Timestamps for mobile users: 1:10 Attract Video(1.0-1.7) 4:17 Attract Video(Split-Screen, 1.8 and 1.9) 5:35 Attract Video(Remastered) 6:48 User Interface(1.0-1.2) 13:22 User Interface(1.3) 20:06 User Interface(1.4 for x360, 1.4-1.5 for PS3) 25:51 User Interface(1.6-1.8) 34:27 User Interface(1.9) 41:12 User Interface(Remastered) 48:08 Car Brand Icon Changes 50:16 Changes in Smashable Placement 51:24 HUD Changes(Crash Nav) 52:41 Crash SFX(1.0-1.2) 53:18 Crash SFX(1.3) 54:13 Crash SFX(1.4 for X360, 1.4-1.5 for PS3) 55:09 Crash SFX(1.6-1.9) 56:00 Crash SFX(Remastered) 57:03 Car Sounds(Krieger Pioneer) 1:01:34 Car Sounds(Krieger Uberschall 8) 1:02:21 Car Sounds(Carson Inferno Van) 1:04:01 Showtime Crash Mode(1.0-1.2) 1:05:26 Showtime Crash Mode(1.3) 1:07:28 Showtime Crash Mode(1.4-1.5) 1:09:32 Showtime Crash Mode(1.6-1.9) 1:11:44 Showtime Crash Mode(Remastered) CORRECTION: on 16:56 if you hear it on the phone at max volume or the speaker, the sound of that was played quietly.
10:34 You can still find the audio files for those two tracks in Remastered as *NEVER_HEARD_OF_IT.SNS* and *SHOWING_OFF_TO_THEIVES.SNS* , plus the language strings if you dump the language bundles via BundleManager. ''Finger On The Trigger'' Performed by Never Heard Of It Written by Devin Dell'Osa, Rich Zahniser, Rick Avery and Jeff Anenberg ''Everyone Has Their Secrets'' Performed by Showing Off To Thieves Written by Andy Bradshaw, Tom Lloyd, Andy German and Phil Maggs With some modding, we should be able to have those play once again without replacing anything. But would it be worth it compared to adding the "tragic" tunes Whiplash and Orimental from Burnout 1, for instance?
The 2 audio files is a leftover from original Burnout paradise(At least on PC, not known on next-gen console). That strings you just dump is actually from the Credits, NOT from the EA Trax Strings. Well, it depends.
The crash physics were heavily downgraded with each update after 1.0, cars don't fly through the air or flip as easily anymore, crashes are less a spectacle and more meh now.
Are you going to show all the graphic differences of version 1.0 which have been removed from other versions such as the barriers in the old airplane hangars?
I don't think i see map difference on each of the version i played, they're all the same with the exception on waterfront which closed by construction site before the expansion being rumored. Construction site on waterfront was gone in version 1.9 as far the only difference that i see.
Showtime version 1.0 looked really cool and immersive. Why they removed the cinematic cameras the explosion effects and others? Makes no sense. Remastered version feels so dry.
Burnout paradise 1.0: R&T Presents The Need For Speed OST-NFS Pro Street OST (Includes the Hot pursuit 2 and The Most Wanted 2005 OSTs as well) Cagney and Davis version: NFS Undercover OST It would be outstanding to have those OSTs in this game!
If you have such a taste in that music, it is possible do custom soundtrack on PS3 since version 1.3(partially on Xbox 360, with the use of music player in the in-game dashboard). I can't tell you the step unfortunately because i don't have that console, you might had to lookup on the internet to see how to do that. If you don't have either of these console, that's not possible to had custom soundtrack.
I love the crashes in 1.0 mainly because you could slide off the walls. The Inferno Van sounded much better back then as well let alone the other cars. The rest of the updates made this game suck more and more with the exception of one new location and that’s it.
If you play the remastered(or maybe the original pc version), i'm sorry the options for that is removed. The lineup is used to put some of your shots with the camera when you get takendown, breaking road rules and when winning races. Of course you have to be in freeburn online to do it.
2024 y funciona en el pirata waos muchas gracias enserio por cierto a los se les cierre el juego no os preocupeis si lo tenes pirata cuando abra el juego pulsen alt+F4 para cerrarlo y lo vuelven a abril y ya se deberia de abrir si no lo sigen abriendo hasta que salga bien ya que me funcionó ese metodo pa que abriera xd
Timestamps for mobile users:
1:10 Attract Video(1.0-1.7)
4:17 Attract Video(Split-Screen, 1.8 and 1.9)
5:35 Attract Video(Remastered)
6:48 User Interface(1.0-1.2)
13:22 User Interface(1.3)
20:06 User Interface(1.4 for x360, 1.4-1.5 for PS3)
25:51 User Interface(1.6-1.8)
34:27 User Interface(1.9)
41:12 User Interface(Remastered)
48:08 Car Brand Icon Changes
50:16 Changes in Smashable Placement
51:24 HUD Changes(Crash Nav)
52:41 Crash SFX(1.0-1.2)
53:18 Crash SFX(1.3)
54:13 Crash SFX(1.4 for X360, 1.4-1.5 for PS3)
55:09 Crash SFX(1.6-1.9)
56:00 Crash SFX(Remastered)
57:03 Car Sounds(Krieger Pioneer)
1:01:34 Car Sounds(Krieger Uberschall 8)
1:02:21 Car Sounds(Carson Inferno Van)
1:04:01 Showtime Crash Mode(1.0-1.2)
1:05:26 Showtime Crash Mode(1.3)
1:07:28 Showtime Crash Mode(1.4-1.5)
1:09:32 Showtime Crash Mode(1.6-1.9)
1:11:44 Showtime Crash Mode(Remastered)
CORRECTION: on 16:56 if you hear it on the phone at max volume or the speaker, the sound of that was played quietly.
I grew up with 1.0, so it holds a special spot in my heart.
Same here. 1.0 was the best version, hands down.
@@MatthewDiLeva bruh i'm on 1.6 i think, and i think 1.0 is better
Same here, I Rented this Game In summer 2008 For My Xbox 360
Same
this game was alot of fun on the old days and loved the song
10:34 You can still find the audio files for those two tracks in Remastered as *NEVER_HEARD_OF_IT.SNS* and *SHOWING_OFF_TO_THEIVES.SNS* , plus the language strings if you dump the language bundles via BundleManager.
''Finger On The Trigger''
Performed by Never Heard Of It
Written by Devin Dell'Osa, Rich Zahniser, Rick Avery and Jeff Anenberg
''Everyone Has Their Secrets''
Performed by Showing Off To Thieves
Written by Andy Bradshaw, Tom Lloyd, Andy German and Phil Maggs
With some modding, we should be able to have those play once again without replacing anything. But would it be worth it compared to adding the "tragic" tunes Whiplash and Orimental from Burnout 1, for instance?
The 2 audio files is a leftover from original Burnout paradise(At least on PC, not known on next-gen console).
That strings you just dump is actually from the Credits, NOT from the EA Trax Strings.
Well, it depends.
@@RavenwestRacing Neat.
Even though i do not know that program, but i'm still familiar with that strings is from.
In version 1.6-1.9 (big surf island) 26:00 on Xbox 360 there is the news, same on 1.3-1.5
The crash physics were heavily downgraded with each update after 1.0, cars don't fly through the air or flip as easily anymore, crashes are less a spectacle and more meh now.
great video, can you make a video about how or when exactly that they changed the physics of crash? it would be very cool to make that analysis
Are you going to show all the graphic differences of version 1.0 which have been removed from other versions such as the barriers in the old airplane hangars?
I don't think i see map difference on each of the version i played, they're all the same with the exception on waterfront which closed by construction site before the expansion being rumored.
Construction site on waterfront was gone in version 1.9 as far the only difference that i see.
@@RavenwestRacing there's quite a few minor map changes, barely noticeable changes.
Showtime version 1.0 looked really cool and immersive. Why they removed the cinematic cameras the explosion effects and others? Makes no sense. Remastered version feels so dry.
Also, to be more accurate, damage critical in 1.0-1.3 road rage shows grey colors and colors around red and orange.
Yessss
Burnout paradise 1.0: R&T Presents The Need For Speed OST-NFS Pro Street OST (Includes the Hot pursuit 2 and The Most Wanted 2005 OSTs as well)
Cagney and Davis version: NFS Undercover OST
It would be outstanding to have those OSTs in this game!
If you have such a taste in that music, it is possible do custom soundtrack on PS3 since version 1.3(partially on Xbox 360, with the use of music player in the in-game dashboard). I can't tell you the step unfortunately because i don't have that console, you might had to lookup on the internet to see how to do that.
If you don't have either of these console, that's not possible to had custom soundtrack.
You have a link to download the 1.5
Me encantan estos videos
I love the crashes in 1.0 mainly because you could slide off the walls. The Inferno Van sounded much better back then as well let alone the other cars. The rest of the updates made this game suck more and more with the exception of one new location and that’s it.
Sonic boom effect in uberschall and few other changes are good after 1.0 rest of them are bad
I never see the lineup
If you play the remastered(or maybe the original pc version), i'm sorry the options for that is removed.
The lineup is used to put some of your shots with the camera when you get takendown, breaking road rules and when winning races. Of course you have to be in freeburn online to do it.
FUMI ASACHAO I mean in the fact that I have never seen it in 1.0 while I have seen it on a PC and I know how it works
2024 y funciona en el pirata waos muchas gracias enserio por cierto a los se les cierre el juego no os preocupeis si lo tenes pirata cuando abra el juego pulsen alt+F4 para cerrarlo y lo vuelven a abril y ya se deberia de abrir si no lo sigen abriendo hasta que salga bien ya que me funcionó ese metodo pa que abriera xd