That looked like a lot of fun! Loved the commentary, as you guys did a great job of explaining all the aspects that I was puzzled about, and it was cool having the rules come out bit by bit as the play illustrated things. Thanks for going to all the work of resurrecting this with the footage you had!!
Very kind and fair assessment from the panel, thanks for doing this everyone, very cool to be able to see at least some perspective of the matches. Even with ping issues I would/will happily do it again :D GGs everyone :))
51:25 Believe it or not, it wasn't actually a stalker kill outright but it had a hand in it. I was tryna land from a jump with the platform and just barely missed the edge, I would've still survived anyway with a tiny amount of health but the stalker actually hit me right before the jump to begin with.
1:22:45 that was bait yeah, I remembered from some games in my time that hitting those plants directly with a weapon that does kinetic and area damage will make the kinetic launch the explosive, only for the area damage to immediate explode it, I messed it up unfortunately.
Thanks for providing the coverage. Was really entertaining seeing the scout vs engie strats. Hopefully we get another tourney in the future. I think I might try to join in the next one 🙂
@@AutumnReel4444 this preset we used had a lot of what we wanted like a substantial amount of stationeries. The difficulty also doesn’t have increased speed from has 5, it’s just the base speed to accommodate more interactions instead of just trying to survive. Vanilla PE pressure waves are also very low variance where this can be adjusted with mods. In some ways, 5max would be way too oppressive for what we wanted as well.regular haz 5 scaling and damage and movement let’s the event be more approachable to more players. I hope this helps.
That looked like a lot of fun! Loved the commentary, as you guys did a great job of explaining all the aspects that I was puzzled about, and it was cool having the rules come out bit by bit as the play illustrated things. Thanks for going to all the work of resurrecting this with the footage you had!!
just do PE fast :)
thank you for having me, looking forth to the next one!
Very kind and fair assessment from the panel, thanks for doing this everyone, very cool to be able to see at least some perspective of the matches. Even with ping issues I would/will happily do it again :D GGs everyone :))
Wonderful gameplay on display here. A hearty rock and stone to all involved!
I definitely recognize some of those maps :D Awesome idea, I loved the video!
#HARLEMSWEEP
He did that
(He actually didn’t but he did in our hearts)
51:25 Believe it or not, it wasn't actually a stalker kill outright but it had a hand in it. I was tryna land from a jump with the platform and just barely missed the edge, I would've still survived anyway with a tiny amount of health but the stalker actually hit me right before the jump to begin with.
1:22:45 that was bait yeah, I remembered from some games in my time that hitting those plants directly with a weapon that does kinetic and area damage will make the kinetic launch the explosive, only for the area damage to immediate explode it, I messed it up unfortunately.
1:16:39
Doddles Octopus Spaghetti hacks fully on display
Thanks for providing the coverage. Was really entertaining seeing the scout vs engie strats. Hopefully we get another tourney in the future. I think I might try to join in the next one 🙂
My favorite bits from my rounds:
53:36 - 53:54
54:19 - 54:47
I love RJ250
You better hope you don't meet jonny in the next one, he's comin for blood I bet!
@@Skappzz can't wait, fighting against him was good fun, I decided to have my core rewards sent to him instead of me.
@@Skappzz Nodders
That was super cool. RJ is more fun than special powder by a mile.
well done miner, a candy cane for you
Classic playing modded instead of 5+8. Ah well still really cool.
@@AutumnReel4444 this preset we used had a lot of what we wanted like a substantial amount of stationeries. The difficulty also doesn’t have increased speed from has 5, it’s just the base speed to accommodate more interactions instead of just trying to survive. Vanilla PE pressure waves are also very low variance where this can be adjusted with mods. In some ways, 5max would be way too oppressive for what we wanted as well.regular haz 5 scaling and damage and movement let’s the event be more approachable to more players. I hope this helps.
#HARLEMSWEEP