As a pro audio engineer the first thing that stood out was how amazing those sounds are. They make a world of difference and IMO raise the quality and overall feel of everything instantly. For that price especially, I'm so impressed. Everything else is awesome too just wanted to specifically say great choice.
Wowwie the graphical style feels so stylized and the colors pop out similar to Black Ops 3! And how you implemented gun play with procedural animations is also super intresting to view. I can't wait to test it all out/play the game : )
Man these updates look amazing! The procedural recoil, the new weapons, and the sfx all seem great. Also the low poly style sounds like an awesome idea and out of your list I think Carbon Obscurity sounds the best.
you're a very talented dev gilbert! i can already see you on the top like 5 most popular steam games (that is if you're releasing it on steam tho) i really love the overall aesthetic of this game! it looks very nice and the low poly models look so good! 💜💜
Just wanted to say that this video gave me motivation to keep working on my project, i'm glad I stumbled upon your channel while browsing for tutorials :)
just found this and I just wanna ssay that I really love the just.. chill vibe of this video, ur calm voice, calm music, not like some youtubers who just basically scream. glad I got this recommended to me
Amazing progress from the last devlog, you have created something special, this game will be great. For game modes, I would like to see rush from battlefield games (especially rush from bf3) but I don't know if it fits the style of this game, it would definitely require larger maps but you decide of course.
“That way I can actually get players to test it and tell me how broken it is” same man. Love the way this game is coming along! I think your guns look great and I had an over abundance of joy when I saw the canted sights. Looking forward to the next dev log. Good luck!
Hey man, here’s a tip when using blender, use smooth shading to make things look high poly, turn on autosmooth, and if it does funky things, flat shade it, go in edit mode, and you can smooth shade specific faces, you can only smooth shade specific faces if in face mode, hope this helps with modeling
The progress is insane!! Can't wait to test it when it's available! I do prefer the PP slap to the gunshots though, that should be a sound setting in the future lmao
Some Suggestions I Think According To Your Guns And The Game Design The Character Model Should Be A Robot With Blue Trails And You Can Customise The Colour Of The Trails And The Colour Of Gun Trails Too And Add Wall Running,Thrusters Like COD Black Ops 3 And The Bullets Should Be Lasers As The Artstyle Is Futuristic And I Think Hyper Cloak Is Great Name For This Game
Holy fuck, this looks so sleek, and the Gunplay, I can tell already, is so satisfying I already want to test it. I subbed, and I agree with the rogue adventurers - people to your channel incoming.
To make your animation u can use animation rigging package from unity package manager to add some ik and then move arms with it and start animating your model inside of unity it self and for something like reload and aim reload just like in warzone u can use blend tree to blend between two animations or more using a value goes from 0 to 1 depends on if aiming or not and lerp that value when u r lerping your aiming position and aiming rotation this will make it so good to switch between reload animation and aim reload animation and believe me it makes it fells much better and for sprinting just use sin waves to attcheve that effect and u can do the same thing for posting and rotation
Hey, the esthetics look top notch! I love it. Even tho my current budget is 0 and im still not making a dime out of gamedev, once i do i will buy your game at release. Your editing skills are very good too. Cant belive i never knew about your channel
Awesome vid as always! Your progress is really good. The environment looks so kool in your game. Really digging the weapon models. I also have been working on an fps game myself for almost 4 months now. For the bullet hole you could try the shuriken particle effect or visual effect graph to give different bullet hole by using the Texture Sheet Animation. That way a random bullet hole will appear when they bullet hits anything. You could make the particle selection random or linear. Just an idea. Any way best of luck in your journey. Take care. :)
Thanks!!! I have a texture sheet so I could definitely do that! Have you ever come up with a solution to them overlapping? I find it super distracting.
@@GilbertGames I don't have a solution for that but maybe you can try shader graph to solve the overlapping issue and use that shader graph in visual effect graph.
I have an idea you should have a few extra reload animations like one where you take the gun of the mag and put a new gun on top of the mag instead of replacing the mag itself or one where the pistol does a spin on your finger you could make a shop or have them as unlockables
It kinda sucks cause it takes a while but it's really nice to just edit them right on the spot instead of constantly switching back and forth with blender. Stand in models that I hope to switch with blender models some time! Honestly probably won't look too different.
In case anyone didn't notice, it was written "Eat Shit" on the left hand of the first person character XD. Nice work btw. Your gun models look really amazing and the gameplay and UI is awesome!!!
dude i know im a little late but your video popped up on my recommended and i got hooked on your videos i dont know what you might have going on but it would be awsome if you could do another devlog
That's awesome! I didn't know it would show on anyone's recommended. I'm actually still working really hard on the game. Hopefully I can release another Devlog soon! I just want to make sure I have a significant update and demo ready.
dude, that's pretty cool! Could you elaborate on how you made the bullet holes or send me a tutorial? My version with decal projector has its own problems
This looks REALLY good! But there's one small detail that bothers me every time I see it :D Guns with suppressors (silencers) should NOT have a muzzle flash. Keep up your great work and fix that pls ;)
Devlog 4! - th-cam.com/video/Bjakcyrw45Y/w-d-xo.html
You're going to blow up in popularity very soon. Your game is looking amazing and your videos are entertaining too
Thank you! I hope so that would be awesome! :)
You were in my recommendation. I predict a few thousand subs in the next few weeks.
@@ServentofTheMostMerciful oh heya Jamam.
1.19k subs as of october 15th 2021, I just subbed 30 mins ago, love this channel
If he gets more energy he will probably get way more popular but I still love how calm he his
Love this vid. 👍 In my opinion the low poly style looks a lot better than the ps1 graphics
True, the current art looks amazing
Thanks!! I think that's just what I'll have to do. That's great to hear!
@@GilbertGames dude i recomend you use this but its 40$ its an amazing asset promise Unity Asset:th-cam.com/video/flf20FZHT3M/w-d-xo.html
As a pro audio engineer the first thing that stood out was how amazing those sounds are. They make a world of difference and IMO raise the quality and overall feel of everything instantly. For that price especially, I'm so impressed. Everything else is awesome too just wanted to specifically say great choice.
Thank you!!
Wowwie the graphical style feels so stylized and the colors pop out similar to Black Ops 3! And how you implemented gun play with procedural animations is also super intresting to view. I can't wait to test it all out/play the game : )
Wowow thanks!!
looks like a totally different game from the last two devlogs kepp it up
Man these updates look amazing! The procedural recoil, the new weapons, and the sfx all seem great. Also the low poly style sounds like an awesome idea and out of your list I think Carbon Obscurity sounds the best.
Thanks so much Austin!! I appreciate that a lot. Okay I will add that to the tally lol.
@@GilbertGames same here, it fits pretty well
Hyped again 🔥🔥🔥🔥🔥
I know nobody cares but I know the time it takes just to fix something or add something to your creation
*NAME IDEA:* Cloaked Reaper
everyone and their mom are making fps games and i love it
You're right! My mom is working hard.
you're a very talented dev gilbert! i can already see you on the top like 5 most popular steam games (that is if you're releasing it on steam tho) i really love the overall aesthetic of this game! it looks very nice and the low poly models look so good! 💜💜
Just wanted to say that this video gave me motivation to keep working on my project, i'm glad I stumbled upon your channel while browsing for tutorials :)
Just found your channel, this look beautiful!
just found this and I just wanna ssay that I really love the just.. chill vibe of this video, ur calm voice, calm music, not like some youtubers who just basically scream. glad I got this recommended to me
Thank you so much! I appreciate that. I'm glad it got recommended too 😄.
Amazing progress from the last devlog, you have created something special, this game will be great. For game modes, I would like to see rush from battlefield games (especially rush from bf3) but I don't know if it fits the style of this game, it would definitely require larger maps but you decide of course.
I love rush!
@@GilbertGames :)
Your game gives me strong Titanfall vibes. Good job 👌👍
The art looks picturesque and I love those cinematics, this looks very fun.
Great video and a lot of progress since the last devlog, great job!
Carbon Obscurity sounds awesome..
The gunplay and graphics are incredible you're gonna have to make some tutorials on these, keep up the great work!
Lol You Are The First Game Dev Who Is Good In Modeling Great Work I Loved The Quality Of Your Videos I Subscribed Keep It Up
Thank you! I actually think my modeling is bad so I'm glad you think so!
@@GilbertGames Your Models Are Great
“That way I can actually get players to test it and tell me how broken it is” same man. Love the way this game is coming along! I think your guns look great and I had an over abundance of joy when I saw the canted sights. Looking forward to the next dev log. Good luck!
I have watched this vid 4 times now cuz the game just looks sooo good
That's amazing!!! Thank you :)
Hey man, here’s a tip when using blender, use smooth shading to make things look high poly, turn on autosmooth, and if it does funky things, flat shade it, go in edit mode, and you can smooth shade specific faces, you can only smooth shade specific faces if in face mode, hope this helps with modeling
bro how does your game look so cool its like amazing
and the gun models are soo epic
cant wait for the release
i personally love the retro look of games like ultrakill or devil daggers, so i would go for that
Wow the game looks great so far and I really like the names hyper cloak and cloak zero
The progress is insane!! Can't wait to test it when it's available! I do prefer the PP slap to the gunshots though, that should be a sound setting in the future lmao
Im defenetly in love with your intros lol
Wow the mouvement looks great, just subbed!
Dude, You are the underrated man that I have ever seen and you are brilliant. This game is awesome. keep goin
Graphics are AMAZING great job
Duuuuuude! This looks epic!
BTW I would really appreciate a tutorial on the graphics and the trees.
I see a bright future for this game
In my opinion Hyper Cloak sounds really nice! Keep it up, your game looks dope!
Always support the beginning my motto
came across this in my recommended. glad i did. looks amazing keep up the great work!
keep it up, the work on all the details is a good sign
Being this underrated should be a crime
Some Suggestions I Think According To Your Guns And The Game Design The Character Model Should Be A Robot With Blue Trails And You Can Customise The Colour Of The Trails And The Colour Of Gun Trails Too And Add Wall Running,Thrusters Like COD Black Ops 3 And The Bullets Should Be Lasers As The Artstyle Is Futuristic
And I Think Hyper Cloak Is Great Name For This Game
Thank you for the suggestions that sounds awesome!
nice vid bro!!
Thanks Dalin Wade
Cloak zero sounds good
I thought that was awesome but then I heard someone say "Cloak Zero Coke Zero". And now I hate it lol.
this game looks so good and is so inspiring. I love how everything looks and howbeautiful it is. keep it up!
Really excited I've been waiting for a asymmetric multi-player game that isn't just running and hiding from slow killer keep up the good work.
looks like titanfall storry mode now. I really like it
Nice to see some new game developers!
It's beautiful bro. This is exactly what I'd love to be able to do. Really nice work, lots of care went into everything. Subbed.
Thanks so much!!
Holy fuck, this looks so sleek, and the Gunplay, I can tell already, is so satisfying I already want to test it. I subbed, and I agree with the rogue adventurers - people to your channel incoming.
To make your animation u can use animation rigging package from unity package manager to add some ik and then move arms with it and start animating your model inside of unity it self and for something like reload and aim reload just like in warzone u can use blend tree to blend between two animations or more using a value goes from 0 to 1 depends on if aiming or not and lerp that value when u r lerping your aiming position and aiming rotation this will make it so good to switch between reload animation and aim reload animation and believe me it makes it fells much better and for sprinting just use sin waves to attcheve that effect and u can do the same thing for posting and rotation
Subbed because of the wee wee joke. Love the really beautiful style you got going and love everything so far. Keep it up!!
This already looks like a game I'd play, amazing job and hope you start growing very quickly!
Thanks!!
woah dude. you got some serious talent!
Game looks amazing!! Can you please make a video explaining what assets you used to create the lighting and level design?
This game looks perfect, from models to shaders and materials.
Though some parts might need improvement, it's a pretty good/very good place to start.
Hey, the esthetics look top notch! I love it. Even tho my current budget is 0 and im still not making a dime out of gamedev, once i do i will buy your game at release. Your editing skills are very good too. Cant belive i never knew about your channel
Thanks so much!
this is amazing man keep up the good work
Thank you!!
this game looks sick, so im excited to see more progress. The graphics are also v impressive
Search and destroy and hardpoint for sure and would make a good dev challenge for map design
I love your content ! I would love a tutorial on the making of a weapon model. Keep it up !
Great job🔥
Remember me when you hit 100k. These devlogs are really good.
woah
Awesome vid as always! Your progress is really good. The environment looks so kool in your game. Really digging the weapon models. I also have been working on an fps game myself for almost 4 months now.
For the bullet hole you could try the shuriken particle effect or visual effect graph to give different bullet hole by using the Texture Sheet Animation. That way a random bullet hole will appear when they bullet hits anything. You could make the particle selection random or linear. Just an idea.
Any way best of luck in your journey. Take care. :)
Thanks!!!
I have a texture sheet so I could definitely do that! Have you ever come up with a solution to them overlapping? I find it super distracting.
@@GilbertGames I don't have a solution for that but maybe you can try shader graph to solve the overlapping issue and use that shader graph in visual effect graph.
I have an idea you should have a few extra reload animations like one where you take the gun of the mag and put a new gun on top of the mag instead of replacing the mag itself or one where the pistol does a spin on your finger you could make a shop or have them as unlockables
Visuals look stunning! Good job
hope you are able to upload in a month or 2
gwibyy this is still my fav vid
Looks sick bro! Keep it up!
Love your videos keep it up
i can't believe the guns are made up of unity cubes, wild!
It kinda sucks cause it takes a while but it's really nice to just edit them right on the spot instead of constantly switching back and forth with blender. Stand in models that I hope to switch with blender models some time! Honestly probably won't look too different.
I love clock zero
dang bro it looks sick
please release alphas for people to play, including me if you havent alr
Thanks! Absolutely
I just came across ur channel today and this game looks amazing! I think u deserve more subs
Thanks!
I really like your style of the game! 🧐
Cloak zero is the best name
In case anyone didn't notice, it was written "Eat Shit" on the left hand of the first person character XD.
Nice work btw. Your gun models look really amazing and the gameplay and UI is awesome!!!
Is no one going to talk about how the previous sounds were made? 👀
dude i know im a little late but your video popped up on my recommended and i got hooked on your videos i dont know what you might have going on but it would be awsome if you could do another devlog
That's awesome! I didn't know it would show on anyone's recommended. I'm actually still working really hard on the game. Hopefully I can release another Devlog soon! I just want to make sure I have a significant update and demo ready.
@@GilbertGames Ok thank you!
im very inspired by your game and its a very cool looking game mate.
Looks sick what you have been done so far
Great man...keep working on it.
I like carbon blood and cloak zero
Cloak: Zero seems like a fairly good name
This is looking insane keep it up
Hyper cloak sounds cool. :D
dude, that's pretty cool! Could you elaborate on how you made the bullet holes or send me a tutorial? My version with decal projector has its own problems
This is moving farther away from being a horror game
Hopefully next Devlog I get into that. Working on night maps right now.
I think a good way to make the game more popular is some sort of mobile version. Since most people have only phones.
A lot of people are saying that for sure! I might consider it.
You need more devblog videos love your content
Thanks! Hopefully will be finishing one soon.
Do you have any tutorials on modeling! ^-^ i would love one i like this style!
hyper cloak is good
you should open a discussion on your channel asking for ideas because it's faster then going through each comment
I think I need 1000 subs to do stuff like that but I'm working on a discord anyways!
The most satisfying game
bro i just want to test this so bad lol it looks amazing!
WOAH dude its AMAZING i wanna download it as it is
AMAZING you did well congrats
NAME idea "RETRO DISK"
Carbon obscurity is a cool name
Amazing
+1 subscriber for you... you are way better than I am at that, I can't even implement shooting🤦♂️
Thanks! I'm going to start making tutorials really soon.
This looks REALLY good!
But there's one small detail that bothers me every time I see it :D Guns with suppressors (silencers) should NOT have a muzzle flash. Keep up your great work and fix that pls ;)
Good point!! Idk why I didn't think of that. I even adjusted it so the flash was smaller.
I'm really amazed..