Hi 3 year animation student here! Little tips on your compositions: There is more « rules » that can make your layouts more interesting and varied, like the Big average and little rule . Try to vary sizes as much as you can, and avoid repetitions in sizes and shapes. A good tip is also to look at the shape of the gaps between the object, which is just as important as the objects itself! The last piece of advice i would give is to seek advice from pros anywhere you can. I think what helped me the most to get in an animation school is the criticism of my drawings by animators. I dont know if i helped, the format of TH-cam comments is very small for retakes like this. I wish you the absolute best of luck for the continuation, there is nice things starting in your portfolio i hope you continue working hard and drawing! You got this!
I almost forgot, if you want to pursue animation i can’t reccomand more the books from Michel Lauricella for anatomy and morphology, as well as « Framed Ink » by Marcos Mateu-Mestre
thanku, your advice is very helpful trust me!! i honestly didn’t know abt the big ave&little rule so i’ll definitely keep it in mind and i def agree that taking criticism from someone in the industry is the biggest advantage. it’s hard finding animators out there to ask for advice so ur comments are really helpful ☺️
@@ayuukiart Yeah, whean you don't have a lot of contact especially if you are not in a school it can be hell to find good criticism that makes you progress. I am really not the best but if you want help or have any questions on the job, i am glad to help. I wish you the absolute best of luck. Keep that mindset. Judging by your portfolio there is no doubt you can make really great things! 😁
Ah, sorry to hear about the rejection. Is understandable to be disappointed, upset and “salty”. (I certainly would be). Thank you for sharing your lessons learned. Personally, I equate ‘reflection’ with ‘growth’ - I absolutely benefited from reflecting. Though not the outcome you wanted, you have got this. Look in the mirror as you give those lessons learned/advice, and it will be a different outcome next time. I believe.
Fellow 2024 batch rejectee here, difference is you started your portfolio 2 months early but i started 2 weeks before the deadline :'D Looks like you excel at the animation focused sections and your personal art looks great, I love your style. This is a well done video, good luck to you when you apply again! 😁
GIRL YOUR PORTFOLIO IS SO NICE DAMNNNNNNN Let me tell you a lil secret (not really a secret) but just know that you still have options Lowkey at UTM (University of Toronto Mississauga) it's super easy to get into art and art history The thing is none of the art courses are actually on campus except like the history ones. UTM has a cross program with Sheridan where they get to go take their courses. Infact I'm not even an art student yet I could take Drawing at Sheridan just because I go to UTM I could even register a Sheridan onecard and I get access to their entire adobe suite because they consider me a Sheridan student. So don't give up! There are always ways for you to get in! You got this
thank you for such encouraging words!! i actually have heard a little about this “hack” before LOL since you’ve had such a positive experience with it, maybe i’ll look more closely at it and consider it an option for next year🤭
I think in animation you need to be able to draw proportions correctly very quickly and it is very clear from your poses drawings at the start that you do not have a grasp on this. I think you need to go back to fundamentals and just improve those technical skills edit: for your rotation, I don't think the amount of detail was the issue. You can very clearly see heights and sizes not being consistent. The smile, for example, goes up and down as she rotates. edit #2: having finished watching the video, and I mean this with no vitriol, your whole application looks like you decided you wanted to pursue this a month ago and this is what you threw together. What you apply with it's supposed to be the best of the best, and I think, as much as it is important to be happy with the art you make, that you also need to develop a critical eye. There are very obvious problems with your art and yet you're saying "yeah, it looks really good to me", and that's good enough if you want to do it as a hobby, for your peace of mind, etc, but not if you want to pursue it professionally. I think what you lack is a critical eye, getting better at observing, and becoming good at translating those observations through your hands. I think you would benefit from observational pieces, live drawing, using references, and just honing in that skill of being able to see. I think also a great learning tool is going to museums and listening to the audio tours to understand why colours are picked, how pieces are composed. I know you want to do animation and not fine arts, but you're missing the very basics of drawing. even in your tips you say things like "do better construction lines" or "add more detail to the feet" when that's not the problem at all, which shows to me that you don't really see the faults in the drawings. The feet could have 0 detail, just the generic form, but if the form is proportionate, facing properly, etc, it wouldn't matter.
Hi 3 year animation student here! Little tips on your compositions: There is more « rules » that can make your layouts more interesting and varied, like the Big average and little rule . Try to vary sizes as much as you can, and avoid repetitions in sizes and shapes. A good tip is also to look at the shape of the gaps between the object, which is just as important as the objects itself! The last piece of advice i would give is to seek advice from pros anywhere you can. I think what helped me the most to get in an animation school is the criticism of my drawings by animators. I dont know if i helped, the format of TH-cam comments is very small for retakes like this. I wish you the absolute best of luck for the continuation, there is nice things starting in your portfolio i hope you continue working hard and drawing! You got this!
I almost forgot, if you want to pursue animation i can’t reccomand more the books from Michel Lauricella for anatomy and morphology, as well as « Framed Ink » by Marcos Mateu-Mestre
thanku, your advice is very helpful trust me!! i honestly didn’t know abt the big ave&little rule so i’ll definitely keep it in mind and i def agree that taking criticism from someone in the industry is the biggest advantage. it’s hard finding animators out there to ask for advice so ur comments are really helpful ☺️
@@ayuukiart Yeah, whean you don't have a lot of contact especially if you are not in a school it can be hell to find good criticism that makes you progress. I am really not the best but if you want help or have any questions on the job, i am glad to help. I wish you the absolute best of luck. Keep that mindset. Judging by your portfolio there is no doubt you can make really great things! 😁
Ah, sorry to hear about the rejection. Is understandable to be disappointed, upset and “salty”. (I certainly would be). Thank you for sharing your lessons learned. Personally, I equate ‘reflection’ with ‘growth’ - I absolutely benefited from reflecting. Though not the outcome you wanted, you have got this. Look in the mirror as you give those lessons learned/advice, and it will be a different outcome next time. I believe.
i’m still trying to work around the rejection but i’ll definitely be using this as a learning opportunity to strengthen my next portfolio💪🏻
Yoo….you will crush it next year, Ayuuki..
coming back stronger😼😼
Fellow 2024 batch rejectee here, difference is you started your portfolio 2 months early but i started 2 weeks before the deadline :'D
Looks like you excel at the animation focused sections and your personal art looks great, I love your style.
This is a well done video, good luck to you when you apply again! 😁
this was really helpful thank you! :D
your art is very cute.
GIRL YOUR PORTFOLIO IS SO NICE DAMNNNNNNN
Let me tell you a lil secret (not really a secret) but just know that you still have options
Lowkey at UTM (University of Toronto Mississauga) it's super easy to get into art and art history
The thing is none of the art courses are actually on campus except like the history ones. UTM has a cross program with Sheridan where they get to go take their courses.
Infact I'm not even an art student yet I could take Drawing at Sheridan just because I go to UTM
I could even register a Sheridan onecard and I get access to their entire adobe suite because they consider me a Sheridan student.
So don't give up! There are always ways for you to get in! You got this
thank you for such encouraging words!! i actually have heard a little about this “hack” before LOL since you’ve had such a positive experience with it, maybe i’ll look more closely at it and consider it an option for next year🤭
do people usually apply in college or in highschool?
Interesting how animation is a portfolio requirement whrn you're going their to learn animation
I think in animation you need to be able to draw proportions correctly very quickly and it is very clear from your poses drawings at the start that you do not have a grasp on this. I think you need to go back to fundamentals and just improve those technical skills
edit: for your rotation, I don't think the amount of detail was the issue. You can very clearly see heights and sizes not being consistent. The smile, for example, goes up and down as she rotates.
edit #2: having finished watching the video, and I mean this with no vitriol, your whole application looks like you decided you wanted to pursue this a month ago and this is what you threw together. What you apply with it's supposed to be the best of the best, and I think, as much as it is important to be happy with the art you make, that you also need to develop a critical eye. There are very obvious problems with your art and yet you're saying "yeah, it looks really good to me", and that's good enough if you want to do it as a hobby, for your peace of mind, etc, but not if you want to pursue it professionally. I think what you lack is a critical eye, getting better at observing, and becoming good at translating those observations through your hands. I think you would benefit from observational pieces, live drawing, using references, and just honing in that skill of being able to see. I think also a great learning tool is going to museums and listening to the audio tours to understand why colours are picked, how pieces are composed. I know you want to do animation and not fine arts, but you're missing the very basics of drawing.
even in your tips you say things like "do better construction lines" or "add more detail to the feet" when that's not the problem at all, which shows to me that you don't really see the faults in the drawings. The feet could have 0 detail, just the generic form, but if the form is proportionate, facing properly, etc, it wouldn't matter.
❤️ Promo'SM