Imagine being the Dead Three, powerful gods who overthrew the old world to make room for themselves. But then each of your Chosen AND your entire masterplan are completely toppled by four guys using some salami.
he gets it. 9/3 thief rogue open hand monk, helldusk gauntlets and your choice bonus dmg from the lv 6 class feature means 1d8 1d4 fire 2 hits per hit on the salami with another 1d8 1d4 1d4 unarmed 2 hits, 4 very angry slaps per turn, take tavern brawler and magic adept druid as feats so you can shelleileigh the salami ezpz
@@biscuitsticks3274It IS very fun. I got it a few days ago and I'm already 19 hours in. I'm just gonna do as many long rests as I need just so I can play the game for as long as I want.
In my most recent fight with Auntie Ethel, she pulled the trick where she shapeshifts into Mayrina and I hadn’t seen her do that before so I was worried. However, on the previous turn, I’d had Shadowheart use Create Water to extinguish Mayrina’s cage. This had given the real Mayrina the ‘Wet’ status effect. Ethel was dry as a bone. Never before has “Bloody clever clogs!” sounded so satisfying!
@@shadowrosegaming3566 honestly I would too some mfers hit me, the god of death, with a piece of salami, I'm gonna be offended and equal parts impressed
You don't need counterspell to ruin Balthasar's summons. Just take a crate into the area, gather all the bones in the arena and put them inside the barrel and chuck it into the chasm, or just move them to the begining of the area out of the range of his spell.
Now that i have seen a salami wielding halforc paladin-fighter with a giant beard kissing the tentacle of a mindflayer, making it.... enjoying itself.... i think i have seen everything thats possible in a RPG
Fun fact about the hag fight: you can cast Sanctuary on Meyrina. When the hag transforms, you will be unable to hit the actual Meyrina since dispite the hags foolery, your Sanctuary is still active ans Meyrina wont attack the entire fight. Checking the stats does save you a spell slot, but this is an alternative and should work in future updates too if Larian decided to make the "check stats" option invalid.
For any future Dark Urge players that maybe still want to save the tieflings you can actually keep Alfira alive. It requires knocking her out before you long rest and have the first urge to kill. However, although Alfira may live, the Urge must still claim a victim...
@@bibbobella I left it vague on purpose to not spoil it for others. All I'll say is that the companions are safe. I suggest trying it yourself to see what happens.
@@reaphenex6590 Fair enough. I suppose it wouldn't be fair to let it be spoiled for others. Alright, I will give it a try for my next playthrough. Thanks for the suggestion
@@bibbobellaRip the the victim I’m willing to bet you now have seen die, fun fact though that person is the o bolt person that you need to kill as the Dark urge you can at least try to not do kill everyone else.
The specific trigger is crossing the bridge right before the Blighted Village, so make sure she is knocked out before crossing that bridge the first time, and don't long rest until you get across it
Its a very weird word, but for future reference shillelagh is pronounced “shi-lay-lay” or sometimes “shi-lay-lee” depending on your choice of emphasis. Its so fun to see more people being introduced to dnd and its weird terms! Like a shillelagh is a real thing, its just like an irish walking stick.
Fun thing is that with the Thorms, ALL of them can be defeated through dialog. Malus is the most messed up one - tell him his pupils need a better subject and...well, just try it and see. Some Hellraiser level shit.
Even better with shadowheart she just goes on "Shar Saïd that" "Oh It's true what should i do" And you pretty much have the choice of saying a thing about Shar Religion that will make him kill himself of the nurses
I had no idea you could get the surgeon to kill the nurses and then fight him. For me, I talked the nurses into killing him and skipped the fight entirely.
Technically you can make anything into a weapon by throwing it, even potatoes. There's a ring that increases thrown items damage by 1d4 plus the Tavern Brawler feat. Raging barbarians can add str to your damage greatly.
Was really satisfying when I used throw first time in a game to finish off this annoying mage in the city tower with random camp shoes I've found in my inventory. Was throwing lots of garbage later on.
I came here to suggest this! Early game, to counter the lack of strong mobility spells and no ranged attacks, they could just keep some spare salamis to throw at people
Short story: I had initially no intention to watch this video (nothing personal, I just didn't have the time, it was all spent on BG3) so when I played and had to hack down the wall to the whispering depths and realized that I only had slashing weapons and a few salamis at hand I had to think back of the thumbnail of your video and was like "if that works, I'm going to watch it" so... here I am and thanks I guess :D
I was really overthinking it. I thought since he's a necromancer, and that orc told me that even if Balthazar is deceased it will not be for long, that it's probably his spare, fake body, and attacking him will blow my cover.
@@Raoul9753Really? I haven't played BG3, so the only expereince I have is with the actual Tabletop game. In that, Tavern Brawler is only good if you DM is actually fun.
@@Raoul9753 It's hilarious how one can get a setup to annihilate Acts 1-2 with items available from the literal first merchants in the game with Tavern Brawler (ringing of flinging and returning pike), creating the ultimate thrower.
as a bard I ended up defeating Malus Thorm by telling him to be the "patient". This basically meant that I didn't have to do the fight, just waited till the nurses finished and I grabbed his loot
as a bard you should wipe them out just by talks (tell nurses to kill each other, and tell malus that we need example first with willing patient, namely : him, he straight stabs his eye and died)
Small correction on Shillelagh: It scales your attack and damage off of your Wisdom, yes. But it also increases your damage die to a d8, and the attacks count as magical.
True! That way if you only take ability improvements and you plan specific feats ahead for the entire game, its optimal to start the game with 2 even stats, smoothe them out at level 4 and pick what stat modifier to increase by 1 at level 8 and 12
@@biscuitsticks3274 To be more specific, this game uses the D&D 5e ruleset, which has the stats as follows: 10-11 is 0, 12-13 is +1 , 14-15 is +2, 16-17 is +3, 18 to 19 is +4 and 20 is +5. 20 is the max for a stat. hope this helps.
Another way to tell the difference between Auntie Ethel and Mayrina is when you inspect them the real Mayrina will be visibly pregnant whereas Auntie Ethel will not. Some more cool attention to detail!
If you go barbarian and go berserker class, you can take tavern brawler, gloves of Kushigo, and the ring of throwing- to do 60dmg of throwing. Then you can throw your salami everywhere. The salami of doom Also the two pieces of equipment are really easy to get. You but it off of Arron in the grove and get the gloves by saving the dwarf from bibberbangs in the underdark, which you can get to by blighted village: take the well, kill the boss, and use feather fall to jump down the pit. Bam you’re at the my conid colony.
15:00 you can actually convince this guy that the nurses are inexperienced and need to practice on him, killing him instantly and the nurses will not attack you once
You can also get the nurses to test on each other, pretend you totally vibe with the sharran way but want to follow a teacher, and convince him to kill himself, believing you’ll do it too
I have habit of doing every sidequest and hunting every little scrap of experience before moving on to the next level/zone/act. It's always so satisfying to enter a new zone, get the "these are dangerous lands" intro and the proceed to absolutely stomp the first encounters. I enjoy the power fantasy and building my character up to an absolute beast. Never been a "challenge for challenge sake" kind of gamer. I like there to be a challenge that you can overcome with time, work and diligent exp hunting.
btw ability score improvements only give you a +1 every 2 points, so there's no difference between 18 charisma and 19 charisma (+4) It only goes up to +5 at 20.
You can still get it over 20 with equipment and ability improvements. The auntie scalp is better to consume after you hit 20 by leveling up. And there's a mirror in Shadowheart's old place that can give you +1 charisma and +2 stats of your choice on every character except Shadowheart. Then there's Elixir of Cloud Giant Strength that sets your strength to 27 till the long. Total imba. Especially as you can respect before drinking it by reducing your strength to minimum and invest points elsewhere. I have found exactly 4 elixirs for the last fight. Then I've saved the Elixir of Elven Blood you can get from letting the crazy Drow in the Act 2 spill the blood of your party. And then potions of speed / haste spell. Lae'zel was a murder machine with +8 strength, +6 constitution and dexterity, 50 to 100 dmg per hit for 6 to 9 hits per turn, and over 30 meters walking distance. She first sliced the red dragon in one turn, then did the same with the brain the next. All when the first enemies at location were still dashing to catch her up.
@@cianakril wrong about the scalp, actually its best used early to reach an even 20 by 4th level: the scalp is actually irrelevant to useful stat maximums because it is not considered while leveling or gaining feats and thus you can raise a stat to 21 regardless of when you use it, but unless you are running the devilfoil mask the only other unconditional attribute boosts are even +2's, there is no difference between 24 and 25.
@@cianakrilAnd despite all of that, there's still almost no reason to ever go odd on an ability score. It's basically just when you have Ethel's bonus, or when planning for a half-feat. Everything else that boosts it, boosts by 2. They made that mistake very frequently in this video
I love that the salami was added because of a developer livestream. where chat had to make decisions for a LIVE person and when chat found salami the chat kept spamming salami for everything, from hitting things to trying to unlock a door with it
Its all about the tavern brawler, frenzy barbarian, eldritch knight. Weapon bond to the salami so that it always returns when you throw it. Frenzy Barbarian so you can throw your salami twice as an action and once as a bonus action. Tavern brawler so it does more than one damage when you throw it. Get the ring of flinging from the merchant at the druids grove. And boom, a guy that gets really angry and throws his salami boomerang all over the place.
@@biscuitsticks3274 There is a lot of ways you could have done it, but I love that you found your way to the Half-Orc Salami Sorcadin doling out divine justice with your divine meat.
There is a weapon you can buy in Act 2 in Moonrise, that allows to cast a massive damage boost on any weapons until a long rest. You can twinspell that on 2 salamis.
I didn't know the hag tries to negotiate with you if you get her low enough. The first time I fought her I just shoved her into a chasm, and the second time I guess I must've done so much damage I completely bypassed the threshold and simply killed her.
Very fun video! One thing I noticed during the playthrough is that you only get a bonus to your ability scores on even numbers so having a 17 strength or charisma gives the same benefit as a 16. I’d recommend evening the scores out so you’re getting the most benefit. Can always respec once you have a feat or two to optimize it better.
As a dnd veteran, I can only congratulate you for both discovering and managing to perfectly capture the very essence of the game. This is incredibly stupid, thank you. Perfection.
If you just want kagha’s necklace and can do most of act one without it, if you let the snake kill the kid in the grove then tell her parents what happened they’ll kill kagha for you at your camp on the beach during the party, allowing you to get the necklace without having to deal with the druid fighting
I think my favorite lil tidbit is that while warlocks cannot throw their bound weapon, eldritch knights can, and it returns. Salami thrower build is GO!
Bless the butchers that made the holy salamis that endure so many slaps with out break. did you know, salamis are dippable weapons? you can dip them on fire to extra damage.
After watching the intro, I gotta say Larian did the same thing for me. I’ve tried so hard to get into turn based combat RPGs. I’ve played fallout 1, 2, divinity OS 1 & 2, but I’m too ADHD and can’t stand them. That was until I saw a reel of somebody kicking a squirrel. Instant purchase and now my best friend and I are in the middle of act 2 and I love everything about it lol
when you get Aspect of the Beast as a barbarian you have an option to choose Aspect of the Monkey which lets you blind enemies with thrown camp supplies. soooo if you ever take another go at this challenge, there ya go
First Off, All hail the Salamancer, Truly an amazing run!! Another cool thing about the hag fight; In my play through, when she transformed, you can actually tell whether she is Mayrina or not but simply selecting the sleep spell. If it is Mayrina, she will become highlighted and you are able to cast sleep on her. If not, she is the hag. After that you can just unselect the spell and carry on from there, not wasting a spell slot or anything else. I love how they put multiple methods to sniff out the false Mayrina, amazing game!
Myrkul goes back to the other 2 death gods = So, how'd your avatar die? "Two guys beat me with their meat..." What the Fuck Myrkul... "THATS WHAT I SAID!"
Our good friend @Nulliphyx does our amazing thumbnails! glad you love them as much as us, we have a link to her channel in the description of all of our videos! Glad you enjoyed this one❤
Fun Fact: Rolling a Natural 20 to Dominate the Brain does actually have an effect. During the final battle, the Netherbrain will have the condition "Against All Odds", which reduces it's starting HP by 20%.
I'm a barbarian and love carrying around my lucky salami. I have the trait or whatever they're called that adds an extra damage roll to throwing damage, but also have gloves of displacement to swap places. Love throwing the salami only to exchange places and have said salami back at my feet. Tried it on a civilian once and accidentally killed them
I just found out that you can use salami as a weapon in this game and of course I had to instantly look up, if there are any salami only challenges on youtube and yes, there are. So thank you for making this real, I’m glad I can count on you.
5 Pally/5 Lock/2 Fighter might be the optimal Salamimancer build. Lets you put all your points into CHA so STR no longer matters, opens up your glove slots for the Helldusk Gloves instead of the STR ones.
If you makes you feel better Alfira dies either way if you go durge unless you knock her out before the long rest, in which case she gets replaced by a dragonborn bard instead. If you reject Alfira or the bard they get killed by the butler dude.
21:20 If there was ever a moment to make a joke about "hiding a salami" in a video about using only salami to fight through the whole game, that was it. Mission failed. 🤣
Rolling a nat 20 on the 99 DC check will have the end boss spawn in with slightly lower health, not sure if you saw that. I also had a nat 20 on that check and was disappointed as you were until I noticed there was actually a payoff for it.
23:23 the extra attacks stack due to a rule in dnd also bg3 that were the same features ability or spell cant stack but things that do the same thing but with diffrent names do Like how you can stack haste and action surge to get 3 actions Since the extra attack feature and the pact weapon feature are different names you get stacked effects
fun fact (you probably already know because i'm very late to the party) but nat 20 when "DOMINATE THE BRAIN" pops up scales down its health pool in the last fight. making it a tad bit easier.
This item would be a great replacement for your gloves on a second character, someone who can't wear the giant gloves: (Dark Displacement Gloves) Subtle Swap: You gain a +1 bonus to Attack Rolls when throwing, and may swap positions with the target if they fail a Dexterity Saving Throw. You can swap an enemy into your team of 3, exposing the enemy to up to 6 sausages without the need of movement.
Baldurs Gate 3 is actually simple compared to classic RPGs. Youve just never played the retro games, so with it being a AAA game Baldurs Gate 3 is just the first time you see a proper RPG.
Tbh it’s feels better to knock out alfira so down the line you get her rewards during act 2, which gives an insanely good item for warlocks and sorcs that helped me immensely on my default durge run
Fun fact: if you knock the hobgoblin boss in the goblin camp into the spiders den, the spiders will attack him for trespassing, then the goblins will attack him for attacking the spiders. They might patch it, but they don't agro on you if he dies that way
Instead of action surge you could use Shadowheart with cleric/sorceress to get twinned spell + haste. Make her tanky so as not to lose concentration. You can use tempest cleric and storm sorcery.
14:49 - Hey, you could've also had the gnoll kill her master (by suggesting her to make it dance, I think) and then pass a check to befriend the gnolls, which would later be allies in the battle. In fact, you can sabotage a lot in the tower, convince an NPC to get rid of a newbie group and more. I also killed many of them with hold person (they just get annoyed if you fail), shrouded by shadow. Did that just in case and to roleplay the sabotaging, but it turned out useful and significant! Zell's fight was, I suppose, really easy, she didn't even get to do a have a single turn! Amazing game.
You can also simply close doors and take out small batches of the enemies at a time without aggroing the others. I wiped out the entire tower, and when I came back after freeing the Nightsong it was literally one dude with a bow versus my party and ten Harpers 😂
To make things easier, you can counter spell balthazars summon, and you can free the pixie from the moonlantern. she'll give you the ability to survive the shadows, and you keep a weapon slot
I believe since the salami is Light, you can use either Strength OR Dexterity for hit and damage if you can get that to 20 without the hill giant gloves, then there are a number of gloves that will add damage dice to your attacks, like the infernal helldusk gloves which will most likely be better for straight damage. If you have an elixir slot open, you could also use the elixir of the colossus to add 1d4 physical damage to all attacks (It also gives advantage on strength checks, meaning almost 10% instead of 5% chance on that DC 99 check) Adding dice ontop of weapons is pretty fun, I'd like to see a challenge run where as many as possible were the goal.
Immediately subscribed, I was laughing so hard I cried. You are both so funny. My only critique, even though you were perfect obviously, is I was like BIND WEAPON IT AND THROW IT, because you could ranged smack salami and have it back in your hand every hit.
Imagine the conversation that happened when commisioning the thumbnail: "Hey, I need a picture of a guy slapping Orin in the face with a salami" "No, its for my youtube channel, I promise"
You don't need to inspire Alfira. You can break her teacher's lute, call her a poo poo head and git gud, she will still show up in your camp, her dialogue will be different though. Additionally you can bonk her in the head with salami (non-lethal damage on) until she is knocked out to avoid her death, a different bard spawns in her place. Useful for getting THE BEST robes for warlock in act2.
I did this since I’m doing a pure evil play through and it’s so goofy that she thinks “hey that’s the pos who smashed my lute just for fun. I should totally ask them to stay in their camp” I was still a dick to her and she stayed and obviously died. Somewhat fitting for her character though since she’s horribly naive. With any other character it would be too absurd to believe
The Salamancer is here
Hahahahahaha absolute genius
Perfect run
The rise of salamanci
Learn how to pronounce riposte, then I'll be impressed with you language akills.
Hector Salamancer, killing his minions to resurrect them again.
"We of course choose wisdom because it scales our salami damage."
Well, that's a sentence that exists now.
Only in this game lol
Also "he can't wield salami"
Unfortunately, i lacked salami proficiency.
@@biscuitsticks3274all food can be used as a weapon....you can throw food
@@garygood6804 yes. but salami is the only food in the game that actually counts as a weapon. with stats.
The fact that you can disarm Myrkul’s scythe is shocking enough. The fact that you did it with salami is just the cherry on too
Sausege on top?
Salami on top actually
Salami, the god of death's one weakness!
Imagine being the Dead Three, powerful gods who overthrew the old world to make room for themselves. But then each of your Chosen AND your entire masterplan are completely toppled by four guys using some salami.
I did it with heat metal in my first play though
Fun fact: salami counts as a club
Club is a monk weapon
Monks scale their class weapon damage dice
Do with that knowledge what you will
Way of the drunken salami.
Sausage link nunchucks.
he gets it. 9/3 thief rogue open hand monk, helldusk gauntlets and your choice bonus dmg from the lv 6 class feature means 1d8 1d4 fire 2 hits per hit on the salami with another 1d8 1d4 1d4 unarmed 2 hits, 4 very angry slaps per turn, take tavern brawler and magic adept druid as feats so you can shelleileigh the salami
ezpz
Sadly, tavern brawler doesn't affect salami
@@MythicMachina "...and next time, I'll use mustard!"
when wyll said "provoke the salami, and taste its flavor!" I felt that.
I remember times when salami was a delicatecy in my country, afraid to live up to the times when it will be so again...
I can’t imagine how demoralizing it must be for a demigod to be beat to death with salami.
homestuck spotted, take the shot
Beat with meat 😭😭
10 years ago, Skyrim had a knife and fork you could dual wield
10 years later, BG3 has Salami you can dual wield. Once again, I accept the challenge
Names looks right hah
Lol bg3 turned you from “I don’t like turn based combat” to “favorite rpg of all time”
What a game.
That's how powerful this game is...
@@biscuitsticks3274It IS very fun. I got it a few days ago and I'm already 19 hours in. I'm just gonna do as many long rests as I need just so I can play the game for as long as I want.
In my most recent fight with Auntie Ethel, she pulled the trick where she shapeshifts into Mayrina and I hadn’t seen her do that before so I was worried. However, on the previous turn, I’d had Shadowheart use Create Water to extinguish Mayrina’s cage. This had given the real Mayrina the ‘Wet’ status effect. Ethel was dry as a bone.
Never before has “Bloody clever clogs!” sounded so satisfying!
When you look at their characters more closely, Ethel-Mayrina is lvl5 I think - with the real one being lvl1 or so.
When in doubt, right click it.
also the fake isn't pregnant
Given that in her old lady guise the game still labeled her as Fey it’s probably the case here too
@@TheVincenzoGamingyet
"For the first time in 30 years, Auntie Ethel is surrounded by more meat than she can handle"
That's it I'm subbing. Twas a good laugh
Welcome to the channel gamer, we're happy to have you!
more like topping lol
honestly auntie ethel can have me if she wants.. just shapeshift in to something that isnt a hag
I love that you disarmed the god of death by smacking him with salami
He dropped his weapon in shock from the audacity
@@shadowrosegaming3566 honestly I would too
some mfers hit me, the god of death, with a piece of salami, I'm gonna be offended and equal parts impressed
You don't need counterspell to ruin Balthasar's summons. Just take a crate into the area, gather all the bones in the arena and put them inside the barrel and chuck it into the chasm, or just move them to the begining of the area out of the range of his spell.
I just killed him before he could 😅
I throwed him into the chasis with telekinesis while he was chatting with nightsong...feels good
I killed him in his office
I just killed in the shat temple before he got to her
I had Karlach shove him off into the abyss by keeping her outside of the cutscene lol
Now that i have seen a salami wielding halforc paladin-fighter with a giant beard kissing the tentacle of a mindflayer, making it.... enjoying itself.... i think i have seen everything thats possible in a RPG
Baldurs Gate has ruined us...
@@biscuitsticks3274It has ruined us all.
I haven't slept properly in two weeks.
If you have the right D&D group, it can make this shit seem tame in comparison.
Fun fact about the hag fight: you can cast Sanctuary on Meyrina. When the hag transforms, you will be unable to hit the actual Meyrina since dispite the hags foolery, your Sanctuary is still active ans Meyrina wont attack the entire fight. Checking the stats does save you a spell slot, but this is an alternative and should work in future updates too if Larian decided to make the "check stats" option invalid.
if you look at both ethel and her, the real girl has a big belly because she's pregnant.
Also me and my friend ended up putting faerie fire on ethel and it gave her away instantly because the status stayed
For any future Dark Urge players that maybe still want to save the tieflings you can actually keep Alfira alive. It requires knocking her out before you long rest and have the first urge to kill. However, although Alfira may live, the Urge must still claim a victim...
Who is it gonna claim then?....I mean I like the tiefling even if you can't play as her, but well...she isn't exactly the worst one to lose...
@@bibbobella I left it vague on purpose to not spoil it for others. All I'll say is that the companions are safe. I suggest trying it yourself to see what happens.
@@reaphenex6590 Fair enough. I suppose it wouldn't be fair to let it be spoiled for others.
Alright, I will give it a try for my next playthrough. Thanks for the suggestion
@@bibbobellaRip the the victim I’m willing to bet you now have seen die, fun fact though that person is the o bolt person that you need to kill as the Dark urge you can at least try to not do kill everyone else.
The specific trigger is crossing the bridge right before the Blighted Village, so make sure she is knocked out before crossing that bridge the first time, and don't long rest until you get across it
About the Nat 20 on the dc 99 check, apparently that actually debuffs the brain when you fight it during at the very end of the game
I guess you could say that you guys turned that salami into a… “BLOOD SAUSAGE”
I was trying so hard to find a place for this joke...
Its a very weird word, but for future reference shillelagh is pronounced “shi-lay-lay” or sometimes “shi-lay-lee” depending on your choice of emphasis.
Its so fun to see more people being introduced to dnd and its weird terms! Like a shillelagh is a real thing, its just like an irish walking stick.
Fun thing is that with the Thorms, ALL of them can be defeated through dialog. Malus is the most messed up one - tell him his pupils need a better subject and...well, just try it and see. Some Hellraiser level shit.
Even better with shadowheart she just goes on "Shar Saïd that"
"Oh It's true what should i do"
And you pretty much have the choice of saying a thing about Shar Religion that will make him kill himself of the nurses
@@lepoticha1and everyone approves 😂
@@lepoticha1you can say this by any character, who have read a book or two about Shar. Shadowheart approves.
I had no idea you could get the surgeon to kill the nurses and then fight him. For me, I talked the nurses into killing him and skipped the fight entirely.
You can make him order the nurses to kill themselves first, then you can persuade the surgeon to commit suicide himself.
You can get the nurses to also kill one another and then get him to kill himself. Act 2 has a lot of that.
You can even convince the surgeon to kill himself, which is totally in line with his religious beliefs.
Oh, I talked him into getting the nurses to kill eachother, then talked him into killing himself as well! :D
I got him to kill the nurses then himself
Technically you can make anything into a weapon by throwing it, even potatoes. There's a ring that increases thrown items damage by 1d4 plus the Tavern Brawler feat. Raging barbarians can add str to your damage greatly.
Was really satisfying when I used throw first time in a game to finish off this annoying mage in the city tower with random camp shoes I've found in my inventory. Was throwing lots of garbage later on.
@@cianakril My hold spell on Raphael didn't work the first time so I threw a cauldron at him and knock him on his ass. It was really funny.
I came here to suggest this! Early game, to counter the lack of strong mobility spells and no ranged attacks, they could just keep some spare salamis to throw at people
Short story: I had initially no intention to watch this video (nothing personal, I just didn't have the time, it was all spent on BG3) so when I played and had to hack down the wall to the whispering depths and realized that I only had slashing weapons and a few salamis at hand I had to think back of the thumbnail of your video and was like "if that works, I'm going to watch it" so... here I am and thanks I guess :D
I didn't realize how much trouble my husband and I saved ourselves by killing Balthazar in the room where we first found him. :D
Yea I didn't realize he shows up at the end of the gauntlet, I just merced him instantly.
I was really overthinking it. I thought since he's a necromancer, and that orc told me that even if Balthazar is deceased it will not be for long, that it's probably his spare, fake body, and attacking him will blow my cover.
i did to him what i do to all powerful enemies that i ally with me
set up buffs and hit him with the most powerful spell i have
Barbarian with Tavern Brawler can make these things insanely good
Without spoiling too much, our next BG3 video may contain this exact concept in a way you wouldn't think would be viable
Tavern brawler makes everything insanely good, because tavern brawler is busted as fuck
I think monks can wield salami as monk weapons, meaning you straight up replace the damage die and scale salami-damage with dexterity.
@@Raoul9753Really? I haven't played BG3, so the only expereince I have is with the actual Tabletop game. In that, Tavern Brawler is only good if you DM is actually fun.
@@Raoul9753
It's hilarious how one can get a setup to annihilate Acts 1-2 with items available from the literal first merchants in the game with Tavern Brawler (ringing of flinging and returning pike), creating the ultimate thrower.
When i saw that salami could be used as a weapon i just knew someone would do a chalange run with it
as a bard I ended up defeating Malus Thorm by telling him to be the "patient". This basically meant that I didn't have to do the fight, just waited till the nurses finished and I grabbed his loot
as a bard you should wipe them out just by talks (tell nurses to kill each other, and tell malus that we need example first with willing patient, namely : him, he straight stabs his eye and died)
Small correction on Shillelagh: It scales your attack and damage off of your Wisdom, yes. But it also increases your damage die to a d8, and the attacks count as magical.
Fun tip for the ability score improvements, you only get an increased bonus on even numbers, so it's best to choose multiple odd stats to get the buff
That feels important to know thank you lol
True! That way if you only take ability improvements and you plan specific feats ahead for the entire game, its optimal to start the game with 2 even stats, smoothe them out at level 4 and pick what stat modifier to increase by 1 at level 8 and 12
@@biscuitsticks3274 To be more specific, this game uses the D&D 5e ruleset, which has the stats as follows: 10-11 is 0, 12-13 is +1 , 14-15 is +2, 16-17 is +3, 18 to 19 is +4 and 20 is +5. 20 is the max for a stat. hope this helps.
@@MythicMachinaTechnically the max for a stat is 30. 20 is the highest you can get this way, but other buffs (like Ethel’s hair) can push it higher.
Another way to tell the difference between Auntie Ethel and Mayrina is when you inspect them the real Mayrina will be visibly pregnant whereas Auntie Ethel will not. Some more cool attention to detail!
Did not even think of that! I love this game lol
Pregnancy can tell the real auntie from her illusions when you meet her the next time.
If you go barbarian and go berserker class, you can take tavern brawler, gloves of Kushigo, and the ring of throwing- to do 60dmg of throwing. Then you can throw your salami everywhere. The salami of doom
Also the two pieces of equipment are really easy to get. You but it off of Arron in the grove and get the gloves by saving the dwarf from bibberbangs in the underdark, which you can get to by blighted village: take the well, kill the boss, and use feather fall to jump down the pit. Bam you’re at the my conid colony.
Ooh, I have all of that going with my character, except for the ring- wasn't aware of that!
I had no idea you could up it to 60dmg....yeah ima go back and revisit that build I was working on. Thank you kind person!
I looked at these items and thought that some 1d4s are not that impressive for taking up 2 item slots so I either stashed or sold those.
I knew it, the second I saw "equip" on salami I knew someone some where was going to do this run lol.
there actually is a mod that allows you to enhance your weapon rarty, so you can potentially create a legendry salami if you go through with it
15:00 you can actually convince this guy that the nurses are inexperienced and need to practice on him, killing him instantly and the nurses will not attack you once
You can also get the nurses to test on each other, pretend you totally vibe with the sharran way but want to follow a teacher, and convince him to kill himself, believing you’ll do it too
@@themagicpotato2943 im actually kinda chill with the nurses ngl
The mental image of a paladin channeling his divine smite through a processed pork shaft is hilarious
The isobel protection fight gets pretty easy if you put crates and benches in front of all the access points for the room before the fight😊
That is actually hilarious. Great idea!
I didn’t think of moving the furniture, so I just used a stone wall scroll.
@@biscuitsticks3274Both hilarious and weirdly real that barricading entryways works well
I have habit of doing every sidequest and hunting every little scrap of experience before moving on to the next level/zone/act.
It's always so satisfying to enter a new zone, get the "these are dangerous lands" intro and the proceed to absolutely stomp the first encounters.
I enjoy the power fantasy and building my character up to an absolute beast. Never been a "challenge for challenge sake" kind of gamer.
I like there to be a challenge that you can overcome with time, work and diligent exp hunting.
btw ability score improvements only give you a +1 every 2 points, so there's no difference between 18 charisma and 19 charisma (+4) It only goes up to +5 at 20.
You can still get it over 20 with equipment and ability improvements. The auntie scalp is better to consume after you hit 20 by leveling up. And there's a mirror in Shadowheart's old place that can give you +1 charisma and +2 stats of your choice on every character except Shadowheart. Then there's Elixir of Cloud Giant Strength that sets your strength to 27 till the long. Total imba. Especially as you can respect before drinking it by reducing your strength to minimum and invest points elsewhere. I have found exactly 4 elixirs for the last fight. Then I've saved the Elixir of Elven Blood you can get from letting the crazy Drow in the Act 2 spill the blood of your party. And then potions of speed / haste spell. Lae'zel was a murder machine with +8 strength, +6 constitution and dexterity, 50 to 100 dmg per hit for 6 to 9 hits per turn, and over 30 meters walking distance. She first sliced the red dragon in one turn, then did the same with the brain the next. All when the first enemies at location were still dashing to catch her up.
@@cianakril wrong about the scalp, actually its best used early to reach an even 20 by 4th level: the scalp is actually irrelevant to useful stat maximums because it is not considered while leveling or gaining feats and thus you can raise a stat to 21 regardless of when you use it, but unless you are running the devilfoil mask the only other unconditional attribute boosts are even +2's, there is no difference between 24 and 25.
@@cianakrilAnd despite all of that, there's still almost no reason to ever go odd on an ability score. It's basically just when you have Ethel's bonus, or when planning for a half-feat.
Everything else that boosts it, boosts by 2. They made that mistake very frequently in this video
I love that the salami was added because of a developer livestream.
where chat had to make decisions for a LIVE person and when chat found salami the chat kept spamming salami for everything, from hitting things to trying to unlock a door with it
that Wyll edit was gold
I was worried people might not get it but I'm glad I was wrong lol
The crowd reaction sound sold it lol
this has to be the longest running implied dirty joke without a single actual dirty joke told.
Its all about the tavern brawler, frenzy barbarian, eldritch knight. Weapon bond to the salami so that it always returns when you throw it. Frenzy Barbarian so you can throw your salami twice as an action and once as a bonus action. Tavern brawler so it does more than one damage when you throw it. Get the ring of flinging from the merchant at the druids grove. And boom, a guy that gets really angry and throws his salami boomerang all over the place.
I wish we would have tried this idea...
@@biscuitsticks3274 There is a lot of ways you could have done it, but I love that you found your way to the Half-Orc Salami Sorcadin doling out divine justice with your divine meat.
There is a weapon you can buy in Act 2 in Moonrise, that allows to cast a massive damage boost on any weapons until a long rest. You can twinspell that on 2 salamis.
I was watching the druid fight and thinking "huh, this battle wasn't that hard for me", then I remembered you're trying to kill everyone with salami.
I didn't know the hag tries to negotiate with you if you get her low enough. The first time I fought her I just shoved her into a chasm, and the second time I guess I must've done so much damage I completely bypassed the threshold and simply killed her.
Very fun video!
One thing I noticed during the playthrough is that you only get a bonus to your ability scores on even numbers so having a 17 strength or charisma gives the same benefit as a 16. I’d recommend evening the scores out so you’re getting the most benefit. Can always respec once you have a feat or two to optimize it better.
As a dnd veteran, I can only congratulate you for both discovering and managing to perfectly capture the very essence of the game. This is incredibly stupid, thank you. Perfection.
If you just want kagha’s necklace and can do most of act one without it, if you let the snake kill the kid in the grove then tell her parents what happened they’ll kill kagha for you at your camp on the beach during the party, allowing you to get the necklace without having to deal with the druid fighting
I think my favorite lil tidbit is that while warlocks cannot throw their bound weapon, eldritch knights can, and it returns.
Salami thrower build is GO!
Bless the butchers that made the holy salamis that endure so many slaps with out break.
did you know, salamis are dippable weapons? you can dip them on fire to extra damage.
After watching the intro, I gotta say Larian did the same thing for me. I’ve tried so hard to get into turn based combat RPGs. I’ve played fallout 1, 2, divinity OS 1 & 2, but I’m too ADHD and can’t stand them. That was until I saw a reel of somebody kicking a squirrel. Instant purchase and now my best friend and I are in the middle of act 2 and I love everything about it lol
when you get Aspect of the Beast as a barbarian you have an option to choose Aspect of the Monkey which lets you blind enemies with thrown camp supplies. soooo if you ever take another go at this challenge, there ya go
"I'm playing druid"
"oh, what subclass?"
"Circle of the salami"
I'm not even past the 10min mark and I'm crying into my palms, it's all so genius and beautiful. And a dark urge to boot.
You are too kind lol thank you!
First Off, All hail the Salamancer, Truly an amazing run!!
Another cool thing about the hag fight;
In my play through, when she transformed, you can actually tell whether she is Mayrina or not but simply selecting the sleep spell. If it is Mayrina, she will become highlighted and you are able to cast sleep on her. If not, she is the hag. After that you can just unselect the spell and carry on from there, not wasting a spell slot or anything else.
I love how they put multiple methods to sniff out the false Mayrina, amazing game!
I love the thumbnail for this video
Myrkul goes back to the other 2 death gods =
So, how'd your avatar die?
"Two guys beat me with their meat..."
What the Fuck Myrkul...
"THATS WHAT I SAID!"
Who creates your thumbnails they ARE AMAZING! Loved the video btw
Our good friend @Nulliphyx does our amazing thumbnails! glad you love them as much as us, we have a link to her channel in the description of all of our videos! Glad you enjoyed this one❤
Orin getting salami smacked just made my day
Fun Fact: Rolling a Natural 20 to Dominate the Brain does actually have an effect.
During the final battle, the Netherbrain will have the condition "Against All Odds", which reduces it's starting HP by 20%.
I'm a barbarian and love carrying around my lucky salami. I have the trait or whatever they're called that adds an extra damage roll to throwing damage, but also have gloves of displacement to swap places. Love throwing the salami only to exchange places and have said salami back at my feet. Tried it on a civilian once and accidentally killed them
I just found out that you can use salami as a weapon in this game and of course I had to instantly look up, if there are any salami only challenges on youtube and yes, there are. So thank you for making this real, I’m glad I can count on you.
5 Pally/5 Lock/2 Fighter might be the optimal Salamimancer build. Lets you put all your points into CHA so STR no longer matters, opens up your glove slots for the Helldusk Gloves instead of the STR ones.
"a little hard to look at" is the most polite way I've heard someone say hideous
If you makes you feel better Alfira dies either way if you go durge unless you knock her out before the long rest, in which case she gets replaced by a dragonborn bard instead. If you reject Alfira or the bard they get killed by the butler dude.
21:20 If there was ever a moment to make a joke about "hiding a salami" in a video about using only salami to fight through the whole game, that was it.
Mission failed. 🤣
Rolling a nat 20 on the 99 DC check will have the end boss spawn in with slightly lower health, not sure if you saw that. I also had a nat 20 on that check and was disappointed as you were until I noticed there was actually a payoff for it.
Yeah, We did not notice that, lol that's awesome
Same here! Still wished it had had a more visible payoff right away but at least there was something.
23:23 the extra attacks stack due to a rule in dnd also bg3 that were the same features ability or spell cant stack but things that do the same thing but with diffrent names do
Like how you can stack haste and action surge to get 3 actions
Since the extra attack feature and the pact weapon feature are different names you get stacked effects
Have you seen the damage enlarged owlbears do? Wizard druid combo could be a fun idea to play around with in the future.
Thank you for uploading, this was fun to watch!
Glad you enjoyed it!
As soon as i noticed that salami was a weapon I knew this was going to happen
fun fact (you probably already know because i'm very late to the party) but nat 20 when "DOMINATE THE BRAIN" pops up scales down its health pool in the last fight. making it a tad bit easier.
How does this Masterpice only have 8K Views!? This editing is fire!
glad you enjoyed it!
If you roll a nat 20 the brain has less health during the fight. Remember, a crit in D&D is not 'i win' it's 'you get the best possible outcome'
This really is something your DM would beg you not to do, but be powerless to stop.
This item would be a great replacement for your gloves on a second character, someone who can't wear the giant gloves: (Dark Displacement Gloves) Subtle Swap: You gain a +1 bonus to Attack Rolls when throwing, and may swap positions with the target if they fail a Dexterity Saving Throw.
You can swap an enemy into your team of 3, exposing the enemy to up to 6 sausages without the need of movement.
Ah, yes. Bard%
Wyll’s select line “The blade will not bend” has never sounded more menacing with this context.
You don't have to actually even meet Alfira for the first time, she can join your camp either way unless that was a bug that has since been patched.
7:45 the shadow druids **meat** their end
I was waiting for someone to attempt the salami run, it was inevitable. nice one.
Baldurs Gate 3 is actually simple compared to classic RPGs. Youve just never played the retro games, so with it being a AAA game Baldurs Gate 3 is just the first time you see a proper RPG.
1:33 DEAD 💀
Tbh it’s feels better to knock out alfira so down the line you get her rewards during act 2, which gives an insanely good item for warlocks and sorcs that helped me immensely on my default durge run
Knock her out instead of helping her with her song?
@@Enndorii well I do that before knocking her lights out, either way I’m sparing her for the reward
“Any spell that does any instance of damage is not allowed.”
*proceeds to spam divine smite
You only get bonuses from Ability scores every 2 levels, so when increasing them you should try to make them even numbers
Wyll: "pleased to meet you, I'm the blade of frontiers"
The salami of frontiers: "pleased to meat you"
Meat of Frontier?
Fun fact: if you knock the hobgoblin boss in the goblin camp into the spiders den, the spiders will attack him for trespassing, then the goblins will attack him for attacking the spiders. They might patch it, but they don't agro on you if he dies that way
Instead of action surge you could use Shadowheart with cleric/sorceress to get twinned spell + haste. Make her tanky so as not to lose concentration. You can use tempest cleric and storm sorcery.
14:49 - Hey, you could've also had the gnoll kill her master (by suggesting her to make it dance, I think) and then pass a check to befriend the gnolls, which would later be allies in the battle.
In fact, you can sabotage a lot in the tower, convince an NPC to get rid of a newbie group and more. I also killed many of them with hold person (they just get annoyed if you fail), shrouded by shadow.
Did that just in case and to roleplay the sabotaging, but it turned out useful and significant! Zell's fight was, I suppose, really easy, she didn't even get to do a have a single turn! Amazing game.
You can also simply close doors and take out small batches of the enemies at a time without aggroing the others. I wiped out the entire tower, and when I came back after freeing the Nightsong it was literally one dude with a bow versus my party and ten Harpers 😂
@@softpiglet Ooh, hahaha
To make things easier, you can counter spell balthazars summon, and you can free the pixie from the moonlantern. she'll give you the ability to survive the shadows, and you keep a weapon slot
I believe since the salami is Light, you can use either Strength OR Dexterity for hit and damage
if you can get that to 20 without the hill giant gloves, then there are a number of gloves that will add damage dice to your attacks, like the infernal helldusk gloves which will most likely be better for straight damage.
If you have an elixir slot open, you could also use the elixir of the colossus to add 1d4 physical damage to all attacks (It also gives advantage on strength checks, meaning almost 10% instead of 5% chance on that DC 99 check)
Adding dice ontop of weapons is pretty fun, I'd like to see a challenge run where as many as possible were the goal.
Immediately subscribed, I was laughing so hard I cried. You are both so funny. My only critique, even though you were perfect obviously, is I was like BIND WEAPON IT AND THROW IT, because you could ranged smack salami and have it back in your hand every hit.
Glad you enjoyed and welcome to the channel! We appreciate the feedback as well.
If you get a nat 20 on the brain it gets a 20% hp debuff in the final fight so you actually saved yourself from like 100ish extra health
The thumbnail art is SO GOOD LOOL
All the thunbnails are really good
The artist that does them is linked in the description go check her out!
Imagine the conversation that happened when commisioning the thumbnail:
"Hey, I need a picture of a guy slapping Orin in the face with a salami"
"No, its for my youtube channel, I promise"
You don't need to inspire Alfira. You can break her teacher's lute, call her a poo poo head and git gud, she will still show up in your camp, her dialogue will be different though.
Additionally you can bonk her in the head with salami (non-lethal damage on) until she is knocked out to avoid her death, a different bard spawns in her place.
Useful for getting THE BEST robes for warlock in act2.
I did this since I’m doing a pure evil play through and it’s so goofy that she thinks “hey that’s the pos who smashed my lute just for fun. I should totally ask them to stay in their camp” I was still a dick to her and she stayed and obviously died. Somewhat fitting for her character though since she’s horribly naive. With any other character it would be too absurd to believe
As someone with Irish family, i gotta say, that pronunciation of Shillelaugh hurts me deeply every time. 😆
even if you don’t talk to alfira in the grove she still shows up
16:53 ''to the ruff''
These guys came up with a meta surrounding salami and it's beautiful