I am not trying to hate but.. this isnt really a guide but rather a commentary. You say try not to waste time or try not to get stuck dont mess so and so up etc. but how are we able to save this time? You kinda wanna consider this when making a guide since people are actually looking for tips not really just what not to do in fe2. Everyone knows not to be slow on fast maps so instead give strategies to get consistent rather. Just some advice since the person i was gonna show it to thought the same thing.
thx for the feedback, this is the first time ive done something like this so its not the best rn. also i did consider that maybe i should have explained some stuff better while editing but oh well
@@guto1851 You should also do it solo. Multiplayer is rng and a guide that relies on other people to get the buttons rather than you aiming for every single one feels inconsistent or misleading
@@Cryoistic yes i actually tried doing that, i think the only button i didnt get was the 2nd one because someone just so happened to press it before me, hence why i said "react fast if someone gets it before" instead of straight up "don't go for this button". i felt like if i did it in a public server it would make it more "realistic" (not to mention its probably a bit different in fe2cm)
@@guto1851 but more people prefer practicing in cm while referring to this guide so that when they do it realistically they can do it easily. and no theres nothing that affects gameplay different from fe2cm im pretty sure
@@guto1851 i meant more like time savers, like cutting corners and when to use shift lock and when to not to save the most time possible, kind of like blue moon skips
I am not trying to hate but.. this isnt really a guide but rather a commentary. You say try not to waste time or try not to get stuck dont mess so and so up etc. but how are we able to save this time? You kinda wanna consider this when making a guide since people are actually looking for tips not really just what not to do in fe2. Everyone knows not to be slow on fast maps so instead give strategies to get consistent rather. Just some advice since the person i was gonna show it to thought the same thing.
thx for the feedback, this is the first time ive done something like this so its not the best rn. also i did consider that maybe i should have explained some stuff better while editing but oh well
Agreed, i thought something similar.
@@guto1851 You should also do it solo. Multiplayer is rng and a guide that relies on other people to get the buttons rather than you aiming for every single one feels inconsistent or misleading
@@Cryoistic yes i actually tried doing that, i think the only button i didnt get was the 2nd one because someone just so happened to press it before me, hence why i said "react fast if someone gets it before" instead of straight up "don't go for this button". i felt like if i did it in a public server it would make it more "realistic" (not to mention its probably a bit different in fe2cm)
@@guto1851 but more people prefer practicing in cm while referring to this guide so that when they do it realistically they can do it easily. and no theres nothing that affects gameplay different from fe2cm im pretty sure
This is actually very helpful ty
TYSM
Yoooooo wis hamstır
i think it would be better to make a guide that clearly tells how to do each skip/time savers, as this was just a jump guide for the whole map.
it really did though, they explained when to skip corners and how to prepare for obstacles which is sort of time saving.
i might try that next time but i dont really encourage skips
@@guto1851 i meant more like time savers, like cutting corners and when to use shift lock and when to not to save the most time possible, kind of like blue moon skips
@@toyok oh ok