certain biomes... that way we can rip it on the Rev 8!
What are your thoughts on the StarCon App mod on nexus?
Ill take a look :)
Can you start doing ship vendor framework showcases? some nice ships are starting to pop up there.
Heya, yep I'm looking to do some soon. Amazing ships being dropped :)
What are some of the things you would like to see in ship coverage ?
@@SiNKiLLeR_ well I made this La Sirena from Star Trek Picard for Ship vendor framework I also made the Shrike, but it doesn't look as good I also made the Destiny Bounty but that's more of an acquired taste.
At the end of the year are you going to do a "best mods of the year" list?
Aiming to do a fair few recycling of mod lists and try get a video for mods to try with shattered space.
New Musics option?? People would be realize, this is will be a GAME CHANGER! Good combat musics will be Awesome!!!
There is a rock version of the combat mod which is sick
Ill have to have a look. Thanks for the heads up.
Have they added a mod which prevents you from being locked out of achievements yet
I doubt I’ll get them all I just like the option to
Not yet :(.
Can the Synth music mod be added on an current playthrough?
How are the old subclasses being considered in the 2024 PHB?
Real Sky suite is available from the guy of the Astral Lounge like the vanilla one ?
Yep :)
@@SiNKiLLeR_ thanks
There is also an alternate option for a key… ;)
Bro you never tried shades immersive looting?! If you do it in a ice environment, the bare corpses left behind frost over its so cool
Nha man I never did. I was meant to cover that functionality, yhat sounds so freaking awesome.
@@SiNKiLLeR_ I wish I could find some lava or fire and see if they burn. But I thought you'd have tried every mod by now! You really crank these out, thank you so much!
🏆
Thank you
Are the project warfare weapons replacers for vanilla weapons or are they standalone? I always have issues with weapon replacers when modifying them. The game freezes or crashes almost every time I try to modify weapons using replacer mods.
They are all standalone :)
@@SiNKiLLeR_ nice. I’ll have to try them out then. I’m bored of the vanilla weapons lol.
I couldnt get the real sky suit to work at all on Xbox. I removed the old sky suit mod and checked all the elevators, nothing.
It is a complete new elevator for this Real Sky Suite. The Vanilla Sky Suite is untouched.
Yo knight did you make sure your not on neon when removing and adding the mods.
Technically the mods should work together. I would put the real sky mod below the old one.
I noticed when you went to Neon to buy the weapons the NPC only had part of his body showing I'm experiencing the same thing with my game how do you fix that
On xbox? I think you would need the NPC enhancer gun where you can change the npc appearance.
On pc you need to select each npc and use the resetinventory command I think.
I dont know which mod did it for me but its been like that for a while :(
@@SiNKiLLeR_ I think it's the EIT clothes mode by Zone I had that installed n kept getting the missing body's, uninstalled it and not had the issue since
I got you dude. Save, exit, close game to Xbox home, restart nice and slow, and go straight into the game. Something about the restart shakes the NPCs into getting right. This glitch likes to show after any interaction with CC, this means updates, load order restores, load order reorganization, enabling /disabling load order, etc. The game is dancing around all my apparel mods. I usually do my save exit restart in a populated area so that once I reset I can take a good look around at the NPCs and see if it cleared. 9/10 times it does. Catch a smile out there. o7
@jammaples already had been doing that my guy n was getting sick of having to reset each time, for what ever reason after taking out thr EIT clothes or whatever its called by Zone I've not had that glitch again yet
Is there a mod that makes enemy instantly rag doll when you unalive them? I dnt care for the death animations that happen before the rag doll
Not exactly but there is a mod called more ragdoll x3 that might be of use to you. Or just search ragdoll as I might have forgot the name.
can we get some quest mods?
Yep been meaning to cover them but they can take a fair amount of time. Will throw in one this week.
@@SiNKiLLeR_ legend 🫡
Am i the only one who is still having issues with the ship vendor mod? I cant get it to work
Are you on pc or xbox?
If anyone finds my last comment wandering around anywhere could you ask it to come back here, it seems to have vanished.
Oh ill check and see if its been picked up by the youtube bot.
Comment has not been sent to the naughty corner.
@@SiNKiLLeR_ Certain words get picked up even when not in that context, I get it happen on occasion.....only noticed because I was going to say how brilliant the weapon pack was from this video the shotgun in particular as a legendary with spicy ammo is too much fun & the AK 3kv thingy is awesome as well bravo to who made this mod.....bravo.
👀👀👍👍👍👍👍👍
It can't be fixed, too many mods are needed, it can't handle too many mods. Give up while you can.. can.. can..
still no 3rd person camera mod (Xbox) out yet!?.., its a regression compared to Skyrim & Fallout 4.., wtf Bethesda!?