Apparently it's just standard but with 100 card decksize and you can only have 1 of each card. I just explained it in one paragraph, fancy that. Haha. *edit: and you get to have a legendary creature as a commander which is available all the time but raises in mana cost by 2 every time you summon them.
@@AndrewWoodford - Wonderful. Now, if you will stay on the line, we would like you to fill out a survey about your experience using Paul Gaither's Magic Technical Services.
My favorite part of commander other than the gameplay is after the game just talking with people and saying that deck is really cool have you thought about x card. Its incredible how much conversation can be had because of one card idea for someone else’s deck.
Ketria Triome was probably a bad example for the color identity rule. While it is only allowed in a GUR deck, that’s because of its basic land types, not the reminder text as the visual implies. Mana symbols in reminder text aren’t counted in color identity, which allows some monocolor cards with extort to go in monocolor decks, and lets you play Trinisphere without needing a commander with a black identity.
Commander is my favorite(and currently only) format! It's a great way to get into magic and I hope WotC continues to give us great commander precons as well as some meaningful reprints of commander staples
I watched this because it seems like this is the only format anyone wants to play online, but now I'm more intimidated than I was before. In particular, because of the unique rule.
Honest Magic has kind of a cult around it. Let me put it to you this way: I play 40k primarily. 40k players know 40k is complicated. So, if you want to learn 40k, a 40k player will tell you that its a big game, but will ease you in to it. Sometimes just 1 unit at a time, or maybe start with Combat Patrol where the list is already built for you. They’ll let you ease in to the game, piece by piece, and only move to the next section when you get comfortable. I’ve taught 8 different people, including young teenagers (my nephews) the basics in an afternoon, and got full games out of them in a handful of games no problem. Magic players, on the other hand, *vehemently deny* that Magic and its 22 *thousand* cards is complicated. They’ll just throw terms at you and assume you get it first try. I’m only looking in to magic because my friends play it. I’m in the same boat you are, this video didn’t help.
I think videos like this are great. Not for super enfranchised folk like me, but because they're quick and digestible and I can send potential newbies here.
I'm a player from back in the early 90s coming back in to these kids and their commanders and fancy token mechanics, so this was a pleasant way to get back in the swing of things.
Same... I'm struggling to wrap my head around why this one is so popular. Seems like it's pushing people to buy more cards. I enjoy synergy and having multiples; that bit of reliability, you know?
Omg finding this kind of video to try and introduce a friend to commander and Damn! I've never seen Gavin with such a beard!! I guess I missed his COVID era 😅
2:17 - Jst to get nitpicky, but that blue mana symbol is in the reminder text and doesn't count as to why you cannot play it. This is why you can have Extort cards in your mono black or mono white deck, as the extort cost is in the reminder text.
The reminder text doesn't, but the reminder text is a bit of a trick here because lands with basic land types implicitly have "T: Add U." and "T: Add G." and "T: Add R." and because it has those it cant be in the deck. The reminder text is just reminding you that it has those.
903.5d A card with a basic land type may be included in a Commander deck only if each color of mana it could produce is included in the commander's color identity.
@@clarknes3111 - and again, that is the reason why, not because of the reminder text, but rather how basic lands have that as their normal text. I just thought it was a bad and misleading example. Urborg, Tomb of Yawgmoth can go in any deck because it itself is not a swamp until it is in play. Yes, you can play it in mono white with Karma.
The Ketria Triome's reminder text is only reminder text to shorten it: it really does have T: Add U and T add G. This is a difference I don't expect someone learning the format will notice. That said, you're right that it could be misleading with extort around. Thank you for bringing it up as a small point. :)
"Learn How to Play Commander in Under 5 Minutes!" And we learn a bit about Commander, EXCEPT HOW TO ACTUALLY PLAY. I cannot show this to my friend, who is new to Magic, and needs the basics.
If player A is attacked directly by player B’s, C’s, and D’S Commanders and combine damage was 5,6, and 10 = 21, would player A die from Commander damage or does 1 person’s Commander has to do the full 21 points of damage?
so is it single color? with some multicolor mixed in? I already have a 70 card "commander" deck with one of everything. My eye of singularity deck. Sure I can add 30 cards. Won't make it any good but it's very much fun to play casual. The rules don't make sense when the deck is 3 colors at its core.
With 2 or three orher players who each have a deck made from 100 cards with only uniques color coded to their commander. You then play magic with them, battle royal style.
I play and I have no idea what's going on. The terminology used is confusing to me. I also can't seem to understand when I can play an enchantment or a sorcery or an instant or how to sacrifice something to activate a card draw or a token creation. I read and re-read the card but without understanding what the words mean, I might as well be reading Mandarin. I'm VERY frustrated.
Nice introduction to my favorite format :) I am so excited for the Zendikar Rising Commander Decks! OG Zendikar was my first set, it will always have a special place in my heart. Also, I was in the process of starting to build a Landfall themed deck, so Land's Wrath seems like a fantastic starting point, as well as I really wanna pick up that new Zendikar Showcase Secret Lair. HYPE!
Question: We know Mark Rosewater would change things like color identity, commander damage, etc...but what would you change if you could (Free Rofellos!) Bonus: Have you considered reprinting (select) cards that are hybrid as mono-colored to both conform to commander's rules and also abide by the 'spirit' of those cards as Rosewater considers it? For example, Manamorphose is 1(gruul), but you could reprint the card as a 1G and another as 1R and thus allow the appropriate version of the card to be played in decks with one color but not the other. Good guide Gavin, but this is still the best guide I've ever seen for Magic (as a whole) th-cam.com/video/ZixWqaGJVQs/w-d-xo.html
I doubt they would ever do split-up hybrid reprints. No set would ever want to have 2 nearly identical strictly worse cards in 2 colors rather than 2 well-designed cards.
@@yellowpie No standard set...maybe. Also they're not strictly worse, that's the point. Finally, every set has numerous dud cards that aren't playable even in draft...you're telling me those can't be replaced by useful reprints?
3:00 Not really relevant for most commanders, but commander tax goes up whenever your commander is cast from the command zone, not returns to the command zone. Just wanted to mention that as a Yuriko player.
Yep, totally agree. I spoke it that way because there's not a meaningful difference for someone just starting out and it made for a easier to understand sentence, but you're totally right! (Also, nice Yuriko! :D )
"I work for wizards of the coast.........The best way to play commander is buy a dedicated commander deck" hmmmm.... not saying it isn't, but that doesn't feel like an impartial decision 😄
Hey Gavin, great video! As an off topic question, will R&D ever do another Enchantment set like Urza Block? I know the Urza block had a TON of issues regarding balancing, but I feel like it would be awesome to try the theme again especially since Enchantments are possibly my favorite card types!
@@GoodMorningMagic Oh shoot I completely forgot about Theros! Very sorry about that! Need to stop drafting IKO so much to stop forgetting about the other sets!
Ok I get it it’s still magic but commanders never die they cost more every time they do ok well I’m new to commander been collecting and playing magic since I was 10 just got ask to play with a guy I work with based off this video there in trouble I have from every set since 3rd edition there are some brutal cards in those sets that I will b playing with I can not wait there all younger players then me and just recently got into magic so they have mostly premade decks with a couple extras thrown into them but from my experience bought will never beat built in any case
Hey, Just watched this video and appreciate you making it so thanks for your knowledge and wisdom on the game! I’m an actor and stunt performer but also love playing magic 😂 I recently bought the fallout commanders scrappy survivors deck and it is an absolute beast of a deck I’ve had a lot of fun playing with it but thought I’d tweak it but wanted to understand the rules of commander more and found this. Hope you have a great day
"Elder Dragon Highlander" At the genesis of this format the players were using the Elder Dragons from the Legends set as their Commanders (that's the Elder Dragon part of the name) Highlander stands for only one copy of each card in the deck, with the exception of basic lands. Born as a reference to the movie "Highlander", whose famous tag line was "There can be only one". (an obvious nod to the one copy of a card per deck rule!)
1. 100 card deck (1 commander and 99 other cards) 2. There can only be 1 of each card except basic lands 3. Each player has 40 life (but if your commander does 21 damage directly to a player, then they die) 4. If your commander dies you can put it back on the battlefield (but it will cost 2 extra mana to spawn each time) The commander is any legendary creature and all other rules are the same
I cant believe someone from the wizards of the coast can fail to do what the title promised. there was action phase or draw phase mentioned. "learn how to play commander ok you can make a deck but you should buy ours ok you know how to play now" I cant believe it.
I like the beard, but I do think it could be trimmed up just a tad. Im not saying shave the whole bloody thing, just make it look.... refined. Although u would shame just about anyone in a no shave November competition, if that was an actual thing.
Been playing for years now (just trying to find a video to show new players), and I always forget about the dumbest rule ever, Commander damage, because everyone I play with has a brain and agreed to ban the concept. Commanders in our game do normal damage like any other creature, they aren't special. I understand it is a holdover from the EDH beginnings, where all commanders did 7 damage, but that was decades ago, and those of us who have only been playing 7-10 years all realize that "commander damage" is stupid; just like mass-land-destruction and stax, we agreed to just not use it. P.S. That isn't just personal preference; our way is the only correct way, and anyone who disagrees is a bad person who lacks intelligence, lol. I know that Hasbro is trying to sanitize their games for idiot wokesters, but hopefully there are still some intelligent old grognards that have senses of humor, and understand that is a joke.
I love how this is the second video I watch about learning how to play and I still have absolutely no idea how to play Commander.
This is my first video lol
i’ve watched about a dozen and still have no idea
Here's the trick. You never will, just BS
Apparently it's just standard but with 100 card decksize and you can only have 1 of each card.
I just explained it in one paragraph, fancy that. Haha.
*edit: and you get to have a legendary creature as a commander which is available all the time but raises in mana cost by 2 every time you summon them.
So true. I guess it's time to just play and feel stupid for a few games again, peeps.
If you're having deck problems, then I feel sorry for you son. I got 99 cards but my commander ain't one.
Paul Gaither I have 98 cards. Please Help.
@@AndrewWoodford nothing is scarier than thinking you lost a card.
@@AndrewWoodford - Have you tried restarting your deck?
In some cases, players have updated to Commander 2.0 with two commander, known as Partners.
Paul Gaither Hey it worked! There is another Commander under there now!
@@AndrewWoodford - Wonderful. Now, if you will stay on the line, we would like you to fill out a survey about your experience using Paul Gaither's Magic Technical Services.
All I learned from that video is i need to watch another video.
Regarding commander, I'd love to see your personal EDH deck collection (and maybe some backstory why you have that deck etc) :)
This sounds like a really fun episode! I love it and will put it on my list of ones to do. :)
This genuinely doesn't even start to tell you how to play Commander, incredible.
My favorite part of commander other than the gameplay is after the game just talking with people and saying that deck is really cool have you thought about x card. Its incredible how much conversation can be had because of one card idea for someone else’s deck.
Totally agree! It's a format that really inspires community!
Ketria Triome was probably a bad example for the color identity rule. While it is only allowed in a GUR deck, that’s because of its basic land types, not the reminder text as the visual implies. Mana symbols in reminder text aren’t counted in color identity, which allows some monocolor cards with extort to go in monocolor decks, and lets you play Trinisphere without needing a commander with a black identity.
Thanks for clarifying this. I was wondering the same thing
"By the community, for the community." It has to stay this way... FOREVER...
This told me...literally nothing I needed to know..
How to learn how to play in 2 minutes and 20 seconds: Play the video at 2x speed.
Or get a nice and luxurious dose of Gavin by slowing it down by half. 😎
@@GoodMorningMagic - I'd let you read us a bed time story any night sir.
Commander is my favorite(and currently only) format! It's a great way to get into magic and I hope WotC continues to give us great commander precons as well as some meaningful reprints of commander staples
It's not goign anywhere! :D
I watched this because it seems like this is the only format anyone wants to play online, but now I'm more intimidated than I was before. In particular, because of the unique rule.
Honest Magic has kind of a cult around it.
Let me put it to you this way: I play 40k primarily. 40k players know 40k is complicated. So, if you want to learn 40k, a 40k player will tell you that its a big game, but will ease you in to it. Sometimes just 1 unit at a time, or maybe start with Combat Patrol where the list is already built for you. They’ll let you ease in to the game, piece by piece, and only move to the next section when you get comfortable. I’ve taught 8 different people, including young teenagers (my nephews) the basics in an afternoon, and got full games out of them in a handful of games no problem.
Magic players, on the other hand, *vehemently deny* that Magic and its 22 *thousand* cards is complicated. They’ll just throw terms at you and assume you get it first try.
I’m only looking in to magic because my friends play it. I’m in the same boat you are, this video didn’t help.
I think videos like this are great. Not for super enfranchised folk like me, but because they're quick and digestible and I can send potential newbies here.
Glad you see this and agree! My hope is people can share it with their friends too when they ask what Commander is. :D
Agreed. I went to this video because it wasn't over an hour long like the others. Digestible was the correct word. 👌
Yes, but as a new player, I watched it and still have no idea what I’m doing.
I'm a player from back in the early 90s coming back in to these kids and their commanders and fancy token mechanics, so this was a pleasant way to get back in the swing of things.
Same... I'm struggling to wrap my head around why this one is so popular. Seems like it's pushing people to buy more cards. I enjoy synergy and having multiples; that bit of reliability, you know?
Draw turn 1.
That's the biggest difference that wasn't covered here.
Omg finding this kind of video to try and introduce a friend to commander and Damn! I've never seen Gavin with such a beard!! I guess I missed his COVID era 😅
It was reaaaaaaally a time 😅
@@GoodMorningMagic Haha Yeah it was! Doesn't look bad on ya, just never imagined you could grow such a bushy one! 😂
2:17 - Jst to get nitpicky, but that blue mana symbol is in the reminder text and doesn't count as to why you cannot play it. This is why you can have Extort cards in your mono black or mono white deck, as the extort cost is in the reminder text.
The reminder text doesn't, but the reminder text is a bit of a trick here because lands with basic land types implicitly have "T: Add U." and "T: Add G." and "T: Add R." and because it has those it cant be in the deck. The reminder text is just reminding you that it has those.
903.5d A card with a basic land type may be included in a Commander deck only if each color of mana it could produce is included in the commander's color identity.
@@joeshmoe66 - As I said, the reminder text is not the reason why. The reason why is what you posted.
@@clarknes3111 - and again, that is the reason why, not because of the reminder text, but rather how basic lands have that as their normal text.
I just thought it was a bad and misleading example.
Urborg, Tomb of Yawgmoth can go in any deck because it itself is not a swamp until it is in play. Yes, you can play it in mono white with Karma.
The Ketria Triome's reminder text is only reminder text to shorten it: it really does have T: Add U and T add G. This is a difference I don't expect someone learning the format will notice. That said, you're right that it could be misleading with extort around. Thank you for bringing it up as a small point. :)
First 30 seconds: usually you'll be playing with 2-3 other people...
Me: friends? 😢
"Learn How to Play Commander in Under 5 Minutes!"
And we learn a bit about Commander, EXCEPT HOW TO ACTUALLY PLAY.
I cannot show this to my friend, who is new to Magic, and needs the basics.
Forgot to emphasize it's combat damage for a commander kill.
I have been playing commander for 8 years I don't know why I am here.
It's definitely the beard.
The draw of Commander is powerful. ;)
I built my first one in 2010 and I'm also watching the whole video. I think I just like hearing Gavin talk.
in your opinion what is the best beginner commander deck
If player A is attacked directly by player B’s, C’s, and D’S Commanders and combine damage was 5,6, and 10 = 21, would player A die from Commander damage or does 1 person’s Commander has to do the full 21 points of damage?
I think a hangup for me is that ill jump into a game with experienced players and they will get pissed at me when I ask stupid questions.
that's a lot of cards to put in sleeves!
so is it single color? with some multicolor mixed in? I already have a 70 card "commander" deck with one of everything. My eye of singularity deck. Sure I can add 30 cards. Won't make it any good but it's very much fun to play casual. The rules don't make sense when the deck is 3 colors at its core.
Imagine building an EDH deck made of Verhey's designed card exclusively. That'd be pretty dope
Azriel ! They are all banned! 😂
Great video. I now know the history of the commander format. How do I play the game?
With 2 or three orher players who each have a deck made from 100 cards with only uniques color coded to their commander. You then play magic with them, battle royal style.
I love how nowhere in the video do you explain how to play.
Well, it is just a variant of normal play. So I'm guessing it is assumed you know how to play magic in general before learning the format rules.
just casually have intuition lying around lol
How many creatures and lands should i have in a commander deck
If a blue card creates a blue and White token, is it’s color identity then only blue?
I want to see commander legends spoiler.
Now! 😁
I play and I have no idea what's going on. The terminology used is confusing to me. I also can't seem to understand when I can play an enchantment or a sorcery or an instant or how to sacrifice something to activate a card draw or a token creation. I read and re-read the card but without understanding what the words mean, I might as well be reading Mandarin. I'm VERY frustrated.
What if a card has a kicker or other effect that uses a different colour in the deck?
So question what if you decide to make a eldrazi as a commander does that mean the whole deck must be colorless?
Yes
@KawfeeKun gotcha thank you. I want to do a eldrazi based commander but I don't have the cards for it.
If your still doing the artist segment anyway we could get Mark Poole on the show
I would LOVE to have him on. :)
Great video.
I wish I could play commander in the actual situation in place like... arena?
Can you play other legendary creatures of the same colors as your commander in your 99 cards as just regular cards?
Yes
Nice introduction to my favorite format :) I am so excited for the Zendikar Rising Commander Decks! OG Zendikar was my first set, it will always have a special place in my heart. Also, I was in the process of starting to build a Landfall themed deck, so Land's Wrath seems like a fantastic starting point, as well as I really wanna pick up that new Zendikar Showcase Secret Lair. HYPE!
Question: We know Mark Rosewater would change things like color identity, commander damage, etc...but what would you change if you could (Free Rofellos!)
Bonus: Have you considered reprinting (select) cards that are hybrid as mono-colored to both conform to commander's rules and also abide by the 'spirit' of those cards as Rosewater considers it? For example, Manamorphose is 1(gruul), but you could reprint the card as a 1G and another as 1R and thus allow the appropriate version of the card to be played in decks with one color but not the other.
Good guide Gavin, but this is still the best guide I've ever seen for Magic (as a whole) th-cam.com/video/ZixWqaGJVQs/w-d-xo.html
I doubt they would ever do split-up hybrid reprints. No set would ever want to have 2 nearly identical strictly worse cards in 2 colors rather than 2 well-designed cards.
@@yellowpie No standard set...maybe. Also they're not strictly worse, that's the point. Finally, every set has numerous dud cards that aren't playable even in draft...you're telling me those can't be replaced by useful reprints?
Why are the Power Nine are still in Commander and will they ever be reprinted so I can get my head on them?
Of the power nine, eight of them are banned in Commander. :)
how do you resist not cracking all those packs behind you >.
Years of practice. ;)
ty!
I only play commander, it is the best format.
I need help, can i use Kaervek the Merciless as my commander?
Yup. it's a legendary creature so you can
That card would actually be pretty powerful for another format called Oathbreaker too
What a awesome channel
Thanks! :)
Am a novice Magic Player looking to eventually get into Commander to figure this all out🤣
3:00 Not really relevant for most commanders, but commander tax goes up whenever your commander is cast from the command zone, not returns to the command zone. Just wanted to mention that as a Yuriko player.
Yep, totally agree. I spoke it that way because there's not a meaningful difference for someone just starting out and it made for a easier to understand sentence, but you're totally right! (Also, nice Yuriko! :D )
I coulda learnt magic in 4 mins if you left out the intro.
.....So if I play all four of those guys is it like exotic?
Ill trade you my forehead hair for your mustache... lol you can take the unibrow too.
dude looks like a greek philosopher
"I work for wizards of the coast.........The best way to play commander is buy a dedicated commander deck"
hmmmm.... not saying it isn't, but that doesn't feel like an impartial decision 😄
I thought reminder text didn’t count towards color identity, so the tricycle lands wouldn’t count as restricted
the Rules Committee got fired after banning commander specific cards. Wizard of the Coast & Hasbro have taken full control of MTG.
Hey Gavin, great video! As an off topic question, will R&D ever do another Enchantment set like Urza Block? I know the Urza block had a TON of issues regarding balancing, but I feel like it would be awesome to try the theme again especially since Enchantments are possibly my favorite card types!
Theros block was an enchantment block! Have you given that a try? :)
@@GoodMorningMagic Oh shoot I completely forgot about Theros! Very sorry about that! Need to stop drafting IKO so much to stop forgetting about the other sets!
This help me, I’m a newbie
Ok I get it it’s still magic but commanders never die they cost more every time they do ok well I’m new to commander been collecting and playing magic since I was 10 just got ask to play with a guy I work with based off this video there in trouble I have from every set since 3rd edition there are some brutal cards in those sets that I will b playing with I can not wait there all younger players then me and just recently got into magic so they have mostly premade decks with a couple extras thrown into them but from my experience bought will never beat built in any case
“Learn how to play commander” and I still dont know how to play commander
I'm going to make a pinkerton deck
Busting out the small
Good mythical morning....whoops wrong GMM
Someday, I'll bring Rhett and Link on for a crossover episode.
@@GoodMorningMagic oh you'll battle them in 2 headed giant
This did not help
Hey, Just watched this video and appreciate you making it so thanks for your knowledge and wisdom on the game!
I’m an actor and stunt performer but also love playing magic 😂
I recently bought the fallout commanders scrappy survivors deck and it is an absolute beast of a deck I’ve had a lot of fun playing with it but thought I’d tweak it but wanted to understand the rules of commander more and found this.
Hope you have a great day
Can I have a really are the war leader in a white blue blue bravo build
Commander, so nice, why then don't you update the mtgo banlist so we can keep playing 1 vs 1 commander
"the emphasis in a commander game is realy on fun" couldn't be more far from the truth.. the only goal is COMBO
whats does EDH stands for?
"Elder Dragon Highlander" At the genesis of this format the players were using the Elder Dragons from the Legends set as their Commanders (that's the Elder Dragon part of the name) Highlander stands for only one copy of each card in the deck, with the exception of basic lands. Born as a reference to the movie "Highlander", whose famous tag line was "There can be only one". (an obvious nod to the one copy of a card per deck rule!)
This just told me about the decks. Still no idea how to play it
1. 100 card deck (1 commander and 99 other cards)
2. There can only be 1 of each card except basic lands
3. Each player has 40 life (but if your commander does 21 damage directly to a player, then they die)
4. If your commander dies you can put it back on the battlefield (but it will cost 2 extra mana to spawn each time)
The commander is any legendary creature and all other rules are the same
All the videos I watch on how to play this all say something different
Do you have NO arm muscles?
You look better with the beard bud.
You know your camera shakes a lot?
I run a deck with arahbo lol
*THE most popular
can u explain mire plz
No cool Golgari commander decks. :(
I cant believe someone from the wizards of the coast can fail to do what the title promised. there was action phase or draw phase mentioned. "learn how to play commander ok you can make a deck but you should buy ours ok you know how to play now" I cant believe it.
Did you really say “an hundred”?
Thanks for not teaching me how to play.
Embrace your baldness!
While this video was informational, it definitely didn’t teach me how to play lol.
my bf will build my deck for me (:
Just played my first commander game. It’s stupid. Going back to the classic game. Why did they ruin it?
How to play?
:)
:)
If your commander go to your hand, it go to your hand. And there is no penalty in commander tax to play it from your hand
You literally only explained the basics that we get in the box. This did not explain how to play.
Commander is so popular and it's absolutely convoluted and irritating 🙄
Super, I watched this to learn how to play commander, I still don't know how to play commander. Thumb down.
:-)
Color identity rule for drafted commander is a stupid worthless rule
I like the beard, but I do think it could be trimmed up just a tad. Im not saying shave the whole bloody thing, just make it look.... refined. Although u would shame just about anyone in a no shave November competition, if that was an actual thing.
bro get haircut
you earned it
Been playing for years now (just trying to find a video to show new players), and I always forget about the dumbest rule ever, Commander damage, because everyone I play with has a brain and agreed to ban the concept. Commanders in our game do normal damage like any other creature, they aren't special. I understand it is a holdover from the EDH beginnings, where all commanders did 7 damage, but that was decades ago, and those of us who have only been playing 7-10 years all realize that "commander damage" is stupid; just like mass-land-destruction and stax, we agreed to just not use it.
P.S. That isn't just personal preference; our way is the only correct way, and anyone who disagrees is a bad person who lacks intelligence, lol. I know that Hasbro is trying to sanitize their games for idiot wokesters, but hopefully there are still some intelligent old grognards that have senses of humor, and understand that is a joke.
I thought Commander Damage was no longer allowed due to the most recent rules change.
Commander damage is still very much around. :)
we learned nothing... still don't know anything, also, he has horrible articulation. Can't understand half of his slured words...
What a terrible introduction. I learned absolutely nothing
That beard is fake gavin youre not fooling anyone
I can assure you it was not