I agree with the internationalizarion problem. Ankama seems to target mostly french audience. For example, recent live streams announcing unity info are just made in french, which feels like they don't care about english and spanish players. The thing about low marketing it's maybe because they are bot looking for new players, they just want to keep their playerbase.
Ankama has always shyed away from marketing Dofus in what makes it unique, tactical turn-based combat with an overdose of humour. Their previous ads are all like ''we have so many classes'' like bruh just like every other MMO💀. I hope they properly take advantage of the Unity launch and market Dofus well, and crucially its extended ACG universe (the formula that made Mihoyo gross more than fucking PlayStation)
I agree with the internationalizarion problem. Ankama seems to target mostly french audience. For example, recent live streams announcing unity info are just made in french, which feels like they don't care about english and spanish players. The thing about low marketing it's maybe because they are bot looking for new players, they just want to keep their playerbase.
Expeditions. Otherwise I do infinite dreams high floors.
Yea but expeditions don't come out that frequently
as you said, Unity slowed down updates pace, lets see how unity turns out when it releases later this year!
Yea I hope it ends up ramping up the pace once it's released!
Ankama has always shyed away from marketing Dofus in what makes it unique, tactical turn-based combat with an overdose of humour. Their previous ads are all like ''we have so many classes'' like bruh just like every other MMO💀.
I hope they properly take advantage of the Unity launch and market Dofus well, and crucially its extended ACG universe (the formula that made Mihoyo gross more than fucking PlayStation)
Yea I agree, but I also think its the fact that they don't even market to an international audience unfortunately :c