ok so i started the game like 30min ago and started with those 18 parkours so im discovering the mechanics at the same time, and Slope is actually really easy. Like you get some speed, enough to go around the obstacle, then throw your saber in the air and spam the retrieve button while spamming the web towards the sky, that way you can have some weird double jump thingy you only get when unarmed while having the saber follow you with no obstacle since open field
@@Yuumeda I never tried that double jump thing, but yeah once you find out about the lunge attack that one becomes much easier, I was on that level an hour at least then someone reminded me about the lunge and took 10-15 mins after that xD
Some of these are just excessive lmao. Tower of Suffering and Upside Down should not be as hard as they are with jumps as tight as they are. They wonder why player count in this game is so low when the skill ceiling for movement is expected to be this high
I feel those 342 deaths in the slope
I had 79 deaths to be able to pass the slope
This has to be some of the most sadistic level design I've ever seen.
im stuck on leap of faith, i clearly dont have the patience to do this lol
This helped me so much i was stuck in the last level for hours
Seems like a skill issue
How come you can charge jump so high in the Tunnels? I can only go about half that height on the last tunnel when I'm trying to jump to the enemy.
Beating the creators time on all of them hits different
I completed 9 and looking at the rest of them I think I’m good with just that ngl
I got all the tiers of heck done and I’m still on the final level of parkour
how did you just gain speed from no where on slope? I can't seem to recreate it
Charge your sword for right after the last web hits and it will give you a little needed boost.
How did you get so much speed at the beginning of momentum? I’m trying and I have no speed
Why does he go so far up on tunnels, I have a maximum height no matter how fast I'm going, with or without the spear lunge
nice control
Slope looks so easy except no i'm at Slope and it suddenly doesn't look so easy anymore
ok so i started the game like 30min ago and started with those 18 parkours so im discovering the mechanics at the same time, and Slope is actually really easy.
Like you get some speed, enough to go around the obstacle, then throw your saber in the air and spam the retrieve button while spamming the web towards the sky, that way you can have some weird double jump thingy you only get when unarmed while having the saber follow you with no obstacle since open field
oh wait you can boost yourself with the saber
@@Yuumeda I never tried that double jump thing, but yeah once you find out about the lunge attack that one becomes much easier, I was on that level an hour at least then someone reminded me about the lunge and took 10-15 mins after that xD
5:53
Who hurt the devs? Who hurt you?
Some of these are just excessive lmao. Tower of Suffering and Upside Down should not be as hard as they are with jumps as tight as they are. They wonder why player count in this game is so low when the skill ceiling for movement is expected to be this high
This is a side mode, most modes are about fighting
A lot of cosmetics are locked behind these optional sidemodes tho.
The wave challenge ones arent that bad,but parkour is straight ass,how the fuck do you beat all of this
И . . . стоило ли оно того?
3:53