How to Create Ultra Realistic Skin in Blender - Full Humanify Video Tutorial

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  • เผยแพร่เมื่อ 22 เม.ย. 2024
  • Humanify is a Blender add-on designed to simplify the process of creating photorealistic human models. With just one click, you can achieve pro-level results without the need for endless tweaking.
    Humanify is built on Daz3D Genesis 9 mesh and works with any wrap or model.
    "From skin textures to facial features, Humanify nails every aspect with precision. It's such a powerful tool that was so simple to pick up and master." - Slate Dsgn
    blendermarket.com/products/hu...
    After downloading the add-on via our Store or the Blender Marketplace, please watch the walkthrough film in full to understand how you can apply it to any model you download or create.
    ~
    / blender.humanify
    / blender.humanify
    / blenderhumanify
    / discord
    We're always working to improve our addons, so take this as a non-exhaustive (changing) list of Humanify’s current capabilities:
    Presets:
    Instantly access tailored settings, simplifying your workflow with Humanify's ready-made options.
    Materials
    Craft lifelike textures, bringing depth to your creations with Humanify's versatile material options.
    Skin Tones
    Achieve authentic complexion variations, ensuring realism with Humanify's precise tones control.
    Scattering
    Master light diffusion, enhancing realism with Humanify's advanced scattering techniques.
    Details
    Perfect every feature, ensuring lifelike characters with Humanify's attention to intricate details.
    Roughness
    Refine surface textures, adding character to your 3D creations with Humanify's roughness adjustments.
    Monthly Skins
    We add new pre-made skins every month. Use them to effortlessly bring your characters to life.

ความคิดเห็น • 42

  • @GemboyTV
    @GemboyTV 8 วันที่ผ่านมา +1

    i don't understand. basically when i purchase this i also need to download DAZ models with texture those genesis 9 have? and then i will import the daz genesis 9 and my 3d model and adjust it to the head proportion of my model? then import it in blender? can't i do this all in blender alone?

  • @colorsreflections
    @colorsreflections 29 วันที่ผ่านมา +1

    a arte é importante para nossa vida

  • @spikecool50
    @spikecool50 6 วันที่ผ่านมา

    Is it possible to add the details as a secondary system under already made colour maps?

  • @mistik2595
    @mistik2595 4 วันที่ผ่านมา

    amazing!!!! please integrated with genesis 8/8.1

  • @lyonstyle
    @lyonstyle 29 วันที่ผ่านมา

    can this be used using metahuman from unreal?

  • @vsevolodmetelsky1275
    @vsevolodmetelsky1275 13 วันที่ผ่านมา

    A newbie question: can I use this addon to generate a reallistic looking skind and then export albedo, normal etc maps into Unreal Engine? I just thought that if it is a skin shader, then it's probably not gonna work (gonna look worse) outside Blender.

    • @NicCrimson
      @NicCrimson 13 วันที่ผ่านมา

      You can probably bake those maps.

    • @vsevolodmetelsky1275
      @vsevolodmetelsky1275 13 วันที่ผ่านมา

      @@NicCrimson Thank you for your reply! I haven't used Blender, could you tell me how to google for this? Something like "Blender bake maps into textures" should be ok?

    • @NicCrimson
      @NicCrimson 13 วันที่ผ่านมา

      @@vsevolodmetelsky1275 Yes, search "Blender Baking" but it's quite tedious I recommend using an addon, like SimpleBake or Auto Bake.

  • @StaviArt
    @StaviArt หลายเดือนก่อน +4

    Hello! I'm working with Character creator characters. Is there a way to combine your addon with it

    • @chrisnrs354
      @chrisnrs354 หลายเดือนก่อน

      i also have this request

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +1

      Yes, of course! You can use this tutorial video: th-cam.com/video/2z1OtL4JS_o/w-d-xo.htmlsi=OlU8-iZ1GPKV5vyv to make it work with any mesh outside of Daz3D.

    • @mikem727
      @mikem727 หลายเดือนก่อน +3

      @@BlenderHumanify You should put a disclaimer in the beginning...This does not work properly with anything but daz9 characters...and its not 1 click, there's alot of tinkering unless you have the exact model

    • @StaviArt
      @StaviArt หลายเดือนก่อน

      @@BlenderHumanify thank you!!!

  • @_casg
    @_casg หลายเดือนก่อน

    bro what i do if my daz character has a face texture and a head texture? I imported it from Bridge? so when I add Humanify's head texture it doesn't do the face?

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +1

      For Genesis 9 meshes, the entire head comes in a single material, make sure that if you use Daz3D, it's Genesis 9.

    • @_casg
      @_casg หลายเดือนก่อน

      @@BlenderHumanify got you ‘

  • @gongyi
    @gongyi หลายเดือนก่อน

    so this is a best tool replace VFACE right?how many texture in this addon?

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน

      Not necessarily, but it does provide the final functionality of VFace in Blender with one click. Humanify currently has 5 shaders.

  • @andreybagrichuk5365
    @andreybagrichuk5365 หลายเดือนก่อน +2

    I don't understand for to be honest, so when I purchase an addon, do I have an possibility to have character with hair and all skin details in the scene immediately or not ? (I mean that I click one button and I have Geometry and Skin chaders and Hair on it) or do I purshase oly skin shaders ?

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน

      This is a Skin Shader. it does not include Human models. Please check out our Blender Market listing for the specific information.

  • @chrisnrs354
    @chrisnrs354 หลายเดือนก่อน

    bro please please please make a video on how to use this in conjunction with character creator 4

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน

      Humanify is built on the Genesis9 UVs from Daz3D, but by following our tutorials you can make it work with any mesh.
      For Daz 3D -> th-cam.com/video/56owjVYvtTc/w-d-xo.html
      For Any Mesh -> th-cam.com/video/2z1OtL4JS_o/w-d-xo.html

  • @juanblanco7449
    @juanblanco7449 หลายเดือนก่อน

    dint work for me blender 4.1....i think it requires daz.

  • @mendezfilms
    @mendezfilms 8 วันที่ผ่านมา

    you know, you could provide the wrap base meshes along with the addon so people can really use it, without the proper mesh with the proper UV data, the addon its useless.

  • @ricarldoharris6037
    @ricarldoharris6037 หลายเดือนก่อน

    where can we find a genesis 9 head model, that we can wrap

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +1

      Here are the Genesis 9 models for free, www.daz3d.com/genesis-9-starter-essentials#:~:text=Details,materials%2C%20morphs%20and%20more.

    • @PixelDream210
      @PixelDream210 14 วันที่ผ่านมา

      @@BlenderHumanify i download the files but there is no obj files where i can find them?

  • @poochyboi
    @poochyboi หลายเดือนก่อน

    any reason why this only works on genesis 9 models?

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +2

      If you follow this guide and transform Genesis 8 -> Genesis 9 (th-cam.com/video/jROlY34tNNU/w-d-xo.html), you can use your characters with Humanify. We built it to work with Genesis 9 and we're not a mega team so took to market without Genesis 8.

    • @sparklefluff7742
      @sparklefluff7742 หลายเดือนก่อน +1

      @@BlenderHumanify I can't wait to buy and try this, but the Genesis 9 pool is sorely limited when it comes to male characters especially. It would be absolutely amazing if there was a way to integrate Gen8 down the road. I totally understand if it's not possible, though!

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +1

      ​@@sparklefluff7742 Working on it! For now, there are great tutorials for transferring from 8->9.
      For Daz 3D -> th-cam.com/video/56owjVYvtTc/w-d-xo.html
      For Any Mesh -> th-cam.com/video/2z10tL4JS_o/w-d-xo.html

    • @wolvAUS
      @wolvAUS หลายเดือนก่อน

      @@BlenderHumanifybro PLEASE make a Genesis 8 compatible version.
      When it comes to 3D Genesis 8 is still the standard. The vast majority of custom models I use are built on the G8 base mesh.
      The second you add shader support for native g8 (no zwrap stuff) I will throw money at you and buy the plugin.

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน

      @@wolvAUS Hey! Is there any reason you can't go through the transfer process above? Curious if there's a guide we can make that will make this easier for you?

  • @mikem727
    @mikem727 หลายเดือนก่อน +3

    This addon only works for the Labled Characters in the N-Panel...You need to make it compatible with all DAZ 3D Characters, Not just these few Characters...What a waste of money!

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน +3

      Hey, sorry that you think our price-point is too high for the product we've made. We think it's very reasonable given the hundreds of hours that were spent defining the shaders.
      Humanify is built on Genesis9 UVs, and given that each Daz3D model has a different UV it's extremely difficult for a small team to build a product that could get close to being universally applicable.
      Could you share more light on what you mean by labelled characters in the N-Panel? It's not clear to us the relationship this has with the Daz3D character base.

  • @SurajSingh-iv2ms
    @SurajSingh-iv2ms 20 วันที่ผ่านมา

    Can use g 8/8.1

  • @peculiarohwodiasa1378
    @peculiarohwodiasa1378 13 วันที่ผ่านมา

    would it kill ya to add a voice over?????
    this is supposed to be a tutorial for God sake, and its not even a simple tutorial!!!

  • @Cereal_Booty
    @Cereal_Booty หลายเดือนก่อน

    i get grey white skin when i apply it

    • @BlenderHumanify
      @BlenderHumanify  หลายเดือนก่อน

      Hey! Have you made adjustments to the skin using the toggles?

  • @xzombiefx
    @xzombiefx หลายเดือนก่อน

    What about the body? Btw great addon! I just purchased today and its amazing keep going guys! 💪🫶