This game is cool, but if there is one thing I can say about it is that it isn't very interesting. It's so focused on getting the traditional Mega Man things right that it doesn't really stand out. Even down to mimicking the artstyle of the official games. Team Circadia is doing a great job though.
Thanks for the comment! But I don't agree, I think one of the things that stands out the most from the rest of the Megaman fangames is the artistic aspect, the sprites are original but without losing the essence. As for the gameplay, the simple formula of Megaman (defeat a robot master, get his ability, etc.) is what makes the game attractive, any Megaman game in general. As for the weapon set, it is the most versatile and the amount of interactions they have is so much that it would be impossible to show them all in a single gameplay, sadly I couldn't show too much of that in the video but in future updates I will make sure to show the as much as possible. As for the design of the characters, perhaps Megaman and Bass are the most standard. but roll feels unique in this game, and especially protoman, with the great base skill kit she has. Once again, thanks for the comment and for sharing your point of view :)
me agrada el hecho de que poco a poco roll disimulada y paulatinamente se convirtio en la zero de la saga clasica, la diferencia es que en lugar de un sable laser trae una escoba, hasta tiene su propia edicion del hehuh!!!
I wish they had redesigned levels and boss weapons for each character. The former is easy: just create a part within each level you can only reach with the abilities of one character.
They made Roll the Zero of the game. Amazing
Broom combo, boomerang amd air pogo.
She's literally Zero from MMZ3
I never play MMZ, but i Trust you, Devs alwais maker roll Gameplay similar to Zero, since MMPU i think
@@EnkiSpeedrunsthat broom is like a prototype of what the Z-Saber does basically
With a touch of the Scrooge McDuck pogo jump from DuckTales on NES
she's literally Roll from megaman shattered diamond demo 2023
I really love that more and more fangames are making roll playable, and she is just mega cute in this one. I love it.
You love to see Roll always :)
Bro this is already good enough to be mega man 12
Russian roll does not exists, she can't hurt you.
Russian roll: 26:30
Lmao 🤣
Am I the only one who thinks this Intro Stage music slaps?
No 😛
Roll es básicamente la Zero de este fangame.
Hasta tiene su versión del mitico ¡Hu-ha-hu!!! 🧹
so cute! I love it! Definetly goin to play this
Wow, crazy this works..! Almost megaman zero type gameplay!
You love to see it :)
Love the Roll gameplay. It looks so fun and she's adorable with all her animations. These Mega Man fangames are keeping the series alive and well.
Absolutely! Artstyle and Gameplay in this fan game are 10/10, i didnt but ajy upgrade on this Gameplay tho, broomstick upgrade Is so OP xD
You have been doing an amazing job! This has so many megaman vibes. Can't wait to play it ❤
Thx! But im not making the game, just play it :p
Who needs a Zsaber user? we got a BROOM!
🧹>🗡️
Pues esa Roll se ve muy bien y divertida para jugar.
Así es 😁
@@EnkiSpeedrunsse juega muy similar como a shovel knight :0
This game is cool, but if there is one thing I can say about it is that it isn't very interesting. It's so focused on getting the traditional Mega Man things right that it doesn't really stand out. Even down to mimicking the artstyle of the official games. Team Circadia is doing a great job though.
Thanks for the comment! But I don't agree, I think one of the things that stands out the most from the rest of the Megaman fangames is the artistic aspect, the sprites are original but without losing the essence. As for the gameplay, the simple formula of Megaman (defeat a robot master, get his ability, etc.) is what makes the game attractive, any Megaman game in general. As for the weapon set, it is the most versatile and the amount of interactions they have is so much that it would be impossible to show them all in a single gameplay, sadly I couldn't show too much of that in the video but in future updates I will make sure to show the as much as possible. As for the design of the characters, perhaps Megaman and Bass are the most standard. but roll feels unique in this game, and especially protoman, with the great base skill kit she has. Once again, thanks for the comment and for sharing your point of view :)
34:21
ERM
me agrada el hecho de que poco a poco roll disimulada y paulatinamente se convirtio en la zero de la saga clasica, la diferencia es que en lugar de un sable laser trae una escoba, hasta tiene su propia edicion del hehuh!!!
Tal cual! Le quitó tan rápido su puesto a Zero que ni nos dimos cuenta, y se lo quitó a escobazos! 😂
@@EnkiSpeedruns hasta el enryujin y el ese que cae pa abajo lo tiene, litetal es zero con escoba
Will you play the Demo of Mega Man Beyond at some point?
Didnt know about that one, gotta take a looks, thx ;)
Roll es la Zero de este juego 😂😂
La rubia de la saga clásica xD
@@EnkiSpeedrunsosea si,ambos son rubios.
Why beat red ?
Idk xD
Hu-ha-hu?
Yup :)
@@EnkiSpeedruns yup
@@EnkiSpeedruns She Hu on my Ha till i Hu
I wish they had redesigned levels and boss weapons for each character. The former is easy: just create a part within each level you can only reach with the abilities of one character.
There Is actually 2 vertions of each stage. The stages are the same for mega AND proto, and another design for bass and roll
wow what a improovement
yup, they are working hard on it :)