Elite Dangerous | New Player Tutorial | Thruster Selection and Engineering

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  • เผยแพร่เมื่อ 25 ส.ค. 2024
  • An overview of thruster mechanics, their impact on flight, and the engineering blueprints that enhance them.

ความคิดเห็น • 6

  • @paranoidrodent
    @paranoidrodent 3 ปีที่แล้ว +2

    Good video. You covered the information with a nice level of detail, explaining the underlying mechanics quite well.

  • @lightningcutey9852
    @lightningcutey9852 3 ปีที่แล้ว

    just to mention, you can go faster in that viper, reason being you can get below the dirty 5 minimum mass, thus making optimal multiplier better again, HOWEVER, for combat enhanced performance builds, your advice is correct

  • @DGneoseeker1
    @DGneoseeker1 ปีที่แล้ว

    I feel stupid even after watching this.
    I have an Anaconda. Currently has 7D thrusters. When I mess around in coriolis, I'm really not seeing much of an improvement in either speed/boost or turning ability by changing to 7A thrusters. Is it even remotely worth it?

    • @DryHeatAndSand
      @DryHeatAndSand  ปีที่แล้ว

      It depends on what you are doing. For non-combat builds there's not much reason to. The Anaconda has uniquely bad handling, only the T-9 & T-10 are worse.

    • @DGneoseeker1
      @DGneoseeker1 ปีที่แล้ว

      @@DryHeatAndSand It's a combat build focused around a huge multicannon and four railguns. Currently using a plasma accelerator and a couple of fragment cannons as well mostly as an experiment.
      Works great for single targets but I keep encountering huge groups of pirates at once...

  • @MrTimjm009
    @MrTimjm009 3 ปีที่แล้ว

    Speaking of vipers interdicting big ships ? So I was in my type 10 with 200 T of cargo. I get interdicted . Dropped out started to turn around to see what was hitting me ( by then I was taking hits already ; Type 10 is very slow ) I see an eagle coming at me ! he was a wing of 3 . a few shots killed all 3 and I scooped up about 12 materials.