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Unreal Katya Fedak
เข้าร่วมเมื่อ 25 ม.ค. 2024
Diving deep into the realms of Unreal Engine 5, I'm on a mission to craft captivating visual experiences. Fueled by a passion for particle systems, sci-fi aesthetics, and cinematic storytelling, my channel is a journey through the artistry and innovation of digital creation.
While I'm new to Unreal Engine, my dedication to learning is unwavering. With each project, I strive to refine my skills and push creative boundaries. Join me on this exhilarating quest as I evolve from novice to master, exploring the endless possibilities of Unreal Engine 5.
My ultimate goal? To channel my passion and expertise into a career where I can contribute to groundbreaking projects and inspire others in the industry. Together, let's shape the future of digital artistry. Welcome to my journey.
While I'm new to Unreal Engine, my dedication to learning is unwavering. With each project, I strive to refine my skills and push creative boundaries. Join me on this exhilarating quest as I evolve from novice to master, exploring the endless possibilities of Unreal Engine 5.
My ultimate goal? To channel my passion and expertise into a career where I can contribute to groundbreaking projects and inspire others in the industry. Together, let's shape the future of digital artistry. Welcome to my journey.
Create a Cabin in the Woods Unreal Engine 5 Tutorial – Modeling, Texturing, Environment & Lighting
In this course, I cover how to model, texture, create an environment, and light it all within Unreal Engine 5! I hope you find this tutorial helpful. If you do, please subscribe to my channel for more tutorials and courses in the future. I appreciate your support. I hope you have a great day! Thanks for watching!
These scripts will enable tessellation with Nanite for enhanced detail in your models.
r.Nanite.AllowTessellation=1
r.Nanite.Tessellation=1
Sections
0:00 Intro
0:28 Part 1 Modeling
15:32 Part 2 Texturing
28:42 Environment
39:40 Lighting & Tweaking
See you next time!
These scripts will enable tessellation with Nanite for enhanced detail in your models.
r.Nanite.AllowTessellation=1
r.Nanite.Tessellation=1
Sections
0:00 Intro
0:28 Part 1 Modeling
15:32 Part 2 Texturing
28:42 Environment
39:40 Lighting & Tweaking
See you next time!
มุมมอง: 297
วีดีโอ
Customize Seasons And Wind With Megascans Trees : Unreal Engine 5 Tutorial
มุมมอง 39312 ชั่วโมงที่ผ่านมา
In this tutorial, I go over the settings within the GB_Global_Foliage_Actor to create different seasons and adjust the wind in Megascan Trees. I hope this video helps you with your Unreal Engine 5 creation journey. If it did, please subscribe to see future tutorials! Thanks for watching! 0:00 Intro 0:38 Add BP_GlobalFoliageActor_UE5 To Scene 1:00 Wind Controls 2:25 Season Controls 3:06 Color Va...
Create Nanite Displacement In Unreal Engine 5.4 Tutorial Under 5 Mins
มุมมอง 49219 ชั่วโมงที่ผ่านมา
Scripts for Under [/Script/Engine.RendererSettings] r.Nanite.AllowTessellation=1 r.Nanite.Tessellation=1 In this tutorial, I'll show you how to create a nanite displacement texture / material and fix common issues, such as holes, that can occur during the process. I hope you find this guide helpful! If you do, please subscribe for more content. Thank you for watching!!
Create Custom Graffiti Using Decals In Unreal Engine 5 In under 4 Mins
มุมมอง 185วันที่ผ่านมา
In this tutorial, I explain how to create custom decals / graffiti in Unreal Engine 5! I also provide a brief introduction to why decals are such a great tool. I hope this video helps you bring your custom artwork and text to life. If you found this tutorial helpful, please like and subscribe, it really supports the channel! Thank you for watching :) 0:00 Intro 0:10 Intro to Decals 0:42 Custom ...
How To Round Edges In Unreal Engine 5.4 In Under 2 Mins
มุมมอง 38214 วันที่ผ่านมา
In this tutorial, I show you how to round edges in Unreal Engine 5.4 using the Bevel tool in the modeling mode. I hope you find this tutorial helpful! If you do, please like and subscribe-it would mean a lot! Thanks for watching! :)
Create A Cinematic Explosion In Unreal Engine 5 : Chaos Tutorial Under 10 Mins
มุมมอง 2K28 วันที่ผ่านมา
Hello! In this tutorial I will show you how to make an explosion in Unreal Engine 5 with Chaos Destruction! If you have any question please ask in the comments. I hope you find this helpful if you did please like and subscribe that would help a bunch! 0:00 Intro 0:10 Fracture mode 0:38 Internal Material 1:15 Creating Fractures 2:30 Add Master Field 3:05 Settings For Geometry And Master Field 5:...
Set Fire To Any Object : Unreal Engine 5 Tutorial Under 10 Minutes
มุมมอง 813หลายเดือนก่อน
In this tutorial, I will guide you through the process of setting objects on fire using the powerful Niagara System in Unreal Engine 5. If you have any questions or need further clarification, don't hesitate to leave a comment below. If you found this tutorial helpful, please like and subscribe! Thank you for watching! Check out more tutorials here - th-cam.com/video/JJyJD_QDLy0/w-d-xo.html 0:0...
Create A Cave and Light Rays in Unreal Engine 5.4 Environment Tutorial
มุมมอง 1.3Kหลายเดือนก่อน
In this tutorial, I will take you through a 4-step process of how to create a stunning cave in with dramatic light rays in Unreal Engine 5.4. If you have any questions, please let me know. If you enjoyed this tutorial, please like and subscribe! Thank you for watching!! The 4 Steps 0:00 Intro 0:15 Step 1 Prep Your Scene 1:35 Step 2 Downloading and Placing Assist 4:00 Step 3 Lighting / God Rays ...
Captivating 3D Text : Unreal Engine 5.4 Motion Design Mode Tutorial
มุมมอง 460หลายเดือนก่อน
After watching this tutorial, you will easily be able to create an animated title or text in Unreal Engine 5.4 motion design mode. I'll walk you through the process of creating and modifying text, as well as some ways you could animate it. Please let me know if you have any questions. If you liked this video, please give it a like and subscribe. That would help me out a bunch. Thank you for wat...
Move and Scale Objects With Your Character : Unreal Engine 5.4 Tutorial Under 5 Mins
มุมมอง 1.8Kหลายเดือนก่อน
Spring is in the air! In this tutorial I demonstrate how to attach an effector actor to a character, enabling sunflowers to grow dynamically as the character moves. I hope your find this tutorial helpful, and if you do please like and subscribe. Let me know if you have any questions. Thank you for watching! #unrealengine5 #vfx #cgi #motiondesign
Unreal Engine 5.4 Audio Visual Motion Design Tutorial Under 5 Mins
มุมมอง 3.4K2 หลายเดือนก่อน
In this tutorial I will show you how to connect music to an effector actor in the motion design mode of Unreal Engine 5.4. This is the basic set up but have fun with it and play around. Thank you for watching, and if you found the video helpful please like and subscribe.
Unreal Engine 5.4 Animate Text Or A Logo With Plants Tutorial
มุมมอง 1.2K2 หลายเดือนก่อน
Welcome! In this tutorial, I'll demonstrate how to link your text/logo PNG to the cloner in the motion design section of Unreal Engine 5.4, transforming it into flowers / foliage. I'll then guide you through animating the effect. I hope you enjoy the tutorial! Feel free to ask any questions. If you find this helpful, please like and subscribe. Thanks for watching!
Unreal Engine 5 Morph effect with Niagara Particles Tutorial
มุมมอง 1.8K2 หลายเดือนก่อน
In this tutorial I morph a sword / dagger into an axe. I created the effect with Unreal Engine 5.4 using the Niagara Particles system. Please let me know if you have any questions. Thanks for watching!
Unreal Engine 5.4 Plant Growth Effect Tutorial In Under 5 Mins
มุมมอง 26K2 หลายเดือนก่อน
In this tutorial I explain how to create this plant / foliage growth effect in unreal engine 5.4. I tried to make it concise so that it is under 5 minutes. Please let me know if you have any questions. If you liked this video please like and subscribe.
Unreal Engine 5 Reel March 2024
มุมมอง 1.1K2 หลายเดือนก่อน
Check out the progress I made with Unreal in March. I started learning Chaos Destruction through @RedefineFX spectacular course! It was a blast breaking things! I can't wait to dive deeper in April.
So easy to follow and helpful. How did you learn all of the unreal modeling techniques?
Do you know how I could have the tree grow with the foliage? I've tried putting an effector on the individual tree mesh but it doesn't work the way I'd like it to. Kind of like a tree growing from nothing. Thanks!
О, файний відосік. Прямо те що треба, щоб не шукати повсюди шматки інфо. Дякую :)
Дякую за перегляд!
Probably the most underrated Unreal Engine educator out there. Your method of presentation is very clear and concise. Keep up the great work!
Thank you! Your comment motivates me to keep creating more content :)
0:39 Just so you know you can just hit the reset button and the location defaults to 0,0,0. Save you a bit of time manually selecting and typing it in.
thanks, ya i do that now!
This video os a treasure trove of information! Thanks for making this!
Thank you for watching!!!
An hour long? Legend.
Thank you, it was challenging to push myself to make a longer one.
Thank you for adding the section about channel packed textures and which color goes to which shader parameter.
Glad it was helpful! I am thankful for your support :)
wow cool!!
Thanks!
thank you!
I can't find the setting to make the plants appear in a less uniform way, or at least to make it at least gradually random. Any ideas?
With your cloner selected, under render mode switch from Iterate to Random. If you want to see it physically I went over it in my Move and Scale Objects With Your Character tutorial at 1:45 . Hope this helps!
Really easy to follow! Thanks for making this🎉
Thanks for watching!
CAN I DO THIS IN 5.3 OR 5.4
You can do it in both!
@@Unreal_KatyaFedak Thank u my lady
I like your cut G
i love how quick and percise your videos are. thank you.
Thank you for watching!
Thanks a lot, that 0.01 to fix the grey colour was keen
Glad it helped! and thanks for watching :)
very useful!! can you make videos on realistic fountain water animation in ue5
That is a good idea, I'll add it to the list of future tutorials.
Once again very useful, thanks! Was wondering how to edit it quickly in unreal, now i don't have to prepare it all in blender and go back and forth to add geometry :)
Yes, I will work on some modeling tutorials
You got a new subscriber. Pretty cool video thanks
Thanks! I appreciate your support :)
Love it! I didn't know how to solve the holes issues on the edges :) Thank you
Glad it helped!
Thanks!
thanks for watching!
Thanks Katja! Gonna try this
Awesome! Happy creating :)
Great tutorial, thank you! If anyone else has the same issue with not finding "set fluid source attributes" at 1:44, go see that you have NiagaraFluids plugin enabled :)
Thank you so much for these. Each one sparks new ideas for me so I really enjoy watching them.
Thank you for watching them! I am glad your able to find inspiration through them. Happy creating :)
Can you build projects that use motion design actors? I'd love to use an effect like this in a game setting.
Nice one! Thank you a lot s2
Thanks for watching!
works only with geometry created in Unreal, which no one seriously does. on imported meshes it does not work.
You can its just a couple more steps. Once you have you imported geometry, go into modeling mode and click Attributes. Then select Generate PolyGroups, you can tweak the angle tolerance to your liking and also adjust the conversion mode if you want. After you accept my tutorial will take you from there.
That mic quality! 🧑🍳🤌
Yay glad you like it! I got a new mic :)
InstantSub for Dense and Practical tutorial.
Thank you, I appreciate it! :)
thank you 👍
thanks for watching!
now i bevel everything.
yes beveling! Thanks for watching :)
Ok, so I have a problem! Maybe someone knows the answer. I am using a cloner for a growth effect with two effectors. One of them is a plane type for growth animation, and the other is a sphere type to exclude that region from the effect for some time. Everything works fine until I start to animate the sphere effector to cover that region with foliage when I need it. In that case, it works weirdly - the foliage scale in the sphere region has no limits and starts growing infinitely. Some minor changes inside the cloner help, but after a new loop of animation, everything starts again
Awesome tutorial! Is it possible to control where the clones appear using a texture? Some type of mask setting for the cloner? I saw someone post a finished video of a similar effect using the motion design tools but I can't find any information on controlling the clone location using a texture.
Thanks! You can use a PNG, from my testing it has to be pretty black and white though. I made another tutorial called Animate Text or Logo with plants that could help you with where to place you texture to test it out. Good luck with you journey :)
Great tutorial, I'm new to Unreal engine, love the choice of grass growing on a floating head as a first tutorial - I'm excited to see what you do next ❤
Haha ya kind of random! Welcome aboard, and thanks for watching!
We Did Start the Fire! Yes, we light it, and struggle to fight it!
This was so cool! Instantly subscribed, great first tutorial :) I am learning and this is so helpful, AND a neat effect!!
Awesome! Thank you!
Nice short and concise tutorial, just what i needed :)
Glad you liked it!
Nice reel, you learning fast
Thanks :)
nice one
Amazing scene! Really nice. Unfortunately, I am very new to UE, any chance you can share your project so I can analyze it and hopefully learn even more from you? Thanks.
so helpful and concise
Great video, Thanks
YOUR 1ST tutorial ill give you 12/10 amazing job worked for me
Haha thanks so much!
New subscriber ❤
Yay! Thank you!
Great tutorial! I have a question at 1:26 . I import the obj or fbx file which I download from sketchfab, the textures still gray when I turn the location 0.01. BUT when I import the object from Quixel Bridge it works. Is that we can only import object from Quixel Bridge?
Good one thx!
Thank you!
nice tutorial thank you
Thank you for watching! :)
Great informative tutorial! Thanks, and keep up the good work. 😁
Thanks for watching!
Really nice touch to mention fields/components that might occasionally bug out and forget its settings, thank you :)
Thank you!
love your tutorials! big thanks & keep going))
Thank you for watching! I appreciate it :)