Hey man, just wanted to say huge thanks for making this guide! I used it to help my team figure out what to do and we finally managed to clear E1 last weekend. Couldn’t have done it without your help!
Nice, short and precise guide, one thing I’d like to add is during the reactor wave holds, face one of the sniper sentries north at the opposite end (spawn side facing group) instead, reason being is that the sniper sentry can just one shot the big flyers from the weak spot on the rear and save you ammo (if you did not bring resource efficiency boosters)
This is an amazing guide! The visuals for the maps were incredibly helpful in understanding everything clearly. One thing to make the guide even better is a rough overview of the main objectives at the start to give people revisiting the guide a refresher or people who haven’t attempted e1 yet an idea of the overall mission structure.
hello! so a couple things id like to point out really quick to make things easier (at least thats how i usually do it) S scan let C foam person carry at least a 4 use tool and bring him up to 100, the scan will be done as he ran out. for 3rd code: you can pull the tank to respawn room of A so that the guy going for the 3rd code has more time and possibly grab the 2 use ammo if your team is running low and for the last code. the 2 sentry carrying people can clear charger room in the meantime while c foam person blocks spawns and biotracker goes for code, leave one guy in the charger zone and one guy at the terminal (also if shit hits the fan dont shoot in reactor room to not pull shadows)
Ideally as soon as you get the last code from the terminal, you just walk/run as fast as you can back to the main terminal. You'll notice at 15:01 in my video, the teal square is where I left someone to prevent spawns in that room and the small hallway next to it. As long as bio/cfoam clear a path to the 4th code, it should be a smoother trip going back. In the worst case scenario, just book it and close available doors behind you. I have some videos of my clears on my channel too if you need a better visual instead of text. Good luck!
Wow, this is honestly the most wholesome and amazing guide I have ever been blessed with. Spurious is one lucky guy
Lmao get out of here Haley
Can't, you are my #1 fav TH-camr
Hey man, just wanted to say huge thanks for making this guide! I used it to help my team figure out what to do and we finally managed to clear E1 last weekend. Couldn’t have done it without your help!
Hey! That's awesome, I'm glad that the video was of help. Congratulations and thanks for letting me know!
Nice, short and precise guide, one thing I’d like to add is during the reactor wave holds, face one of the sniper sentries north at the opposite end (spawn side facing group) instead, reason being is that the sniper sentry can just one shot the big flyers from the weak spot on the rear and save you ammo (if you did not bring resource efficiency boosters)
Thanks for the feedback and input!
This is an amazing guide! The visuals for the maps were incredibly helpful in understanding everything clearly. One thing to make the guide even better is a rough overview of the main objectives at the start to give people revisiting the guide a refresher or people who haven’t attempted e1 yet an idea of the overall mission structure.
This is awesome dood, thank you for making this! I hope you make more!
Thank you for the encouragement! It means a lot.
hello! so a couple things id like to point out really quick to make things easier (at least thats how i usually do it) S scan let C foam person carry at least a 4 use tool and bring him up to 100, the scan will be done as he ran out. for 3rd code: you can pull the tank to respawn room of A so that the guy going for the 3rd code has more time and possibly grab the 2 use ammo if your team is running low and for the last code. the 2 sentry carrying people can clear charger room in the meantime while c foam person blocks spawns and biotracker goes for code, leave one guy in the charger zone and one guy at the terminal (also if shit hits the fan dont shoot in reactor room to not pull shadows)
Excellent work! Nicely done guide.
Nice guide, thanks. Me and my team usually already died at the c-foam s-scan at the very beginning. Level looks difficult :D
Thank you! You and your team can do it!
good luck with the Mothers spawn room, R7E1 is very RNG depend on that Room lol
USEFUL STUFF !!!!!
Thank you!
Hey, for the second immortal tank spawn for the fourth code. How do u sneak back while avoiding the tank
Ideally as soon as you get the last code from the terminal, you just walk/run as fast as you can back to the main terminal.
You'll notice at 15:01 in my video, the teal square is where I left someone to prevent spawns in that room and the small hallway next to it. As long as bio/cfoam clear a path to the 4th code, it should be a smoother trip going back.
In the worst case scenario, just book it and close available doors behind you.
I have some videos of my clears on my channel too if you need a better visual instead of text.
Good luck!
por que haces una guia del E1 mas facil que a tenido GTFO