Alright,this is really helpful and informative! My little brother asked me to buy it for him and of course,I was intrigued about it(especially since I was worried that it'll be one of those "looks childish and friendly but is actually adult and violent). Thankfully,that one is a separate thing as the normal one doesn't really have that. I needed this vid since I have no idea how to play it,haha. So yea,tqsm for it
I don’t understand how to use upgrade and downgrade cards. I thought they were separate from your unicorns in your stable when played, but I’ve seen another video where they said that up and downgrade cards are attached 1 to 1 with a unicorn in your stable, allowing you to sacrifice and destroy downgrades. If they’re not attached, how do you reasonably get rid of them? Because it appears as if the game becomes a race to downgrade your opponent until they can’t do anything about it. If you can attach them, do you have to have a unicorn in order to use or collect them? I appreciate the info, me and my daughters are having a ton of fun with this game, but I’m trying to figure out why it feels very unfair at times.
Hi, if I understand the question, the Upgrade and Downgrade cards are not tied directly to the Unicorns. If you want to get rid of them from your Stable you can use a card with a “Sacrifice” function. Sacrifice means that you can take a card from your stable and put it into the discard pile. You could even sacrifice one of your Unicorns but I don’t see much advantage to that!
Thanks for the reminder! I fixed it in the description. 2 player is similar to the main version, but remove the indicated cards. Enjoy! Remove these cards from the deck and place them in the game box. They will not be used in the 2-player version of the game: All Basic Unicorns Queen Bee Unicorn Seductive Unicorn Rainbow Unicorn Nanny Cam Sadistic Ritual Slowdown Yay! Mother Goose Unicorn Necromancer Unicorn If you are adding expansions to your game, you can find a comprehensive current list of cards to remove for a 2-player game at UnstableGames.com. Before shuffling the deck, take out two Neigh cards and hand one to each player. From there, you may shuffle the deck and deal 5 cards to each player (giving each player a total of 6 cards in their hand to start the game, including the Neigh card).
That can be tricky, generally you must neigh immediately upon the thing you want to stop, if anything else playable happens (or the action is resolved) then the window has closed. End of the day, it’s the house rules that matter if there is a dispute, vote on how you want its rules to work going forward. Stay safe out there!
Great video. I bought the game today, but i have a quesstion: i don't understand the propose of baby unicorns and why there are a pile of them near the draw deck
Sure, the baby unicorns are your one free unicorn to start with. The side pile of them is for if you lose one or gain one base on effects from played cards. It’s an unusual game mechanic that probably could have been left out, but as it is, just consider it to be a baby unicorn depot.
Is there a limit to the amount of cards that can be placed/played/stay active in the stable? An example could be that you have 5 unicorns in your stable, 2 downgrade cards from other players, and 1 upgrade card of your own. Is there a limit where you are not allowed to use any of the cards in your hand?
Good question: After a Magic card’s effect is resolved, it’s typically placed in the discard pile unless stated otherwise. Most Magic cards are for one-time use, meaning once you play them and their effect resolves, they are no longer active and go to the discard pile. So the long and short of it is that they effect players but don’t stay in the stables.
a “Neigh” card can be used to prevent a Unicorn card, or any other card, from being played into a stable. You play the “Neigh” card in response to someone trying to play a Unicorn card, and it cancels that play, preventing the card from entering the stable. Once a card is successfully in a stable, it cannot be “neighed” away; “Neigh” cards only work on cards that are actively being played.
I got the game for christmas ... last? the year before last? and I've played it with my partner's family twice, but I cannot find anywhere in the rules anything on neigh card specifics, we've gotten into an argument last time we played because of there not being a clear explanation on how to play neigh cards and me understanding them differently than the rest of the group. I was hoping to find a rule about them? or at least get a house rule. since my partner keeps wanting to neigh my cards and arguing "well there is a super neigh that cannot be neighed so that must mean I can neigh regular neigh cards" while I've been the whole time operating on the settings I've adjusted for card games from other games, where the stop card is NOT able to be stopped as per partner's card games rules I just feel like the game should have a clarification on certain parts of gameplay that I cannot find either online or in the rulebook that came with the game, and it's a shame. running into problems mid game and then arguing about how to play does make it less enjoyable for everyone
a “Neigh” card can be used to prevent a Unicorn card, or any other card, from being played into a stable. You play the “Neigh” card in response to someone trying to play a Unicorn card, and it cancels that play, preventing the card from entering the stable. Once a card is successfully in a stable, it cannot be “neighed” away; “Neigh” cards only work on cards that are actively being played.
@@Play-In-Games alright, so let me dig into this a bit... what if Player 1 adds a downgrade card to Player 2's stable, then Player 2 plays a Neigh card, preventing the downgrade. Can Player 1 then play a Neigh card, doing a double prevent and allowing the downgrade to stay? Additionally in this scenario, could Player 2 then play a second Neigh card, doing a triple prevent to block the downgrade? And then do the 3 Neigh cards, plus the downgrad card, all go to the discard pile?
U dont have to be a gamer to play this its easier than magick the gathering or any other card games u just have to get 7 unicorns and if u have trouble keeping up with the stages just keep that lil card with instructions close by , after a couple of hands u get used to it
At last, a concise, easy-to-follow explanation of how to play Unstable Unicorns.
Thank you!!?
Thanks!
Hi, thank you for the information! I was so lost trying to figure out how to play and I’m so happy you could explain!
I've watched several instructional videos for this game. This is the best I've found. Thank you!
Thank you!
Alright,this is really helpful and informative!
My little brother asked me to buy it for him and of course,I was intrigued about it(especially since I was worried that it'll be one of those "looks childish and friendly but is actually adult and violent).
Thankfully,that one is a separate thing as the normal one doesn't really have that.
I needed this vid since I have no idea how to play it,haha.
So yea,tqsm for it
Great video, great explanation!
Thanks 🙏
Hi :) Merry Christmas, thanks for explaining
Awesome explanation! ❤️
Good explanation, i was confused about the action phase but all good now!
Happy to help!
I don’t understand how to use upgrade and downgrade cards. I thought they were separate from your unicorns in your stable when played, but I’ve seen another video where they said that up and downgrade cards are attached 1 to 1 with a unicorn in your stable, allowing you to sacrifice and destroy downgrades.
If they’re not attached, how do you reasonably get rid of them? Because it appears as if the game becomes a race to downgrade your opponent until they can’t do anything about it.
If you can attach them, do you have to have a unicorn in order to use or collect them?
I appreciate the info, me and my daughters are having a ton of fun with this game, but I’m trying to figure out why it feels very unfair at times.
Hi, if I understand the question, the Upgrade and Downgrade cards are not tied directly to the Unicorns. If you want to get rid of them from your Stable you can use a card with a “Sacrifice” function. Sacrifice means that you can take a card from your stable and put it into the discard pile. You could even sacrifice one of your Unicorns but I don’t see much advantage to that!
Great video but you don't actually have anything linked in the description. I was looking for those 2-player rules
Thanks for the reminder! I fixed it in the description. 2 player is similar to the main version, but remove the indicated cards. Enjoy!
Remove these cards from the deck and place them in the game box. They will not be used in the
2-player version of the game:
All Basic Unicorns
Queen Bee Unicorn
Seductive Unicorn
Rainbow Unicorn
Nanny Cam
Sadistic Ritual
Slowdown
Yay!
Mother Goose Unicorn
Necromancer Unicorn
If you are adding expansions to your game, you can find a comprehensive current list of cards to
remove for a 2-player game at UnstableGames.com.
Before shuffling the deck, take out two Neigh cards and hand one to each player. From there, you
may shuffle the deck and deal 5 cards to each player (giving each player a total of 6 cards in their
hand to start the game, including the Neigh card).
nice and clear explanation of the game thanks!
You’re welcome, thanks for watching!
If a player is still in action phase can i neigh after the card leaves their hand or do i have to neigh before? Please its ww3 in my house?
That can be tricky, generally you must neigh immediately upon the thing you want to stop, if anything else playable happens (or the action is resolved) then the window has closed. End of the day, it’s the house rules that matter if there is a dispute, vote on how you want its rules to work going forward. Stay safe out there!
@@Play-In-Games thank you !
Am I only able to play one Non-Unicorn card into my stable? How big is my stable exactly?
Good question. The stable has no limit for upgrade, downgrade or unicorn cards unless a played card says otherwise.
Great video. I bought the game today, but i have a quesstion: i don't understand the propose of baby unicorns and why there are a pile of them near the draw deck
Sure, the baby unicorns are your one free unicorn to start with. The side pile of them is for if you lose one or gain one base on effects from played cards. It’s an unusual game mechanic that probably could have been left out, but as it is, just consider it to be a baby unicorn depot.
Is there a limit to the amount of cards that can be placed/played/stay active in the stable?
An example could be that you have 5 unicorns in your stable, 2 downgrade cards from other players, and 1 upgrade card of your own. Is there a limit where you are not allowed to use any of the cards in your hand?
I’m not aware of a limit, it can get fairly crowded especially if you’re been ganged up on!
How do the magic cards work? Do you put them in your own stable or someone else's?
Good question: After a Magic card’s effect is resolved, it’s typically placed in the discard pile unless stated otherwise. Most Magic cards are for one-time use, meaning once you play them and their effect resolves, they are no longer active and go to the discard pile. So the long and short of it is that they effect players but don’t stay in the stables.
what IS with all the narwhales?
🤷♂️
Can I nope when someone plays a unicorn? If so where does that unicorn go?
a “Neigh” card can be used to prevent a Unicorn card, or any other card, from being played into a stable. You play the “Neigh” card in response to someone trying to play a Unicorn card, and it cancels that play, preventing the card from entering the stable. Once a card is successfully in a stable, it cannot be “neighed” away; “Neigh” cards only work on cards that are actively being played.
What do the narwhals do
They are just Unicorns, follow their special instructions as they come up like other unicorn cards.
Much appreciated! ❤ 😊
Many thanks!
You are awesome! ❤️
Great video! Thank you! Got my sub for sure
Thank you!
in what way is this like
1 - coup/treason (also a card game),
2 - deceit (a gun game),
3 - town of salem or
4 - among us ?
Is it that they all have cartoonish violence? I only know the first and last ones.
Absolutely nothing like Town of Salem and Among Us. Those are Who-done-it games. This is a multi-sided strategy RPG.
Hey! I forgot to ask, what camera do you use?
Main camera is a c500 overhead is probably a Sony a7 because of the low weight
@@Play-In-Games Thanks!
Can you do a how to play for War of the ring next next?
One does not simply make a video for that game.
@@Play-In-Games I'm sure someone has
Well done🎉
Hi
Hi!
Hope u could do one for the nsfw version of Unstable unicorn haha
Thanks
I got the game for christmas ... last? the year before last? and I've played it with my partner's family twice, but I cannot find anywhere in the rules anything on neigh card specifics, we've gotten into an argument last time we played because of there not being a clear explanation on how to play neigh cards and me understanding them differently than the rest of the group. I was hoping to find a rule about them? or at least get a house rule. since my partner keeps wanting to neigh my cards and arguing "well there is a super neigh that cannot be neighed so that must mean I can neigh regular neigh cards" while I've been the whole time operating on the settings I've adjusted for card games from other games, where the stop card is NOT able to be stopped as per partner's card games rules
I just feel like the game should have a clarification on certain parts of gameplay that I cannot find either online or in the rulebook that came with the game, and it's a shame. running into problems mid game and then arguing about how to play does make it less enjoyable for everyone
a “Neigh” card can be used to prevent a Unicorn card, or any other card, from being played into a stable. You play the “Neigh” card in response to someone trying to play a Unicorn card, and it cancels that play, preventing the card from entering the stable. Once a card is successfully in a stable, it cannot be “neighed” away; “Neigh” cards only work on cards that are actively being played.
@@Play-In-Games alright, so let me dig into this a bit... what if Player 1 adds a downgrade card to Player 2's stable, then Player 2 plays a Neigh card, preventing the downgrade. Can Player 1 then play a Neigh card, doing a double prevent and allowing the downgrade to stay? Additionally in this scenario, could Player 2 then play a second Neigh card, doing a triple prevent to block the downgrade? And then do the 3 Neigh cards, plus the downgrad card, all go to the discard pile?
@@JeremyAnderson-wf7nu yes that sounds correct and they would all go to discard after the neigh war.
My dumb friends could understand this. Good job!
love you
This game is fun i showedca buddy n his family like ot
just wanted to say hi ;) 👋
Hi!
Just wanna say Hi
Hi 👋
Hi
Hi!
Just Hi❤
👋
Skibidi gyatt ur rizz
No cap, you’re a real one 😂
@@Play-In-Games bro u actually replied. we love you ❤️❤️❤️😍🥰😘
🦄
No
That was a lot of instructions, I was done at 3 minutes.
You’re real for this
Game is probably too complicated for you to understand then. You might check out Uno though. It's pretty cool.
It easier to learn while playing
Not everyone is a gamer. There are plenty of simpler games to choose from.
U dont have to be a gamer to play this its easier than magick the gathering or any other card games u just have to get 7 unicorns and if u have trouble keeping up with the stages just keep that lil card with instructions close by , after a couple of hands u get used to it
u are wibf
This is so basic for Yu gi oh players.
You dont need to set magic and traps
What a joke!!😂😂😂
Hi
👋