TDS but its the Military Event Remake

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  • เผยแพร่เมื่อ 8 ก.พ. 2025

ความคิดเห็น • 553

  • @Redeez
    @Redeez  2 ปีที่แล้ว +89

    All the enemies are divided between the amount of paths on all maps, its not multiplied

    • @BlueGray202
      @BlueGray202 2 ปีที่แล้ว +2

      You should make a hard mode of your favorite event you’ve made so far

    • @Silly_goober202
      @Silly_goober202 2 ปีที่แล้ว +1

      Man i really have alot of ideas of events but i dont good at modeling or animating can u make a tutorial?

    • @Kalakation_
      @Kalakation_ 2 ปีที่แล้ว +1

      Question ever day is it a separate event or no?

    • @justairyx
      @justairyx 2 ปีที่แล้ว +2

      Nice Content

    • @oliverfreitas8593
      @oliverfreitas8593 2 ปีที่แล้ว

      You are lazy, MAKE EVENT SKINS

  • @Coriskay
    @Coriskay 2 ปีที่แล้ว +292

    Stun Abuse Event real

    • @IdkWhatToWrite1945
      @IdkWhatToWrite1945 2 ปีที่แล้ว +6

      Correct

    • @kamla8411
      @kamla8411 2 ปีที่แล้ว +12

      "Ez event"

    • @Benji-dh5tq
      @Benji-dh5tq 2 ปีที่แล้ว +2

      True

    • @MjPlaysChess
      @MjPlaysChess 2 ปีที่แล้ว +12

      @@kamla8411 bruh u cant even play it, u dunno maybe theres 1k enemys at once, no cliff space , or even all towers are more expensive

    • @kamla8411
      @kamla8411 2 ปีที่แล้ว +4

      The fact that ppl cant take jokes now is funi

  • @major_dioxide1341
    @major_dioxide1341 2 ปีที่แล้ว +14

    nice touch to the general holding a gold deagle like general shepherd from mw2

  • @Th3Mbr4
    @Th3Mbr4 2 ปีที่แล้ว +4

    AWSOME ENEMIES YOU MADE! LOVIN IT!! Love all the Elite Forms, and The Bosses (Commander, Juggernaut, General, and The Dictator).

  • @Goodtimeimage
    @Goodtimeimage ปีที่แล้ว +7

    welp here we go i guess
    every enemy and their tower counterpart
    BTW if there's a ? at the end it means im not really sure about the tower
    Day 1: Ambushed
    prisioner = N/A
    grunt = scout
    infantry: soilder/militant
    infiltrator = N/A
    Sniper = Sniper
    anarchist = pyromancer
    paratrooper = scout?
    commander = commander
    Day 2: Retaliation
    grunt = scout
    infantry = soldier/militant
    marksman = sniper/hunter
    sniper = sniper
    shotgunner = shotgunner
    medic = medic
    rocketeer = rocketeer
    jeep = military base
    hidden infantry = soldier/militant?
    heavy trooper = minigunner
    Day 3: Counter Attack
    infantry = soldier/militant
    sniper = sniper
    shotgunner = shotgunner
    infiltrator = N/A
    anarchanist = pryomancer
    medic = medic
    rocketeer = rocketeer
    paratrooper = scout?
    hidden infantry = soldier/militant?
    jeep = military base
    commander = commander
    tank = military base
    juggernaut = minigunner
    general = commander
    Day 4: Final Push
    infantry = soldier/militant
    shotgunner = shotgunner
    sniper = sniper
    medic = medic
    hidden infantry = soldier/militant?
    commander = commander
    rocketeer = rocketeer
    tank = military base
    heavy trooper = minigunner
    jeep = military base
    elite infantry = soldier/militant
    ranger = ranger/sniper
    elite shotgunner = shotgunner
    elite rocketeer = rocketeer
    armored jeep = military base
    laser tank = military base
    juggernaut = minigunner
    elite general = commander
    the dictator = N/A
    pls like this took forever my fingers hurt ._.

    • @ChronosAviator
      @ChronosAviator 9 หลายเดือนก่อน

      The Dictator would be gladiator skin

  • @viniciussaito6049
    @viniciussaito6049 2 ปีที่แล้ว +6

    Ready up your medics, cuz the battle will be stunning!

  • @asdfalex100
    @asdfalex100 2 ปีที่แล้ว +58

    1:47 - *Proceeds to spawn at the end of the map*

    • @jmkplayz9076
      @jmkplayz9076 2 ปีที่แล้ว +8

      Prob would be coded to not

    • @Sucullentbutter
      @Sucullentbutter 2 ปีที่แล้ว +6

      That moment when you realize that if 3 of them spawn close to the base you're basically dead:

    • @andrewfernetsabogalmaldona726
      @andrewfernetsabogalmaldona726 8 หลายเดือนก่อน +1

      1:28. preceds to debuff commander's cta ability

  • @29nanzes89
    @29nanzes89 2 ปีที่แล้ว +9

    this actually looks dope nice work

  • @pixel273a
    @pixel273a 2 ปีที่แล้ว +4

    Dang, this is so good quality that it should be considered for a possible Commando rework and return via this event.

  • @funnirobloxplayer1023
    @funnirobloxplayer1023 2 ปีที่แล้ว +10

    I love heavy gunner at 4:30 syncing to the music

  • @amnrtynami8658
    @amnrtynami8658 2 ปีที่แล้ว +18

    Alternative title:STUN EVENT

  • @mageaccelerator9112
    @mageaccelerator9112 2 ปีที่แล้ว +53

    Just look at how much detail he put into his work

    • @PurpleRBLXOffical
      @PurpleRBLXOffical 2 ปีที่แล้ว

      @Galdiator tower defendes simlutor TDS Golden Minigunner

    • @DarkNormie
      @DarkNormie 2 ปีที่แล้ว

      @@PurpleRBLXOffical outlaw

    • @EricTehTakis
      @EricTehTakis 9 หลายเดือนก่อน

      @@PurpleRBLXOfficalwhat was that channel

  • @ArsonBattler
    @ArsonBattler 2 ปีที่แล้ว +33

    Who else wants this event to be real

    • @Sucullentbutter
      @Sucullentbutter 2 ปีที่แล้ว +5

      the reward would have to be a op tower considering this is a stun abuse event or a big amount of cash and gems.

    • @odinjensen6698
      @odinjensen6698 ปีที่แล้ว +2

      ✋️ (raise hand)

    • @ZIMOU2014
      @ZIMOU2014 ปีที่แล้ว +2

      Dang people really want stun abuse event to be real

    • @andrewfernetsabogalmaldona726
      @andrewfernetsabogalmaldona726 ปีที่แล้ว +2

      Me!

    • @GermanSanitater
      @GermanSanitater 11 หลายเดือนก่อน +3

      ​@@ZIMOU2014Most of the enemies are low hp anyways so it would balance out

  • @NeroNero1172
    @NeroNero1172 2 ปีที่แล้ว +1

    Nice work red e, its very sheesh
    Keep up the good work man!

  • @stupidaveragetdplayer7609
    @stupidaveragetdplayer7609 2 ปีที่แล้ว +14

    Medic micro is a must need for this stun event

  • @farmy5544
    @farmy5544 2 ปีที่แล้ว +11

    nowadays TDS's event enemy quality is just off the charts

  • @50BMGBUNNY
    @50BMGBUNNY 2 ปีที่แล้ว +8

    would make for a perfect return for the commando tower tbh

  • @RogueOrdinary
    @RogueOrdinary 2 ปีที่แล้ว +12

    It would be funny if the anarchist sped up the towers firerate

  • @wesleyli7240
    @wesleyli7240 2 ปีที่แล้ว +2

    Great event, could be added but you made ALMOST ALL TROOPS STUN. Thats to overpowered

  • @florpalen6482
    @florpalen6482 2 ปีที่แล้ว +25

    Every enemy is more like a better version of the tower

  • @Gam3r_Lab
    @Gam3r_Lab 2 ปีที่แล้ว +2

    Finally not only stun ability this is amazing you also added stun description pro gamer

  • @Coolerbooler84
    @Coolerbooler84 10 หลายเดือนก่อน +1

    In retaliation heavy toppers steps go with the song

  • @justairyx
    @justairyx 2 ปีที่แล้ว +8

    Enemy that comes on early wave that can stun should has a chance to miss so it wont be too powerful

    • @gabrielc7861
      @gabrielc7861 2 ปีที่แล้ว +2

      mysteries are bad enough okay, just have it so towers have a health bar that slowly regenerates, if their health is below 30% then they are stunned, if a medic uses their ability the health bar will be fully restored.

    • @JToThE4
      @JToThE4 2 ปีที่แล้ว

      @@gabrielc7861 nah medic will heal 35% of their HP back

    • @gabrielc7861
      @gabrielc7861 2 ปีที่แล้ว

      @@JToThE4 depends of health bar size

    • @JToThE4
      @JToThE4 2 ปีที่แล้ว

      @@gabrielc7861 ik, if the health is over 70 it just heals fully (to make it possible to get max hp instead of being 99.9999999999999999999999 as the hp for max"

    • @gabrielc7861
      @gabrielc7861 2 ปีที่แล้ว

      @@JToThE4 no I mean it would depend on balance, if it was only 3 shots to stun then it wouldn't be worth but if it was 10 I could understand it not being a full heal.

  • @TheFantaGod
    @TheFantaGod 2 ปีที่แล้ว +5

    We need a drink event where drinks come and attack
    (Good april fools event)

  • @Redglassesguy
    @Redglassesguy 2 ปีที่แล้ว +9

    To this day no one knows how does the tank Resist Explosions but cant handle a bullet from a lvl 0 scout
    And how are they stronger than *Our* Tanks
    6:39

    • @CanYouEvenSeeAnything
      @CanYouEvenSeeAnything 5 หลายเดือนก่อน

      Made from melted 1000kg steel and some Stalinism

  • @WHAT-IS-DISTANCE
    @WHAT-IS-DISTANCE 2 ปีที่แล้ว +5

    I guess they need spread system so it pretty balance looking

  • @swaghood8066
    @swaghood8066 2 ปีที่แล้ว +2

    Bro..... Did I really just meet you again after 1 year and DAMN your animation got better

  • @EstebanGilChillington
    @EstebanGilChillington 2 ปีที่แล้ว +1

    Honestly hidden infantry doesn't make sense, somehow your towers won't notice the fact gunshots are coming from nowhere and that the gunshots are loud, would make sense to add a suppressor to the guns model so it isn't just copy and paste infantry now dark

  • @Frostnaut50_official
    @Frostnaut50_official 2 ปีที่แล้ว +2

    every enemy is vulnerable to fire, even tank? good logic there

  • @zebombarrow
    @zebombarrow 2 ปีที่แล้ว +1

    crimson event (basically hell event)
    Ash
    Health - 15
    Speed - Above Average
    Abilitys: 0
    Defence: 30%
    Immunities: N/A
    First Wave: 1
    Smog
    Health - 30
    Speed - Fast
    Abilitys: 1
    Defence: 0%
    Immunities: N/A
    First Wave: 3
    On death, stun towers in a 4 stud radius.
    Compacted Ash
    Health - 75
    Speed - Very Slow
    Abilitys: 0
    Defence: 75%
    Immunities: Fire
    First Wave: 6
    Crimson Fire
    Health - 20
    Speed - Swift
    Abilitys: 0
    Defence: 5%
    Immunities: Hidden
    First Wave: 8
    Dense Crimson
    Health - 350
    Speed - Average
    Abilitys: 1
    Defence: 10%
    Immunities: N/A
    First Wave: 10
    Spawn 3 ashes on death.
    Death
    Health - 75
    Speed - Extremely Swift
    Abilitys: 0
    Defence: 30%
    Immunities: N/A
    First Wave: 15

  • @kenazcooldepressedsingleco1438
    @kenazcooldepressedsingleco1438 2 ปีที่แล้ว

    This is well made good job Red-e

  • @Somebraindeadnobody
    @Somebraindeadnobody 2 ปีที่แล้ว

    There is one enemy I might wanna add.
    Gunslinger
    Hp: 4750~7500 (Depends on the amount of players in the server.)
    Defense: 12~40%
    Speed: Above Average
    Immunities: Burn
    Ability: 1
    Bullet Rampage: Shoots towers with 2 pistols.
    Wave Appearance: 20~30 (Rarely Appears on last wave.)
    Operator
    Hp: 1860~3000
    Defense: 10~25%
    Speed: Fast
    Abilities: 2
    Wave Appearance: 25
    Ability 1: Shoots.
    Tactical Airstrike: Commands 3 Tactical Bombers at the entrance.
    Tactical Bomber
    Hp: 800
    Defense: N/A
    Immunities: Burn
    Speed: Fast
    Abilities: 2
    Wave Appearance: 12 (Also Can be spawned by Operator.)
    Bullet Rampage: shoots towers.
    Airstrike: Drops a bomb that stuns towers within a LARGE Radius.

    • @JToThE4
      @JToThE4 2 ปีที่แล้ว

      dumbass the first zombie name is used by an already existing zombie named gunslinger

  • @mompoke8805
    @mompoke8805 2 ปีที่แล้ว +10

    damn tds need this guy

  • @yanberman4580
    @yanberman4580 2 ปีที่แล้ว +4

    Tds gotta make some new enemies cuz if the world of tds is whole of zombies it would make sense that there would be some terrorist groups that would fight the govermant (I guess the govermant is us)

  • @SomeDonkus086
    @SomeDonkus086 2 ปีที่แล้ว +5

    Commander should give the enemies a speed boost

  • @eastonplays8163
    @eastonplays8163 2 ปีที่แล้ว +4

    heavy trooper enemy would be Templar’s shooting

  • @LeninNA2
    @LeninNA2 2 ปีที่แล้ว +5

    Medic would be the most needed tower for this since everything can stun

    • @u.s.s.r1008
      @u.s.s.r1008 2 ปีที่แล้ว +1

      True

    • @LeninNA2
      @LeninNA2 2 ปีที่แล้ว

      @@u.s.s.r1008 ayo the ussr I thought you were dead

  • @Pigmanrrr
    @Pigmanrrr 2 ปีที่แล้ว +11

    commander when commander spawns: hold on a second, but i'm commander?

    • @cargun72
      @cargun72 2 ปีที่แล้ว +2

      Lol

    • @tungdaominh
      @tungdaominh 2 ปีที่แล้ว +1

      lol

    • @MrNubsee
      @MrNubsee 2 ปีที่แล้ว +2

      I think that commander was an outsider

  • @Ilikepotatoes85985
    @Ilikepotatoes85985 2 ปีที่แล้ว +12

    the fact he called the jeep general on final push is just funny to me

    • @odinjensen6698
      @odinjensen6698 ปีที่แล้ว

      editing mistake judgement detected

  • @harith670
    @harith670 2 ปีที่แล้ว +15

    I think its the best for towers to have health just like enemies (ex: scout 50 health)
    The enemies also dont do stun abuse, instead, their weapons do damage to the towers. (Ex: grunt 1-3 damage)
    By doing this, the event will be far more balance. :)

    • @snapt3x280
      @snapt3x280 2 ปีที่แล้ว +4

      It will be worst cus then they going spam then they going kill all the towers

    • @sturmtigergaming
      @sturmtigergaming 2 ปีที่แล้ว +1

      When the grunt spam:

    • @JToThE4
      @JToThE4 2 ปีที่แล้ว

      commander and grunt spam:

    • @odinjensen6698
      @odinjensen6698 ปีที่แล้ว

      ​@@snapt3x280 (ability cooldowns for enemies exist)

    • @ZIMOU2014
      @ZIMOU2014 ปีที่แล้ว

      There's a game with that mechanic enemies attack towers and do damage to them

  • @patriciabohorquez6461
    @patriciabohorquez6461 ปีที่แล้ว +2

    Yeah that is a good event but, litterally every enemy stuns, (except for prisioner ofc) and you should buff the dictator from 70'000 to 120'000 and give him an ability to kill towers, that should make it more interesting

  • @LordBiggest
    @LordBiggest 2 ปีที่แล้ว +7

    Epic

  • @RedEye11106
    @RedEye11106 2 ปีที่แล้ว +4

    Medic:
    "It's showtime"

  • @user-cu9rb9cx6m
    @user-cu9rb9cx6m 2 ปีที่แล้ว +1

    normal mode: this
    hard mode: (fanmade)
    infantry (abbility 1 stun 2 towers randomly with a gun)
    grunt: spawns at wave 1 but can walk while shooting towers
    medic puddle heals enemies to full hp instantly
    assasin: hidden and long range sniper with the power to kill towers
    grenadier: has the abbility to shoot 5 grenades into random towers (aoe)
    insurgant: 150 hp can stun throw smoke bombs (8 sec cooldown) more insurgants next to each other makes the next spawned insurgant stronger
    (like if they had 5 hp and there was a group of them the insurgant that spawns far from the group will have more hp and that permanettly turns the hp to that minimum)
    insurgant base: rapidly spawns insurgants and players need to spens 3000 to destroy it. it also slowly permanettly increase the ammount of insurgants that will spawn each wave
    baron: can shoot its desert eagle and can boost all nearby enemies defense
    black ops: (elite enemies except way stronger)
    general: shoots its m16 and can boost every nearby enemies speed
    commander: wields a lugar and can lower every enemy cooldown and even weaken towers
    war chopper: wields a minigun and will rapid fire at every enemy if a tower gets shot by too many bullets they will get stunned and can spawn elite enemies (rare moments a few black ops units)
    the dictator (normal)
    the totallirian (idk if i spelles it right.)
    hp. 15k
    abbilities: rocket launcher (stuns half of the towers on the map)
    Ace call: spawna 6 ace bombers which does 3 laps of bombing before going away aswell as a gunner helicopter that permanttly stays there gunning down 1 lane every 10 seconds stunning towers
    my rules!: at half hp he will set up conditions you cant break like sometimes cant upgrade or place a tower or delete a tower or do more than 60 damage
    speed: medium
    reward: insurgant base
    (yes rebel inc)
    main use: spawn 3 insurgants randomly which can throw a grenade
    20 damage per shot
    60 damage per grenade
    abbility 1: reinforcements: level 2 and can spawn random insurgants arround the map that can shoot behind
    level 3: insurgants now wield random guns and now gets stronger each wave
    abbility: smoke bomb/grenade smoke bombs slow all enemies inside and lowers defense
    level 4: insurgants now can spawn with suicide bombs on their back which dying deals 1300 damage
    wields m60 e6 or ak47 or p50 and p90 doing rapid fire
    abbility: land mine. air strike reputation break
    land mine: does what it says deals 108 to 306 damage
    airstrike can summon a dogfighter to a jet to a bomber plane (changes higher level)
    reputation break: each 150 enemies kills will halve the hp on the next wave doesnt stack (increases cooldown for the stunners by A lot)
    level 5: iron men: all insurgants cost money to spawn but has 3x more stats
    ultra abbility: ultra mega insurgancy (play rebel inc and if you tried that scenario you already know.)

    • @Mythic_Overdragon
      @Mythic_Overdragon 9 หลายเดือนก่อน

      I feel bad that no one commented on this hard work

  • @bageuru
    @bageuru 2 ปีที่แล้ว +1

    can you do like
    final boss battle tds event
    grave digger but hard
    molten boss but hard
    fallen king except its painful
    like for example
    grave digger map has zombies instead of normals
    and they have tombstones
    from the ground, and those tombstones summon zombies
    and the zombies can attack
    and they can kill towers
    towers have hp
    towers can turn into zombie woo
    molten boss has burnt/flaming enemies
    launching fire or smthn ig
    mroe lanes
    fallen king
    falling enemies?
    i have no clue
    purple enemies ig
    they have a sword!
    or smthn
    can attack ig
    probably like
    enemies that come from ground sky and starting area
    lots of lanes

  • @monsterpower256
    @monsterpower256 2 ปีที่แล้ว +3

    İdea:
    Pibby invasion
    Wave: 34
    Enemys: Enemys from roblox games
    Tower: IDK

    • @battler4eva
      @battler4eva 4 หลายเดือนก่อน +1

      Tower: survivor
      Idea: attacks the zombies using a slightly glitched bat
      Cost to place: 500
      Level 1 stats:
      20 dmg 1.5CD 5 range
      Cost: 1k
      Level 2 stats: 60 dmg 2CD 7 range(stun every 10th hit)
      Cost: 1.5k
      Level 3 stats: 65 dmg 1CD 9 range(stun every 4th hit) cost:4k
      Level 4 stats: 80 dmg 0.9
      CD 9 range(stun every 2 hits)
      Cost: 6k
      Level 5 stats: 400 dmg 1CD 7 range(stun every hit)
      Cost: 19k

  • @Erased_UnityXDX
    @Erased_UnityXDX 2 ปีที่แล้ว +6

    Imagine a tank not able to ram a jeep

    • @IDontknowtho
      @IDontknowtho 2 ปีที่แล้ว +1

      Game logic

    • @ZIMOU2014
      @ZIMOU2014 ปีที่แล้ว

      Railgun tank not being able to ram a jeep or a tank

  • @GenDj635-yez
    @GenDj635-yez 2 ปีที่แล้ว +2

    looks like if it was a type of rival form of the militar forces of tds, thats cool.

  • @zekidzz8078
    @zekidzz8078 2 ปีที่แล้ว +4

    This music is fire.

  • @match8bull303
    @match8bull303 2 ปีที่แล้ว +1

    uhh can you find a way to sign up for tds modeling because omg i would love to see all of your work in tds its soo cool. i would also love to see you remake normal modes like normal molten fallen golden? or insane

  • @Kalakation_
    @Kalakation_ 2 ปีที่แล้ว +2

    Damn the old one was not good but this is’t this is golden!

  • @Scootermoter
    @Scootermoter ปีที่แล้ว

    It totally makes sense How a tank doesn’t have any defense and a dude with some metal plates has more defense totally makes sense man

  • @theoverseerawaits1340
    @theoverseerawaits1340 2 ปีที่แล้ว +1

    Hey, I know i come kinda late. but what are the material of they uniforms? (my english is bad btw.)

  • @Only4jenny
    @Only4jenny 2 ปีที่แล้ว +2

    Hang on…is juggernaut and heavy trooper the same or different?(im talking about the counter attack juggernaut not the laser one)

    • @Unkown67585
      @Unkown67585 3 หลายเดือนก่อน +1

      Heavy trooper should have a lmg

  • @theguardian6260
    @theguardian6260 2 ปีที่แล้ว +3

    medic would be the best tower to use in this event ;-;
    due to the stun abuse....

  • @kiefersuazo2764
    @kiefersuazo2764 2 ปีที่แล้ว +1

    WOW THIS IS COOL BRO 10/10

  • @therandomtransformersanima6236
    @therandomtransformersanima6236 2 ปีที่แล้ว +3

    Just some constructive criticism: maybe try to decrease the amount of clipping on enemies, the anarchist Like melds half of his weapon into him. You don’t have to fix it tho because I know damn well I couldn’t do this better than you so who am I to complain?

  • @danaeehernandez7597
    @danaeehernandez7597 2 ปีที่แล้ว +2

    Evolution evade in tds be like: we op as HELL

  • @canalabandonat
    @canalabandonat 2 ปีที่แล้ว +4

    This is fire

  • @MauventuresMaurio
    @MauventuresMaurio 2 ปีที่แล้ว +1

    Are the day 1 2 & 3 kept?
    (edited:here’s the bosses
    Boss 1:Commander (old version is leuitenant)
    Boss 2:heavy troop (old version is juggernaut)
    Boss 3:general (no old version just…reworked)
    Boss 4:juggernaut (no old version…just reworked)
    Boss 5:elite general (new new here)
    Boss 6:Dictator (old version is LEADER)
    here’s the mini bosses
    Mini boss 1:tank
    Mini boss 2:elite? Tank
    Mini boss 3:Jeep
    Mini boss 4:Elite? Jeep
    Mini boss 5:a stronger enemy you could guess
    Mini boss 6:another stronger enemy you could guess
    (edited:and it would be PAIN if there was lesser waves of the days
    Day 1:10
    Day 2:13 (18)
    Day 3:17 (20)
    Day 4:19 (30

  • @liev7916
    @liev7916 6 หลายเดือนก่อน

    I like how medic is the most useful tower in this event

  • @oliverfreitas8593
    @oliverfreitas8593 ปีที่แล้ว +2

    Bro literaly have same hp from molten boss 💀💀💀

  • @Katsojay
    @Katsojay 2 ปีที่แล้ว +2

    Thats alot of early enemies that can stun that would be unfair

  • @carlosrios2464
    @carlosrios2464 2 ปีที่แล้ว +2

    This event have just to much enemies with ability of stun hut good event ngl

  • @FrenchNachos
    @FrenchNachos 11 หลายเดือนก่อน

    The tank should have a weakness (Takes mor damage the normal enemies) to explosions. (Trappers mines, Demoman, Mortar, and Rocketeer). And although I understand a lazertank being immune to grenades or mines, an artillary squad (a swarm of rocketers or mortars) of a bunch of (mortar’s) nukes should take it out.

  • @bruno982t2
    @bruno982t2 2 ปีที่แล้ว

    bro because you don't create your game the events you create here they come out amazing

  • @darrentalvinnoli8133
    @darrentalvinnoli8133 2 ปีที่แล้ว

    Event suggestion(More like challenge)
    Juggernaut revenge
    Name:Juggernaut(Final boss)
    Defense:90%
    HP:500000
    Abil:2
    Ability:Revolver
    Stun a random tower then do a Dangerous shooting that stuns 2-3 towers
    Artilerry backup
    Summon an artilerry from entrance that stuns 5 towers has a chance to stun 6-7 towers(Summoned Artilerry has 20% less defense)
    Speed:Extremely slow(Armor) Fast(Armor break)(Reach 100K Hp)
    Armor break mode
    Ability:Hologram
    Summon a hologram that spawn a Holo Rookie, Holo Private, Holo Medic, Holo Commander, Holo Tank, And Holo Artilerry(Every enemy has its own chance)
    Tower:
    Juggernaut(Has 2 Side) (Defensive) (Offensive)
    Offensive makes juggernaut fast and stronger but more stun time
    Defensive makes juggernaut tank stuns but less firerate and health

  • @SigmaTimmy666
    @SigmaTimmy666 หลายเดือนก่อน

    Event idea: Beach Attack. Enemies: Sand Monster. (17 hp, wave 1.) Wet sand. (Takes 1 damage every second, 10 hp, fast, wave 3. Sand monster. (50 hp, slow, wave 5.) Corroding Rock. (125 Hp, wave 10, becomes 3 Stones after killed.) Stone. (25 Hp, fast, 5% defense.) Pool Noodle Warrior. (50 HP, medium speed, pool noodle armor pieces fall off every 10 damage, loses 1% defense every time a piece of armor falls off. Wave 12. Stuns towers for 1 second. Water Monstrosity. 750 Hp. No freeze. 50% more burn damage. Very slow. Wave 15. Sandball thrower. Throws balls of sand, stunning towers for 2 seconds. 25 Hp. 1% defense. Armor has 100 hp before breaking. Wave 17. Sand Guard. 10k hp. 25% defense. Armor pieces fall off every 1k damage, reducing defense by 5% every time armor falls off. Stuns towers with its spear for 3 seconds. Wave 20. Monstrosity of the Beach. 700k Hp. Throws boulders, stunning for 3 seconds and rolls across the map. Summons Sand guards, Water monstrosity, and Pool Noodle Warriors. Rage: 35k HP. Stuns all towers for 3 seconds. Gains more speed and stuns last for 1 more second. Does not include slam. Tidal wave: Stuns towers it touches for 5 seconds. Wave 30. King of the Beach. 1m Hp. Summons Sand Guards. Stuns towers for 5 seconds with a sand strike. Stuns towers for 3 seconds with its sword. Stuns towers for 5 seconds with its trident throw. Sand strike is like Molten Warlords Fireball rain. Trident throw is an AOE. Tower at 5 likes.

  • @ВладимирБатанов-щ3ч
    @ВладимирБатанов-щ3ч 2 ปีที่แล้ว +4

    0:12 ambush:.. Why?

  • @Hnahplayz
    @Hnahplayz 2 ปีที่แล้ว

    POGR MUSIC THO but some of the bio about enemy are kinda work rewatch your own video to see what I’m takin about or is is menat to be that way

  • @jandreyable1426
    @jandreyable1426 11 หลายเดือนก่อน

    Retaliation map insane ong bruh

  • @Zanophane_Gaming
    @Zanophane_Gaming 2 ปีที่แล้ว +2

    damn this could be good if you made most of the normal enemies do not stun

  • @OriginalZackr
    @OriginalZackr 2 ปีที่แล้ว +6

    we call it *stun abuse event*

  • @thebaconorganisation7733
    @thebaconorganisation7733 2 ปีที่แล้ว +1

    pls make more custom events. cuz i really like it :)

  • @redmasks
    @redmasks ปีที่แล้ว

    medic from the shop : yay I’m useful in this

  • @UnknownRobloxian24
    @UnknownRobloxian24 2 ปีที่แล้ว

    Wow you are so good at animations

  • @WhiteSnow992
    @WhiteSnow992 2 ปีที่แล้ว +2

    I think Hidden Infantry should named Camo Infantary and Medic to Combat Medic

    • @lucaapresentes668
      @lucaapresentes668 2 ปีที่แล้ว

      yes

    • @WhiteSnow992
      @WhiteSnow992 2 ปีที่แล้ว

      And add Armoured Tank or Drones and Elite drones to become the fly enemies and Helicopter as Armoured Drone

  • @vincentnguyen5855
    @vincentnguyen5855 2 ปีที่แล้ว +2

    i think the creator forgot some of the enemys name that they made

  • @fjnv
    @fjnv 2 ปีที่แล้ว

    how to win:
    use ace pilots bc they dont get stunned
    rocketeer is optional
    spam snipers for good damage
    scout spam so they dont hit ur good towers
    put towers near entrances so enemies dont have enough time to shoot
    set targetting to low hp for some good towers so weak enemies cant stun towers
    8 farms for one person so they can defend late game and make enemies shoot farms
    freezer spam to give enemies a taste of their own medicine
    military base for close calls
    soldier is optional

  • @baller3312
    @baller3312 2 ปีที่แล้ว

    tbh tank shouldnt have explosive immunity because you can explode them irl and tds is just a bit more realistic now

  • @Jcafeg
    @Jcafeg 2 ปีที่แล้ว +2

    i will imagine everyone bring just medic

  • @ummaykulsumsony7424
    @ummaykulsumsony7424 ปีที่แล้ว

    the generals death animation is me fallin onto the bed after school

  • @Mint_The_Mint
    @Mint_The_Mint ปีที่แล้ว

    maybe we should be able to convert prisioners on our side with police based towers like warden

  • @GermanSanitater
    @GermanSanitater 11 หลายเดือนก่อน +1

    We need these enemies to be skins for towers

  • @GabrielZachBuena-lp2kz
    @GabrielZachBuena-lp2kz ปีที่แล้ว

    WHY DOES IT SWITCH BETWEEN JUGGERNAUT AND HEAVY TROOPER AND JEEP TO GENERAL

  • @Fallen_strang3r
    @Fallen_strang3r ปีที่แล้ว

    Reward: a laser skin on gun soilder, militant, scout, turret what gives buff or a event tower such op but after 1 moth when events ended nerfing make on lvl like toxic gunner

  • @tssstudios2574
    @tssstudios2574 2 ปีที่แล้ว +1

    btw you should change the tower to elite gunner

  • @SherlukHomes
    @SherlukHomes 2 ปีที่แล้ว +1

    you should realy make your own game at this point lol

  • @Mustrds
    @Mustrds 2 ปีที่แล้ว

    I wish that was real and added a elite general and juggernaut when winning the game and the elite troopers like all or mabe the dictator

  • @masondao5131
    @masondao5131 2 ปีที่แล้ว

    Ranger appears:
    Ranger: there’s already a ranger it’s me

  • @THEREALPA_19
    @THEREALPA_19 2 ปีที่แล้ว +10

    Alternative enemies: Templar every single wave

  • @josuedepaula4416
    @josuedepaula4416 2 ปีที่แล้ว

    Heavy troopers walk was perfectly timed whit the mysic

  • @personbob6500
    @personbob6500 2 ปีที่แล้ว

    Why does the laser tank do 1000 damage does it kill or something?

  • @Keoni_Son
    @Keoni_Son 2 ปีที่แล้ว +2

    **Medic Spam Required**

  • @Enjoy33r
    @Enjoy33r 2 ปีที่แล้ว

    a stupid pistol: *give towers small damage wich takes some time for them to recover from*
    sniper and a , 5,56 × 45 mm carabine *does the same damage as the pistol*
    a f*** flamethrower wich sets everything on fire *slightly reduces vision*

  • @alfreddsofficial
    @alfreddsofficial 2 ปีที่แล้ว +1

    Can you do Elemental Event Next?

  • @TheConflictGame
    @TheConflictGame 2 ปีที่แล้ว

    He needs to make his own tds fanmade game

  • @Lucas-q2l5e
    @Lucas-q2l5e 2 ปีที่แล้ว

    This is so well maked!
    I would love this event if it comes to Tds., but, why they are not zombies?

  • @dxch941
    @dxch941 2 ปีที่แล้ว

    seems like tbz enemies lol, theyre so cool

  • @joseph798
    @joseph798 2 ปีที่แล้ว

    Event suggestion: 1. space time event, 2. anarchy event