24 Essential Starfield Mods - Stable Vanilla Plus Mod List!
ฝัง
- เผยแพร่เมื่อ 25 ก.ค. 2024
- Want a stable mod list you can build on? You're at the right video because I'll show you all the mods I deem essential. It's the perfect base layer for anyone wanting to mod Starfield and I've also thrown in some optional mods to help spice up your playthrough!
🔴 Subscribe If You Like Mods:
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🔧 Links to Mods:
Utilities
Bethini Pie (Performance INI Editor):
www.nexusmods.com/site/mods/631
Starfield Performance Optimizations:
www.nexusmods.com/starfield/m...
Other Optimization Mods You Can Try:
www.nexusmods.com/starfield/m...
www.nexusmods.com/starfield/m...
Starfield Script Extender (SFSE):
sfse.silverlock.org
Address Library for SFSE Plugins:
www.nexusmods.com/starfield/m...
Baka Disable My Games Folder:
www.nexusmods.com/starfield/m...
Baka Achievement Enabler (SFSE):
www.nexusmods.com/starfield/m...
Console Command Runner:
www.nexusmods.com/starfield/m...
LukeFZ564’s Starfield DLSS:
www.nexusmods.com/starfield/m...
Streamline Native DLSS:
www.nexusmods.com/starfield/m...
Bug Fixes
Crowd NPC eye Ambient occlusion Fix:
www.nexusmods.com/starfield/m...
Sprint Headtracking Bug Fix:
www.nexusmods.com/starfield/m...
Tweaks
Visible Skills Descriptions:
www.nexusmods.com/starfield/m...
Undelayed Launching (Skip Intro Screens):
www.nexusmods.com/starfield/m...
User Interface
StarUI HUD:
www.nexusmods.com/starfield/m...
StarUI Inventory:
www.nexusmods.com/starfield/m...
BetterHUD - Immersive and Dynamic:
www.nexusmods.com/starfield/m...
Compact Crafting UI:
www.nexusmods.com/starfield/m...
Compact Mission UI:
www.nexusmods.com/starfield/m...
Compact Ship Builder UI:
www.nexusmods.com/starfield/m...
Compact Build Menu UI:
www.nexusmods.com/starfield/m...
Compact Crew Menu UI:
www.nexusmods.com/starfield/m...
Undelayed Menus:
www.nexusmods.com/starfield/m...
Visuals
Clean Reflex Sight Lenses:
www.nexusmods.com/starfield/m...
NaturaLUTs:
www.nexusmods.com/starfield/m...
🕒 Timestamps:
0:00 Foundation
0:18 Before We Start
0:53 Utilities
4:34 Bug Fixes
5:53 User Interface
7:17 Visuals
8:12 Wow You Guys Are Cool!
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Videos Used:
• Fallout 4 - 2022 Amazi...
• 12 Years Later, this i...
Thumbnail:
www.nexusmods.com/starfield/i...
🎸 Soundtrack:
Starfield OST
Fallout Music Backing Tracks
The Passenger - Iggy Pop Guitar Backing Track:
• 🎸 The Passenger - Iggy...
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Thanks For Watching! - เกม
As @KevHCloud has pointed out, the Baka Disable My Games Folder MOD is now obsolete since Beta 7 (OOPS).
I hope you guys enjoyed the video
That was a LOT of great information in under 10 minutes. Impressive editing job.
That’s means a lot man, thanks!
Great recommendations. My fav mod so far is the one that got rid of that horrible blue/green filter. Will try that optimization mod sounds great. 👍
Thanks a lot! The optimisation mod is pretty good.
Yeah, it was totally crazy to me they had such aggressive Color filters by default. It was like playing with Jolly Ranchers over my eyes balls.
I am a TH-cam lurker. I never subscribe or login for that matter. I really enjoyed your videos. They are VERY well done and informative. Thanks and looking forward to watching more!
That means so much! Thank you
Hi mate great video. You could always download our collection all of these mods are included. Keep up the great work!!!
Thanks! I’ve seen your list before and it’s great!
I'm pretty happy with only using texture and UI mods. I'm a bit wary of CCR and bat mods since I'm not sure how it'll affect my save.
I wouldn't mind just waiting for the CK to come out and the more in-depth ones that overhaul perks or melee to come out.
Would also love to see an official survival mode mod from Bethesda that also includes fuel consumption for jumps, hunger and hygiene.
Would also love to see melee get an overhaul mod and WH40k mods to start coming out.
I get you, I don’t think I can wait much longer for CK lol. These armour texture replacements and bat mods are very stale. I too hope we get a survival mode!
How to get StarUI to work together with Undelayed Menus? I am using Mod Organizer 2.5 Beta 13.
Excited for console mods. I would like an alternate start mod like in Skyrim and Fallout 4.
Yeppp, and a skip mining intro section, it’s not as long winded as the pre war section in fallout 4 but it’s gone be tedious the 15th time round
Honestly I have a LOT of mod ideas but for now ill just mention 3 of them 1st a 1st person perspective mod. Because i get tired of looking down & not seeing my character in 1st person view. 2nd a Helmet overlay mod. Because im wearing a helmet but not feel like i am in 1st person view. 3rd a COMPLETE Build Menu in our ships. !!
These are great ideas! I’d be interested in some first person animations aswell like Xilandro has done for FNV. Would be cool to have animations for all Chems, food etc
You don't need to disable the Data folder, MO2 Beta build handles Starfield just fine on it's own.
Oops I must have missed that change! Thanks for letting me know.
so far my fav is light sabers lol, had fun killing giant bugs, also i mod the enemies and now them bastards are super skilled with only killing me in their mid, its fun when they ACTUALLY try to kill you for reals and tehy thro grenades and shoot and jump too now lol
with a 3080TI do you think it is really worth the mod? If yes could you detail how to do the one you showed that gives in game dlss control
I personally have a 3080 and got no performance boost from DLSS. but the visual quality of DLSS over AMD FSR is night and day. Especially when moving around, I was having ghosting issues and artefacts on things like fences. DLSS has none of those issues.
Installation is super easy so a video wouldn't even be necessary tbh. Just setup MO2 and then click mod manager download. Then grab NVIDIA's DLL file. the link to it is on the nexus mod page's description. Then right click "open in explorer"" on MO2 and drag the DLSS DLL file into streamline-native folder.
The streamline DLSS mod also has a tutorial on installing it incase my instructions are unclear.
I still have not made the jump to Mod manager, I am still using Vortex or direct installing myself@@Loukeyo
*Cries in GamePass* most mods won't work cause SFSE doesn't work with GP version of the game:(
It’s annoying I know, let’s hope with time they figure something out.
We’re not even at 90 days and I’m getting fix starfield with just 24 mods in my feed.
Does anyone get the bug were your frames go to like 15fps after exiting a menu the game is basically unplayable when it does this HELP PLEASE!!
Does it crash too sometimes? Do you have frame generation enabled via a mod?
@@TheRealCake no never crashes it just stays at 15 frames. Also it doesn’t do it every time it just randomly after playing for a bit after I leave a menu bam 15 frames until I quit out to desktop even loading a save doesn’t work I literally have to quit the game and load it up again
@@moose4718 odd, do you have any mods?
It's not ideal but you could try deleting your ini files and every file in the Starfield directory but the Data folder and then verifying the files using steam. I was having issues due to loose/corrupt files and this fixed it for me.
I’m so new to pc gaming that I might as well watch this in Chinese. 😝
Everyone was brand new at some point, you'll be a pro in no time :)
I would take a walking speed mod, faster walking before running.
There are a few walking speed mods but since they are ini edits I’m not sure if they break anything.
At this point mods are a necessity day one Bethesda titles 🤣😂
The game is just fine without them, snartass....
The communities day one patch!
Maybe newer players should be careful with deleting their ini files when using Bethini Pie (Performance INI Editor). It seems the utility is able to update pre-existing ini files, just did it and it looks ok. But maybe there is a reason why you suggest to delete them.
In my own case I wanted to keep my older tweaks
You’ll be fine either way, and like you said if you want to keep your older tweaks then that’s your best route.
@@Loukeyo I usually just use notepad++ since the early days of FO4, is there any reason I should use Bethini Pie over it?
@@LoukeyoI see, I didn't really understand how the mod worked at first, and how he manages older ini files.
That said, I had to reinstall my game (Or I rather thought I had too) after using this mod. It's like my photos from the photo mode were broken (or folders / links idk honestly). Not viewable anymore in game in the gallery, black screen for the new ones etc ... I realized afterward this was the consequence of the modification Bethini PIE set on the "Photo mode folder" section. Everything else were working fine, however...
I still haven't understood what is the effect of that option (the one concerning photos folder). I'm using MO2, everything is back to a normal / clean state. Photos from photo mode are supposed to be created in this folder D:\Mod Organizer\Jeux\Starfield\overwrite\Textures\Photos (because of the virtualization of data files it seems). Sorry if that wasn't super clear, I did my best, and my english isn't always my best friend lol
We never know, you possibly know more than me about this?
@@dams_fr I myself have never ran into that issue. I would love to help but I’m just not as knowledgeable about it. If anyone else here can help that’d be great or maybe try looking around forums.
@@Loukeyo Thank you Sir for your answer. No worries, we're talking about it right now with the mod creator, who is also very helpful
It's kinda disturbing that the game looks like such crap out of the box. I shouldn't have to do half this stuff just so the game doesn't skip around like I'm running it on a potato.
Modders fix what Bethesda doesn't.
Still can't any of the rich vendor mods to work though. 😢
That's what it's all about! Also have you tried vendor mods that use CCR? there are quite a few on nexus, I myself haven't tried them but maybe worth a look!
The trouble with vendor mods is they need to be done via the console, just like any other BAT or CCR mod, unlike most others though they need to be run after a save game is loaded, ini edits or CCR run on game start so they don't work for vendors.
To fix this simply grab a vendor mod, put the txt file in the main game folder (the one with the srarfield.exe file), load your game, open the console and type bat [filename], and it should work, you may need to wait a few ingame days for vendors to catchup with the change.
Hope this helps.
Hi, I was using Merchant Credit Upgrade - CCR (www.nexusmods.com/starfield/mods/3665) one week ago, it was perfect. I think this is the kind of mod you are looking for @pendantblade6361I installed it via Mod Organizer 2 and it was done, just perfect. It think not all vendors are included yet, but it's still a WIP
Very cool vidéo @Loukeyo, I probably have to work on the optimisation part now on my side :)
Console command is
player.additem 0000000f and the amount you want.
my vendors have 100k ea from the TA... and other high end vendors... just copy the mods and put them in the root folder with the exe
If you have to rely on mods to "fix the game" and make it good, that means the game is a horrible broken mess to start with.
U got PlayStation don’t you? 😂😂😂
😂
@@devanteunderwood7447I have a playstation and that's how I feel about fallout 4