Ocarina of Time All Dungeons Speedrun in

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 337

  • @SupaDanteX
    @SupaDanteX 4 ปีที่แล้ว +301

    So this is the timeline where an unnaturally powerful Hylian boy was born, who just happened to inherit all of the legendary items of Hyrule, along with a spell that allows him to teleport to wherever he wants. He uses this power to defeat all of the strongest evil creatures in the world.
    Ganondorf never tricks a weaker less wise version of the hero into opening the door of time for him, and therefore never rises to power. In fact at this point in time, Ganondorf should still be at the castle kneeling to the king, completely unaware that the greatest evils of his time, that he was planning to subjugate, are all quickly and efficiently being killed.
    So it makes sense you never go to "Fight Ganon", as he's still at the castle. And it makes sense that the credits party rolls after you defeat Volvagia. Because you've just not only stopped all evil, but even prevented the greatest evil of them all from ever even attaining any power.
    The end scene is Link, finally finding the Master Sword, sitting there, glowing blue, just inviting him to come and pick it up. Looking at it for a moment, looking at his buff self. Laughing, and turning around and walking away from it.
    Truly this is the brightest timeline.
    I vote to call this route the "Brightest Timeline" route.

    • @KlareAudio
      @KlareAudio 4 ปีที่แล้ว +23

      This is a wonderful interpretation

    • @RSMLPC
      @RSMLPC 4 ปีที่แล้ว +13

      why does this make perfect sense

    • @VraccasVII
      @VraccasVII 4 ปีที่แล้ว +8

      I love this

    • @paulshadowsx
      @paulshadowsx 4 ปีที่แล้ว +4

      Great story so wise as Miyamoto himself intended

    • @JasonStorey
      @JasonStorey 4 ปีที่แล้ว +16

      When we played as kids, we never realized the real time traveller was us, going back to our childhood with the exploits we learned as an adult.

  • @Patralgan
    @Patralgan 4 ปีที่แล้ว +381

    getting anxious at 13 minute mark because he has to do a dozen dungeons in 37 minutes and he hasn't done ANY of them yet.

    • @tophan5146
      @tophan5146 4 ปีที่แล้ว

      🏅

    • @astatalol
      @astatalol 4 ปีที่แล้ว

      My exact thoughts lmao

  • @ArmaKiri
    @ArmaKiri 4 ปีที่แล้ว +135

    I love the fact that you explain stuff to people that don’t know anything about OoT speedrunning. I was able to show it to friends of mine and they understood because of that. Keep it up!

    • @samp.3117
      @samp.3117 4 ปีที่แล้ว

      Yes as someone new to speed running I really appreciate the explanations as well!! :)

    • @Shmuklidooha
      @Shmuklidooha 4 ปีที่แล้ว +6

      I still have no idea what's going on

    • @KingMorgan6
      @KingMorgan6 11 หลายเดือนก่อน +1

      No wonder you got heart for this!

  • @alejandroli83
    @alejandroli83 4 ปีที่แล้ว +86

    I love how you befriend the wallmaster (my most feared zelda enemy) in this run! Your new handsy buddy carries you around the map so you can crush all the bosses as a kid before bedtime!

    • @wholelottastairway8
      @wholelottastairway8 4 ปีที่แล้ว +9

      This is important since ZFG's bedtime is still 9:30 Kappa

  • @93lozfan
    @93lozfan 4 ปีที่แล้ว +102

    Love having more explanation on some of these glitches, especially SRM since it's so new.

    • @jasperscott7879
      @jasperscott7879 4 ปีที่แล้ว +5

      and soooooooo broken it's hard to put into words.

    • @granitrocky1129
      @granitrocky1129 4 ปีที่แล้ว +3

      @@jasperscott7879 Well SRM is basically a dangling pointer. It's getting the game to modify memory where it normally wouldn't

    • @Dontrel3030
      @Dontrel3030 4 ปีที่แล้ว

      I was so confused about the Farore's Wind part of it

  • @_purble
    @_purble 4 ปีที่แล้ว +20

    "So this next part coming up is kinda weird"
    Because the first 25 minutes made so much sense.

  • @omegalilbchass8270
    @omegalilbchass8270 3 ปีที่แล้ว +8

    If it was some random who uploaded this I would've thought it was fake. The sheer amount of optimization in this run is insane to me

  • @kysa3535
    @kysa3535 4 ปีที่แล้ว +37

    Kid: Daddy can you help me with Zelda OOT?
    Daddy: Yeah no Problem *roles weird, jumps weird, lift stones weird* -- credits
    here you go!

  • @pendalink
    @pendalink 4 ปีที่แล้ว +240

    "sure sucks oot doesn't have a boss rush mode"

    • @sheriffaboubakar9720
      @sheriffaboubakar9720 4 ปีที่แล้ว +6

      No final boss though which sucks

    • @Dominic_Muller
      @Dominic_Muller 4 ปีที่แล้ว +15

      @@sheriffaboubakar9720 Just follow up with a "Defeat Ganon" run.

    • @tophan5146
      @tophan5146 4 ปีที่แล้ว

      Dominic Muller, lol 😂

    • @alexstewart9592
      @alexstewart9592 4 ปีที่แล้ว +4

      OOT 3D has a boss rush in Link's bed.

    • @rogerklotz7737
      @rogerklotz7737 4 ปีที่แล้ว +1

      Alex Stewart But it’s a different game

  • @LAppelDuVideo
    @LAppelDuVideo 4 ปีที่แล้ว +60

    The similarities between OOT's SRM and Mario 64's "grabbing an item fake" are really fascinating. Thanks for the explanation :)

    • @hnglbanana
      @hnglbanana 4 ปีที่แล้ว +13

      it's because they're essentially the same thing! both games allow you to pick up and hold objects, which have to be stored in memory. through certain manipulation in both games, the object can be removed from memory, but since the game knows you still have to be holding something, you'll instead hold whatever the next thing is that loads into the spot of memory your original object was occupying
      obviously the two games vary wildly with what can actually be done with the unloaded object. something like ACE couldn't be done in the same manner as how OoT does it as SM64 does not provide any options to input text strings during gameplay

    • @MrCheeze
      @MrCheeze 4 ปีที่แล้ว +30

      The key difference between the two is that SM64 actors all have a fixed size. This means that in sm64, if the actor you're holding unloads and something else loads in its place, you can only corrupt the new actor's position/rotation, not other internal variables.

    • @LAppelDuVideo
      @LAppelDuVideo 4 ปีที่แล้ว

      @@MrCheeze That's cool, didn't know that before but now some of the SRM applications make more sense now

    • @KlareAudio
      @KlareAudio 4 ปีที่แล้ว +1

      It’s also the same as SMW’s credits warp

  • @ixrisor
    @ixrisor 4 ปีที่แล้ว +109

    ZFG you're alive! We were worried that your air conditioner broke and the Arizona air killed you. Discord was organizing a search party.

  • @teamkillerjoker1565
    @teamkillerjoker1565 4 ปีที่แล้ว +21

    You know, the most confusing thing out of all of this video, is how the hell someone managed to find how to do this

  • @DWolrd
    @DWolrd 4 ปีที่แล้ว +15

    This New roate its insane, and it also did The dreamed All dungeons as Child, thats make even more incredible. Congrats to all that made it possible! Oot never gets old and boring, it improves more and more on speedrun, I love that.

  • @forsakenfalcon
    @forsakenfalcon 4 ปีที่แล้ว +82

    i wonder if any of the ocarina of time developers ever imagined that any of this would be possible. would love to see their reaction to this

    • @EnormousKingCrab
      @EnormousKingCrab 4 ปีที่แล้ว +53

      Hello, it's me, Shiggy Miyamiggy. Inventor of zelda. This is the intended way to enjoy the game.

    • @Dontrel3030
      @Dontrel3030 4 ปีที่แล้ว +8

      It's a thing with some Japanese companies iirc. They typically don't like it when people show off exploits and how broken a famous game is. It seems like they have warmed up to speedrunning over the years, but Nintendo still copyright strikes videos about glitches in games like Animal Crossing.

    • @LukieLuke5
      @LukieLuke5 4 ปีที่แล้ว +1

      Max Mustermann I'd play a HD remake if they actually released one for a home console and not handhelds only.

    • @Bluesine_R
      @Bluesine_R 3 ปีที่แล้ว +1

      @@LukieLuke5 Imagine an Oot HD Remake done by Nintendo on Unreal Engine 5

  • @jasonjuneau
    @jasonjuneau 4 ปีที่แล้ว +14

    ZFG, I've been a fan for a few years. But, BRUH... I could learn Astrophysics before understanding any of this!
    But.. Seeing Child Link destroy Twinrova with the adult mirror shield, owning Phantom Ganon with the slingshot and boomerang, killing Volvagia with Deku nuts, and completely obliterating Morpha and Bongo with a stick, we're the best things I've ever seen!

  • @mastajake09
    @mastajake09 4 ปีที่แล้ว +7

    I like that you essentially just strong-armed the game into giving you a boss rush mode.

  • @uidsea
    @uidsea 4 ปีที่แล้ว +40

    Imagine telling people 10 years ago what this run became. This is mindblowing stuff.

    • @allgreatfictions
      @allgreatfictions 4 ปีที่แล้ว +3

      Imagine going back to the first few weeks this game came out, and telling your friends, "Yeah, great game. I beat it in an hour."

  • @MagicBawks
    @MagicBawks 4 ปีที่แล้ว +2

    DIY boss rush mode. Truly amazing to see how far OoT has come! Excellent commentary, ZFG, as always.

  • @ninteney9777
    @ninteney9777 2 ปีที่แล้ว

    I was always confused when I saw speedrunners doing SRM I kinda knew, what it does by watching but never understood why certain actions were performed, so thank you very much for this amazing run and commentary, it was very informative and awesome to watch!

  • @paulshadowsx
    @paulshadowsx 4 ปีที่แล้ว +3

    Love this kind of videos and well delivered, it's fascinating to see how these glitches actually work.

  • @ToiletPhone
    @ToiletPhone 4 ปีที่แล้ว +13

    You know, speedrunning is like automotive racing. ZFG is the driver and all the glitch finding and routing people are like the crew.

  • @BromiskoTB
    @BromiskoTB 4 ปีที่แล้ว +9

    Link lookin like the Hero of Time AND space out here the way he's makin these wormholes O.o

  • @OfficialMIMmusic
    @OfficialMIMmusic 4 ปีที่แล้ว +5

    Man what has this game become! :)
    Awesome job and quality commentary.
    ZFG

  • @ReDeadLauren
    @ReDeadLauren 4 ปีที่แล้ว

    Incredibly well done video, the explanation was done so well. Not so simple that the big things were glossed over, but not in too much detail that people would get lost. Congrats!

  • @tobuslieven
    @tobuslieven 4 ปีที่แล้ว +2

    5:57 All the weird movements to invoke the stale reference manipulation are like magical incantations.

  • @deavantristan7489
    @deavantristan7489 4 ปีที่แล้ว +1

    Can we take a moment to recognize zfg's ultimate achievement of having 2 world records that are legitly smashing 2nd place in one of the most run games ever

    • @Dracula_sb
      @Dracula_sb 4 ปีที่แล้ว

      ZFG is no longer man, he's transcended

  • @mrsanoj9999
    @mrsanoj9999 4 ปีที่แล้ว +9

    Jesus christ, imagine seeing this run 20 years ago without the commentary

  • @wholelottastairway8
    @wholelottastairway8 4 ปีที่แล้ว +4

    29:10 I can just here Kaztalek saying, "BLUE POTION? Is that even allowed? Please redo the entire run."

  • @SpiteOSRS
    @SpiteOSRS 4 ปีที่แล้ว +4

    Every time I think about getting into speedrunning (really any game) I watch a video on how optimized, convoluted and difficult these runs are and it feels so daunting to even attempt.

    • @xMrjamjam
      @xMrjamjam 4 ปีที่แล้ว

      The time you spend worrying you could be practicing and getting better. Don't worry about how daunting it can be just work on one thing at a time then when you master all the tricks go for a full run

    • @GonzoMD1993_
      @GonzoMD1993_ 4 ปีที่แล้ว

      I mean, if you wanted to go for a WR attempt then yeah it's really daunting. But honestly, even beating one of the glitched categories at all is really impressive and some of them don't require you to memorize and grind complex tricks. Something like SM64 16 Stars is very beginner friendly, all you have do is Mips clip twice (which isn't hard) and BLJs twice as well (which is hard to get consistently on your 1st try but anyone can do it within a few minutes by just mashing A) and the rest is just a normal, glitchless run. You don't need to do complicated tricks like SBLJs or pillarless if you just want to complete the category.
      This game/category in particular isn't exactly suited for beginners, but don't let that scare you away from speedrunning. Try some easier categories first and as you gain confidence you can start trying more complicated tricks.

  • @MichaelSmith-mr5dh
    @MichaelSmith-mr5dh 4 ปีที่แล้ว +2

    The fact that we've figured all of this out in this game gives me hope that we as humans can figure out the seemingly impossible solutions to all our World problems.

  • @ShiNoNaiHasu
    @ShiNoNaiHasu 4 ปีที่แล้ว +1

    Appreciate the explanation, been watching your streams recently but I don't understand anything of what you are doing
    And now I both know what you are doing and I have a calm video to sleep to!

  • @BramSenders
    @BramSenders 4 ปีที่แล้ว

    That best Morpha quick kill is so cool!! I'm super glad you got it in a WR run!

  • @AlexYurian
    @AlexYurian 4 ปีที่แล้ว

    This is so amazing and interesting.
    Love how you explain what you are doing and why.

  • @igorndrapple1330
    @igorndrapple1330 4 ปีที่แล้ว

    Nice video :)
    I love commentaries, they feel like the most complete documentation speedruns get

  • @Del0w_
    @Del0w_ 4 ปีที่แล้ว +1

    Really enjoyed this content ZFG thanks

  • @Dontrel3030
    @Dontrel3030 4 ปีที่แล้ว +11

    SRM aka "Link runs around Lost Woods HYPERS"

  • @connzapp8513
    @connzapp8513 4 ปีที่แล้ว +3

    27:27 just stabbing the water with a deku stick omg that killed me

  • @vivianchetty7477
    @vivianchetty7477 4 ปีที่แล้ว

    It took me 30-40 hours to get all the items. This guy did all that in 3-4 seconds. Man. This is amazing.

  • @johnstanton7118
    @johnstanton7118 4 ปีที่แล้ว

    This is absolutely wild! Thanks for the explanations zfg

  • @nahelbeuk
    @nahelbeuk 4 ปีที่แล้ว +7

    TLDR, playing OOT, doesn't involve playing OOT anymore.
    Its impressive how far this game was broken.

  • @sonichaven
    @sonichaven 4 ปีที่แล้ว +3

    This is so absurd it feels like an april fool's joke

  • @rapbigze
    @rapbigze 4 ปีที่แล้ว +5

    Weird how this game can give so many breakable options to people dedicated to it while appearing perfectly funcional and safe to the average jerk like me.

  • @Mike_359
    @Mike_359 4 ปีที่แล้ว

    Lol, @ when he did the mopha kill and said "that's actually harder than it looks". It looked pretty difficult! Nice job!

  • @chrispysaid
    @chrispysaid 4 ปีที่แล้ว +1

    This video reads like satire but it's very obviously a work of genius.

  • @konig4626
    @konig4626 4 ปีที่แล้ว +2

    Thank you for explaining everything, but I did not get a single thing xD but it was fun to watch!

  • @Swampson1738
    @Swampson1738 4 ปีที่แล้ว +2

    Love your commentary zfg ❤

  • @thomasgensamer8324
    @thomasgensamer8324 4 ปีที่แล้ว +2

    If hundo is like this, (1) that will be awesome to watch and (2) I hope we get a Totally Legit Animated Speed run of it at some point.

  • @kylelogan8375
    @kylelogan8375 4 ปีที่แล้ว +2

    What trips me up about speedrums is that.....I know this game. I have done everything in this game. I could prob take a day and beat it once more. And this guy is still talking about the setup for a almost 30 min speedrums.
    Like at 18 min all I'm thinking is, okay this guy has 20 min for almost 9 dungeons.... and he does it. It's amazing

  • @chrispysaid
    @chrispysaid 4 ปีที่แล้ว +6

    29:29 "Hammerjumpslashpowercrouchstab" is a thing?

    • @thisisfyne
      @thisisfyne 4 ปีที่แล้ว +1

      It's OoT.. anything's possible!

  • @Hankola
    @Hankola 4 ปีที่แล้ว +1

    My jaw dropped when all the hearts and mana meter appeared.

  • @DarthCinnabon
    @DarthCinnabon 4 ปีที่แล้ว +1

    At one point you mentioned that 100% with ACE would just be teleporting everywhere and grabbing everything, and honestly, I'd love to see a LOTAD of that.

  • @DrLilo
    @DrLilo 4 ปีที่แล้ว +8

    When you wait a week for a stream and instead you get a video :O

  • @alexandarjelenic2880
    @alexandarjelenic2880 4 ปีที่แล้ว +4

    P.hd. course in OOT. Next lecture will contain the math proofs

  • @bluemangroup4
    @bluemangroup4 4 ปีที่แล้ว +5

    i mean this from the bottom of my heart:
    what the heck

  • @YungNut316
    @YungNut316 4 ปีที่แล้ว +41

    Every time he says “actually”, take a shot

    • @Diarmuid49
      @Diarmuid49 4 ปีที่แล้ว +5

      I'd rather not die from alcohol poisoning

    • @neonfuz_
      @neonfuz_ 4 ปีที่แล้ว +1

      According to the transcripts he says actually 90 times lmao

    • @thefranklin6463
      @thefranklin6463 4 ปีที่แล้ว +7

      Leave our sweet boy alone. He loves his A words

    • @tophan5146
      @tophan5146 4 ปีที่แล้ว

      Neonfuz where can you access transcript?

    • @eyesburning
      @eyesburning 4 ปีที่แล้ว

      Actually....no!

  • @ilikemyrealname
    @ilikemyrealname 4 ปีที่แล้ว

    Tbh I love commentated speedruns. Thanks for making that clear in the title. 💪

  • @tomc.5704
    @tomc.5704 4 ปีที่แล้ว

    Man, there's a few games that truly qualify as classics, and OoT is definitely one of them.

    • @tomc.5704
      @tomc.5704 4 ปีที่แล้ว

      Some others that come to mind:
      Pokemon Red and Blue
      CoD Black Ops II
      Halo 1-3
      Doom
      Super Mario 64 (and probably Odyssey)

  • @pipefx64
    @pipefx64 4 ปีที่แล้ว +2

    great commentary

  • @plumbummusic2051
    @plumbummusic2051 4 ปีที่แล้ว +4

    I felt at GDQ with this speedrun + commentary. All dungeons is a cool category

  • @xthomasbhx
    @xthomasbhx 4 ปีที่แล้ว +1

    Child link reaction to twinrova 18:52

  • @fgregerfeaxcwfeffece
    @fgregerfeaxcwfeffece 4 ปีที่แล้ว +3

    "Too broken for speedrun." That's something you can only say until you have seen a Pokemon gen1 100% run.
    ~70% is memory editing via backpack arrangement just to catch pokemon.

    • @djh321
      @djh321 4 ปีที่แล้ว

      You should watch the any% wr for OoT. Just run around in kokiri forest and win

    • @fgregerfeaxcwfeffece
      @fgregerfeaxcwfeffece 4 ปีที่แล้ว +1

      @@djh321 Instant credits warps are super common. Also a thing in pokemon. Any% goes from starting area to credits in a few minutes. I was refering to the amount and precision of memory editing and rng manipulation
      th-cam.com/video/IQ5pDZ8HPjQ/w-d-xo.html
      Any% in ~2 minutes. Via glitching the savegame.

  • @r0bw00d
    @r0bw00d 4 ปีที่แล้ว +1

    OK, I know that _Ocarina of Time_ is the greatest game in existence, but holy shit this is insane!

  • @kaimuller4802
    @kaimuller4802 4 ปีที่แล้ว +8

    BassKoy% ist Next! Pog

  • @MarioFinishers
    @MarioFinishers 4 ปีที่แล้ว +5

    7:37 literraly holding the code

  • @SlyRocko
    @SlyRocko 4 ปีที่แล้ว +1

    Thank god the getting hit by the skulltula is still here in at least this run.

  • @UkraineJames2000
    @UkraineJames2000 4 ปีที่แล้ว +3

    Fascinating

  • @smilyz89
    @smilyz89 4 ปีที่แล้ว +1

    Great narrating dude! The glitches are amazing but what blows my MIND is HOW are speedrunners uncovering these glitches?!?!?!?!?😂 are they just standing in corner and button mashing the controller to see what happens?😂

  • @Sasatern
    @Sasatern 4 ปีที่แล้ว +2

    33:00 ZFG doesn't consider it wrong to "warp into Volvagia" D:

  • @SmashCentralOfficial
    @SmashCentralOfficial 4 ปีที่แล้ว

    This whole thing sounded like some crazy lie your best friend told you in elementary school about unlocking Goku in Smash Bros.

  • @Matt23488
    @Matt23488 4 ปีที่แล้ว +2

    So this run is essentially a port of the 3DS remake's boss rush.

  • @Patralgan
    @Patralgan 4 ปีที่แล้ว +5

    I did all this obvious stuff when I played the game the first time in 98, but zfg does it faster and better routing.

  • @kennynunn1797
    @kennynunn1797 4 ปีที่แล้ว

    The people who actually figure this shit out are right up there with the guy that discovered milk. No idea why they would think to try it out but the results are incredible!

    • @r.p.4756
      @r.p.4756 4 ปีที่แล้ว

      Uhm people produce milk themselves.

  • @FearTheDeep
    @FearTheDeep 4 ปีที่แล้ว +11

    10 viewers gang, where you at?
    Also, _HYPE_ for a commentated run!

  • @IntegralKing
    @IntegralKing 4 ปีที่แล้ว +3

    so here in deku tree, I'm gonna set Farore's wind ... wait what? where did that happen? how do you have magic? did you get it from the invisible rock?
    later: suddenly song of storms
    later: so now I have fish, faery and bugs ... wait what?
    later: suddenly adult
    later: oh yeah, I rewrote the game so Farore's wind does something else
    later: the wallmaster took me to Twinrova #thisismylifenow
    later: my arm reflects fire now
    later: I'm gonna beat evil's incarnation with my slingshot!
    later: I just beat Baronade as intended ... how come that feels so weird?
    later: Ruto: you're my fiance now! Link: ... uhhh .... I summon the ancient magic of warping ... cya!
    later: what's that brain thing? ... oh it's pretty easy to kill. Dunno why adult me has such a problem with that enemy
    later: screw wallmasters, I'm warping direct now
    later: Gomha: omg wtf are those weapons? how come this runt is so strong?
    later: Devs: I swear I put more into that game than just the bosses
    later: Game: hmm, he wants to warp to Gerudo Fortress from Volvagia. What should we do? I know! I'll end the game!

  • @yakko789
    @yakko789 4 ปีที่แล้ว

    This blew my mind! So cool!

  • @Hunkn0w
    @Hunkn0w 4 ปีที่แล้ว +14

    It's too early too sleep to ZFG voice...

    • @kaimuller4802
      @kaimuller4802 4 ปีที่แล้ว

      Whats your time?

    • @ShiNoNaiHasu
      @ShiNoNaiHasu 4 ปีที่แล้ว

      No it's not, I mean, 3 hours ago it was, but now it's 00:16, sleep well dude, I'll probably do the same

    • @Hunkn0w
      @Hunkn0w 4 ปีที่แล้ว

      @@kaimuller4802 it was 1:30 pm when I posted the comment

  • @VorpalTiger
    @VorpalTiger 4 ปีที่แล้ว +5

    this sounds like bossrush mode but with extra steps

  • @noodletribunal9793
    @noodletribunal9793 4 ปีที่แล้ว

    seeing debuggers getting credited at the end of an srm run is funny

  • @migelo4705
    @migelo4705 4 ปีที่แล้ว

    Oot is so busted. Im so glad i got really into this game in 2018

  • @xamfam
    @xamfam 4 ปีที่แล้ว

    Fascinating video; really informative and cool (: if you do a similar video to this would it be possible to have a button input! There’s certain times where I wonder how many inputs you’re putting in or what buttons you may be holding o:

    • @ZFG
      @ZFG  4 ปีที่แล้ว +2

      Actually I just remembered I was planning to take my input viewer from the live run and put it on this video but I forgot lol. You can check out the twitch vod in the description for it though.

    • @xamfam
      @xamfam 4 ปีที่แล้ว

      @@ZFG poggers! love your videos dude

  • @thefranklin6463
    @thefranklin6463 4 ปีที่แล้ว +5

    Can someone explain what it means to “load the debug file” while still in game?

    • @spaces1990
      @spaces1990 4 ปีที่แล้ว +5

      It’s essentially a 4th save file that’s pre-programmed with all those items and hearts etc. already acquired. It probably was an easy was for devs to test things out quickly.

    • @thefranklin6463
      @thefranklin6463 4 ปีที่แล้ว

      Thanks! what exactly does the function do? Is the game like constantly checking/updating the inventory by checking your save file or something? Or is this like a function that is called when you load into the game?

    • @alexstewart9592
      @alexstewart9592 4 ปีที่แล้ว +2

      @@thefranklin6463 Your inventory isn't reloaded when you change rooms. It gets updated in full upon loading a file, and otherwise only updates when you get items, change your equipped items, or acquire/use ammo and explosives.
      That SRM to load the debug file also permanently changes your filename to "LINK". Unsurprisingly, it is used in practically all SRM categories, and some of them perform a reset (because they crash the game after completing another SRM and saving, so they have to reset to get anywhere), and as such has confused ZFG in the past.

    • @jackbendtsen8002
      @jackbendtsen8002 4 ปีที่แล้ว +2

      @@thefranklin6463 All the function does is find the title screen (debug) save file and apply it to the current quest status / inventory. It's normally only called when you load the title screen, but given that it's always in memory, thanks to SRM all you need to do is replace a function pointer that can be run from normal gameplay - such as a particular shrub's draw function pointer - with a pointer to that function. This makes it so that for every frame that you can see that specific shrub, the title screen file gets applied.

  • @zeelduh
    @zeelduh 4 ปีที่แล้ว +2

    always sounds like zfg is almost going to do asmr. wouldnt mind it

  • @I_V_X
    @I_V_X 4 ปีที่แล้ว

    More please! Quality content 👌

  • @Husseskanal
    @Husseskanal 4 ปีที่แล้ว +15

    It’s ridiculous that this can be called ‘all dungeons’.

  • @Admiralty86
    @Admiralty86 4 ปีที่แล้ว +2

    17:45 I have no idea who you are, where you come from or what you're talking about or what you've done. I'm going home now.

  • @sagacious03
    @sagacious03 4 ปีที่แล้ว +2

    14:13 Lol, so you do a bug just to delete the Medallions so you can obtain them "legitimately".
    How much time would it save if you didn't have to delete the medallions?
    Man, this whole thing was so fascinating....

    • @ZFG
      @ZFG  4 ปีที่แล้ว +2

      If you didn't have to delete them, it would just cut out that one SRM section which is about a minute.

    • @sagacious03
      @sagacious03 4 ปีที่แล้ว +2

      @@ZFG Ah, neat! Thanks for the answer!

  • @MegaDardery
    @MegaDardery 4 ปีที่แล้ว +1

    is there a good explanation on why wrong warps are weird with this farore's wind glitch? What defines a dungeon to be "wrong warpable", can't you do a wrong warp from practically any dungeon it's just that most of them crash?

    • @ellisjameson9909
      @ellisjameson9909 4 ปีที่แล้ว +1

      I'm no expert but i can tell u that if there's a cutscene after a boss has been beaten then it is wrong warpable, which is why fire temple, deku tree, dodongos cavern and jabu jabu are. And the 1's that aren't go to the chamber of sages which isn't part of the overworld and therefore doesn't have a coordinate on the map. Its dependent on specifically manipulating coordinates.

  • @basileleftheriades9736
    @basileleftheriades9736 4 ปีที่แล้ว

    I remember people used to make stuff up about secrets you could do to get the triforce, like as a kid you had to jump the gap of shadow temple to access the missing temple of time. I used to hear so much stuff like that. This just sounds like the biggest conspiracy glitch of all time. Just hop back and forth 5 times, take out a bomb, hit a tree, spin in a circle 7 times, eat cereal while on the toilet, find 6 cuccos and make them follow you to hyrule field. Then all of a sudden, you will just get magic and all the items in the game. Now set Faroes wind and then catch 3 bottles of fairy, fish, potion. Now catch and recatch the fish, I PROMISE this is going to make you be able to warp anywhere, Oh didnt work? thats because your angle wasnt perfect, just keeeep tryinggg dude.

  • @carlosa7059
    @carlosa7059 4 ปีที่แล้ว +4

    Me playing Zelda in the N64 era: wow this game is amazing, no bugs, no glitches and it doesn't fail!
    Me seeing speedruns today: -_-

    • @Lowkas
      @Lowkas 4 ปีที่แล้ว

      Thats the magic of oot. If you dont try to glitch you probably wont encounter a Single one. But if you know your stuff, oh boy is it Fun to break everything. Or even just play dungeons in another order like: dudo cavern -> jabu -> deku tree -> fire -> forest -> water -> shadow -> spirit. Or even do shadow before water if you either hover over to it or do that crazy Launch that gets you on top of the right wall. Just gotta make sure you get isg off of the ghost

  • @gustavohal2401
    @gustavohal2401 4 ปีที่แล้ว +3

    Will it be possible someday to use SRM warps as adult? And if it is, what would be the advantages of it? Another question: in your opinion, what is the most useful trick yet to be found in Oot by now?

    • @ChaosKnight7000
      @ChaosKnight7000 4 ปีที่แล้ว

      Not ZFG, but I remember around the time Equip Swap was found that he said the last obvious big advance would be to have a quick way to swap between child and adult, avoiding the need to watch the Master Sword cutscenes. That and far more now seems to be possible with SRM, so I also would be interested in hearing what the most desirable new glitch is in a post-SRM world.

    • @tophan5146
      @tophan5146 4 ปีที่แล้ว +1

      Andrew Shevchuk “post-SRM world.”
      Sounds like post-scarcity world 😄

    • @Dontrel3030
      @Dontrel3030 4 ปีที่แล้ว

      He's been working with a group for the past couple weeks to route out a 100% run that incorporates SRM. With him being able to temporarily turn into an adult like he does in this run I'm not sure he'll need to, but if you're going to see SRM as an adult it would be in the 100% run.

    • @ChaosKnight7000
      @ChaosKnight7000 4 ปีที่แล้ว +1

      @@tophan5146 Well, you're not wrong. This is OoT tech so powerful that it is a quantum leap above and beyond any of the things that came before. Suddenly most of the practical restrictions in the game design, like dungeons themselves, have been completely obviated. This run is glorious evidence of that. I can't wait to see how much more radical 100% will be. Even if the end result is something like finding the optimal warp chain to go from source to source to source, that will be quite fascinating. And then there's F-boots and who knows what else still to figure out. Everything is nuts now and I'm totally here for it.

    • @OwenGee21
      @OwenGee21 4 ปีที่แล้ว

      @@ChaosKnight7000 What was once restrictions are now tools for what seems a "blank canvas" (The game itself) for the speedrunners to literally use as a playground. I mean, there are even more glitches and exploits that have no use to speedrunning, but are hilarious to see, and it's all done from using the game's mechanics that were once restrictions.

  • @PS5_Rikun
    @PS5_Rikun 4 ปีที่แล้ว +1

    This needs a Gannon fight and it would totally feel more legit than any other category , or at least es nice niche.

    • @canebro1
      @canebro1 4 ปีที่แล้ว

      Nah, it's like the SMB3 wrong warp to the credits.

    • @jmarvins
      @jmarvins 4 ปีที่แล้ว +1

      there's another category that beats all the dungeons and kills ganon - you can watch it whenever you want too :) it's called MST (medallions, stones, trials)

  • @Gastogh
    @Gastogh 4 ปีที่แล้ว +1

    Not even my friend's uncle who works at Nintendo knew all that!

  • @Darkserpentes
    @Darkserpentes 4 ปีที่แล้ว +6

    Has anyone beaten the dank% wr with srm yet?

    • @bradyhathorn6967
      @bradyhathorn6967 4 ปีที่แล้ว +2

      How would that make it faster? I think completing SRM would take longer than buying a Deku Stick, which is all you need for that catagory

    • @Darkserpentes
      @Darkserpentes 4 ปีที่แล้ว

      @@bradyhathorn6967 You need a bottle too for ocarina items I think.

  • @thegamerpsyche4139
    @thegamerpsyche4139 4 ปีที่แล้ว

    great vid!

  • @Aquanistic
    @Aquanistic 4 ปีที่แล้ว +1

    I was hoping for an explanation as to why he was releasing bombchus in Lost Woods. Does anyone know why he was doing that periodically?

    • @stepheng2799
      @stepheng2799 4 ปีที่แล้ว +2

      I'm gonna guess manipulating some value for SRM

    • @LukeLosiPfleger
      @LukeLosiPfleger 4 ปีที่แล้ว +2

      Stephen G yeah everything in lost woods is just to manipulate where things are loaded in the memory heap, or to get a specific angle

    • @ZFG
      @ZFG  4 ปีที่แล้ว +3

      That's just another part of setting up memory correctly. By having those bombchus loaded, then loading another area of lost woods load, it "pushes" the new stuff loaded to another part of memory where it otherwise would be if those bombchus weren't loaded, making it easier to get specific things to load in specific places.

    • @Aquanistic
      @Aquanistic 4 ปีที่แล้ว

      @@ZFG Thanks for the reply, that helps clear things up 👍

  • @lukeandersen2190
    @lukeandersen2190 4 ปีที่แล้ว

    This is the first ZFG vid I've watched. and I shouldn't be watching this before I work out I'm gonna fall asleep

    • @herrreinsch
      @herrreinsch 4 ปีที่แล้ว

      hopefully not the last.:) been watching that guy since 2014. one of the only guys that I always keep coming back too.

  • @threeinone4748
    @threeinone4748 4 ปีที่แล้ว +5

    nice

  • @Medivh154
    @Medivh154 4 ปีที่แล้ว +4

    show Dry, pay Feet! :D

  • @jeramyd7972
    @jeramyd7972 4 ปีที่แล้ว +4

    Zfg, when you do these types of explanations, are you reading from a script or is it you remembering from heart?

    • @ZFG
      @ZFG  4 ปีที่แล้ว +6

      Partial script, partial remembering. For this, I tried to do it all in one take, then for the parts I didn't like, I rerecorded it, usually with a script for that specific section.

    • @jeramyd7972
      @jeramyd7972 4 ปีที่แล้ว

      ZFG ah gotcha, very cool. And as always, awesome videos 🤙🏽

  • @GamerFreak-jf3qq
    @GamerFreak-jf3qq 4 ปีที่แล้ว

    i need a sponge and a bucket of water because this blew my mind and need to clean it up of the walls.🤯