Magic Carpet Review
ฝัง
- เผยแพร่เมื่อ 8 ก.พ. 2025
- Magic Carpet is a game where you can fly around and zap things. What more could you want? Well, a remake would be nice...
Config Settings
core=dynamic
cputype=auto
cycles=140000 (Controls the game speed, adjust to your liking. I could never get the game to play at a consistent frame rate. Your mileage may vary.)
cycleup=1000
cycledown=1000
To change resolution: Press R
To rebind controls: Ctrl+F1 (you'll need this to rebind the arrow keys to something better)
To adjust cycles in-game: Ctrl+F11 to decrease, Ctrl+F12 to increase
#magiccarpet #bullfrogproductions
What a great video!
Magic Carpet was one of my earliest gaming experiences & it helped shape a lot of what I love about games today.
Such a strong FPS concept and I loved the progression elements. A remake (or even a new game in this style) would be incredible.
The game that decided my future gaming style, I had to play inverted to make it feel right, something I do on all FPS to this day, a remake of this game on next gen would be amazing.
That's awesome, man! And yeah, me too!
I loved this game. Game design was great, and MC2 actually had multiplayer, which I feel the game would have been particularly well suited for. A very technically impressive feat, fully destructible terrain, and ran very well on my 66mhz 486 dx2. Someone should make a multiplayer version of this concept.
HAHAHA same here, I also grew up playing these games with inverted axis. Fortunatelly I switched to normal after years of playing Quake. Suprisingly, it wasn't that hard to switch.
"Pretty Okay?", Is that all you have to say about this game? This was one of the most quintessential PC games of the time and I still rate it as such to this day.
Don't let my review discredit the game and its achievements. Indeed it is quintessential by its own merits and I'm glad you rate it highly!
@@paperbag1093 Sorry, I get a little a defensive over this game, as Magic Carpet is one of the reasons I bought a PC and so I shouldn't really shouldn't comment on the Playstation version. However, I seem to remember this game running beautifully on a 486, requiring no hardware acceleration and being a game by Bullfrog you could pretty much guarantee quality. Maybe you should check out some other games by them, I remember spending hours playing Populous and Syndicate, all of which I've revisited over the years.
@@DuncanCaddick I built my first ever computer just to play this game at the time - it was a Pentium 75, was so proud of it!!
@@matthewward2058 That's fantastic and I bet you felt so rewarded by the gameplay 😀🤗
@@DuncanCaddick sure did! First time experiencing that feeling of pure dread, pressing the On switch on a new build! This game truly deserves a modern remake.
9:38 Magic Carpet was a pre-3D accelerator supported game and thus ran on the processor alone (using software rendering) as 3DFX Voodoo wouldn’t be available until late ‘96. The game also did anti-aliasing and accumulation (or “PS2-style”) motion-blur entirely on the CPU as well (both can be activated using a corresponding function key). The fastest consumer x86 CPUs in November 1994 (when Magic Carpet was new) would have been the 90 or 100Mhz Pentium. If you run DosBox at about 45,000 cycles you can fairly accurately simulate the speed of a Pentium 90Mhz computer (based on tests I did with a Pentium 90 + Tseng ET4000/W32p system), which means that Magic Carpet will run at normal speed at 320x200 pixels resolution and be pretty choppy in 640x480 high-res (SVGA) mode.
I remember playing this game on Pentium 133Mhz 32MB RAM in SVGA resolution. It was fully playable but not ideal.
I remember a friend playing this back in the day. Being Dutch and young we had no idea what to do and it was an absolute frantic fever dream. Fun but also frustrating not knowing what to do :P Thanks for uncovering these little nuggets of history :)
Yeah it was the same for me! I had no idea what I was doing and didn't really make it too far. Eventually I did come back to it a couple years later on a PS1 emulator (I didn't even know GOG existed at the time) and it was... painful to say the least.
Getting back to it on PC was a much smoother experience, even if it had faults with frame rates that never stayed consistent and a lack of graphical options :)
@@paperbag1093 is there any to get infinite health in this game i tried it thru emulation, ps vita, original console. They are game shark codes but those do not work, No matter whet platform i play it on. Please help me.
@@CastleMisha Usually you'd have to enable cheats through some kind of button combo on consoles. On PC you have to type RATTY through the in-game chat. More details on specific cheats can easily be found online. Here are some that might interest you:
ALT-F2: Generate lots of mana
ALT-F6: Instant heal
As for gameshark, I've never used it. The only advice that websites suggest is to reset the game and try the codes again. Not much I can help beyond that, sorry.
@@paperbag1093 ohhh but alas, you have provided much help. I will let you know on how it goes.
@@paperbag1093 everything went great 🎊🎉 thank you so much
Terrific game, wish this was remade
One of my favorite game if not the favorite one!
This review was quite helpful, just played through first few levels with no idea what I was doing or even why I was winning levels
I remember my dad playing this. Years after, he tried getting it to run again on his newer PC but it never worked. Thank you for this vid, I really enjoyed seeing this again.
So many great memories about this game! It was mesmerizing to watch. Thanks to the games like this, eventually I became interested in making maps with the game editors, started modding, learned programming, and became a game developer, successfully making my own virtual worlds for over a decade now. Childhood experiences of various videogames are a cornerstone of my life. Some of these games were really obscure titles that just teased my imagination and were often missed due to various reasons (most notably, hard difficulty, or a lack of translation to my language). Often I don't even know or cannot remember their titles but I vividly remember the experience and it's great to finally see that game again and trigger the deepest levels of my memory! :-) It's just like coming back to a certain physical place that I've visited only briefly and was very impressed but then forgot for a whole life.
I had an urge to find out how this game ends-I was never able to finish it back then on my Pentium 100 MHz. There is not much variety of the gameplay it seems...maybe the sequel was better? If you have played it, I hope you will make a video about it too (if it's worthy) of just leave a reply!
Also, thank you for a great quality review! Surprisingly, there are no other PC version reviews (and decent reviews in general) on TH-cam that I was able to find. Initially, I was hesitating to watch this video on such a small channel (38 subscribers at the time of writing this comment, oh, 39 now including me!) but now I'm truly impressed!
Dude that's awesome, and thank you! Yes I plan to do Magic Carpet 2 down the line but as you've noticed I don't upload very often so it'll take a while. It's been an incredibly busy year so it's hard to be consistent with TH-cam.
Have a nice one, and stay safe!
The sequel is same idea overall. It's shorter (something like 30 levels if hidden/bonuses are included) but much more structured and varied, with night and underground levels and somewhat varying objectives in each mission. Bunch of tweaks like speed just a single spell which works on the current direction of travel. Nothing radical, just overall a much more new player friendly game design.
This was one of the more memorable games from my early PC gaming days I thought it was a lot of fun and I liked the sound & music, I do remember originally having to play at its default resolution until later after upgrading my PC I was finally able to press R and play in the higher 640x480 mode lol.
Sorry for the long wait, it's basically a recurring theme on this channel. It's been a busy couple of months with work and my studies. Anyways, hopefully you enjoy today's episode! I'll look into streamlining my process to hopefully make things a little faster.
Have a good one :)
I cast my castle directly below enemies for instant kill. The more and tougher they are the better. Can get level 2 - 3 castle a lot quicker too.
This ol' gem deserves a proper remake, with proper multiplayer wizard battles!
Yeah this would definitely work as a multiplayer game.
Yeah you can use that castle method but it doesn't work on wyverns or Griffin's. Perfect for a huge swarm of bees though 🐝🐝
Magic Carpet and Magic Carpet 2 were one of the best and most innovative games ever made, they were far ahead of its time. I always wondered why they weren't that successful. Bad marketing or is the Arabian Nights theme too unappealing?
This is one of the first video games i ever played. This and doom and crash. And warcraft 2. RIP papa.
Sad times 😢
Still own the PS1 copy of Magic Carpet and I preferred the port over the original DOS version.
I'd really like to see some mod support for this game or a remaster.
The original giant enemy crab! 🤣
The PS1 version is the port. DOS version was original.
Yeah my bad. Thanks for the clarification!
This game was boss
I played it on PC (best platform :P) with a friend as kids. Tag team managing stuff and controlling it.
I think the Devs realised that having a forward and backward fast speed spell was dumb. Hence in Magic Carpet 2 they use only one speed spell based on which direction you're already flying.
Back in the days, the game needed a patch/bug fix, otherwise you could not finish level 50.
yeah, but it was flying! in '95!! & water!!! other than that, there was jumping...
Back in the day 1994 I had a Intel 486 DX66 with in those days only a 2x CD-player with sound blaster 16 card and 1 meg of ram running Dos 6. ($4,100.00 AUD in those days) I loved the game though it was not the (plus version extra levels) also Had later Magic Carpet 2, Dungeon Keeper 1 and later 2 were also quite good as were a number of others Lord of the realms, Doom, Heretic etc.
I still had the computer and worked perfectly till one my then wife at the time 2013 decided to have a clean out decided to throw it out on the driveway in the rain. Unbelievable what some folk do.
Still have many of the Dos Games but the manual meet a similar fate to 486 DX66 and the never had luck get dos-box working on various computer since.
Tell me you divorced her
@@rickymort135 Yes. Sadly, she ended up being a real piece of work. 29 years married only to discover there was a side to her she kept hidden, capable of such things I would never have imagined.
Sadly some live by the fluid morals and the code of all fair in love and war.
Seems like this is an earlier 3D FPS than Descent.
There was both this game and the original System Shock right before Descent’s shareware availability at the very end of ‘94. System Shock actually had the “360 degree 3D”/six-degrees-of-freedom shooting going on before Descent, albeit used only for the cyberspace shooter/hacking sections. There was also Robinson’s Requiem with its “voxel-like” 3D terrain rendering in mid-‘94, even if not as smooth-looking as using polygonal environments.
I had the demo, very unique game
I think you could only play one or two levels or there was a time limit, I played the demo abundant.
Would this be a proper sequel to The supernes actraiser.. this game seems to have a lot of that games characteristics
I realize this comment is 2 years old, but figured I'd reply because I was a big fan of Act Raiser as well. They're not related imo. Act Raiser was a city builder mixed with a platforming mode. This is like a mini sandbox simulation game. I can see where you drew some similarities but they don't play anything alike.
I'm playing this on playstation. I got stuck on level 44 so I'm trying again on easy
fun review but i wish you touched on what happened in the end of the game
Sorry about that. After I'm done with the video on Halo 2 Anniversary, I'll be looking into Magic Carpet 2. I'll be sure to include those details next time :)
@@paperbag1093 i will be looking forward to that than thx for the quick response
@@alialramadhan4748 Hopefully I can deliver on that, it's going to take a while until I get it done but I've already started playing and recording footage for it.
Where can I find your config settings?
Hey Jacob! Check the description.
@@paperbag1093 I see it now. Thanks!
This computer voice is confusing. Is it supposed to be Australian?
Yesn't
@@paperbag1093 half man half machine? Or maybe an aussy with a complex who want to be an American text to speech program...
This game is terrible on the Sega Saturn it is the first game to ever give me motion sickness
Looked great but awful game.
I get it. Personally I'd say it's more of a product of its time. Compared to some older games, it's clunky and unwieldy.
It’s an amazing game and all time classic
@@eggyburgers7017 the world doesn’t agree with you bud.
@@thefonzkissNo. It's not as popular as other games but it's like a cult classic, progressive for its time, and still a solid entry by Bullfrog who was known for interesting, innovative games.
Sure needs a remaster or remake!