Bizarre & Brutal Blobby Bullet Heaven! - Goobies

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  • เผยแพร่เมื่อ 28 ส.ค. 2024
  • Try Goobies on Steam: store.steampow...
    Battle thousands of blobs in this roguelike auto-shooter. Travel from island to island, defeat bosses, collect and upgrade items to become more powerful and discover lag-inducing combos in an endless blobbath.
    _____________________________________________________________________
    Check out my Video Essay & Review channel: / wanderbotprime
    Join my discord: / discord
    Support me on Patreon: / wanderbot
    My Twitter: / wanderbots

ความคิดเห็น • 41

  • @simongeering
    @simongeering ปีที่แล้ว +21

    Hitboxes look really scuffed and would just get anoying, nice concert though

  • @auldencarter
    @auldencarter ปีที่แล้ว +47

    Haha you made it pretty far considering you had some of the hardest artifacts activated! We are right now working on a patch to resolve some of the issues starting with nerfing Gaia and investigating that weird knockback from the howl. Hmm and maybe the 2X speed and spawn artifacts should be more difficult to unlock...

    • @Myrdin90
      @Myrdin90 ปีที่แล้ว +7

      The squid-like enemies that spawn smaller enemies also maybe shouldn't spawn them on top of you. They act more like grenades that are guaranteed to hit you right now, and that feels bad.

    • @auldencarter
      @auldencarter ปีที่แล้ว +4

      @@Myrdin90 Noted!

  • @vergaerd
    @vergaerd ปีที่แล้ว +18

    Looks promising. Satisfying sound design. The music seems varied and fitting. Seems like there's a bunch of interesting choices and unique mechanics.
    If these dev's can make it feature and progression rich, they'll have a winner on their hands. Hopefully they'll take the best of the other games in the genre and give it their own twist. I'd suggest a mix between Nordic Ashes, Soulstone Survivors and Bio-Prototype.
    I'll definitely give it a go and keep an eye on this.
    Demo is out, EA release is at the end of this month.

  • @leodawn1184
    @leodawn1184 ปีที่แล้ว +14

    I think this game could possibly benefit greatly from having tags on upgrades like soulstone survivors. "on-hit" "on-death" "AOE" etc.

    • @casualmarkit9969
      @casualmarkit9969 ปีที่แล้ว +3

      It already does, its shown under their names in the video. Soul of (I think) Anom has the "AoE" tag on it, for example.

    • @thefunnyaerialman
      @thefunnyaerialman ปีที่แล้ว

      ​@@casualmarkit9969I think it's spelled "Amam"

  • @margaretcattertv
    @margaretcattertv ปีที่แล้ว +3

    Who knew having legs would make you faster

  • @tsadhe162
    @tsadhe162 ปีที่แล้ว +7

    this was an actually hard bullet heaven, want to see more

    • @wanderbots
      @wanderbots  ปีที่แล้ว +5

      I'll have another video out in a few days!

    • @tsadhe162
      @tsadhe162 ปีที่แล้ว +1

      @@wanderbots nice, i watch these while i work out so it better be at least a half hour 🥺

  • @dracomorlock5156
    @dracomorlock5156 ปีที่แล้ว +5

    looks super fun ill have to add it to my Wishlist, Thanks for all the videos Wonder!

  • @SpottedPredator
    @SpottedPredator ปีที่แล้ว +5

    Very simplified but nice art style. The game looks hard and I love it. It seems that you are meant to die after the 1st stage (correct me if I am wrong)

  • @thesevendeadlysins578
    @thesevendeadlysins578 ปีที่แล้ว

    Watching Wander dodge those double speed projectiles is stressful. Lol

  • @CadanL
    @CadanL ปีที่แล้ว +2

    One thing I noticed is that you often didnt allow enough space for yourself to go around a hoard and would end up running back into it or catching the stragglers and chipping your health down slightly.
    Another thing is that you kept going for Souls and Essences and while they seem great they just have such low chances of proc that they're pretty much negligible.
    Also whenever you get the one that increases damage the lower your health you tend to immediately take off about 80% of it, which... isn't a great strategy

  • @zerareota1560
    @zerareota1560 ปีที่แล้ว +1

    Great game! I’d for sure enjoy seeing and hearing more of its charming art and music

  • @brunomouallemdeassis859
    @brunomouallemdeassis859 ปีที่แล้ว +4

    Wish you would play again!!

  • @IsamuKunX
    @IsamuKunX ปีที่แล้ว +3

    Legit wondering how much of it was the game is hard and how much of it is that on top of it being hard you loaded up the two hardest ‘curses’ to make things tougher. I def understand why double enemies is desirable, but most of the time you were too swamped by em? ¯\_(ツ)_/¯
    Also those bosses track and lead WAY too hard lol

  • @beggedele
    @beggedele ปีที่แล้ว

    i really enjoyed this gameplay :D

  • @derikduley7806
    @derikduley7806 ปีที่แล้ว

    Awesome. Want more.

  • @unknownuser41190
    @unknownuser41190 ปีที่แล้ว

    Definitely a cute game & works on the Steam Deck perfectly fine too!

  • @oliver_twistor
    @oliver_twistor ปีที่แล้ว +1

    Looks really good. And cute! 🥰

  • @adamr6621
    @adamr6621 ปีที่แล้ว +3

    This game seems a little too difficult right off the bat.
    I know it's 2x enemies, but it still seems like you do too little damage and there isn't enough damage mitigation upgrades in the game yet.

  • @DaGaBrokenHeart
    @DaGaBrokenHeart ปีที่แล้ว +1

    No matter how much move speed you have if you can't kill the enemies.

  • @analogicparadox
    @analogicparadox ปีที่แล้ว +2

    Top 10 goobie woobies

  • @theplague5803
    @theplague5803 ปีที่แล้ว

    Nice

  • @user-hq4hj4kl9q
    @user-hq4hj4kl9q ปีที่แล้ว

    "I hope it's AOE"
    Dude... description is right under the name of any upgrade. It's ptojectile or aoe or passive which can be any of it

  • @Kamiyurikai
    @Kamiyurikai ปีที่แล้ว

    Green orbs healed u

  • @Mewseeker
    @Mewseeker ปีที่แล้ว +1

    Is it fair to say the game is brutal when some of the hard mode perks are turned on?

    • @wanderbots
      @wanderbots  ปีที่แล้ว +1

      It's brutal without too, but not quite as much.

  • @james14294
    @james14294 ปีที่แล้ว

    The end of demo boss really feels like soo much of a f*ck you, other than that the game seems like it has potential

  • @david2869
    @david2869 ปีที่แล้ว +1

    I was just wondering why when you had health regen and your health was very low that you didn't run away from the action for a time to get your health back up?

    • @wanderbots
      @wanderbots  ปีที่แล้ว +3

      Where could I run? The enemy spawn patterns meant I was surrounded nearly 100% of the time no matter what I did.

    • @david2869
      @david2869 ปีที่แล้ว +1

      @@wanderbots More like run away to not engage the enemy blobs as much as possible, I guess. I admit I haven't played many games like this so I could be wrong.
      But if you kept your distance and didn't engage enemies would enemies continue to spawn in unoccupied areas of the board?

    • @david2869
      @david2869 ปีที่แล้ว +1

      @@wanderbots Plus I noticed you never took increased weapon range.

    • @wanderbots
      @wanderbots  ปีที่แล้ว +1

      @@david2869 why invest in range when everything is close to me and so clustered that I can never miss? Didn't seem useful compared to the other, far more useful upgrades available.
      I dunno man, feels like you're reaching to nitpick here.

    • @zerareota1560
      @zerareota1560 ปีที่แล้ว

      These types of games just keep spawning enemies, so it’s very difficult to avoid enemies. Also you would probably just be left with a bigger hoard that is harder to maneuver in/around

  • @leondreamer9392
    @leondreamer9392 ปีที่แล้ว

    Magmus did nothing wrong