CGI Animation Showreel "Horizon Zero Dawn Animation Reel" by Richard Oud | CGMeetup

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • CGI Horizon Zero Dawn Animation Reel by Richard Oud. Featured on www.cgmeetup.ne...
    A small collection of my animations from Horizon Zero Dawn for Sony Playstation 4. Richard Oud: was the lead animator during the 6 year development of the project, focussing full time on the robots in-game making sure the style, look and feel of the robots stayed consistent by the team.
    6 years is a long period, so Richard Oud picked a handfull of animations that showed a wide variaty of motion and action on the robots I was mostly focussed on myself.
    Big thanks to the entire team at Guerrilla Games for all the hard work and dedication the last couple of years.
    This video is for demoreel purpose only and is not representative of the final game quality (lighting test levels were used to capture the animations from a devkit)
    Developed by Guerrilla Studio www.guerrilla-...
    Richard Oud www.richardoud....
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    CGI Animation Showreel "Horizon Zero Dawn Animation Reel" by Richard Oud | CGMeetup
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ความคิดเห็น • 53

  • @dorinori8189
    @dorinori8189 7 ปีที่แล้ว +13

    I love how you can just tell the "personalities" of these creatures just by the way they walk

  • @nevarran
    @nevarran 7 ปีที่แล้ว +19

    Damn, that's how the professionals do it.

  • @dragonwithamonocle
    @dragonwithamonocle 7 ปีที่แล้ว +3

    Watching this in slow motion, pausing at interesting poses, and sketching has improved my anatomy and perspective greatly. I really enjoyed working with these as references. It was great.

  • @MrPolycount
    @MrPolycount 7 ปีที่แล้ว +7

    Freaking amazing. I play this game just to look at it. What an accomplishment.

    • @blitzbandit1653
      @blitzbandit1653 7 ปีที่แล้ว

      Gerry Taylor well technically if there was nothing to look at then there would be no game so we all play it to look at it ;P

  • @thecrazytypo1647
    @thecrazytypo1647 7 ปีที่แล้ว +17

    Everything in this game is good, but I struggle with my inventory a lot even if it's already at the maximum upgrade 😂

  • @princewilliams1317
    @princewilliams1317 7 ปีที่แล้ว +5

    I love the Animation. these are all amazing works

  • @GhOsTWOLF217
    @GhOsTWOLF217 4 ปีที่แล้ว

    I graduated with a BA degree in Media arts and Animation. I'm still learning to push my animations to this level of professionalism. I hope one day I can reach it. I sometimes get lost and get discouraged. People are looking for guys with experience and all I have is school and at home experience.

  • @nikmcgarity
    @nikmcgarity 5 หลายเดือนก่อน

    The grazer scratching its chin is too freaking adorable

  • @IM-the-PREY
    @IM-the-PREY 7 ปีที่แล้ว +1

    I love the animations of the grazers, so cute!

  • @winterhowl5476
    @winterhowl5476 7 ปีที่แล้ว +1

    Haven't played the game, and prob won't but still this is amazing, I wanna see a movie with these amazing creatures

    • @salty4382
      @salty4382 5 ปีที่แล้ว

      There’s an interactive movie out.
      It’s called Horizon.

  • @munnasict
    @munnasict 7 ปีที่แล้ว

    I like so much, cgi,
    mostly sci fi animations.wish we will get more wonderful videos. thanks

    • @tech_shield6963
      @tech_shield6963 6 ปีที่แล้ว

      you know this is from a video game right

  • @aparajitninawe453
    @aparajitninawe453 5 ปีที่แล้ว

    superb. brilliant concept and visualization

  • @davideos8927
    @davideos8927 11 วันที่ผ่านมา

    Isso e incrível 😮😊

  • @jonnycassh7765
    @jonnycassh7765 5 ปีที่แล้ว

    who the hell down voted this ...
    A lot of hard work and skill went into this .

  • @RenderManus83
    @RenderManus83 7 ปีที่แล้ว +1

    !!!!!!!!!!!!! Шикарно !!!!!!!!!!!!!!

  • @Richard-hx6mi
    @Richard-hx6mi 4 ปีที่แล้ว

    Dude this is cool shit!!!
    I just watched your video like I was watching a freakin' movie!

  • @CoyotePark
    @CoyotePark 7 ปีที่แล้ว +2

    Amazing work man! :)

  • @wagywagy7451
    @wagywagy7451 5 ปีที่แล้ว

    Great work

  • @sergiygolovin5478
    @sergiygolovin5478 7 ปีที่แล้ว +5

    Incredible design and render, animation is also good.
    Great work! +
    but this monster robots should not have parasitic fleas 1:16 )))

    • @DeathbyPixels
      @DeathbyPixels 7 ปีที่แล้ว +1

      Sergiy Golovin Ha! I agree. Maybe it was a cleaning reaction to get a piece of dirt or a rock out of its body where it could interfere with circuitry?

    • @dibblesaharicus6654
      @dibblesaharicus6654 6 ปีที่แล้ว +2

      Sergiy Golovin Maybe they have robot fleas.

  • @taymoraes7217
    @taymoraes7217 7 ปีที่แล้ว

    Horizon Film ! Magic drawing digital .

  • @blueish5063
    @blueish5063 7 ปีที่แล้ว

    I want one as a pet. They're adorable.

  • @More-Space-In-Ear
    @More-Space-In-Ear 7 ปีที่แล้ว

    Yer gotta love mechanimals 👍🏼😊

  • @Shadow_of_Yharnam
    @Shadow_of_Yharnam 7 ปีที่แล้ว

    Amazing

  • @nidheeshkt92
    @nidheeshkt92 5 ปีที่แล้ว

    this is amazing!!!

  • @cean.t
    @cean.t 7 ปีที่แล้ว

    DAYUMMMMM

  • @timv1109
    @timv1109 7 ปีที่แล้ว

    arch survival, would be so much better with a newer game with these guys

  • @Tracks777
    @Tracks777 7 ปีที่แล้ว

    When is your next video? :D Keep it up!

  • @VGMStudios33
    @VGMStudios33 7 ปีที่แล้ว

    Characters in the next fighting game? Haha looks so awesome.

  • @brianday5439
    @brianday5439 2 ปีที่แล้ว

    Mind if I ask what programs my son should look into to get into something like this?

  • @merion297
    @merion297 4 ปีที่แล้ว

    Richard, the Horizon: Forbidden West trailer was amazing!! :) But I saw that there's still no refraction. Has the technique I sent you still too much power requirements?

  • @the-nuclear-man6384
    @the-nuclear-man6384 7 ปีที่แล้ว +4

    I AM ALWAYS THE FIRST 😎

  • @iqueenll
    @iqueenll 7 ปีที่แล้ว

    I Like

  • @ChrisD__
    @ChrisD__ 7 ปีที่แล้ว

    Has anyone posted these models anywhere? I really want to see them first to see how they pulled off so much detail!

    • @PocketTab
      @PocketTab 3 ปีที่แล้ว

      Hello a person from 3years ago that is probably been offline for a year or less..
      You can’t get these models unfortunately they are on a game only called horizon zero dawn.. duh.. and if you already knew sorry that
      Am 3years late..

  • @ezpz6123
    @ezpz6123 7 ปีที่แล้ว

    WOW 😎😎😎👍

  • @timur5241
    @timur5241 7 ปีที่แล้ว

    Why they doesn't dying? And where are Aloy?

  • @jiaqianqi1852
    @jiaqianqi1852 7 ปีที่แล้ว

    Did you model all characters yourself as well?

  • @EunHee69
    @EunHee69 6 ปีที่แล้ว

    Which tool can create that model, animation and effect??

    • @dannymorales787
      @dannymorales787 4 ปีที่แล้ว

      Maya or Blender. They're both great programs although I like simple and to the point which is why I use Maya. Maya is free if you have a school email. Blender is free for everyone. Using one or the other wont give you an advantage.

  • @zed22065
    @zed22065 7 ปีที่แล้ว

    :O

  • @nogod1813
    @nogod1813 7 ปีที่แล้ว

    waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat

  • @yourface747
    @yourface747 7 ปีที่แล้ว

    The animation is smooth, but it's too smooth. It doesn't feel like it has any weight to it. The bird for example flies as if its an oscillating spring, as opposed to a real animal. And the animals when they move, feel glue-y. I don't know how else to describe it. It kind of gives you a headache if you pay to much attention to it. I would love to be an animator. I would study real life animals and really get a feel for how they move.

    • @tylerhale5837
      @tylerhale5837 7 ปีที่แล้ว

      If only I get what you mean, but as an animator(in training) myself I must say, these aren't meant to be real animals. Robots will always move differently, and when animating things you need to keep in mind what your character is and how it differs from the thing you are studying as a reference. After getting so frustrated at my work because it wasn't working, I went home and spent a good while playing with my animals, moving their feet gently, figuring out how they worked. I went back to working on my project only to realise that my work isn't based on living breathing animals, and as such it can be different and move differently.
      Also keep in mind that us animators aren't perfect, we try our best but sometimes we can't get what we want to work, so we settle.