Repairing complex geometry in SpaceClaim

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 11

  • @radharamantripathi8798
    @radharamantripathi8798 2 ปีที่แล้ว

    Very good example and well explained. It feels like that i am solving this problem

  • @JZ1917
    @JZ1917 3 ปีที่แล้ว

    Thank you for sharing this.

  • @abhilashm6711
    @abhilashm6711 3 ปีที่แล้ว

    Thanks I enjoyed this!!

  • @TAH1712
    @TAH1712 3 ปีที่แล้ว +1

    Hang on a mo, at 11:35 why not a Geometry Check ? Hmm, looks terrible. That particular area is done either intentionally extremely poorly as an example or done by someone who shouldn't be designing...Ok, i just read the discussion about this - a novice designer...modeling to represent welds that explains those shapes. Useful discussion re pro's and cons on Tet / Quad meshing - Thanks.
    Some very good tips re repairing troublesome geometry.
    A useful video all around.

  • @weldous
    @weldous 3 ปีที่แล้ว +1

    how do you navigate like that? the body rotation looks so smooth

  • @mmusichamburg8758
    @mmusichamburg8758 3 ปีที่แล้ว +1

    One question: if we eliminate this issues around the surfaces, which is what we aim for, we are adding a very small amount of thickness and that is actually a modification of the original component, right? Do we want that? Thanks for the video!!!

    • @ansysfeaexamples9351
      @ansysfeaexamples9351  3 ปีที่แล้ว

      All models are approximations of reality. Small deviations will not significantly change the result.

  • @mecha_engineer
    @mecha_engineer ปีที่แล้ว

    so for CFD meshing, all different parts of geometry somehow need to be connected ??