@@kendalldalton3111 all figure shapes too, everyone is skinny, the only fat people we see are the fat zombies, nobody has a beard, nobody is muscular, the women in the game all have the same bust size and butt size
Love the new Recruiting ability. My big wish list item would be the ability to recruit survivors from my Survivor Pool via a radio ability and an influence cost.
Yes to call them (additional survivors) in from one's pool of prior survivors. Even if it cost as much as a Red Talon soldier. 2700 points. Or so. I would like to be able to go into the pool of saved survivors. And be able to add to or change the gear they have on their person. Or and build a group from one's pool of survivors. To build beyond just three persons. 4 to max (12/13). And start from there. Ability to move cards around a bit. If one did not earn or use a card in beginning. How about a gear pool. All the equipment from prior communities. In one spot.
You guys got rid of calling in survivors to loot places for you from the first game, and enclaves do literally nothing. I hope this is addressed is SoD3. What I'm trying to say is that the world doesn't feel alive, the only thing alive, ironically, is the zombies.
@@penname8380 ok so u r being a jack A lovely cause we need more people like u in this world. Go ahead and explain what crack head stuff you’re talking about then precious
@@xdangerzonex16gaming38 How am I being a jack? 1. OG POST: "You guys got rid of calling in survivors to loot places for you from the first game, and enclaves do literally nothing. I hope this is addressed is SoD3. What I'm trying to say is that the world doesn't feel alive, the only thing alive, ironically, is the zombies." 2. MY REPLY: "You are not using enclaves properly".
As a suggestion, please have all potential recruits show all of their traits and characteristics before they are recruited. I can't tell you how many times I've recruited someone only to exile them afterwards because of bad traits that weren't displayed at the time I picked them.
About the Zeds on the roofs. Wouldn't it be possible to remove the collision from the roofs so that the zeds go right through and end up on the ground? Or everything is part of one thing.
New vehicles. A Red talon apc wheeled heavy armor. Dune buggie. Fast good fuel economy. A modded delivery 🚚 truck 12 to 16 spaces. Having two survivors to follow you on missions.( as a option ).
funny you try to drop knowledge on me about BLM but don't know Asian pacific month is in May and Hispanic heritage month is in September. In the military we acknowledge these months as well oh and if so inclined native American month is November 👌
another reason to either go all in or stay out of those areas. best to leave the real world on the outside and focus on a world where everyone dies for bad reasons and just survive together. just because its seattle shouldnt mean we get all the junk from outside life.
I love State of Decay! Please add more advanced levels of customization for the weapons, allowing you to change the skin, the stock, the grip, the accessories (such as flashlight, grenade launcher and laser), sights, pipes, rails and nozzles! Please add a sidearm slot, so we can swap to it faster than enter menu, and unequip to add other weapon! Please, add new weapons such ass Mp7, Aug, Famas, F2000, P90, Barret .50, Ump 45, Sig 552, Sig 550, M249, Stg 44, Mg 42, Tar 21, Galil Sar, Galil Mar, Type 95, FAD, MG 36, PKP Pecheneg, Mk 46, M60, Dragunov, As50, Rsass, F1 Sniper, Felin, Rpk 101, PSR, Cyclone AGL, AG 203 and of course, the Robocop pistol! XD Please add a clock slot to the inventary, so we can se the time and plan ahead! Please add more inventory slots according to the cloths that we find (ex. cargo pants, jaquets and bigger bags)! Bigger vehicle, more slots! Add loot itens through the scenary and not only inside containers! It would be amazing if those corpses rotten like the one at 22:43 had loot itens (like weapons, cloths or bags) in the hands, equiped in the corpses or in the proximity! Add vehicle advanced customization and a vehicle with a gunner tower! That would be amazing in the coop... Add the menu option to activate a more dificult survival mode with consumption of food, water, preparation food or else starve, to the active player! Add character customization like hair and beard style, color and shape!
I love seeing that the cleo attachments are getting some love! Im a big fan of weapon customizablity so its nice to have effective options other than the main 3 attachments (also a fan of the bounty broker obtained attachments). I havent played for a while, and havent tried lethal yet, but it looks like this update will be a great time to try it out. Thanks for the constant updates, and for all the hard work.
Can we add Zombie Radio? Some kind of radio station that plays generic music? Seems like it would fit in-game and could also attract more zombies to you making it risky to use.
39:54 This question is about the "infinite spawn" that sometimes happens in buildings whenever you enter them. Meaning that the first time you enter a building you may get a spawn as usual. But when you exit and re-enter the building, more zombies will spawn from that next entrance into the building. This will continue every time the player exits and re-enters the building. It's not delayed spawn, it's a whole new instance of spawns just from exiting and entering buildings every time. That's why it's called "infinite spawn bug." This is very annoying (especially in difficulties like lethal that already spawn a lot of zombies), and hopefully it's something that will get addressed.
Looking forward to the new update. Good to see there is a new route for expanding the community. Enclaves could be expanded upon more. Randomly encounter the odd hostile enclave community member when entering a building away from their base. In doing so, a new hostile community enters the map. Every enclave has a small stash which could be looted (upon their members all being killed). A few additional bases with better flexibility would be great.
For another week of investment of time, I am still imagining what they are up to for the third anniversary. Thank You Geoffrey Card and Team Support Undead Labs And.... Joe😀
Thank you for those updates! Definitely more bang for my buck in regards to replay value! I beat lethal once but dreaded going back because of those random bloater spawns! Now my morale went from “hopeless” to “stable” 😅 lol
is nice to have new things in the game, i just hope they fix some of the bugs in the game. heartland dlc is almost unplayable. there is this weird bug that everytime you jump close to a side walk your character get stuck in a jumping animation. this is really bad when you are trying to escape from a horde or juggernaut.
To everyone who has contributed toward making State of Decay and State of Decay 2: thank you kindly for so skillfully creating such a gripping, awesome world through both these great games. I remember how when State of Decay came out I became so addicted to it on my xbox 360 than all other new games totally escaped my mind -at least- for the next year. It was upsetting to me how a lot of people said it was "JUST a sandbox" and it was fine how it hadn't been priced at triple AAA price tag... if only they'd appreciated its potential and real value! Both story and replayability-wise. But in spite of everything you've kept the games microtransaction-free and you've gone on giving us players updates that are cool and clearly well-thought, as well as highly-achieved. If I ever had to pick one game to play for the rest of my life, it would be either title from your series so far (eagerly awaiting State of Decay 3), and I'd be happy playing it endlessly. Lots of love for the State of Decay series here along with appreciation for the commitment and joy put into it!
Enclaves have been modded already to not dissolve when recruiting one of their members (on top of adding the max amount of members enclaves have). I'm curious what these "implications" are behind the idea of changing enclaves to not dissolve when recruiting one.
Yes, thank you. Just about rage quit yesterday because of a bloater land mine. Spawned on a bridge with a horde of plague zombies with no room to maneuver. Major kudos to y'all for that one and for demonstrating the effectiveness of the CLEO accelerater.
Yes or as a radio command to call in a van or two of zombies to deal with a hostile enclave, maybe it will turn it into an infestation after but would be interesting. Especially if occasionally a mission popped up whereby you could save a survivor and recruit them with some kind of moral penalty (temporarily would work best) or save the community to turn them neutral
Bloater fix is huge! Not sure about recruiting from neutral or friendly enclaves - I had no problem with it before, but it's a fairly high influence cost so I guess that'll work fine. Great work UL!
What about a roaming enemy enclave that takes a home base but instead of 3 people. It should be 5-10 of them lol u hear them on the radio and say ur out scavenging u might run into 1 or 2 of them.
Loved the first game and absolutely adore this one as well! Could we add in faction warfare where red talon and the network finally arrive in force? You have to pick one of them or neither of them and rally enclaves in your map to tip the scale in your favor, or simply take them all on. It could introduce military vehicles, weapon and vehicles paints, the option to take a squad (4 people) on missions or loot runs instead of just 2 people, 2 new daybreak maps (one for network and one for Red talon) that are based around the lore of the newly sparked conflict in your single player playthroughs, new cosmetics, faction based bounties (no they dont count as pack 12!), new facilities and mods, and a wide array of mission ideas I could list of if peeps are actually interested. It is a zombie survival game, which you guys nail perfectly, just having that aspect of having more factions in your map that have as many guns as you and is trying to recruit all of your neighbors would up the ante without forcing you guys to develop a whole new world or anything drastic like that while you work on SoD 3. Wishing you all the best, keep surviving! :)
Honestly. I'm excited about State of Decay 3, but I the love that you guys are still improving your game even today. I'm still not bored with this game.
Same. I’m all for equality, but the violence and destruction that has occurred during 2020 makes BHM and all things related, leave a bad taste in my mouth.
so saying we are tired of getting killed with no repercussions is a racist statement? yeah i bet you a blue lives matter guy oh yeah that's out the window after the capitol huh
and what do you mean black history month if you a racist just say so. I not with BHM GTFOH i bet you get rid of all your black characters in the game too huh?
@@bernard5224 dude do you even know how low the number is for unarmed black people being shot by the police is? Do you know every fact of each one of those cases? Probably not. So then why can you just assume everyone who disagrees with you is a racist? Why can you just assume that all of the cases of unarmed shootings resulted in no consequences for the police? I think you’re in the wrong here for assuming that @GreedoTheMessiah is a racist.
Thanks for adding KB/M to consoles guys! Any chance of a new rendering mode? Base 1440P, variable up to 2160P (4K) with a 120HZ target/cap on Xbox Series X? (lower res version same high target for Series S). Also, I would love to see matching Boonie Hats and Backpacks (for the TactiCool outfits). And a fix for NPC's at home switching firing modes on the weapons that I give them. Much love and appreciation for my favourite series and dev Team.
I have one question. Can we bump up the Pool of survivors you can save to like, 100? (Yes, I'm addicted to collecting survivors with kicka** nicknames)
Higher cap while playing. The med facility has 15 spaces. I had 13 survivors at one time . now 11. Building a starting group from the pool above just three. Using pool at any time in game to call in or to put in survivors. To the pool. Could use the point system for the neutral enclaves. And have ability to add to or change there equipment.
Especially when you have large sections that are unplayable and must drive around them. The illusion doesn't work on everyone. That's why Drucker County is the least played map.
I think changing the bounties difficulty depending on game difficulty would be cool I play on lethal with a op community and find bounties are way to easy.
I have some questions/ suggestions. 1. Would masks be a possible addition to the game? Masks could include gas masks, balaclavas ( like the RT ones ), maybe the masks from the ninja hoodie minus the hood. 2. Would you guys be able to fix the acrobatics roll stagger when melee fighting a juggernaut? 3. Would a sidearm slot be a possible addition? The empty holster on the hip is quite an eyesore, and I'd feel much safer if I could carry a big iron on my hip, along with a rifle.
I just want an option where you get to choose a sidearm like a glock instead of equipping a Melee weapon. It would make the close combat weapons your forced to carry useful.
Is the maximum amount of community member going to increase later on in future patches or are we still gonna be with the what what are they at now 8 or 9 community members?
Or just make all of the maps 100 percent accessible/playable like Meagher Valley. Ever notice how small the maps really are when you remove the unplayable areas. Providence Ridge is actually pretty small.
Been playing since the first sod, been in love, can't wait for more things to come, maybe one day there will be more military things, like loading mags and carrying vests?
Two new zones. A really easy zone lighter than green. (Easier). And a hell zone harder than lethal. A red talon zone . Higher survivor cap. 15 or so . New zeds. Squirters. Fighting zeds using hand weapons. Floaters. Zed animals. New cards. Bonus cars . building equipment. Adding additional facilities. Increased yields or amounts.or additional mods. And leaders types. Red talon allies. Beter equipment zed hunting. Medical themed community. Auto rebuilders. Kits cost less etc.Gun smithing repair mod guns.(cost less parts time). Soldier defending other groups from zeds. Take care be safe.
It does sound ridiculous but it kind of makes sense considering they’re not allies there’s still neutral/friendly in which before the update you still wouldn’t be able to see their stats. Price wise though I mean 1500 for a full on neutral is may be a little bit overboard 1000 I could see, but maybe change the 750 influence points for friendly enclaves to maybe 500, man got yourself a deal
Yeah 1500 is way too expensive and if you are hurting for survivors to recruit you are in the early parts of a play through and don't have 1500 influence to waste
Need actual bug fixes and not dress up characters. > Zombies ignore hostile npc and they hang around together like buddies >Cant climb on some car roofs unless at a specific angle making it annoying when in emergency >juggs disappear when near hostile enclave >feral/screamers/bloaters dont drop samples in lethal zone >npc runs towards zombies dont do anything and come back bringing them along >npc waits for zombies to attack first >should be able to switch between two weapons quickly without have to go to inventory Am complaining coz i love this game and play it everyday and some of the above mentioned bugs screws up the gameplay
@@agarothgames well, the whole point of lethal zone was to make the game harder as you know. So if you want freaks to drop samples, then lethal zone becomes more easy. I dont think anyone wants that
I have a little problem, I’ve had the games since release and bought the dlcs as they released, I e spent some time away from the game and recently got back in to it and I must say it’s one of my favourite games out of them all it’s just cool but anyway I’ve started a new community and now there is no option to call in a burninator, this is so frustrating because I liked to have the vehicle and I’ve also paid for the content that I can no longer use, why? Also from my other community I accidentally dropped a dlc weapon and couldn’t pick it back up again it said I don’t own the content or it is locked, again why?
I never have to use more than 3-5 community members on any map/difficulty, often using only the first 3 randos as long as one of the OG3 doesn't get clapped "too early". I've recovered and finished a (41PH) Lethal/Noboon/no tutorial after losing my second of 3 community members on the 27th heart. Any backup is cheaply purchased from any friendly+ enclave and they are more than adequate distraction vs anything the game. Why recruit unless you need to fill a very specific position at the base? Other than influence cost..or FREE with the right reputation. *FOLLOWERS have NO daily food cost *FOLLOWERS do not contribute or suffer from community morale. *FOLLOWERS do not cost your community to suffer a morale penalty when they perish. *FOLLOWERS do not increase game difficulty through standing.
Difficulty increasing the longer the game goes on-- ignoring clearing hearts and infestations causing them to grow out of control--is something I have been pitching for over a year. On any difficulty you can simply camp out at your base and ignore the game forever.
Just want to thank everyone at Undead Labs for their commitment to sticking to the game and continuously releasing updates since launch. Also just to say, great to see ya’ll talk about looking into recruiting single survivors without disbanding whole communities. Just an idea I had, I think maybe it would suit well if you recruit a survivor from a community that isn’t allied (and maybe friendly), they disband, but that’s just an idea, you guys will probably think of a better idea than me. And I understand it isn’t a promise for it being fixed, thanks for looking into it
Functioning assault vest to carry additional /specific items. Functioning body armour . reduced zombie damage in some instances. and hostile gun and physical attack reduction. 😀
Git Gud Fox is THE ONLY ONE who’s beat it in NIGHTMARE and LETHAL, check👏🏼his👏🏼content👏🏼. He’s the only TH-cam that actually continues to play state of decay almost everyday
My favorite nickname I found was Dinnerbell and the ironic thing was she was a blood plague survivor! Though ironically she died from blood plague from a blood bloater that spawned in front of my car...
Since it’s such a small update I would love to see Breakdown added. Simple and fun game mode that allows for more replay value. Sod1 Breakdown was so fun would love to see it return.
one of my character has the ability to carry 4 first aid kits per slot so technically she can carry 40 first aid kits because she has 10 slots while my pick up truck only carry 6 first aid kit because it can only carry one first aid kit per slot, it means she is more powerful than a pickup truck, soooooooooooooooooooooo :)))
This. Vehicles should be able to carry a lot more than someone with a rucksack, not less. Some vehicles can only hold 3 items. That might be 3 sheets of paper. It's ridiculous. Items should be rated by weight and volume, and carry ability set as a limit on both. A character might only carry one item if it's really big and heavy, like a solar array or a garbage can, or many hundreds of items like pieces of paper.
To summarize so people dont need to spend an hour of their lives. Next update brigs trumbull valley weapon pack and you can recruit other community members even if you are not alied, however you need to pay influence. You are welcome.
Games are not for politics, black history cannot be covered in a month! Black history is just a part of everyone’s history here in the USA. glad it’s the NAACP and not one of the racist groups like BLM but still I care more about the art work then the color of the artists skin personally. Looking forward to the update though👍
I thought the critical response pack was coming back. Also what can anyone tell me about the old lawmans viper revolver in the game? Is it rare? Anything special about it?
Would anyone else like a clock next to the day counter??
I love that there is a luxury item that literally says it still works. I would love if that unlocked it.
Wear a watch
You know, that's a good idea, it may be better for it to just appear every in-game hour so that it doesn't take up space on the screen.
Yes fersure
That would be fantastic
Thank you for continuing to invest in SoD2. These updates alone provide so much replay value. A labor of love from Undead Labs.
🙏🏻 Thank you.
Love the constant updates, would love to see rain or swamp map
Not an update but rather a reissue.
You literally can not swim tho 😂
I have a feeling they're holding back some elements and saving it for SoD3.
Yes
something like the Left 4 Dead swamp play through with fog and drizzle and really close encounters.
Only thing on my wishlist are Sasquatch storyline DLC
That's a nice idea, he was pretty cool.
I'm in favor of any dlc at this point, I just want new content...
ty for your hard work in this great game
I love this and I love you guys but please add beards :(
Thank you
I think we all want someone with beards
Progression of Hair and Facial Hair growth based on time would be amazing too.
And maybe some glasses
@@kendalldalton3111 all figure shapes too, everyone is skinny, the only fat people we see are the fat zombies, nobody has a beard, nobody is muscular, the women in the game all have the same bust size and butt size
Plz add the Trumbull Valley map to the main game. I want to be able to bring my communities to the map.
I agree. That would be easier than making a new map which seems to be too difficult.
Too busy with bounties and difficulties.
@@yukikodavila4907 LZ is a lot better than that trash map
@@James_Philip915 Landing Zone? Is it hot?
@@James_Philip915 tf is lz?
Love the new Recruiting ability. My big wish list item would be the ability to recruit survivors from my Survivor Pool via a radio ability and an influence cost.
Yes to call them (additional survivors) in from one's pool of prior survivors. Even if it cost as much as a Red Talon soldier. 2700 points. Or so.
I would like to be able to go into the pool of saved survivors. And be able to add to or change the gear they have on their person.
Or and build a group from one's pool of survivors. To build beyond just three persons. 4 to max (12/13). And start from there.
Ability to move cards around a bit. If one did not earn or use a card in beginning.
How about a gear pool. All the equipment from prior communities. In one spot.
You guys got rid of calling in survivors to loot places for you from the first game, and enclaves do literally nothing. I hope this is addressed is SoD3. What I'm trying to say is that the world doesn't feel alive, the only thing alive, ironically, is the zombies.
You are not using enclaves properly.
@@penname8380 explain kind sir the only thing I know similar is trader large facility
@@xdangerzonex16gaming38 😐Sorry, I've given deciphering that a really good attempt without success. Maybe try again? "Lost in translation"
@@penname8380 ok so u r being a jack A lovely cause we need more people like u in this world. Go ahead and explain what crack head stuff you’re talking about then precious
@@xdangerzonex16gaming38 How am I being a jack?
1. OG POST: "You guys got rid of calling in survivors to loot places for you from the first game, and enclaves do literally nothing. I hope this is addressed is SoD3. What I'm trying to say is that the world doesn't feel alive, the only thing alive, ironically, is the zombies."
2. MY REPLY: "You are not using enclaves properly".
As a suggestion, please have all potential recruits show all of their traits and characteristics before they are recruited. I can't tell you how many times I've recruited someone only to exile them afterwards because of bad traits that weren't displayed at the time I picked them.
This! Need this badly.
Just look at their stats, they should have 7 stars and at least 100 health/stamina
But that gets rid of immersion
@@James_Philip915 this.
@@James_Philip915 I'm talking about their traits, not their stats.
About the Zeds on the roofs. Wouldn't it be possible to remove the collision from the roofs so that the zeds go right through and end up on the ground? Or everything is part of one thing.
New vehicles. A Red talon apc wheeled heavy armor. Dune buggie. Fast good fuel economy. A modded delivery 🚚 truck 12 to 16 spaces.
Having two survivors to follow you on missions.( as a option ).
If there is a black history month then shouldn't there be a latino history month or an Asian history month?
Those aren't popular SJW groups right now.
funny you try to drop knowledge on me about BLM but don't know Asian pacific month is in May and Hispanic heritage month is in September. In the military we acknowledge these months as well oh and if so inclined native American month is November 👌
Or a Scandinavian one please.
After all...Scandinavians discovered the America's ( other than the Asian descendants who already lived there ) recognize !!
another reason to either go all in or stay out of those areas. best to leave the real world on the outside and focus on a world where everyone dies for bad reasons and just survive together. just because its seattle shouldnt mean we get all the junk from outside life.
I love State of Decay!
Please add more advanced levels of customization for the weapons, allowing you to change the skin, the stock, the grip, the accessories (such as flashlight, grenade launcher and laser), sights, pipes, rails and nozzles!
Please add a sidearm slot, so we can swap to it faster than enter menu, and unequip to add other weapon!
Please, add new weapons such ass Mp7, Aug, Famas, F2000, P90, Barret .50, Ump 45, Sig 552, Sig 550, M249, Stg 44, Mg 42, Tar 21, Galil Sar, Galil Mar, Type 95, FAD, MG 36, PKP Pecheneg, Mk 46, M60, Dragunov, As50, Rsass, F1 Sniper, Felin, Rpk 101, PSR, Cyclone AGL, AG 203 and of course, the Robocop pistol! XD
Please add a clock slot to the inventary, so we can se the time and plan ahead!
Please add more inventory slots according to the cloths that we find (ex. cargo pants, jaquets and bigger bags)! Bigger vehicle, more slots!
Add loot itens through the scenary and not only inside containers! It would be amazing if those corpses rotten like the one at 22:43 had loot itens (like weapons, cloths or bags) in the hands, equiped in the corpses or in the proximity!
Add vehicle advanced customization and a vehicle with a gunner tower! That would be amazing in the coop...
Add the menu option to activate a more dificult survival mode with consumption of food, water, preparation food or else starve, to the active player!
Add character customization like hair and beard style, color and shape!
Rain in state decay 2 please.
snow would be pretty cool too!😊
They have said it before. They cant do weather in sod2
Just wait for Sod3
Yeah, maybe we'll get it in SOD3
Xbox one /s no power, rain not working ☔😞
I love seeing that the cleo attachments are getting some love! Im a big fan of weapon customizablity so its nice to have effective options other than the main 3 attachments (also a fan of the bounty broker obtained attachments). I havent played for a while, and havent tried lethal yet, but it looks like this update will be a great time to try it out. Thanks for the constant updates, and for all the hard work.
Can we add Zombie Radio? Some kind of radio station that plays generic music? Seems like it would fit in-game and could also attract more zombies to you making it risky to use.
39:54 This question is about the "infinite spawn" that sometimes happens in buildings whenever you enter them. Meaning that the first time you enter a building you may get a spawn as usual. But when you exit and re-enter the building, more zombies will spawn from that next entrance into the building. This will continue every time the player exits and re-enters the building. It's not delayed spawn, it's a whole new instance of spawns just from exiting and entering buildings every time. That's why it's called "infinite spawn bug." This is very annoying (especially in difficulties like lethal that already spawn a lot of zombies), and hopefully it's something that will get addressed.
Very true
I thought her name was Lucy Tidbits
Looking forward to the new update. Good to see there is a new route for expanding the community.
Enclaves could be expanded upon more. Randomly encounter the odd hostile enclave community member when entering a building away from their base. In doing so, a new hostile community enters the map. Every enclave has a small stash which could be looted (upon their members all being killed).
A few additional bases with better flexibility would be great.
Agree. I hate how all the enclaves spawn friendly
Hello, I'm from Brazil and I don't speak English so I don't understand the videos you publish but I will wait for the patch notes 🇧🇷🤩
Saldações meu brother! Boa jogatina! XD
zombies spawninginside rocks or walls suck too
The next difficulty could be named CHOP ZONE, or CHAZ ZONE. Take your pick UL.
.
This should be pinned!!! Lmao, love it. I hear you man, pandering to black people is BS. Remain neutral and keep all this race BS out of the game.
@@jonnyk2091 u have yuh opinion obviously the devs don’t agree w u🤷🏾♂️
@@BridgeBoii Can you speak English, I don't understand ebonics. Thanks!
@@jonnyk2091 😂😂😂 u safe behind that phone
Who rebuilds all the fences and portable toilets I constantly destroy?
Good question.
The Zombies.
Well is definitely not Red Talon or the Network to busy bitching about each other.
For another week of investment of time, I am still imagining what they are up to for the third anniversary.
Thank You Geoffrey Card and Team Support Undead Labs
And.... Joe😀
Thank you for those updates! Definitely more bang for my buck in regards to replay value! I beat lethal once but dreaded going back because of those random bloater spawns! Now my morale went from “hopeless” to “stable” 😅 lol
Urban map is the most requested lol more mid and end game missions
is nice to have new things in the game, i just hope they fix some of the bugs in the game. heartland dlc is almost unplayable.
there is this weird bug that everytime you jump close to a side walk your character get stuck in a jumping animation. this is really bad when you are trying to escape from a horde or juggernaut.
To everyone who has contributed toward making State of Decay and State of Decay 2: thank you kindly for so skillfully creating such a gripping, awesome world through both these great games. I remember how when State of Decay came out I became so addicted to it on my xbox 360 than all other new games totally escaped my mind -at least- for the next year. It was upsetting to me how a lot of people said it was "JUST a sandbox" and it was fine how it hadn't been priced at triple AAA price tag... if only they'd appreciated its potential and real value! Both story and replayability-wise. But in spite of everything you've kept the games microtransaction-free and you've gone on giving us players updates that are cool and clearly well-thought, as well as highly-achieved. If I ever had to pick one game to play for the rest of my life, it would be either title from your series so far (eagerly awaiting State of Decay 3), and I'd be happy playing it endlessly. Lots of love for the State of Decay series here along with appreciation for the commitment and joy put into it!
dear devs hope you give us an additional outfit like police outfit and swat gears same with backpacks and some character edits 🙂
Thanks for supporting this Amazing game for so long
Resident Evil pack!!! That would be sick. Like a jacket or their pistol
Resident Evil pack would be amazing , samurai edge with some of the outfits
We don't need more packs I'd rather have more gameplay additions.
Oh yea resident evil pack for sure..
I don't mean to be a party property but to get the rights for that would be hard af but idk I don't know to much about licenses
Enclaves have been modded already to not dissolve when recruiting one of their members (on top of adding the max amount of members enclaves have). I'm curious what these "implications" are behind the idea of changing enclaves to not dissolve when recruiting one.
Already modded? My enclaves have always dispersed when I recruit someone...
Yes, thank you. Just about rage quit yesterday because of a bloater land mine. Spawned on a bridge with a horde of plague zombies with no room to maneuver. Major kudos to y'all for that one and for demonstrating the effectiveness of the CLEO accelerater.
I love that they keep updating the game ! I have high hopes for more future updates! Love you Undead Labs
I still want a box van I can fill with zombies and release on enclaves?
Yes or as a radio command to call in a van or two of zombies to deal with a hostile enclave, maybe it will turn it into an infestation after but would be interesting. Especially if occasionally a mission popped up whereby you could save a survivor and recruit them with some kind of moral penalty (temporarily would work best) or save the community to turn them neutral
Bloater fix is huge!
Not sure about recruiting from neutral or friendly enclaves - I had no problem with it before, but it's a fairly high influence cost so I guess that'll work fine.
Great work UL!
What about a roaming enemy enclave that takes a home base but instead of 3 people. It should be 5-10 of them lol u hear them on the radio and say ur out scavenging u might run into 1 or 2 of them.
This is an amazing game and I can’t wait until the third one thank you for all your hard work.
I like the quality of life updates: fixing map spots, adding story, increasing the immersion. That type of stuff
Community names:
-2020 Again?!
-Remember 2020
-We Gonna Die (anti killing vegan enclave)
Loved the first game and absolutely adore this one as well! Could we add in faction warfare where red talon and the network finally arrive in force? You have to pick one of them or neither of them and rally enclaves in your map to tip the scale in your favor, or simply take them all on. It could introduce military vehicles, weapon and vehicles paints, the option to take a squad (4 people) on missions or loot runs instead of just 2 people, 2 new daybreak maps (one for network and one for Red talon) that are based around the lore of the newly sparked conflict in your single player playthroughs, new cosmetics, faction based bounties (no they dont count as pack 12!), new facilities and mods, and a wide array of mission ideas I could list of if peeps are actually interested. It is a zombie survival game, which you guys nail perfectly, just having that aspect of having more factions in your map that have as many guns as you and is trying to recruit all of your neighbors would up the ante without forcing you guys to develop a whole new world or anything drastic like that while you work on SoD 3. Wishing you all the best, keep surviving! :)
Honestly. I'm excited about State of Decay 3, but I the love that you guys are still improving your game even today. I'm still not bored with this game.
Looking forward to State of Decay 3
I'm going to hard disagree with the BLM and BHM stuff I can't support neither one or anything racist like that but keep up the good work
Same. I’m all for equality, but the violence and destruction that has occurred during 2020 makes BHM and all things related, leave a bad taste in my mouth.
Funding domestic destruction. Not a good look.
so saying we are tired of getting killed with no repercussions is a racist statement? yeah i bet you a blue lives matter guy oh yeah that's out the window after the capitol huh
and what do you mean black history month if you a racist just say so. I not with BHM GTFOH i bet you get rid of all your black characters in the game too huh?
@@bernard5224 dude do you even know how low the number is for unarmed black people being shot by the police is? Do you know every fact of each one of those cases? Probably not. So then why can you just assume everyone who disagrees with you is a racist? Why can you just assume that all of the cases of unarmed shootings resulted in no consequences for the police? I think you’re in the wrong here for assuming that @GreedoTheMessiah is a racist.
Thank you Devs for all you do Stay safe and take care of you doing this pandemic. Thank you for all the updates.
Nice to see if you can put all the ammunition in one square to taking up 10 squares
Good suggestion
Aside from a Swamp Map. Perhaps a sky scraper map. Meaning the entire map is a one sky scraper.
Wouldn't be too big
The game engine somewhat limits the Devs, I don't think we'll get a skyscraper map
It’s great to see State of Decay 2 still thriving and receiving updates. This is my all time favorite zombie game. It deserves more recognition!
Thanks for adding KB/M to consoles guys! Any chance of a new rendering mode? Base 1440P, variable up to 2160P (4K) with a 120HZ target/cap on Xbox Series X? (lower res version same high target for Series S). Also, I would love to see matching Boonie Hats and Backpacks (for the TactiCool outfits). And a fix for NPC's at home switching firing modes on the weapons that I give them. Much love and appreciation for my favourite series and dev Team.
I have one question.
Can we bump up the Pool of survivors you can save to like, 100?
(Yes, I'm addicted to collecting survivors with kicka** nicknames)
Higher cap while playing. The med facility has 15 spaces.
I had 13 survivors at one time . now 11.
Building a starting group from the pool above just three.
Using pool at any time in game to call in or to put in survivors. To the pool. Could use the point system for the neutral enclaves. And have ability to add to or change there equipment.
We want to recruit from our legacy pool!
Now THAT I can get on board with.
more daybreak game modes or maps and rewards ranks prestige?
Please put all the maps together in one, I find these maps small.
💯
I agree.
Especially when you have large sections that are unplayable and must drive around them. The illusion doesn't work on everyone. That's why Drucker County is the least played map.
Oh be sure to tie the packs to a SERVER clock so people can't cheese it. Just an idea so they don't get spoiled from the schedule. 👍🏾
Yea people could just set their consoles date and get them early.
Be sure then to stop cheese killing player's. Stop worrying about players. Worry about actually making a quality game
How about no? A single player survival game that isn't an mmo doesn't need timegated content.
I think changing the bounties difficulty depending on game difficulty would be cool I play on lethal with a op community and find bounties are way to easy.
I have some questions/ suggestions.
1. Would masks be a possible addition to the game? Masks could include gas masks, balaclavas ( like the RT ones ), maybe the masks from the ninja hoodie minus the hood.
2. Would you guys be able to fix the acrobatics roll stagger when melee fighting a juggernaut?
3. Would a sidearm slot be a possible addition? The empty holster on the hip is quite an eyesore, and I'd feel much safer if I could carry a big iron on my hip, along with a rifle.
I would love to suspend radio transmissions it gets very stressful logging on knowing I have tedious tasks to complete at random times
Last time i tryed my keyboard worked fine, but my mouse never, its just like isnt even plugged it doesnt work at all, it was a razer deathadder btw
omg thank you for the fast driving bloater spawn update!!!
I just want an option where you get to choose a sidearm like a glock instead of equipping a Melee weapon. It would make the close combat weapons your forced to carry useful.
let us decline and accept missions through radio at your base.
My friend's starting character names are Jonny and Sins.
And not gonna lie we didnt even noticed it at first
Is the maximum amount of community member going to increase later on in future patches or are we still gonna be with the what what are they at now 8 or 9 community members?
The games engine can't handle it. It already creaks and moans under the pressure.
@@yukikodavila4907 just a thought. But it would be a little more realistic.
Soft cap is 9. Hard cap is 12. I'd love to see a larger base size, but the game is too small in scale for that. Game would chug hard as well.
@@kevinwaites3328 I agree but realism seems to only apply to tank hammers, pirate costumes, and bottle rocket firing nerf guns,
You guys should make a new map and make it the other half of the trumble valley map
Or just make all of the maps 100 percent accessible/playable like Meagher Valley. Ever notice how small the maps really are when you remove the unplayable areas. Providence Ridge is actually pretty small.
They shouldn't because it would look really lazy and half-assed, why was only half of trumbull available for HL anyway?
Been playing since the first sod, been in love, can't wait for more things to come, maybe one day there will be more military things, like loading mags and carrying vests?
Two new zones. A really easy zone lighter than green. (Easier). And a hell zone harder than lethal.
A red talon zone .
Higher survivor cap. 15 or so .
New zeds. Squirters. Fighting zeds using hand weapons. Floaters. Zed animals.
New cards. Bonus cars . building equipment. Adding additional facilities. Increased yields or amounts.or additional mods.
And leaders types. Red talon allies. Beter equipment zed hunting. Medical themed community. Auto rebuilders. Kits cost less etc.Gun smithing repair mod guns.(cost less parts time). Soldier defending other groups from zeds.
Take care be safe.
750/ 1500 influence for a regular enclave survivor really? And then you can't see their traits until you recruit them that's damn ridiculous.
It does sound ridiculous but it kind of makes sense considering they’re not allies there’s still neutral/friendly in which before the update you still wouldn’t be able to see their stats. Price wise though I mean 1500 for a full on neutral is may be a little bit overboard 1000 I could see, but maybe change the 750 influence points for friendly enclaves to maybe 500, man got yourself a deal
I just kill off neutral enclaves so the engine has room to spawn friendlies.
Yeah 1500 is way too expensive and if you are hurting for survivors to recruit you are in the early parts of a play through and don't have 1500 influence to waste
Please allow us to disable the noise setting sometimes it is just too dark
Automatic bounty rotation? Niiiiiice!
Need actual bug fixes and not dress up characters.
> Zombies ignore hostile npc and they hang around together like buddies
>Cant climb on some car roofs unless at a specific angle making it annoying when in emergency
>juggs disappear when near hostile enclave
>feral/screamers/bloaters dont drop samples in lethal zone
>npc runs towards zombies dont do anything and come back bringing them along
>npc waits for zombies to attack first
>should be able to switch between two weapons quickly without have to go to inventory
Am complaining coz i love this game and play it everyday and some of the above mentioned bugs screws up the gameplay
feral/screamers/bloaters dont drop samples in lethal zone
@@kimsebimse6603 yup not a bug .. more like an addition they can add. I was randomly adding stuff that i could think of while watching this video
@@agarothgames an addition they can add.. you refering to that ferals/screamers/bloaters dont drop samples in lethal zone ?
@@kimsebimse6603 Yup but its not important as you can get plenty samples later on
@@agarothgames well, the whole point of lethal zone was to make the game harder as you know. So if you want freaks to drop samples, then lethal zone becomes more easy. I dont think anyone wants that
If the bounty packs will release based on system time would people just be able to change their system time to get new packs?
Its also when soneone flios an electronic switch
Figure out how to put all the maps on the same map because they really are not that big
Are the t shirts available yet?
On lethal mode it be nice to have actual players to pvp with or base defenses to fight off hordes or start hordes like you do with cleo
I have a little problem, I’ve had the games since release and bought the dlcs as they released, I e spent some time away from the game and recently got back in to it and I must say it’s one of my favourite games out of them all it’s just cool but anyway I’ve started a new community and now there is no option to call in a burninator, this is so frustrating because I liked to have the vehicle and I’ve also paid for the content that I can no longer use, why? Also from my other community I accidentally dropped a dlc weapon and couldn’t pick it back up again it said I don’t own the content or it is locked, again why?
I never have to use more than 3-5 community members on any map/difficulty, often using only the first 3 randos as long as one of the OG3 doesn't get clapped "too early". I've recovered and finished a (41PH) Lethal/Noboon/no tutorial after losing my second of 3 community members on the 27th heart. Any backup is cheaply purchased from any friendly+ enclave and they are more than adequate distraction vs anything the game.
Why recruit unless you need to fill a very specific position at the base?
Other than influence cost..or FREE with the right reputation.
*FOLLOWERS have NO daily food cost
*FOLLOWERS do not contribute or suffer from community morale.
*FOLLOWERS do not cost your community to suffer a morale penalty when they perish.
*FOLLOWERS do not increase game difficulty through standing.
Difficulty increasing the longer the game goes on-- ignoring clearing hearts and infestations causing them to grow out of control--is something I have been pitching for over a year. On any difficulty you can simply camp out at your base and ignore the game forever.
Just want to thank everyone at Undead Labs for their commitment to sticking to the game and continuously releasing updates since launch.
Also just to say, great to see ya’ll talk about looking into recruiting single survivors without disbanding whole communities. Just an idea I had, I think maybe it would suit well if you recruit a survivor from a community that isn’t allied (and maybe friendly), they disband, but that’s just an idea, you guys will probably think of a better idea than me. And I understand it isn’t a promise for it being fixed, thanks for looking into it
Yes that would be great
It would be cool if you add bows
Functioning assault vest to carry additional /specific items.
Functioning body armour . reduced zombie damage in some instances.
and hostile gun and physical attack reduction. 😀
Armoured vehicles. Apc. Tank. With big guns. 50 cal. miniguns. Or 60mm to 100mm cannons.
Git Gud Fox is THE ONLY ONE who’s beat it in NIGHTMARE and LETHAL, check👏🏼his👏🏼content👏🏼. He’s the only TH-cam that actually continues to play state of decay almost everyday
not true
Git Gud Fox is awesome.
I've beat Lethal before, maybe not in any of my series but I definitely have done so in my private communities. So it is very much possible!
My favorite nickname I found was Dinnerbell and the ironic thing was she was a blood plague survivor! Though ironically she died from blood plague from a blood bloater that spawned in front of my car...
Sound like SoD3 not gonna drop this year 🤔
Since it’s such a small update I would love to see Breakdown added. Simple and fun game mode that allows for more replay value. Sod1 Breakdown was so fun would love to see it return.
You guys gonna make another undeadlabs shirt like the tactical uniform for sale? The brown looks nice.
one of my character has the ability to carry 4 first aid kits per slot so technically she can carry 40 first aid kits because she has 10 slots while my pick up truck only carry 6 first aid kit because it can only carry one first aid kit per slot, it means she is more powerful than a pickup truck, soooooooooooooooooooooo :)))
I totally agree. At least have the vehicles stack the same as someone with resourcefulness.
Nice.
@@majesty10xu15 yeah even ammo I think a pickup truck could at least carry 4000 rounds and still have space for carrying rucksacks and other stuff
This. Vehicles should be able to carry a lot more than someone with a rucksack, not less. Some vehicles can only hold 3 items. That might be 3 sheets of paper. It's ridiculous.
Items should be rated by weight and volume, and carry ability set as a limit on both. A character might only carry one item if it's really big and heavy, like a solar array or a garbage can, or many hundreds of items like pieces of paper.
@@ziploc2000 yeah exactly this is why I don't use those cars at all it is like they never exist. using those cars never make sense
Real weather effects and open free world multi-player like dayz would be cool
sorry .. but the update 24 when it happens in Italy? (xbox one)
Thanks
I started a new game on green mode yesterday for the new map and no juggernauts/ ferals are spawning does anyone know if this is a glitch or?
Did UL drop a release date?
Honestly! I don't know how feasible sit is but motorcycles would be EPIC
I wish there was a summary
To summarize so people dont need to spend an hour of their lives. Next update brigs trumbull valley weapon pack and you can recruit other community members even if you are not alied, however you need to pay influence. You are welcome.
Games are not for politics, black history cannot be covered in a month! Black history is just a part of everyone’s history here in the USA. glad it’s the NAACP and not one of the racist groups like BLM but still I care more about the art work then the color of the artists skin personally. Looking forward to the update though👍
Can’t wait to put my hands on the state of decay 3
Lovely.
Keep up the hard work guys.
I thought the critical response pack was coming back. Also what can anyone tell me about the old lawmans viper revolver in the game? Is it rare? Anything special about it?
Nope, there's nothing special about it.
@@masquerade3078 ok thanks!
Ok..the very really last one okay. Can you change the floor color as time pass. ...
in my 3000 hours i only got O N E m32GL