Strixhaven was the first time i built a standard deck cuz i started playing arena on mobile. Magecraft was my favorite ability, and Clever Lumimancer was my build around card. I played Mono-white, Boros, Selesnya, and Naya Magecraft decks for months.
@@NStripleseven I tried every combination with Clever Lumimancer and Leonin Lightscribe that I could think of. There was a green 2 drop, Dragonguard Elite, that was great in the selesnya or naya builds. It's the first set that ever made me want to build my own decks, and it's pretty pivotal for my development as a magic player
Last I checked, Selfless Glyphweaver is a 1-of in Pioneer Bring to Light. You can search the front half off of Bring to Light, then cast the back for free.
Graham's commentary on Explosive Welcome reminds me of the nickname I submitted (which, sadly, didn't win) for the TTC Nicknames episode for that card, which also riffed on the fact that someone is 100% dying during this fireworks display.
Divine Gambit was first revealed in Kaldheim. People drastically underestimate it in every set it's printed in. It was especially apparent since Ravenform (Blue mana sorcery that exiles something and gives the opponent a 1/1 flyer) was worse. Gambit doesn't give them card advantage, and while there is the small percentage chance you turn something middling into something scarier, turning their bomb into a filler common creature is still very playable. It was especially relevant in Strixhaven because so many of the bombs were nonpermanents in addition to relatively few creature cards being made up for by the Token generating instants and sorceries.
Great in strixhaven standard, terrible in just about every other standard. The odds of someone holding a bomb in their hand because they can't afford it are much higher than I think you're giving credit for.
@@CheckOutMyPokemons I never assumed it would be good in Standard. I have many memories of people memeing on it so hard, like it was somehow one of the worst removal spells ever, instead of what it was which was the low-tier, moderately playable Limited removal spell like we get in every set. People just went hyperbolic on it because, where as most low-tier removal either costs a lot more or is extra conditional in what it can hit, this has the POTENTIAL drawback of making a threat into a worse threat. People acted like it gave the opponent a card, when it's still 1 for 1 in terms of card advantage. That's why I brought up Ravenform, since that also had people up in arms about Blue polymorphing noncreatures and acting like it was extremely broken. Limited Resources even talked about this, how bad Ravenform was because it gave the opponent a relevant body while Divine Gambit basically just gave a conditional mana advantage.
Fun factoid about Selfless Glyphweaver//Deadly Vanity: in Pioneer, there was quite some time in which it was more common to cast Vanity than Glyphweaver. The card Bring to Light allows for cheat casting the back side of cards if the front side is less than 5MV, so Vanity was used as a staple board wipe for the Niv to Light deck that's been floating around since the format launched. It's since been replaced in most lists as high-quality unconditional sweepers like Sunfall have entered the format, but it was a pretty decent player in the format for a while despite probably never being cast otherwise. This factoid brought to you by the #DragonDadGang
I will admit, I did get got by Divine Gambit once while running Prismari big spells. Elemental Summoning may _make_ a creature, but it sadly isn't one.
Oriq Loremage is a personal favorite of mine for any graveyard deck. A repeatable graveyard tutor that incidentally gets bigger if you happen to want to grab instants and sorceries? Yes please.
8:38 Same, honestly. I was going to comment the quote if you didn’t say it. That would have originally been from Kaldheim, just 1 set prior. I remember being surprised to see it in the archives so soon.
Have you ever noticed how the frost trickster’s head from the side, genuinely looks like a winking cat? Probably on purpose since it has a frost lynx ability 🤷♂️
the Rules of Mage tower are explained in the Dungeons and Dragons book. Its basically just capture the flag with some spells that are not allowed to hurt people. the mascots get shrunk down for the game with Enlarge/Reduce spell afaik
While the default Prismari elemental token was a large 4/4, we see in card art and elsewhere that their elementals can be a variety of sizes. Joyful Stormsculptor from March of the Machine is clearly a Prismari student and makes 1/1 elementals on ETB.
The set boosters used to be themed. The first 3 common/uncommon were a theme and then the next 3 common/uncommon were themed. The themes could be similar between the 2.
Hard to fault taking Guidance here but I think I'm on Practical Research. The extra color commitment was seldom a big deal in this set, and being instant-speed definitely made a difference in some decks.
It's a shame I don't enjoy Strixhaven draft that much cuz I've heard you sing its praises A LOT and I DO want to like it, as it seems like my type of set but I just... never had luck in it :( Maybe its the focus on spells that weighs me down and gives me a monkey brain while drafting it, I dunno :/
I got back into playing magic with this set. Stopped playing about 2002 2003. Basically had to relearn everything. Never used sleeves and never heard of commander. This and kamigowa were good sets. Now I can't keep up.
The art and flavour of this set was so hit or miss. Half of it was excellent original and thoughtful worldbuilding and the rest was the most soulless kitsch ripoff material I’d ever seen from Magic before they decided to just put cowboy hats on everyone and send the setting careening over the shark.
How is any of this ripoffs? Magic has done riffs on existing popculture tropes for over a decade. Innistrad was a breakout success largely because they did direct references to a bunch of things people were familiar with. OTJ also had tons of deep-cuts for wild-west tropes, it's not just surface level.
The Deadly Vanity is occasionally found in the same room as the Entirely Normal Armchair
Strixhaven was the first time i built a standard deck cuz i started playing arena on mobile. Magecraft was my favorite ability, and Clever Lumimancer was my build around card. I played Mono-white, Boros, Selesnya, and Naya Magecraft decks for months.
“Selesnya Magecraft” sounds so weird and unlikely as a deck, it’s great
@@NStripleseven it's also funny that an enemy pair focused set let them build an ally pair deck
@@NStripleseven I tried every combination with Clever Lumimancer and Leonin Lightscribe that I could think of. There was a green 2 drop, Dragonguard Elite, that was great in the selesnya or naya builds. It's the first set that ever made me want to build my own decks, and it's pretty pivotal for my development as a magic player
Last I checked, Selfless Glyphweaver is a 1-of in Pioneer Bring to Light. You can search the front half off of Bring to Light, then cast the back for free.
Graham's commentary on Explosive Welcome reminds me of the nickname I submitted (which, sadly, didn't win) for the TTC Nicknames episode for that card, which also riffed on the fact that someone is 100% dying during this fireworks display.
Mage Tower shows up in the D&D adventure. There's somewhat of an explanation there.
Divine Gambit was first revealed in Kaldheim. People drastically underestimate it in every set it's printed in. It was especially apparent since Ravenform (Blue mana sorcery that exiles something and gives the opponent a 1/1 flyer) was worse. Gambit doesn't give them card advantage, and while there is the small percentage chance you turn something middling into something scarier, turning their bomb into a filler common creature is still very playable. It was especially relevant in Strixhaven because so many of the bombs were nonpermanents in addition to relatively few creature cards being made up for by the Token generating instants and sorceries.
Great in strixhaven standard, terrible in just about every other standard. The odds of someone holding a bomb in their hand because they can't afford it are much higher than I think you're giving credit for.
@@CheckOutMyPokemons I never assumed it would be good in Standard. I have many memories of people memeing on it so hard, like it was somehow one of the worst removal spells ever, instead of what it was which was the low-tier, moderately playable Limited removal spell like we get in every set. People just went hyperbolic on it because, where as most low-tier removal either costs a lot more or is extra conditional in what it can hit, this has the POTENTIAL drawback of making a threat into a worse threat. People acted like it gave the opponent a card, when it's still 1 for 1 in terms of card advantage.
That's why I brought up Ravenform, since that also had people up in arms about Blue polymorphing noncreatures and acting like it was extremely broken. Limited Resources even talked about this, how bad Ravenform was because it gave the opponent a relevant body while Divine Gambit basically just gave a conditional mana advantage.
wow! that's the 2nd of my packs in as many months. I feel so lucky!
Fun factoid about Selfless Glyphweaver//Deadly Vanity: in Pioneer, there was quite some time in which it was more common to cast Vanity than Glyphweaver. The card Bring to Light allows for cheat casting the back side of cards if the front side is less than 5MV, so Vanity was used as a staple board wipe for the Niv to Light deck that's been floating around since the format launched. It's since been replaced in most lists as high-quality unconditional sweepers like Sunfall have entered the format, but it was a pretty decent player in the format for a while despite probably never being cast otherwise.
This factoid brought to you by the #DragonDadGang
I will admit, I did get got by Divine Gambit once while running Prismari big spells. Elemental Summoning may _make_ a creature, but it sadly isn't one.
Absolutely loved Strixhaven!
I hope we get to explore more of Arcavios in a future set.
Oriq Loremage is a personal favorite of mine for any graveyard deck. A repeatable graveyard tutor that incidentally gets bigger if you happen to want to grab instants and sorceries? Yes please.
Spoilers!
8:38 Same, honestly. I was going to comment the quote if you didn’t say it. That would have originally been from Kaldheim, just 1 set prior. I remember being surprised to see it in the archives so soon.
I maintain that people still drastically underestimate it, while overestimating removal that gives the opponent a creature token.
Strixhaven was def one of my favorite sets, so many good times c:
I didn't know Mentor's Guidance cared about any creature type other than wizards cuz I've only ever seen it played in the historic wizards deck
Put it in my Wizard-themed custom Jumpstart pack. lol
I love the art by Johannes Voss. He did my most favorite art ever, the Italian version of Greater Good in the Sheldon Menery secret layer.
Have you ever noticed how the frost trickster’s head from the side, genuinely looks like a winking cat? Probably on purpose since it has a frost lynx ability 🤷♂️
the Rules of Mage tower are explained in the Dungeons and Dragons book. Its basically just capture the flag with some spells that are not allowed to hurt people. the mascots get shrunk down for the game with Enlarge/Reduce spell afaik
Three story spotlight cards in a row? What are the odds? Was this a normal feature of set boosters I forgot about?
While the default Prismari elemental token was a large 4/4, we see in card art and elsewhere that their elementals can be a variety of sizes. Joyful Stormsculptor from March of the Machine is clearly a Prismari student and makes 1/1 elementals on ETB.
The set boosters used to be themed. The first 3 common/uncommon were a theme and then the next 3 common/uncommon were themed. The themes could be similar between the 2.
Me, half-paying attention, listening to the outro: WAIT!! Did Jupiter, the friend from the haunted cornfield, send in a pack?!?
Hope y’all will do some chaos drafts with crackapack packs.
Hard to fault taking Guidance here but I think I'm on Practical Research. The extra color commitment was seldom a big deal in this set, and being instant-speed definitely made a difference in some decks.
I love strixhaven. One of the not crazy sets wizards was dumping.
It's a shame I don't enjoy Strixhaven draft that much cuz I've heard you sing its praises A LOT and I DO want to like it, as it seems like my type of set but I just... never had luck in it :( Maybe its the focus on spells that weighs me down and gives me a monkey brain while drafting it, I dunno :/
I got back into playing magic with this set. Stopped playing about 2002 2003. Basically had to relearn everything. Never used sleeves and never heard of commander. This and kamigowa were good sets. Now I can't keep up.
Do we think the art ard is backwards becase it's the back face of the double sided card?
Strixhaven 😍
Crack! A! Pack!
Engagement!
1,50 for this pack seems right. STX-boosers could be very disappointing- and frequently were
I spent *entirely* too much money buying archive cards
Get into the German packs
first
The art and flavour of this set was so hit or miss. Half of it was excellent original and thoughtful worldbuilding and the rest was the most soulless kitsch ripoff material I’d ever seen from Magic before they decided to just put cowboy hats on everyone and send the setting careening over the shark.
How is any of this ripoffs? Magic has done riffs on existing popculture tropes for over a decade. Innistrad was a breakout success largely because they did direct references to a bunch of things people were familiar with. OTJ also had tons of deep-cuts for wild-west tropes, it's not just surface level.