The intro song and the "Hello everyone and welcome back, once again, to Minecraft... From the Fog." will definitely be nostalgic for me in like 5 years.
"Every cat should have a name, and in keeping with our H.P. Lovecraft theme, this is one of our more dangerous endeavors." Bruh you didn't have to say it lmao
What a perfect episode ending. Our hero finally escapes from the nightmare of the deep, but finds himself trapped under the ice. When he exits he finds himself in a place he's never seen, with a mysterious new village. Perfect cliffhanger.
You should start *colonizing* the nether. Expand your realm into its unforgiving frontier! You should *"Manifest your Destiny!"* Manifest your god-given right to tame the nether!
Use flint, steel, turn towards the nearest forest, clear out space and land for more living space for your glorious villages and population. *INDUSTRIALIZE. POPULATE. ECONOMIZE.*
38:51 The reason that biome feels so peaceful is because it seems to be the parts of the nether that endermen have taken over, and warped. It's peaceful because it seems like the only things that live there are endermen. No ghasts, hoglins, or piglins to be found.
I like to think that the Librarian just created a ghost story when finding the third village. The drowned man who rose his way up from the frozen lake, bringing forth the hauntings onto their remote village.
i think i heard that the first cat was named before he got it, but then he named the second cat the same thing because he missed the first one. messed up, but if it's true it's...oddly kinda sweet?
Fun fact :sculk sensors give off a redstone signal when activated so they can be used to make sound activated redstone contraptions or even send signals long distances Important edit: wool blocks and carpets block and muffle sound signals
From shadows deep, the sensors lurk Their hidden power, an eerie quirk When activated, they give a signal red A secret message, widely spread The sound they use, contraptions new The redstone magic, forever true Across vast lands, the message flies Whispering secrets, beneath the skies So heed the call, the sensors' song Let their power carry you along With redstone, sound, and secret lore Unlock the mysteries, forevermore. But remember, for there is a catch The sensors' power, can be matched Woolen fibers, the skulk will despise And its magic song will quickly demise So if you seek, to keep secrets tight Wrap the sensors, in woolen might Protect your sounds from unwanted gaze And fight their song, their mysterious ways.
0:01 Fanart from Discord 1:03 Intro 2:11 The Goal 2:42 Efficient Hoe 3:21 That Hoes Got A Silky Touch (Ok I'm done with the Hoe jokes) 4:10 Some Signage 4:50 Putting the Ghosts to Work 5:24 That looks beautiful. 6:14 RIP Glow Squid, 2023 - 2023, May You Join The Stars and Glow With Them (Outer Wilds Guitar starts Playing) 6:29 First Extraction of Skulk 6:46 Testing Begins 7:05 LET THERE BE LIGHT 7:10 The First Encounter of the Vid (Lick ruining the moment) 7:58 About the RPG Elements 8:20 Strike One 8:31 Strike Two 10:05 Neutralized 10:17 Unexpected Discovery (Zombroskies Pad) 11:32 Spectrogram Cave Noise while Dealing with Zombroskies 12:29 A Breather 12:43 Passification of The Deep Dark Begins 13:27 "Darkness Closes In, Haunting the Hearts of Men" 13:39 Second Encounter (Skulkbrine in its natural habitat) 13:59 Technical Difficulties 14:54 Sneaky sneaky sneaky sneak 15:33 Strike Three (Warden) 16:45 Admiring the Cavern 17:06 RIP Another Glowsquid 17:40 Milestone (Goodbye Po-Ta-To's) 18:55 Third Encounter (Alexbrine wanted those diamonds) 19:08 "And Now... the Darkness Holds Dominion - Black as Death." 19:34 Can't actually tell if that's something or just the shaders being weird. 19:47 Beam Me Up, Scotty 20:12 It Actually Worked 20:22 Librarian Trying to Understand the Skulk Blocks 21:02 Alright Elon, try not to nuke some ice caps on Mars while your at it. 21:15 Test Site Construction 21:54 The Call of Cthulhu 22:27 Fourth Encounter (Entity 303 answered the call) 23:17 Eulogy for the Glow Squids 24:00 No Dunwich Horror... 24:23 Chili's Got a Security Guard 25:18 Back Home 26:18 Well... I mean... It kind of looks like a themed restaurant. It would only be logical to think the big window at the back is the drive through. 26:35 Liberty Hides in Tiny Castle 27:00 Alright Everyone, Time to Change ALL the Fanart 27:54 Librarian Wiki'd and Found Out 28:16 Fifth Encounter (Normalbrine wanted to find out what all the yelling was about) 28:37 I love this summery. 29:29 Observatory (Librarian making my brain hurt again) 30:02 Explaining the Test Chambers 30:57 Access Tunnel 31:56 Gavin's Parents Ganging Up on Librarian 32:09 Library Expansion 32:38 Sixth Encounter (Smilebrines Best Scare) 33:06 Back to Librarying 34:24 Basement Chicken Visiting 34:30 Seventh Encounter (Glitchbrine watching the expansion) 35:09 Eighth Encounter (Alexbrine wants pumpkin pie) 36:02 Trans-Chili's Railway Workers Strike 2023 Colorized 37:21 Nether Sheep Becoming One with the Nether 38:30 Pinkeyes is the Batman of this Nether Fortress 38:50 Pinkeye's Call the Warped Forest Home Away From Home 39:45 Cursed Bone Brigade 40:26 Zombie Pigmen Chicken Jockey 41:48 - 43:00 The Saddle Arc 43:02 Ninth Encounter (Hoodedbrine found all the saddles in the game and hid them here) 43:10 Cursed Bone Brigade Ambush 43:45 And Thus the Bone Brigade - Pigmen War Began 44:29 Wireless Redstone 44:52 About the Horse 45:35 The Horse in Question 46:14 I would have gone with Freedom, because he has wandered most of this series free and now will be the one to freely adventure across the land with you. 46:54 Tenth Encounter (Lick jealous that you have a horse) 47:47 Freedom in Chains 47:50 Kitty near Innsmouth... WAIT LIBRARIAN DON'T- 48:13 Eleventh Encounter (Normalbrine lurking) 48:59 Twelfth Encounter (Skulkbrine heard you were going back to his homeland) 51:10 Bone Brigade and Zombroskies Team Up and Still Fail 52:03 Return to the Ghost Miners Torch 52:50 Another Zombroskie Pad Destroyed 53:25 Thirteenth Encounter (Identity Unknown, most likely Normalbrine) 54:02 Fourteenth Encounter (Glitchbrine acting on your paranoia) 56:14 Sign (to add to the Sign Farm) 56:48 Dunwich Mine Exploration Begins 57:45 "You are traveling through a dimension, a dimension not only of sight or sound but of mind." 57:58 Fifteenth Encounter (Smilebrine loves when the creepers destroy themselves) 58:23 Nobody Expects the Explosive Inquisition! (Lots of Creepers, probably put there by Smilebrine) 58:46 Raw Iron Block 59:17 Sixteenth Encounter (Skulkbrine is probably the Wilbur Whateley of this version of Dunwich) 1:00:16 Dripstone Cavern and Another Deep Dark 1:02:32 A Lost Bone Brigadier 1:02:50 Another Amethyst Geode 1:03:03 Seventeenth Encounter (Normalbrine being weird) 1:04:35 Eighteenth Encounter (Ghostbrine camouflaged) 1:05:21 Nineteenth Encounter (Smilebrine proving he's the main antagonist of this episode) 1:06:02 The Dunwich Horror (Warden) 1:06:34 Operation Scaredy Cat (plus footsteps) 1:08:10 The Dunwich Horror (Part 2) 1:09:28 My Worst Nightmare (Stuck under ice, plus New Village) 1:09:40 Twentieth Encounter (Eyelessbrine being a douche) 1:09:54 Outro
"Aww, a stray cat near Dunwich. Every cat should have a name. And in keeping with the HP Lovecraft theme- [cut]" jesus christ dude you can't do that to me i almost choked on my soda XD
Honestly, this series inspired me to start my own Minecraft survival world after about 3 years, and oh boy is it interesting. I'm starting in a Mesa and decided to make myself a terracotta bunker house, and the Librarian was very lucky to have found so many creatures so quickly in his travels. So far, I have found myself in a sense of isolation, as even hostile mobs seem to fail to spawn with how I lit up my farms above ground. Not even rain, and while it was upon my own doing making my base in a mesa, it feels just off enough not having rain or "you cannot sleep due to hostile mobs" messages. Though, the cavern below me is rich in diamonds. Thank you, Librarian, I wish Justice some extra time listening to tunes. OH! I should also suggest attempting to get Looting on your pickaxe... fortune? One or the other, it nearly doubles your ore output!
Here's one that rhymes A guardian keeps watch o'er your home As doomed cities lie below Beyond three kingdoms, far away The fate of thousands in one sway Still don't understand it, but now it sounds cool
Man, at the end. Like, imagine waking up one day in a very peaceful sunset after a long day of fishing wnd suddenly hearing ice break and a man just emerged out of the ice.. Damn, the story potential for Librarian knows no bounds!
So... I went so far north there's no earth anymore, just ice, water, polar bears and wraiths. And now just a vast endless ocean. Only took a few days of walking and resting in dirt holes. Keep it going Librarian.
This is the best episode yet, payoff on the horse (Patience), payoff on the roast potatoes, that creepy head tilting herobrine is terrifying, trying to take on the deep dark only to reach the deepest depths and tightest tunnels. That ending coming out by the village was like a cliffhanger. Also the H.P Lovecraft cat joke was the funniest shit lmao
Some tips and hints: Striders, unlike horses, won't just follow your command. You'll need something to lead it, something they'd like to eat. Instead of carrying sticks, iron, and more in your inventory for emergency purposes, you can instead build two ender chests, and keep one on you at all times. You can place items in one ender chest and then retrieve it from any other ender chest from anywhere, including across dimensions. So instead of having emergency supplies take up a bunch of slots in your inventory, you can have it take up only one slot, as well as be a source of back up storage. On the one hand, I kinda want to see you go to the place the Warden is guarding, but at the same time I don't, both because you will inevitably die if you go there. That place is mucho dangerous. Instead of buying and selling items one at a time, you can shift click on items in the trade menu that'll make the process go much faster (and you'll have to deal with less inventory management while you're at it) And just one last thing, I've noticed that you never actually travelled south from spawn. You've travelled west across the ocean to Innsmouth, north to Dunwich, and east, but never south. I wonder what lies back that way?
Not sure if anyone's mentioned it before, but if you jump while holding shift, it'll let you off the side of a block without producing noise. Much better than having to release the crouch button and catching unwanted attention.
What an A+ episode. Good arcs for side characters like basement chicken, nether sheep. A new addition to the family. Lots of Deep Dark exploration and especially tasty ghost sightings.
I’d say name the horse Freedom. Then you would have liberty justice and freedom. Also, if you think about it, you did tame the horse a while ago and he has been freely walking the lands. Yet has always stayed somewhat near you. Although if you want, I think patience is a great name as well and it fits your decision really.
The thing the warden guards is extremely rare, yet it holds riches untold. To find what you seek, take your perspective and patience out in the wild, and search under Mountains until you find the ancient evil that resides inside…
The warden guards a precious prize A treasure veiled from prying eyes A bounty of secrets, hidden by stealth Rare and ancient untold wealth To find this secret, one must roam Deep and dark, far from home With patience and a watchful eye Under mountains, secrets lie But beware corruption lurking there An ancient foe, beyond compare A darkness waiting to be unleashed The warden's charged, so keep it leashed So heed this warning and embark The path ahead is cold and dark But if you seek riches that hide By planning and patience, you may abide.
Hey man I just want you to know how proud of you I am:D I’ve been watching since your No Man lives under the lighthouse playthrough and you’ve been a constant part of my life ever since. Keep doing what your doing and thank you bro.
it's really cool how all of the small things from the beginning of the series start reappearing and getting attention really cool, i'm happy to be a part of this series!
this is the coolest name for any of your episodes by FAR, i was actually thinking of how someone could very easily walk into a deep dark and think it were the night sky, only to realize they were underground it's a very unnerving thought for me, but i can tell this episode's gonna be real good!
the skulk things are actually useful for detecting sounds, so i can only image how useful it could be for investigating the noises that your ghost makes. by the way i believe that holding crouch and jumping keeps you silent if you do it at the same time, and if you summon the warden you can use projectiles to divert it like arrows or snowballs
Bro I LOVE ur content, mostly bc ur a new fresh take on Minecraft, watching your videos is genuinely SO nostalgic bc your just stumbling around a silly block game learning how it works as you go. Something that I haven't seen someone do successfully since Markiplier played (most recent example)
This is top tier storytelling Back here with some good tips for your adventure! First thing first I want to restate that the shrieker is the "caller", the catalysts is the "expander" and the sensor is the movement detector. Now what I said in the previous part is a really cool upgrade to the first experiment chamber, the sensors won't detect any footsteps if you are on wool, so if you cover some designed paths with carpets and leave blank areas you can detect the movement of ghosts! The shrieker will call only if he is naturally placed and not broken and replaced but he will call you if the sensors detect the spirits! And I think that "Will" as "Force of Will" is a very poetic name for the horse that waited for so long fighting the despawn mechanic to be at your side
The music you use during the fanart section at the beginning is so nostalgic for me because it's the exact same music the local movie theater uses before playing the movie
Something I discovered while playing this mod myself is that dogs are EXTREMELY useful as they growl whenever Herobrine is physically present. They could really help in those testing/containment chambers
10:24 I would highly advise on switching the axe for a diamond sword when it comes to dealing with more than one mob since it has sort of an aoe swing, paired with a decent enchant it can sweep everything really quick
I haven't followed a Minecraft let's play for this many episodes since like, 2011. At this point the Herobrine mechanic is just a bonus, I really just like watching you play, honestly!
Just some useful info for the future: ● Sculk doesn't spread by itself, and that's when Sculk Catalyst comes in. Killing mobs around the Catalyst makes it spread sculk around. Also, just saying, the mob shouldn't be, like airborne over ground, or sculk won't spread anywhere because the game will think there's no blocks to spread on. Also, sculk replaces only certain natural blocks, ranging from dirt to deepslate, netherrack and end stone and doesn't tackle decorative blocks, cobbled stones, ores and pretty much all of the non-full blocks, only covering them with sculk veins at max. If certain area is already all covered with sculk, then it will start placing new Sculk sensors and Sculk shriekers. ● Sculk shrieker won't be able to call for Warden once it gets mined and placed manually. Even placing them back to where they initially were won't help it. Also, fortunately, shriekers newly generated by spreading sculk won't be able to call for Warden as well. ● Sculk sensors are not exactly reacting to sound, they're reacting to vibrations. If you place wool blocks or wool carpets and walk or even run on them, Sculk sensors won't react to you. Just some useful info for the future: ● Sculk doesn't spread by itself, and that's when Sculk Catalyst comes in. Killing mobs around the Catalyst makes it spread sculk around. Also, just saying, the mob shouldn't be, like airborne over ground, or sculk won't spread anywhere because the game will think there's no blocks to spread on. Also, sculk replaces only certain natural blocks, ranging from dirt to deepslate, netherrack and end stone and doesn't tackle decorative blocks, cobbled stones, ores and pretty much all of the non-full blocks, only covering them with sculk veins at max. If certain area is already all covered with sculk, then it will start placing new Sculk sensors and Sculk shriekers. ● Sculk shrieker won't be able to call for Warden once it gets mined and placed manually. Also, fortunately, shriekers newly generated by spreading sculk won't be able to call for Warden as well. ● Sculk sensors are not exactly reacting to sound, they're reacting to vibrations. If you place wool blocks or wool carpets and walk or even run on them, Sculk sensors won't react to you. ● Sculk sensors actually emit restone signal, that's why when activating, particles around them are appearing. Also, if you fill them with water, then they will be reacting without making any sounds. ● In around half of Deep Dark biomes you can actually find a HUUGE area called "Ancient City", which contains lots of interesting stuff, including, of course, Sculk family. Some of it's structures will be covered with wool and carpets as a hint that walking on it is actually safe and won't warn the shriekers. The middle of city will have a secret entrance where you will see some redstone contraptions to, again, hint about functionality of redstone and it's relation to Sculk sensors and even lecterns. ● Warden, just like Sculk sensors, reacts to vibrations, and if an entity is moving too much, then Warden will get enraged. And it can kill pretty much any mob, even iron golems are weaklings for them. If you manage to kill it, by the way, ti will drop a Sculk Catalyst. ● Even despite sculk being made out of XP, it will only spread after a mob dies around it. You won't be able to create more sculk with other ways you get XP. ● Beetroot isn't exactly a very useful crop, but it can be used to make beetroot soup, which is made of a bowl and 6 beetroots. ● 19:47 You can make it work faster, and you've been probably already notified, how. First, the water column with fences or decorative 'walls' (stone fences, I guess), as a sort of vertical tube, then gather some kelp, around a stack of it, then return and start placing the kelp in the water column from bottom up to the very top, then break the bottom of kelp and place soul sand underneath the water column. The reason of such process is that currently you have water *flow* going down into the cave, but placing kelp inside that flow will actually create water sources instead, which is what you need. ● 24:50 That happens because minecart, pretty much literally, 'cuts corners' on turns. On every corner rail, minecart actually goes diagonally between the two straight rails which the corner one is connecting. By the way, if you build diagonal railway, the minecart will actually go faster then on straight ones. Of course, it will need initial boost, but you get the point. ● The moon phases is just pretty much tied to the 8 days cycle, which even has a secret mechanic. At full moon, slimes will start frequently spawning in the swamp biomes. ● Placing bookshelves a level lower than the enchanting table won't work out well, because they will be obscured by the floor and bookshelf blocks above them. ● There are some blocks which you cannot obtain even with Silk Touch, and yes, Mob Spawner is one of such blocks, and that is intentional. ● Hoe is quite a strange tool in terms of things to mine with, but Mojang gave it functionality just so it wouldn't be so useless. The blocks that are native for hoes: all of the Sculk family, moss and moss carpets, tree leaves, nether wart and warped wart blocks, hay blocks, dried kelp blocks, 'target blocks' (yet another redstone related block which gives off redstone signal when it's hit by a projectile) ● Chickens spawning in the Nether is a bit strange indeed, but that's just because zombified piglin is one of few undead mobs to spawn as "chicken jockeys". Zombies, zombie villagers, husks (desert exclusive zombies), drowned, zombified piglins can spawn as baby variants and, even more rare, as babies riding a chicken. Speaking of, this idea is even more versatile in Minecraft: Bedrock Edition, because in there baby zombies can also ride some other mobs, like cats, pandas, pigs, cows and even adult zombies, sitting on their shoulders. ● The effect you get from Wither skeletons is quite literally called 'Wither', it works basically the same as poison, but is actually deadly, dying with this effect will reveal the death message "Player withered away." ● 44:19 Fun fact: since zombies can sometimes drop potatoes, then there's a chance of burning zombie dropping a baked potato. ● You can open a unique inventory while riding a horse, donkey, mule (child of horse+donkey) or llama, open your inventory to see their equipment and, for llamas and donkeys, their inventories. You can also open their inventories if you Shift + Right click on them. ● Be careful while riding horses, because your hitbox can suffocate in ceiling if you're going inside a low enough gap. ● Jumping mechanic of horses is that you need to time the spacebar release before the bar fills for the highest jump. Some breeds of horses can even jump up to 3 blocks high. ● The raw iron block is just a block that rarely generates in tuff clusters along with normal iron ore veins. ● Another fun fact: you can collect cobwebs using shears.
Hi! I have been following this series since episode 1 and every time a new episode comes out I fall in love with minecraft all over again because of how you manage to inject wonder into every new situation and every discovery
I find it really charming and funny that you started a Minecraft playthrough in the exact way I assumed a Minecraft playthrough from The Librarian would go
Oh my god 47:57, I genuinely did a double take and died laughing once it clicked. You are one of the more wholesome TH-camrs I watch and hearing that, it was completely unexpected to hear hahahaha
sculk catalysts can actually be used as a sort of exp farm!!! any mob/player that dies within 8 blocks of the catalyst will generate sculk variant blocks, which drop exp when broken with a non silk touch tool.
29:49 I don't know if many people pointed it out, but I think there is Herobrines head barely seen at the left, behind the glass Edit: maybe The Librarian should lower the glass a bit(~1 block) in observatory so Herobrine would be easier to spot
58:46 You have so much luck! What you found there is a vein of iron! These are very rare and can contain hundreds (yes, really!) of iron ores! If you follow the tuff blocks there, if the vein has been generated well, you can get so much iron out that you won't have any more iron problems for the time being! :D
Okay Librarian, I dunno when you'll see this but you NEED to go back to where you found that block of raw iron. Its part of a mega-vein, which not only means there's LOADS of iron there, but also additional raw-iron blocks!
Repost of my previous comment, hopefully Librarian sees. Pumpkins will grow faster when near water. Smelting iron and gold weapons/armor/tools gives you nuggets. Grindstones get rid of enchantments so enchanted gear you don't want can yield exp. You can also grow the nether trees in the overworld using netherrack and placing the nether specific mushrooms on top. You can also grow the blue mushrooms to get blue wood.
what an incredible ending, I was at the edge of my seat in aw of the shear synchronicity of the situation and that final scare made me jump so hard; truly cinematic, I can't wait for next time
Don't know if anyone has suggested this yet, but if you get a skeleton to kill a creeper, its drops a music disk. So if you want to expand your collection betond that creepy little tune, that is a good route.
Ok honestly with this series, I love it and I will watch it as long as it keeps going. So I say this, make it until you don’t enjoy making it anymore. Once you don’t enjoy it anymore it will reflect in the quality of the episodes and the viewers won’t enjoy it anymore. But as long as you enjoy making it we will love watching it. It’s just got this feel to it that a normal Minecraft series doesn’t have, and it’s so fun
This series is so cool. Makes me remember how I felt exploring those old beta generation worlds and thinking something was watching me. Those mod videos with the robot scorpion with rockets and the strange red mossy stone and the ended dragon nest in a cave inspired me to fear the dark parts of the world lol
a nice aspect of bringing more of the world into your home is that Liberty gets to experience the outside without the dangers of actually being outside :)
I was legit dying when I saw him pass up the God apple in the Dungeon, On a positive note, Great work on the vid Librarian! Love the series! Edit: He didn't leave it, Just didn't show him grabbing it, My bad.
Tip for finding what the warden guards: look for the highest peaks, then, look for an entrance to the lowest caves, the higher mountains go, the more they pull the deep dark from out of the void. Also at 58:52 what you found is a large iron vein, even larger than any you have found before
There's a couple things I think might be interesting for you to check out. Firstly, hitting the "L" key will bring up the advancements (renamed from achievements many years ago) in a few tabs to look though. They can have fun little descriptions of ones that you've completed, and show off things you can do for the future that don't always say exactly what or how to do. Perhaps some of them might be fun little challenges to work on to showcase to the ghosts of the world your mastery over it? Or not, however you please. The second thing I'd like to note is that, while I know you don't necessarily care to beat the dragon, and it is rather overdone in some ways now, there IS some interesting content in the End dimension now apart from it. Outer islands where grow strange and twisted plants, and occasionally, a structure full of some very uplifting characters. Characters that could provide a very powerful solution to your recurring problem of limited inventory space. You'd have to beat the dragon to gain access so it's always optional, but if you're intent on conquering and placing two entire dimensions under your boot... what is a third, really? :P
LMAO the Lovecraft cat joke, holy shit. If you could've seen my expression change as you calmly said that... Absolute deer-in-headlights moment. Perfect editing on your part, the immediate cut had me losing it.
The reason the shriekers didn't work on the surface is because they're coded not to work anymore once they've been picked up, even with silk touch. Only naturally-spawning shriekers will actually call the warden. You can tell which ones are natural and which have been placed based on the direction the sould inside are swirling, and how bright they are (natural shriekers have brighter souls inside, but I can't remember which direction they swirl).
No, they work regardless, it just wasnt big enough of a area, it needs to be atleast 30 blocks on each side i would say for one to spawn, and some need to be above the shrieker
@@RoyalestForte1000 what version of Minecraft are you playing on that that works like that? Shriekers become useless once picked up, it's an established fact.
40:25 was so funny, like something out of a movie or TV show. "D'aww, that's so cute and kind of funny!" "..." "WAIT A MINUTE." Also for the record, the chicken probably spawned with the baby zombie piglin. Similar to overworld zombies, they have a tiny chance to spawn like that, on top of the already uncommon chance the baby spawns to begin with. Although this video is rather old so I wouldn't be surprised if you've already been told this since then lol
Also lore-wise this implies that chickens just exist in the Nether without player input... Which has WEIRD implications. Did they colonize the Nether already somehow? Did whatever civilization that built the now-ruined portals we find bring chickens to the nether which somehow outlived them? ARE THEY NATIVE!?!?!? Or maybe it's just a cute little easter egg that isn't meant to be considered canon.
You said you are desperate for arrowheads: my recommendations: just get the infinity enchantment on your bow (which gives you infinte arrows, duh 😅) OR get a Fletcher villager, they sell you like 16 arrows for a couple of emeralds! (Also easy emeralds for you if you sell them sticks.) Love the series! Never ever stop playing pls 🤗
30:00 The funniest part about the moon phases is that they were added with the 1.0.0 release of Minecraft as it left beta. In fact one of the pre-releases at the time depicted the sun and moon as round objects in the sky.
That raw iron block is a sign that you've found a *L A R G E I R O N V E I N* Follow the tuff it was in and you can find a lot more of those, along with a whole bunch of normal iron ore blocks within the winding labyrinth of tuff. Several hundred pieces of iron can potentially be mined out of there. A similar deal can also happen with copper at higher elevations and within veins of granite, but those are much less useful.
A few facts: sculk sensors can be very useful in redstone for things like motion sensor lights, and they won't make the shrieking noise when they're water-logged. In the 1.20 update that's coming out (somewhat) soon, calibrated sculk sensors (crafted with a sculk sensor in the middle and 3 amethyst shards surrounding the top and sides) will be even more useful due to their altered abilities. (hard to explain, finding a tutorial/explanation about how they work on youtube should suffice) I don't know exactly why I felt the need to give this information, but it felt necessary
The sculk reminds me of the WAU from Soma, it has that colour and the glowing dots. The ones with the black tar look like they are full of structure gel, whilst that one that you saw in the dark was covered in sculk, he might be getting infected by it. I never realised that before till now, i know the sculk has no corrolation to the WAU but its cool to think about.
29:50 Herobrine's head can be seen just below the left glass window. You know he's watching you from the roof, but he's making sure you never see him do it. Hiding just outside of where you'd notice even when you're looking right at him.
nice vid! i really love this series btw optifine has a setting called "natural textures" , basically it takes the top texture of a block and flips it then applies it to the rest of the block. it makes blocks blend in with eachother more.
58:47 Watching this series makes me figure out how smart you actually are when it comes to games. I haven't seen anyone see a block of raw iron and immediately think to condense their raw iron into a block to save inventory space
This series has encouraged me to play minecraft again after a whole 2 years. I made my base near a village almost consumed by a mountain (my survival world is an amplified one) Thanks Librarian for reintroducing me to Minecraft 👍🏻
I love how he talks about liberty like she's his daughter
"Pay for two colleges, I can barely pay for my college"
28:54
The intro song and the "Hello everyone and welcome back, once again, to Minecraft... From the Fog." will definitely be nostalgic for me in like 5 years.
its nostalgic to me now 💀
word
Yeah it reminds me of stampycat
@@GeneralLDSNostalgia is dead and you killed it.
"Every cat should have a name, and in keeping with our H.P. Lovecraft theme, this is one of our more dangerous endeavors." Bruh you didn't have to say it lmao
xD
bruh
What a perfect episode ending.
Our hero finally escapes from the nightmare of the deep, but finds himself trapped under the ice. When he exits he finds himself in a place he's never seen, with a mysterious new village. Perfect cliffhanger.
I agree
You should start *colonizing* the nether. Expand your realm into its unforgiving frontier! You should *"Manifest your Destiny!"* Manifest your god-given right to tame the nether!
*North America vibes intensify*
Use flint, steel, turn towards the nearest forest, clear out space and land for more living space for your glorious villages and population.
*INDUSTRIALIZE. POPULATE. ECONOMIZE.*
i mean, he already has liberty and justice on his side...
Sorry, I'd rather Rule Britannia, Divide And Conquer!!!1!!1!!
I can hear the British scribbling notes after it failed in 1776.
12:20: casually leaves an enchanted golden apple in a chest, the rarest item in the game.
I think he actually took it. Later in the video, we can see an enchanted golden apple in his inventory
@@somebody7226 Yeah, when he grabbed those three diamonds you saw an Enchanted Golden apple.
I loved how he said “this is all stuff we can pretty much get elsewhere” ahaha
I was SHOUTING at my screen
To be fair, he has tons of gold and apples aren’t that rare.
@@user-qv2mc3dw5o its an ENCHANTED golden apple not a regular golden apple
47:55 "Every cat should have a name, and keeping with our HP Lovecraft theme-"
[KILL BILL SIRENS]
I love his sudden realization upon seeing a chicken in the Nether.
38:51 The reason that biome feels so peaceful is because it seems to be the parts of the nether that endermen have taken over, and warped. It's peaceful because it seems like the only things that live there are endermen. No ghasts, hoglins, or piglins to be found.
Indeed
My absolute favorite thing ab this series has been that it turned Librarian into a paranormal scientist, capitalist, and a very tired father
I like to think that the Librarian just created a ghost story when finding the third village. The drowned man who rose his way up from the frozen lake, bringing forth the hauntings onto their remote village.
"I look forward to using you as floor mats." Well, that's a unique villainous threat.
Let's not talk about what Lovecraft named his cats. 😂
I was just thinking about it
Made me nervous with that one
funny shit right there
i think i heard that the first cat was named before he got it, but then he named the second cat the same thing because he missed the first one. messed up, but if it's true it's...oddly kinda sweet?
It’s ni… no
Fun fact :sculk sensors give off a redstone signal when activated so they can be used to make sound activated redstone contraptions or even send signals long distances
Important edit: wool blocks and carpets block and muffle sound signals
From shadows deep, the sensors lurk
Their hidden power, an eerie quirk
When activated, they give a signal red
A secret message, widely spread
The sound they use, contraptions new
The redstone magic, forever true
Across vast lands, the message flies
Whispering secrets, beneath the skies
So heed the call, the sensors' song
Let their power carry you along
With redstone, sound, and secret lore
Unlock the mysteries, forevermore.
But remember, for there is a catch
The sensors' power, can be matched
Woolen fibers, the skulk will despise
And its magic song will quickly demise
So if you seek, to keep secrets tight
Wrap the sensors, in woolen might
Protect your sounds from unwanted gaze
And fight their song, their mysterious ways.
Also Catalysts can generate a Shrieker or a Sensor or just sculk when a mob is killed near it.
7:10“Oh Lord Its A Full Bright Minecraft world Look at THIS-“
0:01 Fanart from Discord
1:03 Intro
2:11 The Goal
2:42 Efficient Hoe
3:21 That Hoes Got A Silky Touch (Ok I'm done with the Hoe jokes)
4:10 Some Signage
4:50 Putting the Ghosts to Work
5:24 That looks beautiful.
6:14 RIP Glow Squid, 2023 - 2023, May You Join The Stars and Glow With Them (Outer Wilds Guitar starts Playing)
6:29 First Extraction of Skulk
6:46 Testing Begins
7:05 LET THERE BE LIGHT
7:10 The First Encounter of the Vid (Lick ruining the moment)
7:58 About the RPG Elements
8:20 Strike One
8:31 Strike Two
10:05 Neutralized
10:17 Unexpected Discovery (Zombroskies Pad)
11:32 Spectrogram Cave Noise while Dealing with Zombroskies
12:29 A Breather
12:43 Passification of The Deep Dark Begins
13:27 "Darkness Closes In, Haunting the Hearts of Men"
13:39 Second Encounter (Skulkbrine in its natural habitat)
13:59 Technical Difficulties
14:54 Sneaky sneaky sneaky sneak
15:33 Strike Three (Warden)
16:45 Admiring the Cavern
17:06 RIP Another Glowsquid
17:40 Milestone (Goodbye Po-Ta-To's)
18:55 Third Encounter (Alexbrine wanted those diamonds)
19:08 "And Now... the Darkness Holds Dominion - Black as Death."
19:34 Can't actually tell if that's something or just the shaders being weird.
19:47 Beam Me Up, Scotty
20:12 It Actually Worked
20:22 Librarian Trying to Understand the Skulk Blocks
21:02 Alright Elon, try not to nuke some ice caps on Mars while your at it.
21:15 Test Site Construction
21:54 The Call of Cthulhu
22:27 Fourth Encounter (Entity 303 answered the call)
23:17 Eulogy for the Glow Squids
24:00 No Dunwich Horror...
24:23 Chili's Got a Security Guard
25:18 Back Home
26:18 Well... I mean... It kind of looks like a themed restaurant. It would only be logical to think the big window at the back is the drive through.
26:35 Liberty Hides in Tiny Castle
27:00 Alright Everyone, Time to Change ALL the Fanart
27:54 Librarian Wiki'd and Found Out
28:16 Fifth Encounter (Normalbrine wanted to find out what all the yelling was about)
28:37 I love this summery.
29:29 Observatory (Librarian making my brain hurt again)
30:02 Explaining the Test Chambers
30:57 Access Tunnel
31:56 Gavin's Parents Ganging Up on Librarian
32:09 Library Expansion
32:38 Sixth Encounter (Smilebrines Best Scare)
33:06 Back to Librarying
34:24 Basement Chicken Visiting
34:30 Seventh Encounter (Glitchbrine watching the expansion)
35:09 Eighth Encounter (Alexbrine wants pumpkin pie)
36:02 Trans-Chili's Railway Workers Strike 2023 Colorized
37:21 Nether Sheep Becoming One with the Nether
38:30 Pinkeyes is the Batman of this Nether Fortress
38:50 Pinkeye's Call the Warped Forest Home Away From Home
39:45 Cursed Bone Brigade
40:26 Zombie Pigmen Chicken Jockey
41:48 - 43:00 The Saddle Arc
43:02 Ninth Encounter (Hoodedbrine found all the saddles in the game and hid them here)
43:10 Cursed Bone Brigade Ambush
43:45 And Thus the Bone Brigade - Pigmen War Began
44:29 Wireless Redstone
44:52 About the Horse
45:35 The Horse in Question
46:14 I would have gone with Freedom, because he has wandered most of this series free and now will be the one to freely adventure across the land with you.
46:54 Tenth Encounter (Lick jealous that you have a horse)
47:47 Freedom in Chains
47:50 Kitty near Innsmouth... WAIT LIBRARIAN DON'T-
48:13 Eleventh Encounter (Normalbrine lurking)
48:59 Twelfth Encounter (Skulkbrine heard you were going back to his homeland)
51:10 Bone Brigade and Zombroskies Team Up and Still Fail
52:03 Return to the Ghost Miners Torch
52:50 Another Zombroskie Pad Destroyed
53:25 Thirteenth Encounter (Identity Unknown, most likely Normalbrine)
54:02 Fourteenth Encounter (Glitchbrine acting on your paranoia)
56:14 Sign (to add to the Sign Farm)
56:48 Dunwich Mine Exploration Begins
57:45 "You are traveling through a dimension, a dimension not only of sight or sound but of mind."
57:58 Fifteenth Encounter (Smilebrine loves when the creepers destroy themselves)
58:23 Nobody Expects the Explosive Inquisition! (Lots of Creepers, probably put there by Smilebrine)
58:46 Raw Iron Block
59:17 Sixteenth Encounter (Skulkbrine is probably the Wilbur Whateley of this version of Dunwich)
1:00:16 Dripstone Cavern and Another Deep Dark
1:02:32 A Lost Bone Brigadier
1:02:50 Another Amethyst Geode
1:03:03 Seventeenth Encounter (Normalbrine being weird)
1:04:35 Eighteenth Encounter (Ghostbrine camouflaged)
1:05:21 Nineteenth Encounter (Smilebrine proving he's the main antagonist of this episode)
1:06:02 The Dunwich Horror (Warden)
1:06:34 Operation Scaredy Cat (plus footsteps)
1:08:10 The Dunwich Horror (Part 2)
1:09:28 My Worst Nightmare (Stuck under ice, plus New Village)
1:09:40 Twentieth Encounter (Eyelessbrine being a douche)
1:09:54 Outro
The Martian Serpent Lives
@@Slipperyslab that's not a reference I was expecting here
Another MISTERMANTICORE reference. I like the way you groove.
69th liked, let’s gooo-
for someone in the future, 29:51, tip of Herobrine's head on the left behind the glass
"Aww, a stray cat near Dunwich. Every cat should have a name. And in keeping with the HP Lovecraft theme- [cut]"
jesus christ dude you can't do that to me i almost choked on my soda XD
Honestly, this series inspired me to start my own Minecraft survival world after about 3 years, and oh boy is it interesting. I'm starting in a Mesa and decided to make myself a terracotta bunker house, and the Librarian was very lucky to have found so many creatures so quickly in his travels. So far, I have found myself in a sense of isolation, as even hostile mobs seem to fail to spawn with how I lit up my farms above ground. Not even rain, and while it was upon my own doing making my base in a mesa, it feels just off enough not having rain or "you cannot sleep due to hostile mobs" messages. Though, the cavern below me is rich in diamonds. Thank you, Librarian, I wish Justice some extra time listening to tunes.
OH! I should also suggest attempting to get Looting on your pickaxe... fortune? One or the other, it nearly doubles your ore output!
Looting is for swords, Fortune for pickaxes.
The bible
not gonna lie, this series has me tempted to play exclusively in VR with the datapack
@@StygianIkazuchi Minecraft VR: Like Regular Minecraft, But You're Very Drunk
A guardian protecting your home
A doomed city down below
Far beyond the three kingdons
The fate of thousands in one dominion
???
it doesn't even rhyme :(
Here's one that rhymes
A guardian keeps watch o'er your home
As doomed cities lie below
Beyond three kingdoms, far away
The fate of thousands in one sway
Still don't understand it, but now it sounds cool
@@aguyontheinternet8436 sorry but that’s not rhymey enough… here:
Ooogaa boogaaaa
Oog boog
Ooog boooog
Ooga booga.
There now it sounds cool
@@thinginground5179 take my like
@@thinginground5179 truely riveting story
The fact that you said 'what's beetroot'... that hurt on a personal level 😂
Man, at the end.
Like, imagine waking up one day in a very peaceful sunset after a long day of fishing wnd suddenly hearing ice break and a man just emerged out of the ice..
Damn, the story potential for Librarian knows no bounds!
So... I went so far north there's no earth anymore, just ice, water, polar bears and wraiths. And now just a vast endless ocean. Only took a few days of walking and resting in dirt holes. Keep it going Librarian.
nah, you keep going north and you'll find more earth
One world I played recently was a small taiga island sorrounded by a practically endless frozen ocean
"And in keeping with the H.P. Lovecraft theme-" followed by the cut off absolutely fucking killed me my guy oh my lord
This is the best episode yet, payoff on the horse (Patience), payoff on the roast potatoes, that creepy head tilting herobrine is terrifying, trying to take on the deep dark only to reach the deepest depths and tightest tunnels. That ending coming out by the village was like a cliffhanger.
Also the H.P Lovecraft cat joke was the funniest shit lmao
Some tips and hints:
Striders, unlike horses, won't just follow your command. You'll need something to lead it, something they'd like to eat.
Instead of carrying sticks, iron, and more in your inventory for emergency purposes, you can instead build two ender chests, and keep one on you at all times. You can place items in one ender chest and then retrieve it from any other ender chest from anywhere, including across dimensions. So instead of having emergency supplies take up a bunch of slots in your inventory, you can have it take up only one slot, as well as be a source of back up storage.
On the one hand, I kinda want to see you go to the place the Warden is guarding, but at the same time I don't, both because you will inevitably die if you go there. That place is mucho dangerous.
Instead of buying and selling items one at a time, you can shift click on items in the trade menu that'll make the process go much faster (and you'll have to deal with less inventory management while you're at it)
And just one last thing, I've noticed that you never actually travelled south from spawn. You've travelled west across the ocean to Innsmouth, north to Dunwich, and east, but never south. I wonder what lies back that way?
it's really interesting watching someone play minecraft who doesn't automatically know every little bit of trivia about each game mechanic
That joke with the cat outside of Innsmouth was genuine, top tier humor
I can't wait for you to explore and use all the Sculk functions.
Specially, catalyst and sensors.
@@snickersso5496 when exp drops on it, it creates sculk veins and blocks, over top and replacing existing terrain
47:53 I love the way you deliver your jokes
I never expect them and they always make me laugh
I just burst
@@Sammy_Scratch 🤨
@@PlasmaAnims I mean... Bursted out? Laughing.... Hehe 👉👈
@@Sammy_Scratch sure
Not sure if anyone's mentioned it before, but if you jump while holding shift, it'll let you off the side of a block without producing noise. Much better than having to release the crouch button and catching unwanted attention.
What an A+ episode. Good arcs for side characters like basement chicken, nether sheep. A new addition to the family. Lots of Deep Dark exploration and especially tasty ghost sightings.
I’d say name the horse Freedom. Then you would have liberty justice and freedom. Also, if you think about it, you did tame the horse a while ago and he has been freely walking the lands. Yet has always stayed somewhat near you. Although if you want, I think patience is a great name as well and it fits your decision really.
Liberty and freedom are synonyms, so that'd be redundant.
59:15 thats a giant iron vein, those things can have a gigantic amount of iron ore, so you may want to come back in case you need more
I wish i could look at the world of minecraft like you. You make it feel like a world full of life but when i look at it, its just a game to complete.
The thing the warden guards is extremely rare, yet it holds riches untold. To find what you seek, take your perspective and patience out in the wild, and search under Mountains until you find the ancient evil that resides inside…
@@deadlyadder2330 delete your reply as well then
@@deadlyadder2330 we don't even know what it actualy is
@@omega9216 it is that
In simpler words: search fo da mountain to find da wardens crib
The warden guards a precious prize
A treasure veiled from prying eyes
A bounty of secrets, hidden by stealth
Rare and ancient untold wealth
To find this secret, one must roam
Deep and dark, far from home
With patience and a watchful eye
Under mountains, secrets lie
But beware corruption lurking there
An ancient foe, beyond compare
A darkness waiting to be unleashed
The warden's charged, so keep it leashed
So heed this warning and embark
The path ahead is cold and dark
But if you seek riches that hide
By planning and patience, you may abide.
Hey man I just want you to know how proud of you I am:D
I’ve been watching since your No Man lives under the lighthouse playthrough and you’ve been a constant part of my life ever since.
Keep doing what your doing and thank you bro.
Always a good day when the Librarian uploads a from the fog episode!
You're right!
it's really cool how all of the small things from the beginning of the series start reappearing and getting attention
really cool, i'm happy to be a part of this series!
this is the coolest name for any of your episodes by FAR, i was actually thinking of how someone could very easily walk into a deep dark and think it were the night sky, only to realize they were underground
it's a very unnerving thought for me, but i can tell this episode's gonna be real good!
the skulk things are actually useful for detecting sounds, so i can only image how useful it could be for investigating the noises that your ghost makes. by the way i believe that holding crouch and jumping keeps you silent if you do it at the same time, and if you summon the warden you can use projectiles to divert it like arrows or snowballs
Or skulk sensors and a trap door for a self-powered noise machine to distract the Warden while you go loot the city.
@@abadgurl2010 shhhh he doesnt know about the city yet (unless he does)
Bro I LOVE ur content, mostly bc ur a new fresh take on Minecraft, watching your videos is genuinely SO nostalgic bc your just stumbling around a silly block game learning how it works as you go. Something that I haven't seen someone do successfully since Markiplier played (most recent example)
This is top tier storytelling
Back here with some good tips for your adventure!
First thing first I want to restate that the shrieker is the "caller", the catalysts is the "expander" and the sensor is the movement detector. Now what I said in the previous part is a really cool upgrade to the first experiment chamber, the sensors won't detect any footsteps if you are on wool, so if you cover some designed paths with carpets and leave blank areas you can detect the movement of ghosts! The shrieker will call only if he is naturally placed and not broken and replaced but he will call you if the sensors detect the spirits!
And I think that "Will" as "Force of Will" is a very poetic name for the horse that waited for so long fighting the despawn mechanic to be at your side
Horse named Will, Armor named Force
This has been my favorite episode so far, I loved the cliffhanger of digging up into a new village with one last little jumpscare.
Man imagine being one of the villagers at that snowy village and just seeing you emerge from the icey lake.
15:41 NO NO NO NO NO NO NO NO NO NO NO NO NO- 𝒹𝒾𝒶𝓂𝑜𝓃𝒹𝓈𝓈𝓈
The music you use during the fanart section at the beginning is so nostalgic for me because it's the exact same music the local movie theater uses before playing the movie
1:14 "My default mechanism to cope with scary things is to put them in a zoo"
Quote from the SCP foundation
Something I discovered while playing this mod myself is that dogs are EXTREMELY useful as they growl whenever Herobrine is physically present. They could really help in those testing/containment chambers
10:24 I would highly advise on switching the axe for a diamond sword when it comes to dealing with more than one mob since it has sort of an aoe swing, paired with a decent enchant it can sweep everything really quick
I haven't followed a Minecraft let's play for this many episodes since like, 2011. At this point the Herobrine mechanic is just a bonus, I really just like watching you play, honestly!
I love how the H P Lovecraft cat joke immediately cuts to "this is likely to be one of our more dangerous endeavors"
5:25 I'm imagining setting up a Redstone lamp connected to a normal torch to detect when the ghosts have switched things around
Just some useful info for the future:
● Sculk doesn't spread by itself, and that's when Sculk Catalyst comes in. Killing mobs around the Catalyst makes it spread sculk around. Also, just saying, the mob shouldn't be, like airborne over ground, or sculk won't spread anywhere because the game will think there's no blocks to spread on. Also, sculk replaces only certain natural blocks, ranging from dirt to deepslate, netherrack and end stone and doesn't tackle decorative blocks, cobbled stones, ores and pretty much all of the non-full blocks, only covering them with sculk veins at max. If certain area is already all covered with sculk, then it will start placing new Sculk sensors and Sculk shriekers.
● Sculk shrieker won't be able to call for Warden once it gets mined and placed manually. Even placing them back to where they initially were won't help it. Also, fortunately, shriekers newly generated by spreading sculk won't be able to call for Warden as well.
● Sculk sensors are not exactly reacting to sound, they're reacting to vibrations. If you place wool blocks or wool carpets and walk or even run on them, Sculk sensors won't react to you.
Just some useful info for the future:
● Sculk doesn't spread by itself, and that's when Sculk Catalyst comes in. Killing mobs around the Catalyst makes it spread sculk around. Also, just saying, the mob shouldn't be, like airborne over ground, or sculk won't spread anywhere because the game will think there's no blocks to spread on. Also, sculk replaces only certain natural blocks, ranging from dirt to deepslate, netherrack and end stone and doesn't tackle decorative blocks, cobbled stones, ores and pretty much all of the non-full blocks, only covering them with sculk veins at max. If certain area is already all covered with sculk, then it will start placing new Sculk sensors and Sculk shriekers.
● Sculk shrieker won't be able to call for Warden once it gets mined and placed manually. Also, fortunately, shriekers newly generated by spreading sculk won't be able to call for Warden as well.
● Sculk sensors are not exactly reacting to sound, they're reacting to vibrations. If you place wool blocks or wool carpets and walk or even run on them, Sculk sensors won't react to you.
● Sculk sensors actually emit restone signal, that's why when activating, particles around them are appearing. Also, if you fill them with water, then they will be reacting without making any sounds.
● In around half of Deep Dark biomes you can actually find a HUUGE area called "Ancient City", which contains lots of interesting stuff, including, of course, Sculk family. Some of it's structures will be covered with wool and carpets as a hint that walking on it is actually safe and won't warn the shriekers. The middle of city will have a secret entrance where you will see some redstone contraptions to, again, hint about functionality of redstone and it's relation to Sculk sensors and even lecterns.
● Warden, just like Sculk sensors, reacts to vibrations, and if an entity is moving too much, then Warden will get enraged. And it can kill pretty much any mob, even iron golems are weaklings for them. If you manage to kill it, by the way, ti will drop a Sculk Catalyst.
● Even despite sculk being made out of XP, it will only spread after a mob dies around it. You won't be able to create more sculk with other ways you get XP.
● Beetroot isn't exactly a very useful crop, but it can be used to make beetroot soup, which is made of a bowl and 6 beetroots.
● 19:47 You can make it work faster, and you've been probably already notified, how. First, the water column with fences or decorative 'walls' (stone fences, I guess), as a sort of vertical tube, then gather some kelp, around a stack of it, then return and start placing the kelp in the water column from bottom up to the very top, then break the bottom of kelp and place soul sand underneath the water column. The reason of such process is that currently you have water *flow* going down into the cave, but placing kelp inside that flow will actually create water sources instead, which is what you need.
● 24:50 That happens because minecart, pretty much literally, 'cuts corners' on turns. On every corner rail, minecart actually goes diagonally between the two straight rails which the corner one is connecting. By the way, if you build diagonal railway, the minecart will actually go faster then on straight ones. Of course, it will need initial boost, but you get the point.
● The moon phases is just pretty much tied to the 8 days cycle, which even has a secret mechanic. At full moon, slimes will start frequently spawning in the swamp biomes.
● Placing bookshelves a level lower than the enchanting table won't work out well, because they will be obscured by the floor and bookshelf blocks above them.
● There are some blocks which you cannot obtain even with Silk Touch, and yes, Mob Spawner is one of such blocks, and that is intentional.
● Hoe is quite a strange tool in terms of things to mine with, but Mojang gave it functionality just so it wouldn't be so useless. The blocks that are native for hoes: all of the Sculk family, moss and moss carpets, tree leaves, nether wart and warped wart blocks, hay blocks, dried kelp blocks, 'target blocks' (yet another redstone related block which gives off redstone signal when it's hit by a projectile)
● Chickens spawning in the Nether is a bit strange indeed, but that's just because zombified piglin is one of few undead mobs to spawn as "chicken jockeys". Zombies, zombie villagers, husks (desert exclusive zombies), drowned, zombified piglins can spawn as baby variants and, even more rare, as babies riding a chicken. Speaking of, this idea is even more versatile in Minecraft: Bedrock Edition, because in there baby zombies can also ride some other mobs, like cats, pandas, pigs, cows and even adult zombies, sitting on their shoulders.
● The effect you get from Wither skeletons is quite literally called 'Wither', it works basically the same as poison, but is actually deadly, dying with this effect will reveal the death message "Player withered away."
● 44:19 Fun fact: since zombies can sometimes drop potatoes, then there's a chance of burning zombie dropping a baked potato.
● You can open a unique inventory while riding a horse, donkey, mule (child of horse+donkey) or llama, open your inventory to see their equipment and, for llamas and donkeys, their inventories. You can also open their inventories if you Shift + Right click on them.
● Be careful while riding horses, because your hitbox can suffocate in ceiling if you're going inside a low enough gap.
● Jumping mechanic of horses is that you need to time the spacebar release before the bar fills for the highest jump. Some breeds of horses can even jump up to 3 blocks high.
● The raw iron block is just a block that rarely generates in tuff clusters along with normal iron ore veins.
● Another fun fact: you can collect cobwebs using shears.
Hi! I have been following this series since episode 1 and every time a new episode comes out I fall in love with minecraft all over again because of how you manage to inject wonder into every new situation and every discovery
"And in keeping with the H.P. Lovecraft theme" LIBRARIAN NOOOOOOOOO
I find it really charming and funny that you started a Minecraft playthrough in the exact way I assumed a Minecraft playthrough from The Librarian would go
Oh my god 47:57, I genuinely did a double take and died laughing once it clicked.
You are one of the more wholesome TH-camrs I watch and hearing that, it was completely unexpected to hear hahahaha
44:30 The skulk sensors emit a red stone signal. You can use these as a trap to detect mobs or other monsters…
1:04:01 Beware, the warden will shoot laser beams of death through blocks at you.
Considering you, an unknown face, rose out a frozen lake- the villagers must be thoroughly spooked!
The trotters of hell are scared of the color blue. Build a signal from the rotting souls, and that should give them the clue.
I JUST GOT DONE WATCHING THE LAST ONE THANK YOU LIBRARIAN
sculk catalysts can actually be used as a sort of exp farm!!! any mob/player that dies within 8 blocks of the catalyst will generate sculk variant blocks, which drop exp when broken with a non silk touch tool.
I cannot express how happy I am that Nethersheep is now red! I'm always so excited when I sdee that you've updated this series- cheers!
29:49 I don't know if many people pointed it out, but I think there is Herobrines head barely seen at the left, behind the glass
Edit: maybe The Librarian should lower the glass a bit(~1 block) in observatory so Herobrine would be easier to spot
58:46 You have so much luck! What you found there is a vein of iron! These are very rare and can contain hundreds (yes, really!) of iron ores! If you follow the tuff blocks there, if the vein has been generated well, you can get so much iron out that you won't have any more iron problems for the time being! :D
Okay Librarian, I dunno when you'll see this but you NEED to go back to where you found that block of raw iron. Its part of a mega-vein, which not only means there's LOADS of iron there, but also additional raw-iron blocks!
Repost of my previous comment, hopefully Librarian sees. Pumpkins will grow faster when near water. Smelting iron and gold weapons/armor/tools gives you nuggets. Grindstones get rid of enchantments so enchanted gear you don't want can yield exp. You can also grow the nether trees in the overworld using netherrack and placing the nether specific mushrooms on top. You can also grow the blue mushrooms to get blue wood.
Being near water does not effect growth speed.
@imlegos2153 Placing water next to any crop makes it grow faster, including pumpkins.
what an incredible ending, I was at the edge of my seat in aw of the shear synchronicity of the situation and that final scare made me jump so hard; truly cinematic, I can't wait for next time
Don't know if anyone has suggested this yet, but if you get a skeleton to kill a creeper, its drops a music disk. So if you want to expand your collection betond that creepy little tune, that is a good route.
Perhaps he’d get Disc 11 to go alongside 13, and Liberty would have a new favorite song
Ok honestly with this series, I love it and I will watch it as long as it keeps going.
So I say this, make it until you don’t enjoy making it anymore. Once you don’t enjoy it anymore it will reflect in the quality of the episodes and the viewers won’t enjoy it anymore. But as long as you enjoy making it we will love watching it. It’s just got this feel to it that a normal Minecraft series doesn’t have, and it’s so fun
This series is so cool. Makes me remember how I felt exploring those old beta generation worlds and thinking something was watching me. Those mod videos with the robot scorpion with rockets and the strange red mossy stone and the ended dragon nest in a cave inspired me to fear the dark parts of the world lol
47:58 ah yes... the H.P. Lovecraft theme
i really hope a bit arises out of this where it cuts off right before he says the cats name every time its mentioned
a nice aspect of bringing more of the world into your home is that Liberty gets to experience the outside without the dangers of actually being outside :)
I was legit dying when I saw him pass up the God apple in the Dungeon, On a positive note, Great work on the vid Librarian! Love the series!
Edit: He didn't leave it, Just didn't show him grabbing it, My bad.
he grabbed it, you can see it in his inventory afterwards
Good ole librarian casually finding one of the rarest mobs in the game.
Tip for finding what the warden guards: look for the highest peaks, then, look for an entrance to the lowest caves, the higher mountains go, the more they pull the deep dark from out of the void.
Also at 58:52 what you found is a large iron vein, even larger than any you have found before
There's a couple things I think might be interesting for you to check out.
Firstly, hitting the "L" key will bring up the advancements (renamed from achievements many years ago) in a few tabs to look though. They can have fun little descriptions of ones that you've completed, and show off things you can do for the future that don't always say exactly what or how to do. Perhaps some of them might be fun little challenges to work on to showcase to the ghosts of the world your mastery over it? Or not, however you please.
The second thing I'd like to note is that, while I know you don't necessarily care to beat the dragon, and it is rather overdone in some ways now, there IS some interesting content in the End dimension now apart from it. Outer islands where grow strange and twisted plants, and occasionally, a structure full of some very uplifting characters. Characters that could provide a very powerful solution to your recurring problem of limited inventory space. You'd have to beat the dragon to gain access so it's always optional, but if you're intent on conquering and placing two entire dimensions under your boot... what is a third, really? :P
LMAO the Lovecraft cat joke, holy shit. If you could've seen my expression change as you calmly said that... Absolute deer-in-headlights moment. Perfect editing on your part, the immediate cut had me losing it.
Upon summoning the Warden: once more into the walls, dear friend!
The reason the shriekers didn't work on the surface is because they're coded not to work anymore once they've been picked up, even with silk touch. Only naturally-spawning shriekers will actually call the warden. You can tell which ones are natural and which have been placed based on the direction the sould inside are swirling, and how bright they are (natural shriekers have brighter souls inside, but I can't remember which direction they swirl).
No, they work regardless, it just wasnt big enough of a area, it needs to be atleast 30 blocks on each side i would say for one to spawn, and some need to be above the shrieker
@@RoyalestForte1000 what version of Minecraft are you playing on that that works like that? Shriekers become useless once picked up, it's an established fact.
@@Caldoric bedrock
grindstones disenchant stuff so you get a bit of levels back and are able to reenchant stuff
40:25 was so funny, like something out of a movie or TV show.
"D'aww, that's so cute and kind of funny!"
"..."
"WAIT A MINUTE."
Also for the record, the chicken probably spawned with the baby zombie piglin. Similar to overworld zombies, they have a tiny chance to spawn like that, on top of the already uncommon chance the baby spawns to begin with. Although this video is rather old so I wouldn't be surprised if you've already been told this since then lol
Also lore-wise this implies that chickens just exist in the Nether without player input... Which has WEIRD implications. Did they colonize the Nether already somehow? Did whatever civilization that built the now-ruined portals we find bring chickens to the nether which somehow outlived them? ARE THEY NATIVE!?!?!? Or maybe it's just a cute little easter egg that isn't meant to be considered canon.
You said you are desperate for arrowheads: my recommendations: just get the infinity enchantment on your bow (which gives you infinte arrows, duh 😅) OR get a Fletcher villager, they sell you like 16 arrows for a couple of emeralds! (Also easy emeralds for you if you sell them sticks.) Love the series! Never ever stop playing pls 🤗
This is one of the best minecraft playthrough in a while.
30:00 The funniest part about the moon phases is that they were added with the 1.0.0 release of Minecraft as it left beta.
In fact one of the pre-releases at the time depicted the sun and moon as round objects in the sky.
That raw iron block is a sign that you've found a *L A R G E I R O N V E I N*
Follow the tuff it was in and you can find a lot more of those, along with a whole bunch of normal iron ore blocks within the winding labyrinth of tuff. Several hundred pieces of iron can potentially be mined out of there.
A similar deal can also happen with copper at higher elevations and within veins of granite, but those are much less useful.
A few facts: sculk sensors can be very useful in redstone for things like motion sensor lights, and they won't make the shrieking noise when they're water-logged. In the 1.20 update that's coming out (somewhat) soon, calibrated sculk sensors (crafted with a sculk sensor in the middle and 3 amethyst shards surrounding the top and sides) will be even more useful due to their altered abilities. (hard to explain, finding a tutorial/explanation about how they work on youtube should suffice) I don't know exactly why I felt the need to give this information, but it felt necessary
I'm pretty sure a group of endermen is called a 'haunting'
Ohh is that official? If so that’s cool. And even if it isn’t, I’m subbing to this headcanon
@RedLionKNC Yeah, well, atleast it is in story mode lol
Bro whenever i see the notification that the librarian has uploaded a from the fog video it makes my day fr, keep up the good work!!! 🛩🛩🛩🛩🛩🛩🛩🛩🛩
the librarian seems to be getting enchanted gapples almost anytime he finds a dungeon (almost) or genersted loot and i adore that for him
The sculk reminds me of the WAU from Soma, it has that colour and the glowing dots. The ones with the black tar look like they are full of structure gel, whilst that one that you saw in the dark was covered in sculk, he might be getting infected by it. I never realised that before till now, i know the sculk has no corrolation to the WAU but its cool to think about.
Man, I absolutely love this series
Thank you for your videos man they help me through a really shitty time please take good care of Liberty and yourself of course❤
We cant forget about justice and the other allay if it had worked ofc
This series is the only thing I haven’t grown to outright hate recently- thank you and keep up the good work
29:50 Herobrine's head can be seen just below the left glass window. You know he's watching you from the roof, but he's making sure you never see him do it. Hiding just outside of where you'd notice even when you're looking right at him.
nice vid! i really love this series
btw optifine has a setting called "natural textures" , basically it takes the top texture of a block and flips it then applies it to the rest of the block. it makes blocks blend in with eachother more.
58:47 Watching this series makes me figure out how smart you actually are when it comes to games. I haven't seen anyone see a block of raw iron and immediately think to condense their raw iron into a block to save inventory space
The last artwork was so good.
Hearing the little joke about naming the cat was the first time TH-cam has made me laugh in a while. Good on you, brother! Keep up the great work.
This series has encouraged me to play minecraft again after a whole 2 years. I made my base near a village almost consumed by a mountain (my survival world is an amplified one) Thanks Librarian for reintroducing me to Minecraft 👍🏻
You know what scares me about these videos, it's when librarian shouts when you least expect it.