We Got This!! 2v1 In Rocket League Road To GC HULK & RAY Ep 4

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 16

  • @Octanick64
    @Octanick64 12 วันที่ผ่านมา +1

    Great stuff! Always a pleasure to watch. :)

    • @AirChargedGaming
      @AirChargedGaming  9 วันที่ผ่านมา

      Glad you enjoyed it! Thank you!

  • @Thrower57
    @Thrower57 11 วันที่ผ่านมา +1

    Dave, another fun video. I'll be honest, when the series initially launched, I didn't think I'd get much out of it other than entertainment. But, what I've noticed is that I'm bad at creating offense in 2's. Wathing you and Rey has given me a better idea on how to do this more efficiently. Keep 'em coming!

    • @AirChargedGaming
      @AirChargedGaming  9 วันที่ผ่านมา

      Thank you! really appreciate the candidness of your comment here. Glad to hear you are finding ways to implement what me and preceps are doing here :)

  • @thecorvus100
    @thecorvus100 12 วันที่ผ่านมา +2

    The guy missing the wide open net at :55 is what we mean when we say your games look different. 😂

  • @BawlBag
    @BawlBag 12 วันที่ผ่านมา +2

    12:16 - RWAAAAAAAGHHHHHnooooooo 😂

  • @zacvehrs
    @zacvehrs 12 วันที่ผ่านมา +4

    First comment! I wanna see you guys do an actual 2v2 pacifist system road to ssl.

    • @rebelaqua823
      @rebelaqua823 12 วันที่ผ่านมา +1

      Pretty sure that's already been attempted. Not sure whether it was successful. I doubt it as the attacks in higher level game play can be very difficult to defend. For example flip reset to bump or flip reset to fake.
      You need to continuously attack at higher levels rather than lure to corner etc.

    • @AirChargedGaming
      @AirChargedGaming  9 วันที่ผ่านมา +1

      I don't think we did recently, me and raid have done a no mechanics one, but not a pure pacifist run. Although the attacks are difficult to defend in some regards, they are fairly simple and what the system is developed for.
      Also its not true at all that you have to continually attack at higher levels, most of our goals (VS RLCS players) come from counters as we recently beat two 2k players 2 games to 1 all via counters.

    • @AirChargedGaming
      @AirChargedGaming  9 วันที่ผ่านมา

      Really appreciate that! Coming soon for sure :)

  • @dev__adi
    @dev__adi 12 วันที่ผ่านมา +1

    You should try catching the ball on the wall by holding brake. That way you can control and shoot it further. Plus the opponent 1st man usually commits thinking the 1st touch is all you could do so they get outplayed

    • @AirChargedGaming
      @AirChargedGaming  9 วันที่ผ่านมา

      I'd need to see what situation you are regarding as it would never be recommended to put the ball on your car with 0 momentum as you can be dunked and the ball wouldn't have the momentum to roll off as quickly.

    • @dev__adi
      @dev__adi 9 วันที่ผ่านมา

      @@AirChargedGaming situation is when you're on blackboard and ball is coming towards wall with some power. Atleast at my ranks, opponents either try to read the rebound or wait for me to make weak clear or whiff. Even if they tried to dunk ball would pinch out and be hard to read for their 2nd man. So catching it and then making a harder clear has been less risky and gives me more options to adapt

    • @dev__adi
      @dev__adi 9 วันที่ผ่านมา

      I noticed Flakes doing this in my 10th rewatch. I always wondered why he got more defensive corner to attacking play chances than me.