yes. However, in 4.2, you already have light linking. Put the face in one collection with its own light, and the hair in another collection with its own light. Voilá!
Any texture that looks like a computer pattern, should be simplified so it looks like a human did it. Procedural painterly strokes for backgrounds work well.
Get the completed file here ⭐patreon.com/3dcinetv
Great tutorial as always
Thank you
Nice !!!!
I hope you can use this setup for your blender anime characters :)
@@activemotionpictures Surely, and thank you !
does it work on 4.0 and 4.2??
yes.
However, in 4.2, you already have light linking. Put the face in one collection with its own light, and the hair in another collection with its own light. Voilá!
Osum
Question- how 3d textures are used in modern anime? And what are its limitations
I have lot of questions to ask and vide idea to suggest😅
Any texture that looks like a computer pattern, should be simplified so it looks like a human did it. Procedural painterly strokes for backgrounds work well.
@@activemotionpictures arigato gozaimash
Do you have any tips for the hairtools addon
Yes!
And I will be posting a dedicated video, soon.
@@activemotionpictures you are the GOAT!