Man, I've been falling behind with all the new tools in this software, but your tutorials are a game-changer! I actually skipped learning everything from 5.1 to 5.3 with PCGs and all because the tutorials out there were like extremely tough to understand. I was about to give up on 5.4 too, but then I stumbled upon your videos. And now? I'm obsessed with the motion design tool in 5.4! Please keep these coming, they're an absolute lifesaver!!!
Thank you so so so so so so so much. I think I can make such beautiful videos thanks to you. You are definitely a genius. Thank you from the bottom of my heart for making such wonderful videos and educational videos. I hope you will be happy forever!! thank you!!!
how do you get the cloned objects to inherit the vertex color of the surface they are being spawned on? for example, let's say you have a textured character you don't want all the cubes or spheres to be yellow, you want them to be contextual to the portion of the character they're on.
I don't think the motion tool are advanced enough for that yet, but hopefully in the future they will be. Motion design in unreal is still super new, I'm excited to see where it will go!
You are my favorite Unreal channel, your tutorials are perfect
Wow, thanks! That made me smile :)
mine too! keep it up!
Man, I've been falling behind with all the new tools in this software, but your tutorials are a game-changer! I actually skipped learning everything from 5.1 to 5.3 with PCGs and all because the tutorials out there were like extremely tough to understand. I was about to give up on 5.4 too, but then I stumbled upon your videos. And now? I'm obsessed with the motion design tool in 5.4! Please keep these coming, they're an absolute lifesaver!!!
That is awesome to hear! I'm glad you are enjoying them. Thanks for watching :)
Well done. I love the way you teach. Thank you. I'm still learning UE5. It's mad hard but worth the work.
Thanks appreciate that kind words! Don’t stop creating, you got this 😎
@@Unreal_KatyaFedak I do got this! 🙂
This is a great technique. Thanks for sharing it!
Thanks for watching :)
happy Face Reveal Katya 😉
Haha thanks
really cool to see how this can be done in a much easier way than Niagara using motion design tools. thanks for the cool tutorial 🫡
Yes, and it will be super cool to see how the motion design tools evolve. Thanks for watching!
Love your simple super great tut!!! But my spheres are only attached on the joints, not covering the whole body...
really digging your tutorials. A nice range of cool FX shown fast and to the point!!
Thanks, I appreciate the support :)
Liked and faved, great straight to the point tutorial. Keep up the awesome work! :)
Thanks that means a lot! :)
Thank you so so so so so so so much.
I think I can make such beautiful videos thanks to you. You are definitely a genius. Thank you from the bottom of my heart for making such wonderful videos and educational videos. I hope you will be happy forever!! thank you!!!
Thanks for the kind words! Hope you are happy too!
New day new tutorial new learning 🤩🙌
Love your attitude!
Oh facecam, that's new! Thanks for all the amazing tutorials, keep it up!
Thanks for watching!
Cool tutorial, thanks Katya!
Thanks for watching! Your channel is awesome :)
@@Unreal_KatyaFedak Thank you so is yours! ;-)
Thanks a lot for this Katya🙂
Thank you for sharing your knowledge. Excellent.
My pleasure! Thanks for watching :)
Really cool! Thanks
Very cool. Wanna do something where lava drips and flows off a low poly monster, and this might work. Thank you!
Sounds awesome! Good luck, thanks for watching :)
the good stuff!
Thanks for watching Riley!!
how do you get the cloned objects to inherit the vertex color of the surface they are being spawned on? for example, let's say you have a textured character you don't want all the cubes or spheres to be yellow, you want them to be contextual to the portion of the character they're on.
I don't think the motion tool are advanced enough for that yet, but hopefully in the future they will be. Motion design in unreal is still super new, I'm excited to see where it will go!
I want the balls to move with the cat on a cat without the Infinite option selected. Is this possible?
its possible with Niagara system but not motion design yet.
@ there is but "sketeal mesh" option?