the empire and brettonia is proberly the factions that i am mostly interested in :-) as crasy as warhammer fantasy is with magic and stuff, its good to have something more grounded in humanity i think.
I played the Empire with the 6th Edition of Fantasy, I mostly focused on Gunpowder like Muskets, Canons etc. and Halberd Units for protection. For Cavalry I used only Pistoliers. Didn't won much battles but it was fun to play, it was especially satisfying then a canon hit some tasty expensive units like Dragon Princes.
Great to see the demigryph mounts and I'm also happy to see the Inner Circle units. Really hope we get more in the future, especially those foot knights and mayor faction specific units for all 4 of them. I would also love it if they expanded on the State Missile Troops to included more weapon option! Could also be cool if they made Middenland Hunting hounds a more Empire in general unit while having a Middenland only wolf unit. The Incarnate Elemental of Beasts would potentially make for a cool Talabecland only option. There is just so much potential, it may start of a bit simple but that just means there is all the more directions to expand in!
Can't wait for the empire! Faith steel and gunpowder! I think we didn't get foot knights because we have greatswords who have the same cost and similar profile to bretonnia foot knights and it would muddy the waters a bit
Im building one and counting it as a steamtank. I dislike steamtanks being auto-include almost, but subbing them out with a war wagon or mercenary giant would work.
No one cares about Marienburg? Jordansorcery has entered the chat. No but really, it's a very interesting city with massive amounts of lore mostly due to WFRP.
I really like that selection of Prayers for the Priest of Ulric. And I'm expecting that we'll see Taal army list and either the missing Ulrician units or a Marienburg army list whenever we see their Arcane Journal and Armies of Infamy.
Taal army should get their own priest and be unable to take any sigmarite stuff. Talabecland banned the cult of sigmar during this era if I remember correctly.
The Empire is the one I'm the most interested in from the launch factions. Let's hope it has a good start collecting box (if there's one) so I don't need to wait for the legends factions to come around. And speculating about the contents of any start collecting boxes might be a fun topic for the future.
@@seandraper150 Indeed, it would be weird not to have some sort of start collecting box. But my fear is that they get the space marines treatment since they are so popular that they will sell even at worse value than the rest.
"I'm surprised they didn't include the Empire in the starter set for the Old World" The only time the Empire was in a starter set was in V6. The Elves were in twice, and the most represented faction is the Greenskins, twice Orcs, twice Goblins XD The Empire never was the Space Marines of Fantasy, and Bretonnia vs Tomb Kings is just too important, given it's the two armies that got the most screwed by the end of the game ^^
@@TheGreatBookofGrudges I'm pretty sure GW marketing's team won't trust memes, they're kind of old school, the return of two beloved armies is way bigger than some memes about Karl Franz that is not even in this game ^^
Empire box with character on demigryph, finally a plastic warrior priest, 30 state troops, 20 handgunnrs, 5 pistoliers, great cannon, 10 greatswords would be a great big box. I have a weird feeling we won't get an empire release this year though, rumor is it's dwarfs, orcs n goblins, then high elves to close the year.
I've been painting up some of my long-sleeping plastic and metal Empire gentlemen that've sat in a closet for the last decade. Very pumped! I also counted and turns out I have like, 8 wizards, fully painted. (Including a couple halflings and a vampire, who I've always just counted as characterful Empire wizards haha) Is there a cap on the number of characters, or only based on points? I'd like to try an army where my Characters are a squadron of the most barebones wizards to fit as many in as I can :)
Thanks for such a great break down! Knights of Morr on foot would be the coolest release. I'd make a whole themed army around them, with a reverse Necromancer (lore of necro wizard, but fluffed that he studied it to destroy undead, rather than control them), Witchhunter, terrified State Troops, etc etc.
I would have liked the Teutogen Guard, mainly so i didn't have to spend hundreds of dollars on a unit on eBay. Oh and a distinction between great weapons and calvelry hammer again.
Like the empire roster, sad that AoS cities lost some of their cool units but glad they landed in Old World, they belong there and are awesome editions. Like the inclusion of priests of sigmar, something lacking in the cities rosters
Great video! Im glad that the empire is nearly unchanged and a little advanced in the options. hopefully the No S&B Knights are coming after the release as the old metal Reiksguard on foot etc.!
I'm disappointed by the lack of priests of Taal and Manann, but I guess there's still a good chance they're in the Empire arcane journal. Ideally priests of Myrmidia and Morr as well, but I can't see the team adding them this first go-around.
I can see us getting all the priests if we get all the knightly orders. But, yeah, a priest of Morr would be excellent. His prayer could be that you halve enemy CR for wounds inflicted, rounding down? If they killed 6-7 models and you would have lost by 3, it's now a draw. That would really help state troops stick around.
I have a giant and Alcatani fellowship, I feel your pain. If i was you i'd have the giant count as a steamtank. (i'd rather see something cool and flavorful like a mercenary giant than every backwater Empire patrol/garrison somehow having a priceless steamtank, I still own 2 though)
I also have Alcanti fellowship painted in Altdorf colors 60 of them. The giant is also painted in Altdorf colors, and he has a boy with a sling shot on his shoulder in a like crows nest.
Quick question for you. I know in the period covered by "Old World" the Empire is at war with itself. But do the rules-fluff mention which of the Empire States are the greatest City States in this period (Like Altdorf, Averland, ...etc)? Thnx.
Altdorf stands ready! I am pleasantly surprised to see Ulrican priests, that D3 on the charge is going to be sine qua non for my greatswords. One thing I was hoping for was to hear what swordsmen get. We know spears, and can guess that halberds will be +1S and maybe armor bane or something. Swordsmen, what's the benefit? +1WS would be my guess, but I'd like to know!
Have they explained how wizards work in Empire armies? Because this takes place before the Colleges of Magic were established and magic was legalized. I don't doubt there were pragmatic commanders that recognized the value in a dude summoning fire from thin air but I would appreciate some lore on that front.
Anything in the book showing any other color schemes? I saw elsewhere that westerland is blue and yellow and wanted to know if Reikland is matching the black and yellow heraldry or the typical off white is still the uniform seen in whfb.
Any source for point values? Like excel sheets or something? Because trying to read points from YT videos of people going through the book is killing me.
Nice review. You seem hung up on The Empire being vanilla, to be honest I found orcs to be the main noob faction. For most of warhammer’s history it always seemed to me that Vampires/undead/TC was the main faction.
I did really hope that we would get the Reiksguard on foot. Especially as the praying guys from the other side of the Grey Mountains got their foot knights, too. GW could have just given them the option to equip either sword and board or great weapon and in turn get rid of the great swords as a troop choice.
Huh. Interesting. So they've decided to take advantage of the Old World being set prior to the founding of the Colleges of Magic to bring back the original magic lists from the earliest editions of the game - or at least 3rd edition or so. Because these are basically the schools of magic we got until the classic Eight Winds were reinvented in... wow, was that 4th, 5th or even 6th edition? Either way, that's a real throwback to old Warhammer lore there!
The classic magic types were in Warhammer 2nd edition, Warhammer Fantasy Roleplay 1st edition, and Warhammer Fantasy Battle 3rd edition. The eight Colors/Winds/Colleges of Magic came in via White Dwarf during late WFB3 and became the only way magic works with launch of WFB4.
It would be nice to also explain what are the new rules like Cumbersome and Ponderous. This way we don't know half of the story of the weapon. Also, for example, does Hochland Long Rifle get -1 penalty when sniping champions and characters like it used to before?
I've got no real complaints, I mostly have a Cav army so I'm a bit disappointed that basic knights lost full plate but it doesn't change their role at all really. Inner circle knights look devastating and demigryphs with character support are going to need to be feared. Both the priest options are excellent too!
@@barator03 I rationalized that as chaos isn't as strong and wasn't doling out plate that fuses to the wearer but Empire Knights are literally wearing real full plate so that's why I'm confused by the choice I guess.
Hmmmmmmmmmm I am missing a lot of things, where are the Reiksguard on foot, the mounted Reiksguard, the knight of the, white Wolf, Blazing Sun, panther, where is my warwagon, where are the ogres and also the dwarfs, the halflings.
hope one day maybe they do really army books of every faction, and can get new units ( halflings, war wagon, more objets, magic... ) now looks all too basic
A change that I'm hoping for a bit of a Lore update for Demigryphs, they have No business in the Reikwald, they should be ruling the Plains of the Eastern Empire, especially Averland and Ostermark. Maybe even going up into Kislev and the Great steppe.
These pigeon bombs are truly stupid... just on the roll of 6 they are really doing something... the 4-5 with 1 hot S5 can be totally ignored... 2-3 nothing happens... on a 1 even your character is getting hit - so just to get things right, the chance to do harm to your own character (i.e. unit he is standing in maybe) or doing damage to the opponent is both 16,67% - what a fucking stupid option, so unreliable and bad - really GW, you seriously add such unreliable mechanisms into that game and think it will get people because they love that the chance to do damage to yourself or your opponent is the same... lol... I mean sure, when you play that thing you will not have the char inside of a unit but still, it is an item that only works on a roll of 6 because the 1 S5 hit is really ignorable - what a stupid option, who wrote that rules... sorry that is not cool, it is dicey random bullshit, even for orc terms this would be a bad option and they tend to have such special stuff (fanatics for instance).
@@TheGreatBookofGrudges Rules that make sense and not some "yeah lol on a 1 I kill me, on a 6 I kill you" mechanisms in this game. I mean someone really wasted time to write that rule and it is simply questionable why they even implemented such a bad option that no serious player will ever take. Why not make it a real viable option that people could think; "hey that is a cool idea" about instead of "lol, seriously, are you mocking me" because this is such bonkers. This is an example of wasted time, energy, effort and design space.
You know, the pigon bomb wasn't meant as a competitive take back when it was introduced? It was meant as a fun option. Things like that happened back in the 90s @@richardpagel6959
Ole faithful! Reading over this made me think I need to sort out my Averlanders once and for all!
Ah finally, the faction im gonna play
Exactly what i was thinking haha
the empire and brettonia is proberly the factions that i am mostly interested in :-) as crasy as warhammer fantasy is with magic and stuff, its good to have something more grounded in humanity i think.
As a Marienburger, I find this video insulting 😎Actually, this is really cool and I am super excited to see the rules!
I played the Empire with the 6th Edition of Fantasy, I mostly focused on Gunpowder like Muskets, Canons etc. and Halberd Units for protection. For Cavalry I used only Pistoliers. Didn't won much battles but it was fun to play, it was especially satisfying then a canon hit some tasty expensive units like Dragon Princes.
I care about Marienburg!😅 Seriously though, hope we get our knightly orders back..Knights Panther, Blazing Sun's and White Wolf!
Great to see the demigryph mounts and I'm also happy to see the Inner Circle units. Really hope we get more in the future, especially those foot knights and mayor faction specific units for all 4 of them. I would also love it if they expanded on the State Missile Troops to included more weapon option!
Could also be cool if they made Middenland Hunting hounds a more Empire in general unit while having a Middenland only wolf unit.
The Incarnate Elemental of Beasts would potentially make for a cool Talabecland only option.
There is just so much potential, it may start of a bit simple but that just means there is all the more directions to expand in!
Yeah I am making a ostermark army running witch hunters and probably a knight of Mort group
Missed opportunity not to bring back the war wagon.
Must be planning a hero on a demigryph in the 'big box' I think.
I think the big box for EVERY faction is going to have a centerpiece model, not sure a demigryph is big enough?
Can't wait for the empire!
Faith steel and gunpowder!
I think we didn't get foot knights because we have greatswords who have the same cost and similar profile to bretonnia foot knights and it would muddy the waters a bit
We used to have Reiksguard on foot. They MIGHT make a return in the Empire book
@@sigmatus303I'm holding out hope.
Can't believe they didn't bring the War Wagon back 😢
Im building one and counting it as a steamtank. I dislike steamtanks being auto-include almost, but subbing them out with a war wagon or mercenary giant would work.
Averland!!! Currently painting up my bumble bees
No one cares about Marienburg? Jordansorcery has entered the chat.
No but really, it's a very interesting city with massive amounts of lore mostly due to WFRP.
I really like that selection of Prayers for the Priest of Ulric. And I'm expecting that we'll see Taal army list and either the missing Ulrician units or a Marienburg army list whenever we see their Arcane Journal and Armies of Infamy.
>Taal
YES. Time for Longshanks to get their time in the limelight.
Taal army should get their own priest and be unable to take any sigmarite stuff. Talabecland banned the cult of sigmar during this era if I remember correctly.
Yeah. I hope Cult of Taal will be properly represented
Did your hear him, Jordan? "No one cares about Marienburg!" I want to see a reaction about that from you. XXD
Elector counts: summoned
The Empire is the one I'm the most interested in from the launch factions. Let's hope it has a good start collecting box (if there's one) so I don't need to wait for the legends factions to come around.
And speculating about the contents of any start collecting boxes might be a fun topic for the future.
They'd be throwing away money to not make an Empire big box.
And, I will be throwing money at them to give me one.
@@seandraper150 Indeed, it would be weird not to have some sort of start collecting box. But my fear is that they get the space marines treatment since they are so popular that they will sell even at worse value than the rest.
What am I going to do with my 20 old metal Reiksguard on foot models? Guess make them Veteran State Troops?
Greatswords is a good choice, that was the GW writer's suggestion when they erased them way back in the 6th edition army book.
Sweet. That Empire army I was building for Age of Sigmar can slot nicely in here.
"I'm surprised they didn't include the Empire in the starter set for the Old World"
The only time the Empire was in a starter set was in V6. The Elves were in twice, and the most represented faction is the Greenskins, twice Orcs, twice Goblins XD
The Empire never was the Space Marines of Fantasy, and Bretonnia vs Tomb Kings is just too important, given it's the two armies that got the most screwed by the end of the game ^^
Yes but the Empire is very popular now due to TW memes people would buy for the meme
@@TheGreatBookofGrudges I'm pretty sure GW marketing's team won't trust memes, they're kind of old school, the return of two beloved armies is way bigger than some memes about Karl Franz that is not even in this game ^^
I really want the Taal list, could be so much fun to have a bit more of a Monster mash going on.
Thanks! Really looking forward to seeing Empire in action again
Empire box with character on demigryph, finally a plastic warrior priest, 30 state troops, 20 handgunnrs, 5 pistoliers, great cannon, 10 greatswords would be a great big box. I have a weird feeling we won't get an empire release this year though, rumor is it's dwarfs, orcs n goblins, then high elves to close the year.
I'd love that style of box tbh!
Disappointed that knights of the white wolf and teutogen guard are not in it from the start.
Fear not! All the knightly orders are generic, and WW always counted as having great weapons.
I've been painting up some of my long-sleeping plastic and metal Empire gentlemen that've sat in a closet for the last decade. Very pumped!
I also counted and turns out I have like, 8 wizards, fully painted. (Including a couple halflings and a vampire, who I've always just counted as characterful Empire wizards haha)
Is there a cap on the number of characters, or only based on points? I'd like to try an army where my Characters are a squadron of the most barebones wizards to fit as many in as I can :)
Thanks for such a great break down! Knights of Morr on foot would be the coolest release. I'd make a whole themed army around them, with a reverse Necromancer (lore of necro wizard, but fluffed that he studied it to destroy undead, rather than control them), Witchhunter, terrified State Troops, etc etc.
Looking great. Agree only bummer for me is lack of Reiksguard Foot.
I would expect to likely see them in the Arcane Journal for Empire. Would be cool with made to order of the stunning 4th ed models!
@@Ethnarches I'm hoping. Reiksguard for Reikland, Tuetogen Guard for Middenheim, maybe something for Talabecland, Marienberg gets nothing 🤣
@@seandraper150 Sounds great! :)
I would have liked the Teutogen Guard, mainly so i didn't have to spend hundreds of dollars on a unit on eBay. Oh and a distinction between great weapons and calvelry hammer again.
Demi mount + Priest of Ulric will now make an empire cav list even better ! Interesting to see which laws of magic will compliment it the best
Like the empire roster, sad that AoS cities lost some of their cool units but glad they landed in Old World, they belong there and are awesome editions. Like the inclusion of priests of sigmar, something lacking in the cities rosters
YES! Empire Captains will now deal some serious damage.
How? They have two attacks, less than a 30 point goblin hero
@@ianm2041 Demigryph.
youre gonna pay 105 points for a captain on a demigryph instead of 62 for a regular knight on demigryph thats 95% as good?@@CommanderBohn
Great video! Im glad that the empire is nearly unchanged and a little advanced in the options. hopefully the No S&B Knights are coming after the release as the old metal Reiksguard on foot etc.!
Do not believe the lies at 3:35 we want a Marrienburg Mercenary army!
I'm disappointed by the lack of priests of Taal and Manann, but I guess there's still a good chance they're in the Empire arcane journal. Ideally priests of Myrmidia and Morr as well, but I can't see the team adding them this first go-around.
I can see us getting all the priests if we get all the knightly orders. But, yeah, a priest of Morr would be excellent. His prayer could be that you halve enemy CR for wounds inflicted, rounding down? If they killed 6-7 models and you would have lost by 3, it's now a draw. That would really help state troops stick around.
Summon the elector counts!
I wonder if TWW will bring some new Empire playres in; back when Fantasy was still around the Empire wasn't even in the top 5 most-played armies.
I miss the Dogs of War that the Empire used to be able to take, I have an Empire Giant I was hopeing to use.
I have a giant and Alcatani fellowship, I feel your pain. If i was you i'd have the giant count as a steamtank. (i'd rather see something cool and flavorful like a mercenary giant than every backwater Empire patrol/garrison somehow having a priceless steamtank, I still own 2 though)
I also have Alcanti fellowship painted in Altdorf colors 60 of them. The giant is also painted in Altdorf colors, and he has a boy with a sling shot on his shoulder in a like crows nest.
60 alcatani fellowship! Wow!
Got any inside scoop on when where gonna get Skaven stuff? I don't play Man-things
Cannot wait to build an army and play! I’ve got a massive google doc with a plan!
The Nation Calls
I want my War Wagon..!
Does the Mortar still have super week attacks compared to other stone throwers like it did in 8th ed?
Quick question for you. I know in the period covered by "Old World" the Empire is at war with itself. But do the rules-fluff mention which of the Empire States are the greatest City States in this period (Like Altdorf, Averland, ...etc)? Thnx.
Not a lot of fluff in the Forces of Fantasy book but Arcane Journals usually have more lore we just gotta wait and see :)
@@TheGreatBookofGrudges 👍
Someone finally made an empire review
Altdorf stands ready! I am pleasantly surprised to see Ulrican priests, that D3 on the charge is going to be sine qua non for my greatswords. One thing I was hoping for was to hear what swordsmen get. We know spears, and can guess that halberds will be +1S and maybe armor bane or something. Swordsmen, what's the benefit? +1WS would be my guess, but I'd like to know!
They squatted my greatswords in AoS and I still have more greatsword in me. Only one obvious path remains.
Love this! Fantastic work on this series mate
This makes me want a tilea/estalia army with dogs of war units
Should have an Arcane Journal for each faction or a meaty single journal.
Have they explained how wizards work in Empire armies? Because this takes place before the Colleges of Magic were established and magic was legalized. I don't doubt there were pragmatic commanders that recognized the value in a dude summoning fire from thin air but I would appreciate some lore on that front.
I'm a bit sad that reiksguard on foot or teratogenic guard aren't here
Magic? Pah! All the Empire needs is Steel, Faith and Gunpowder!
Sorry if you can't share bud...knights of the white wolf...how do they fit into it? Is it Knights with weapon option?
Knights can also have great weapons, which is how they were represented in previous editions of WHFB
Anything in the book showing any other color schemes? I saw elsewhere that westerland is blue and yellow and wanted to know if Reikland is matching the black and yellow heraldry or the typical off white is still the uniform seen in whfb.
Can’t wait for the range Release so I can nab bits and pieces to use for my brettonnian exiles!
what do you all think when we get our army book? will we see any more changes?
Any source for point values? Like excel sheets or something? Because trying to read points from YT videos of people going through the book is killing me.
Where’s the FW Landship? I care about Marienburg and miss not having a profile for that.
Nice review. You seem hung up on The Empire being vanilla, to be honest I found orcs to be the main noob faction. For most of warhammer’s history it always seemed to me that Vampires/undead/TC was the main faction.
I did really hope that we would get the Reiksguard on foot. Especially as the praying guys from the other side of the Grey Mountains got their foot knights, too. GW could have just given them the option to equip either sword and board or great weapon and in turn get rid of the great swords as a troop choice.
Greatswords is one of the most iconic units of the Empire though
Reiksguard doesnt exist in this time period, unless GW retcons it. But yeah foot knights would be nice.
I don't think the demi will be in the starter box. Probably the griffon
Huh. Interesting. So they've decided to take advantage of the Old World being set prior to the founding of the Colleges of Magic to bring back the original magic lists from the earliest editions of the game - or at least 3rd edition or so. Because these are basically the schools of magic we got until the classic Eight Winds were reinvented in... wow, was that 4th, 5th or even 6th edition? Either way, that's a real throwback to old Warhammer lore there!
The classic magic types were in Warhammer 2nd edition, Warhammer Fantasy Roleplay 1st edition, and Warhammer Fantasy Battle 3rd edition. The eight Colors/Winds/Colleges of Magic came in via White Dwarf during late WFB3 and became the only way magic works with launch of WFB4.
It would be nice to also explain what are the new rules like Cumbersome and Ponderous. This way we don't know half of the story of the weapon. Also, for example, does Hochland Long Rifle get -1 penalty when sniping champions and characters like it used to before?
I'm working on a How To Play series which will go over that don't you worry! :)
No Sword and Board knights? So no Reiksguard. That goes to the book!
D': demigyphs
Well I guess I can't have it all my way.
They look pretty good.
I've got no real complaints, I mostly have a Cav army so I'm a bit disappointed that basic knights lost full plate but it doesn't change their role at all really. Inner circle knights look devastating and demigryphs with character support are going to need to be feared. Both the priest options are excellent too!
wait empire knights dont have full plate? thats ridiculous
@@r.j.macreadyno they don't, but chaos warriors also have heavy armor now
@@barator03 I rationalized that as chaos isn't as strong and wasn't doling out plate that fuses to the wearer but Empire Knights are literally wearing real full plate so that's why I'm confused by the choice I guess.
@@r.j.macready that decision is a gameplay decision anyway. Armor saves just were reduced across the board. Even the steam tank has only a 3+ save now
Empire and high elves
Still undecided
They did free company and pistoliers dirty.
Where are all the main named characters? Were they all deleted?
Could a (Bright) Wizard Lord have a Demigryph mount now then ? 😉
Hmmmmmmmmmm I am missing a lot of things, where are the Reiksguard on foot, the mounted Reiksguard, the knight of the, white Wolf, Blazing Sun, panther, where is my warwagon, where are the ogres and also the dwarfs, the halflings.
Reiksguard didn't even exist during this era, they were founded later on. I'd rather not see knights on foot, too much overlap with Bretonnians.
Beastmen when?! 😆
Tomorrow!
I mean... during this time period, the Marienburg faction is arguably more powerful than the Sigmarite backed Reikland-pretenders.
Hope Orks are next
Do other factions get detachments now though? Not sure I like that. I wanna be special somehow!
Elf archers can be a detachment
Honestly, I have no clue why the Empire, lets assume we went back 200-300 years in time, has any kind of gun powder weapons.
It's "Hockland" in pronunciation, not "Hochland" as phonetic.
no Reiksguard on foot?
hope one day maybe they do really army books of every faction, and can get new units ( halflings, war wagon, more objets, magic... ) now looks all too basic
Wood Elves soon 🤩
11:08 Hochland is pronounced like “Hawkland” you don’t pronounce the ch sound. It’s based on German pronunciation
LETS GOOOO
Myrmidia or bust!
I REALLY hope they leave the infantry models alone and finally make NEW KNIGHTS.
Do they need that many characters?
I love your channel, but please never pronounce Hochland like that again 😜
I do it on purpose to annoy a friend at CA :)
@@TheGreatBookofGrudges 😂😂😂 well in that case I approve entirely and will laugh along n future!
A change that I'm hoping for a bit of a Lore update for Demigryphs, they have No business in the Reikwald, they should be ruling the Plains of the Eastern Empire, especially Averland and Ostermark. Maybe even going up into Kislev and the Great steppe.
You say hochland weird.. lol
Orcs orcs orcs orcs orcs orcs orcs whaaaaaaaaghh
i have heard that the next release is Empire vs Orc & Goblins (haven't watched the video yet)
didn't shill enough for gw, zero points. NDA breach and so on.
2nd comment
These pigeon bombs are truly stupid... just on the roll of 6 they are really doing something... the 4-5 with 1 hot S5 can be totally ignored... 2-3 nothing happens... on a 1 even your character is getting hit - so just to get things right, the chance to do harm to your own character (i.e. unit he is standing in maybe) or doing damage to the opponent is both 16,67% - what a fucking stupid option, so unreliable and bad - really GW, you seriously add such unreliable mechanisms into that game and think it will get people because they love that the chance to do damage to yourself or your opponent is the same... lol... I mean sure, when you play that thing you will not have the char inside of a unit but still, it is an item that only works on a roll of 6 because the 1 S5 hit is really ignorable - what a stupid option, who wrote that rules... sorry that is not cool, it is dicey random bullshit, even for orc terms this would be a bad option and they tend to have such special stuff (fanatics for instance).
I mean dude it's a Pigeon what else do you expect?
@@TheGreatBookofGrudges Rules that make sense and not some "yeah lol on a 1 I kill me, on a 6 I kill you" mechanisms in this game.
I mean someone really wasted time to write that rule and it is simply questionable why they even implemented such a bad option that no serious player will ever take.
Why not make it a real viable option that people could think; "hey that is a cool idea" about instead of "lol, seriously, are you mocking me" because this is such bonkers.
This is an example of wasted time, energy, effort and design space.
You know, the pigon bomb wasn't meant as a competitive take back when it was introduced? It was meant as a fun option. Things like that happened back in the 90s
@@richardpagel6959