Thank you all for sharing your stories of your "moment." It's been a lot of fun reading all of these comments. Obviously, I can't respond to them all, but I really enjoy reading them!
Bro, bro.., I wasnt going to get the game. I had no clue. The fact that they made it realistic is amazing and surprising and i want thegame. Two hit? My gosh. Oooooo i want.
For monster drop, you need to research "capture/quest reward armor effect" to increase drop rate, but most important is specific monster drop requires specific monster part broken or tail carve. For example, if your monster drop requires head broken, then you NEED to keep hitting its head until head part broken, or you'll NEVER get the drop. Some monster drop requires tail carve, so keep cutting its tail until you can carve its tail. You'll be surprise how fast and easy to get the drop items after you try this.
Literally the combat has not improved since the PS2, Rise felt exactly the same as Monster Hunter 1 when I used to play that. Part of the reason I refunded it on Steam
Part of the “moment” for me was also realizing how incredibly high the skill ceiling truly was. Seeing people speed run for the first time was insane. Still to this day when i see a speed run it makes me want to play
Agreed. I main sns so I was like man there probably isn't much to know about the class I then I saw speedrunners and frostcraft sns guys do literally greatsword numbers on a single perfect rush and was blown away.
Speed runs do the opposite to me. The videos just discourage me from playing. They also play into the worst part of the community. This idea that you are either a new player or experienced hunter. The community has a bad habit of leaving out terms like adept. I joined a random online match which happened to be a streamer. The thing I heard him say when I joined is, "he better be good". I had around 130 hours in World and over 300 hours in 4 Ultimate from years prior at the time.
@@OuroborosTalksBut you keep hunting. This makes you a great hunter, just like them. We play for the fun of playing, not just to win or be the best. What do you think?
@@WanderingSage113I wouldn't even worry about it's power-ups at first outside of shield charge. I rarely used amped sword just cus i preferred being in axe mode if I wasn't charging phials or defending, and while pizza cutter mode is very fun and good, it can wait til you get the loops down
I was half throu World when i saw a Charge Blade Tutorial Video and realized i had Not played Chargeblade. At . All. Yet. Still my Favorite Weapon, even tho the Insect Glaive has better Survivability for me. And Sword an Shield is fun all around.
Every Monster gives you a new Lesson to learn for each Weapon. At some point, you know your moves as answers, like in rock paper . But even after 5000h, the push&pull of the Game stays fresh, and the Devs always suprise us :)
My Second Moment was the one where it made me have fun with others, It was Pink Rathian, I could not kill it by my self and I only played solo, till I found others players at a Game Crazy Store where they helped me beat it. The exact moment was Me Paralyzing it with my bow, player 2 cutting it's tale in to a forward stumble, to player 3 knocking it over on it's side in to the final, Player 4 spin swinging his hammer in to a baseball swing to the face for a KO. where everyone proceeding to jump on her like it was a police office beat down on a criminal, such a good memory.
@@HiddenLink_clipsI’m a new player so I can’t provide a seasoned perspective, but my first time fighting a Rathalos taught me that the hammer really isn’t going to cut it in most of the later fights, at least on the more mobile monsters
For me it was the first actual Nergigante hunt in the Elder's Recess. It was the first time where i got absolutely bodied like three times in a row and i had to really take a step back and work out a proper build. Then after finally getting the build together i went back in and got it done. A Monster Hunter moment.
Like many others, the first MH that I really got into was Monster Hunter World. And oddly enough, the moment the game clicked with me was the first time I failed a hunt. It was the Low Rank Kirin hunt, and I came in full of confidence, because I had a perfect hunting record at that time. Kirin stomped my ass so hard you could repurpose my butt as a punch bowl. That's when I learned I need to prepare for every hunt, especially with unknown monsters. Study the monster and prepare accordingly.
Damn you made it all the way to Kirin before getting stomped? That's pretty good for your first game. I still have nightmares from base World Arch Tempered Kirin.
For me it was fighting Odogaron for the first time as a GS user. The way I used GS made it difficult for me to fight odo, as I was too slow, so I decided to switch weapons and learn to use SnS. It was a game changer, it felt like having ultra instinct, we were evenly matched in speed. I beat him with SnS and felt so proud. At that moment I understood that MH is all about adaptability, learning the movesets, the monster attacks and tells, and using the weapons to your advantage. Nowadays I can beat Odongaron with GS easily but at that time switching to SnS for that small increase of speed is what gave me the edge to be able to beat it
Kirin for me too. But once I got to high rank, I've learned enough to hit Kirin with my heaviest shot once I get an opening. And that's when Kirin turned out to be my easiest monster. You just need to run around and wait, and he/she? can't literally kill you, because his attacks are not directed at you but on the ground. He stops after a while, and that's when you hit his horns. Once he runs away limping with a shattered horn, you'll just can't wait to smash his head again once he sleeps because that beast deserved it for bullying you the first few times.
It was FU's village Tigrex for me. Must've taken me 20+ tries before i even came close to beating him. But when i finally did, man it was the greatest feeling ever. After that i hunted him so many times i completed his armor set lol
For me, it was realizing the gameplay loops: Hunt and analyze, get an armor set, make builds, or hunt another monster. As for the grindier aspects and RNG, plus the skill aspect and mechanics of the game, they are the icing on top. Especially the social aspect of this game and helping other people grind as well. I love this game.
I would say the moment everything clicked for me was with zinogre in iceborne. Before that point, every time I encountered a wall, I used a flare and got carried. That changed with zinogre, I gave myself the challenge of beating him solo, no progressing through until i had over leveled gear, no sos flares, just a fight. It took many attempts but when I did it, it all just clicked.
I've always been a solo player. I feel like I get to enjoy the hunts more. Zinogre is a great hunt and I one that I think is better solo. He tends to get knocked out of his charged state faster in group hunts, so you don't get to enjoy all the crazy stuff he can do.
@@kingkamina4953 P3rd brother! That was my first ever introduction to Zinogre and we danced after what felt like my 100th death. It just unlocked something in me 😂
Sometimes the "moment" can be finding the right monster. Across games, across platforms; you might just be looking for the right fight, the right monster design, to *learn*. For me, it was Nargacuga in 3U Village. Narga taught me everything I know about positioning, evading, and timing my attacks. Narga was the design that made me pick up the game. Nargacuga is the reason I'm a hunter. At all. I'm certain that others can pinpoint a monster whose guidance skyrocketed their skills to unforeseen heights. Zinogre, Brachy, Gore, Glavenus- and probably Nergigante, too; he's a class act of a fight. I love hearing about people's "moments".
My monster wad Zinogre on the p3rd, i was maining Hammer and i made it a challenge for myself, i made a savestate before going to the urgent for the "first" time bc they just throw a full charge angry dog at you in that fight and every hunt after that you star with zingre in its base state, whenever y lose the hunt insteas of just going to thw quest again in a "easier fight" i would just load my savestate and try again when i finally killed the doggo after like 15 tries man, it was amazing
Mine was Rathian. I loved her fight so much I hunted her constantly and got good at dodging at the right second. Every spin, every backflip made my timing a fraction of a second better until I could memorize and counter even the hardest monsters' moveset in seconds.
I haven't fully played through yet but I think it was Diablos for me just because I've finally learned how to use the longsword counters and it is actually so op and fun
Everything about this game is fluid, weighty and dopamine rushing. But one of the things that elevated this game for me is the music! The music in the games make you feel things, its that good. Brachydios' theme feels like an honorable duel to the death with him, Velkhana's theme is like dethroning the ice cold military dictator, and Fatalis with proof of a hero is like the final battle, finally putting an end to this piece of history. Absolutely fantastic
I feel this on a spiritual level. I come back to the game often just for the soundtracks. Fatalis and Safijivas soundtracks are my top favorites. Raging brachydios and Xenojiva are very good as well.
Your experience really resonate with me, no pun intended. Each theme has its soul to it, and makes the monster not just another computer controlled enemy you have to defeat but like a worthy adversary you've known and prepared all your life to surpass. Till now I still want to burst into crying when hearing the monsters theme especially Vaal Hazak, such a tragic existence of a monster.
I still remember the goosebumps I felt when I heard the proof of a hero for the first time when the Lao Shan Lung reached the castle for the first time in MHFU. Few games caused the same sensation until today.
The moment it clicked for me was my first time doing the lagiacrus in mh:tri, I was young at the time and was playing lance to feel more "secure" on my hunts, well... He kicked my ass again and again until I tried asking for help from other hunters and I could never forget this moment, they were so kind and understanding and we ended up being friends until this day. It was the click for me, sharing hunts and moments with friends and overcoming an unstoppable threat that was appealing to me. (I've bought and played every game since lol) Edit: Lagiacrus became my favorite monster from the franchise
A big part of "The Moment" for me was coming to realize just how in depth the MH world was. I of course had my various walls to overcome in World and Rise that I eventually powered through but at heart I'm a Massive Sucker for Lore and World Building in any form of media.
Exactly. How could they tell so littles but implies so much is beyond me. Even a mundane looking piece of armor tells so much story. The elder dragon and it's implication to the locale, the culture, the civilization. I was just in love.
@@Zeromus92-y2e there is actually a couple of biology and zoology channels that praise MH designs because they hold a lot together, I would recommend Out of place Zoologist to start there, the thing is this creatures cant exist because they are actually fictinoal to begin with, but speculative zoology exist and has similar foundations to what MH does to justify why the monster can do what they do, proportions and muscles to explain movement and even flight, and specialized organs to justify certain spit or elemental proporties in them. Take the Pukei a Bird Wyvern that eats poisonous flowers, has 2 organs that process the food and separate the poison(Pukei Pukei Sac) and another one that stores the poison (poison-Toxic Sac), when he attacks he spits the poison fruit in the sac, but he eats when angry and able to then separate the poison and use the tail protrusion to expell the processed poison into the air, he also has a subspecies that has similar organs but just drinks nectar and water is what he produces but doesnt have a sac to extract poison instead a bladder to speed the process making it be faster and uses the tail to attack with pressured water. This are behaviours that have basis in its anatomy. So I would say yeah a biologist would not complain cause at least the ones that have experienced MH havent.
Yeah. The Monster Hunter games give their monsters the respect they deserve, when so few games treat bossss right. It's not a power fantasy; You're fighting for your life against ferocious beasts. Any semblance of power and control almost always comes from completely mastering a hunt. It's honestly fascinating.
If a weapon can parry, requires and maintains reasonably lenient, but far from generous windows to achieve said parries, but also isn't the Longsword, then I'm all in. I swear, Lance makes this game feel like Sekiro in the best possible ways, standing unfazed in the face of any and all advances against you, only to strike back with just as much ferocity, aggression, and power, if granted even the smallest window to do so. To maintain the analogy, I become a lego brick lmao.
I think the Lance really shines in very specific fights. I'm a big fan of taking on Zinogre with it. All of the follow ups he has gives you just enough time to counter and add in one extra poke. Iceborne Rajang on the other hand...especially in multiplayer...yeah that shit sucks.
@@OuroborosTalks Honestly is there any weapon that can easily deal with the amount of raw explosive rage that Iceborne Rajang is? As a hammer main, I can deal with him, but it is fairly tough. I appreciate him though, got to have at least one or two monsters that makes you feel absolute *dread* to fight, instead of making it just feel like a chore (*cough* World Kushala *cough*). It is those few, far between but absolutely brutal fights that makes those specific fights so memorable. Like who can forget first time getting curbstomped in the last stage of the Raging Brachydios fight? It is just such a special moment in general, I don't want to trade that against anything easier and less memorable. Partly my fault for using hammer against him though, but I just love the hammer that much.
@bok4822 the flaw in your thinking is hoping the weapon can do the work. What will net you the best results is adjusting your build and tactics to address the issues. For example if you run a wep that doesnt guard or parry, invest in even 1 rank of evade extender. Simply being able to move that extra bit on a dodge hop can make all the difference. In short, find what works with your weapon, not what weapon "works" because you will always be better with what you know than trying to learn a whole new weapon
@@bok4822Well, Switch Axe has Sword mode to avoid bouncing and Sword and Shield and Dual Blades are both short enough to not risk hitting the arms as much, and both of those don't really require powering up, meaning you don't have to wait and can get good damage quickly, no charging like a charge blade or a switch axe needed. You could also consider a status weapon. Poison gets better the worse you are at the game, and the fairly low hp means blast isn't too shabby either, and those build up just as well on hind legs as the face. Barrel Bombs, too, maybe make a sleep bomb build. It's 19k hp to get through, after all.
playing monster hunter is one amazing experience when i was young i played freedom unite on PSP its clunky and hard and i died again and again, failed again and again, got frustrated again and again but the rush of running away from a monster attack, superman diving away from a fatal hit and going for that opportune chance to hit the monster back its down right amazing its thrilling and exciting. No matter how many times you failed seeing that monster slowly but surely go down and seeing it finally defeated its rewarding like taking a shower after a long day of work the frustrations the bs hit reg and the "Oh shit" moments from that hunt washed away and the relief and joy you get is simply the best, monster hunter is one of the best games i played so my fellow hunters have fun and happy hunting!
I decided to solo Fatalis when it can to World. I tried the hunt once, got absolutely destroyed, and decided to count how many times I carted before finally slaying the dragon. 101 deaths later and I screamed about as loud as I ever have in my life. It's one of the best moments I've ever had in a game.
I was a huge fromsoft fan before I got into monster hunter but my friend had never played a game like it. We both got world on release and I was doing great but he was always slacking behind after we hit anjanath he had completely given up. After months and months of trying to convince him to play again I let him watch me fight nergigante and after seeing that he was hooked. It’s been years since the launch of world and he’s an even bigger fan of monster hunter than me now. God I can’t wait for wilds we now have a full group of friends all we’ve convinced and forced to play with us and now we’re ready for whatever comes our way in wilds!
@@kaonashivibes it’ll happen someday in my case I just forced my friends to get into it. Monster hunter is worth making connections for, It’s just way too much fun not to share with others! I know you’ll find your hunting squad!
Bruh I tried convincing my friends so many times to at least try the game, but to no avail. They always seem to make excuses like "nah it's too grindy", or "nah the combat looks too clunky". Like bro youve never even tried the game before how do you know you won't like it XD
and i know this is like the rite of passage for every hunter in monster hunter to finally seal the deal for them and becoming a forever fan of the game, is experiencing that moment when the hunt/fight is so tough, your team already carted multiple times, when all hope is on the verge of vanishing forever, then you hear from a far the sound of a marching trumpets singing 'proof of hero' to you and your team, and it becoming the more and more loud and you know it in every cell in your body that the end is near and you suddenly bursting in emotion, energy, and vigor you never experience in any game ever. You instantly feel like hero trying to get his final attack. the whole team feels the same and it's feels like our team gaining invincibility for the last 1 minute of the hunt. and then the monster is falling and you won. THAT IS LIKE ONE OF THE MOST GLORIOUS AND SATISFYING PAY OFF IS ALL GAMING HISTORY. I cried tears of joy in my first Fatalis run.
I played rise and got into it right away. I only played 1 mission of the demo 2 years before I first played in october. Now I fully beated rise, am far in generations ultimate. Am almost done with low rank in world and started stories 2 recently. This had now become one of my favorite gaming franchises ever. Even if it was nothing like what I played before.
This is exactly how it played out for me. Got my ass beat by mizu for a little while and vowed to beat it someday. Now I’ve beaten all of rise, beat world fatalis and am working on GU
Can highly recommend generations and mh4u if you want a taste of what it was like before, without torturing yourself by going far back to the OG games. They're amazing. I set mh4u up yesterday to run on pc instead of my 3ds. It will be glorious. Btw mh rise isn't even a video game before reaching sunbreak lmao, you'll be having a blast once you're there. Same with mh world and iceborne imo.
I just got into world and reached high rank just beat deviljho(bearly). Im loving the game so much I already bought rise and sunbreak. I also wish there was a way to play the older games.
There should be a 3rd option, *”give up for 5 months and then come back and try again and the fail again and give up for the next 5 months again and then come back and get close so you get the courage to keep playing”*
My favorite moment, the one that made me click, was the Gore Magala fight in MH4U. That fight was the tensest I ever was. 30 minutes into the fight, on a bus right before class, fainted 2 times already and the time was ticking. I learned right there what perseverance was and made me fall in love with the series. I have Gore Magala tattooed onto my body to remind me the lesson he taught me.
As a gore magala enjoyer, I approve. Best freaking design. Awesome fight. Super cool armor. And very well integrated in the story. I remember fighting him over and over again with my brother to get his full set (those d*mn plates didn't drop).
This may sound odd but some of the biggest “moments” I had were literally just discovering a mechanic that had been available to me from the start, things that I had simply been ignoring because I didn’t understand their value at first, both in and out of combat. Each time it felt like my character had leveled up organically when, in reality, I had just grown in my awareness of the game and its systems. And no other game has ever made me feel that way when I have a similar experience. Usually in those instances it’s just met with frustration, but somehow, in MH it always made me go “NO WAYYYYY” instead of “you have got to be kidding me.” I got into MH because one of my college roommates convinced the rest of us to get Rise when it came out so we could all play together, and because of this phenomenon, I’m actually thankful for how little he explained to me aside from the basics.
Im still having these moments as someone with 2000+ hours in the series. Just yesterday charge blade completely clicked for me after 1st trying fatalis and alatreon with it and fully utilizing savage axe. Replaying the old games, I feel like ive finally connected with the slower preemptive rythme they want you to use in those games too.
My moment was back in Freedom Unite. It was the Double Rajang Arena quest. If I’m not mistaken it was to unlock the rainbow pigment. I was a hammer main and kept getting my ass beat. I saw an old TH-cam montage of a guy fighting them with the Blangona bow. I stepped out of my comfort zone and practiced with the bow. After about an hour the hunt was completed. So satisfying for teenage me.
I was a gunlance main for freedom unite but my play style made it bad against high rank monsters. So I switched to sword and shield. My favorite quest to do was the volcano double rajang cause the rajang were big and the sword and shield is easy to roll under the punches.
Just found this channel and ngl, this video was AWESOME. My first MH game was Monster Hunter 3 Ultimate and I did not understand it at all. I was 12 years old at the time and I outright didn't understand how to do anything, and everything from navigating the menus to even slaying monsters just felt arduous and cryptic. I think just didn't understand what kind of game this was supposed to be. Then, I returned to the game a few months after my first experience, finally dove back in, and really gave it my all. I would argue I actually had TWO "moments" that really convinced me of how special this series was. First, was my first victory against the lagiacrus, which involved me bashing my head against the beast over and over and over again until I finally switched strategies, weapons, and armor and did it in. Second, was my first encounter with the ceadeus, the spectacle of which was so grand and epic that it stuck with me forever. These moments showed me how special this series could be, and I'd go on to sink hundreds of hours into 4 Ultimate, Generations, Generations Ultimate, World, and Rise. Nothing is like monster hunter, and I will forever love how welcoming the people who love this series are. It's something truly special; unforgettable even. P.S. Also the little music cards and the little save screen at the end of the video showing your most recent upload was SO soulful, that genuinely had me clapping.
I was a kid when I picked up Monster Hunter for the first time almost 20 years ago. Before that I had played a few mario games, racing games, RTS, and james bond shooters. Monster Hunter was the only fighting game I had ever tried and it just felt right. I cannot remember this moment from my childhood, but I do remember the moment of horror seeing that I had put over 100 hours into a single game. Most games even ones I played every time I hung out with friends I probably only had about 50 at most over a couple years. That 100 hours grew to 200 hours before I found the next generation of MH, and that one I was able to start playing multiplayer with my older brother and really started paying more attention to monster attack patterns and behaviors. I used more traps and leaned on my palicos when monsters required more than I could dish out myself. Once I started talking about the game with my friends more, I realized that it was by far an outlier from other games and I was in a strange niche of gaming that most of them weren't interested in. When the 4rd generation game to Wii, I was excited to finally upgrade from an index card psp screen to the massive 18 inch CRT in the living room. However, after gaining muscle memory and progressing so far in the previous games, starting from scratch and getting babied in the tutorial missions on a whole new system with motion controls just ruined the experience for me and I returned it before putting in more than a few hours. Some years later, I was home from college for christmas and my older brother gifted me a DS and MH Generations. The game had progressed quite a bit, but the painful claw grip on the DS felt nostalgic and Generations had just the right amount of callbacks to the older games for me to greedily wear out the pixels on the screen while playing every spare minute I could with my brother over the break. Barely a year later, Monster Hunter World came out and I was instantly in love. The monster tracking felt more natural, the map was open, the graphics were gorgeous, the music was on point, the cooking song was wrong but that is okay, and the combat had never felt more satisfying. And no more inventories full of delicate pickaxes. MHWorld is fantastic and even if Wilds disappoints, I will be happy to play World for years and years to come. (Rise got the same response from me as Tri on Wii, not gonna rant)
For me, it was actually a number of experiences while playing world. I think it was a few different videos I watched on TH-cam (King K's video on the feedback loop coming to mind in particular), and I felt really compelled to try out world on my recently built pc. The first moment was probably how detailed and involved the ecology was with each new area of the game. There wasn't a single one that didn't have some awe in it as I was exploring them for the first time. The second set of moments were definitely the first big hunt of each area (Anjanath, Diablos, etc) as it felt exhilarating to make it out alive, almost like I got lucky with something that I couldn't really match up against. The third and biggest moment came when it was finally time to slay Velkhana. I took to the playstyle of the lance when I started world as it fit me best. Somewhere along the journey I ended up dropping it, likely due to some attack that needed guard-up looking back, and I dabbled in other weapons with the assumption that I just needed something more mobile. When it came time to slay Velkhana I just couldn't with the new weapons I picked up. I would run out of time or fail the hunt again and again (I exclusively played through the whole game by myself the first time). I did what all aspiring hunters do and started watching TH-cam videos to understand the monster more when I stumbled on 0seraphic's video on Velhana with the lance. I was intrigued about my first love and watched his mechanics of the lance video. It made me feel like a caveman with a stick when I understood the deeper nuances of the weapon, so I knuckled down and learned Velkhana with the lance until I was victorious. That's been such a high that I've stuck with it since and had an excellent time. The depth of every aspect of these games is surreal, and I've been an evangelical of the series ever since.
Velkhana is definitely a really tricky fight. I decided to run through Iceborne with Charge Blade, but had to switch because of Velkhana. There are just so few openings, and the ones you're presented are so small that CB can struggle to get in its axe moves.
I coasted through MHW base game just kiting with the bow. Got to Barioth in Iceborne. Couldn't kite it because it was too fast and mobile. Started over at Great Jagras with Charge Blade and by the time I fought my way back up to Barioth I was using Guard Points constantly. I'll never forget that I never stopped walking forwards for that entire fight. Every attack got blocked or guard pointed. I became the Terminator, just slowly marching at Barioth, breaking its arm blades and fangs, dismantling it. No running. No kiting. Finally, I was actually the Hunter every NPC told me I was, not the prey.
I am a veteran of rise at this point with about 600 hours in the game. Rise was my first game and I played it co op with my best friend who taught me the ropes of the game I had fun playing but ultimately didn't do to great. I didn't have my moment until fighting Astalos for the 2nd time in sunbreak. I was playing swaxe and then suddenly I for lack of a better term "locked in" from that point on I could easily start doing solo hunts by myself and feel confident going into them. Good luck and happy hunting to all new future hunters!
I've been playing this series for most of my life. Started in Tri on the Wii, played every game since. It wasn't until I replayed Generations while waiting for World that I finally got it. I was probably too young to appreciate the game when playing tri, 3U, 4U, and Gen for the first time, but replaying Generations finally hooked me. I finally started looking at armor skills, paying attention to monster weaknesses, learning monsters' patterns and tells, trying new weapons and styles, it just clicked. I can't pinpoint exactly when my Moment happened, but a big one for me was Furious Rajang. I needed a Ghoulish Gold Gore Horn for some upgrade and he destroyed me the first few times. He was just so fast and aggressive, and bouncing off his arms kept getting me hit. After numerous tries I finally, just barely, beat him. No Ghoulish Gold Horn. So I fought him again, easier this time. And more fun. I got my Horn but kept fighting him anyway, it was just so fun. I fought him probably 20 times until I made his full armor set and a weapon or two. Another big one was Glavenus. Learning to fight him and Hellblade hitless with Adept Hammer was one of the biggest accomplishments in my early hunting career.
I was 300+ hours on MH4U back in the day playing Insect Glaive. Then I challenged myself to create a new character, primarily to beat the game again with Switch Axe. Man, I loved it so much that after some 400 hours, I decided to beat MH3U with SA.
Don’t personally think I had a “moment” but I still have been enjoy the game since I was about 11 with the MH3U demo on the 3DS and I would hit a wall, normally Alatreon, and just reset my save over and over because I enjoyed it that much.
omg it's so cool you mention HeyJay. I've been part of his discord community since that first "i'm not buying rise" video and we've personally spoken a number of times. His journey has been so insane and cool to watch
The game genuinly is at its best when you are losing hard. During my playthrough of world I have gotten hard stuck 3 times, and I can clearly remember each of them. During mt first play through of world right when it released and I was still new to the series, my partner, my friend, and I got hard stuck on anjanath. Its funny looking back now as someone who hasnt view anja as a threat in years, but we couldnt beat him. That was when I first had my moment, but I made it through and thought I understood everything amazingly. Then diablos kicked my ass for days in a row, made me reconsider my entire strategy. Eventually we had beaten everything in the first "act" of world, and we stopped playing just before the nerg fight. My partner and I cleared rise, and came back to world years later to try and finish it, didnt cart a single time for the first act, sailed through without a single problem, until nerg. Nerg broke us. We fought him for weeks with no luck, until I quite literally went on a training arc where I grinded the perfect armor, and made a lighting weapon using a nerg claw.
Lets take a moment to appreciate the Monster Hunter community. I remember playing my first MH game which is MHP3rd on PSPemu, i got demolished by arzuros. I thought this game is really hard, so i stopped playing it. 3 years later, YT algorithm recommends me a funny MHP3rd video. From there i got motivated to try again, and now ive played almost every MH games. To this day MH series is my favorite game.
Monster Hunter Freedom Unite was when i had my moment where it clicked for me. I remember distinctly it being the urgent Nargacuga hunt. I don't know what it was about that hunt specifically or the the moment i got into it, but I just danced. I hit and dodged like never before, I remember that was the first hunt in a while that I didn't cart on and it felt glorious. Like, i REALLY understood Monster Hunter in that moment. I was hooked ever since.
Personally I highly recommend starting with Rise, as that's the game where it finally clicked for me. I had tried World and hated it, but decided to give MonHun one more chance with Rise. I later went back to World and loved it more, but I wouldn't have gotten to that point were it not for the beginner-friendliness of Rise, with silkbind skills and all.
I'm the exact opposite. I tried rise for all of an hour and it couldn't click for me. But now that I have that experience with world and my favorite weapon, I'm thinking about going to rise to try again
I just got Rise yesterday, and so far the wirebug stuff seems a little daunting. I also had the earliest cart I've ever had - 2nd big monster, Aknosom from the guild hall. People always slander Rise as the easy baby game, but I have a feeling this may not necessarily be the case
@@georgiykireev9678 I would also recommend starting with the village quests with Hinoa. That's what I did before starting the Guild Hall ones with Minoto. The village quest monsters don't hit as hard and have less health. As for the wirebugs, I found that sticking with 2 skills you like helps simplify things. You could think of them as 2 specials that you should only use when in an advantageous state to the monster. For example, I used the Hunting Horn and (before Sunbreak released) used one wirebug skill slot that would pull me closer to the monster & only cost 1 wirebug, while my second skill used up 2 wirebugs but was a hard-hitting attack. Play around with the skills your weapon comes with, and know that you are able to unlock further wirebug skills later on. TL;DR: Practice makes perfect my friend. Happy Hunting!
The Monster Hunter moment truly reminds me of how you feel playing, learning and connecting with fighting games, Capcom’s other speciality. This studio truly is the greatest imo, they have some of if not THE best games in multiple genres: character action/hack N’ slash, survival horror, platformers, fighting games, visual novels etc. It’s simply incredible.
Ok, this video seems like It's talking to me directly so I will be honest. To the very few people that read this: I only played MHW. Not even Iceborne. Only used Glaive and when I hunted the "final Boss" that was It. It was an ok game but not mindblowing at all. All fights were I got stuck was because of mainly chain stun and that felt so unfair. I played all Souls games and maybe I'm wrong but I don't think It's lack of skill, in fact, all monsters were kinda easy except for the ancient ones and a couple more. And believe me when I say that I usually give second chances to pretty much every game but I don't feel the need to do It with this one. It wasn't bad but It wasn't good either. Also I find the farming in this game kinda boring. It's like *first the tail then horns then wings if It has and It's done* it's not challenging or fun it's just boring. And I didn't go to master tier hunts or whatever they are called because again, I don't feel the need to. Why would I do that, there is no goal It's just farming. At least at first sight. Plus I don't have any Friends to play with cause I'm on console and well, It seems like Sony doesn't like crossplay. Fuck them for that. I wrote this so people can change my perspective and try to convince me to give more hours to this franchise cause i don't like to don't like something I should like, based on my other favourite games like Bloodborne or GOW. Trust me, I want to like this saga but right now, I just don't get It.
Ok so I'm assuming you're talking about Xeno'jiiva when you say you hunted the final boss. That fight is boring as hell so I understand why you stopped. I would STRONGLY recommend playing through Master Rank in either Iceborne or Sunbreak. The hunts are way more engaging because monsters are way more aggressive. I wouldn't worry about playing solo. I never hunt in a party. The endgame goal isn't necessarily farming. Don't view it as trying to make the best set; enjoy the hunts for what they are. The joy comes from mastery over the mechanics. It's an intrinsically rewarding game, so don't get into it for the extrinsic rewards. You could also try out other weapons. There are a handful of them that I absolutely hate, and others that I adore. It also sounds like this series may just not be for you and that's ok. I personally tried Dark Souls III and didn't enjoy it. It wasn't a difficulty issues; I just didn't vibe with the combat.
The closest I’ve gotten to everything clicking was when I played with my girlfriend for the first time. I thought I was at least a skilled player, so seeing her pull up with gear from monsters I never knew existed, being briefed on every monster we hunted so thoroughly that she could’ve charged me, and watching her just run through everything with an exploding point like a madwoman set into perspective just how deep the rabbit hole goes.
My moment was low rank Diablos in MH3U. The clunk of the older games all made sense in the moment I was dancing with a wyvern 3 times my size who had better mobility and damage than I ever could. Meanwhile I am a human covered in 1000 pounds of iron heaving a weapon around hoping to come close to standing a chance. I was drinking cold water in the swealtering desert trying to survive, while the Diablos was home. Even so we were both weaving around each other and in the end my victory felt like a culmination of everything that came before it. Wonderful series.
Not shaming your time, you've put in solid hours. But most people you're targeting with this video have thousands of hours, not hundreds. Better of just saying it and no need to show it
The monster hunter moment for me was Tigrex on MHFU. Until then I was able to bumble my way through, but it was him that made me learn how to craft proper armor, create a weapon exploiting his weakness, learning and researching his patterns. Took me forever to finally take him down, but once I did he quickly became my favorite monster. Add on his armor skills in FU lending a nice helping hand to 10 year old me with quick eatting and never needing to paintball? There's a reason I have a tattoo of him on me.
Oddly enough, my "moment" was switching from Switch Axe to Lance. I believe I got stuck on Kulu of all things, but after switching over to Lance, I don't think I got stuck until HIGH RANK. For some reason, I just started doing incredibly well with a defensive playstyle.
For me, my Wall and subsequent monster hunter moment was Primordial Malzeno. I had been playing Rise for a while, and was a fresh face to the franchise at that time (aside from a very brief stint in world that didn’t last long, which has it’s own story as for why) and had gotten damn close to the end of the game. I’d beaten every monster up to that point with some difficulty, but never anything discouraging or frustrating. And then *he* arrived. I threw myself at Primo so many times, and never got close to beating him. Every single time I’d fight to the bitter end only to triple cart and lose all my progress. It had gotten to a point where I stressed to my friend that I was starting to *hate* this game over how horrendously difficult Primo was… …But eventually I had a revelation about the whole thing. Each attempt, every cart, I was getting closer and closer. I’d see a new phase of the fight after a few attempts each time, and realized that with all these attempts and all this pain I had learned everything there was to know about primo. That you dodge into his wing bash. That you dodge backward against his wing slash. That you roll to the side against his tail stab. That emergency diving was the best way to avoid his teleporting nova. The fight just… clicked. Suddenly I was dodging every attack, attacking at every opening. And it was after that click i finally put an end to that saga. It was because of that moment that helped me realize that with enough patience and enough effort, you can learn any monster’s patterns. And it was after defeating him that I finally returned to world, and finish that game as well.
For me it was last night. Wife and I picked up Iceborne for the first time in 2 years currently walled by Broken Horn Kirin. We did a couple of hunts to get back into it (she uses Hunting Horn I use Greatsword) a Rathian, Paolumu, and event Stygian Zinogre and we both looked at each other amazed at how it felt like riding a bike. For me specifically it was realizing that I was dodging almost all of Zinogre's and Rathian's attacks by pure instinct it was amazing even though we failed the Stygian quest.
Love the common experiences that the whole community seems to have with this game. I know I've had several of these moments, but the one I can recall most vividly has to be one of my fights with MR Black Diablos in world. I was in it with 3 randoms and we were all absolutely fighting for our lives. I think we all had decent gear, but certainly not endgame stuff, so it was a real slugfest. At one point about 15 minutes into the fight, something just clicked. What had been a slugfest suddenly turned into exactly the dance you talked about. I was using a longsword and I could finally see what Black Diablos was about to do, I could dodge and hit the i-frames and counter. Not perfectly of course, but certainly at a higher level than I had been playing at just prior. It was still incredibly dangerous and the fight was on a knife's edge, but we persevered and we won. I could feel the adrenaline, my heart was beating out of my chest and I just felt alive. It was truly a feeling unlike any other.
For me, it was the 4U demo on the 3ds back in 2015. My brothers and I were just finding any free multiplayer game we could get our grubby hands on. Then the 4U demo came up. We basically goofed around the whole demo lol but what clicked was us beating the Great Jaggi. There was this feeling of satisfaction and growth- it insipred us to take on more challenging monsters like Tetsucabra and eventually Gore Magala. Although we didn't end up beating Gore, it was enough for us to buy the full game. It was amazing. And I'm proud to say, 10 years later, we're all still hunting and eager to play Wilds!
My first (and so far only) Monster Hunter game is Monster Hunter Stories 2. I fully believe, however, that I still had that life-or-death, intense struggle, extremely tough battle that gave me that Monster Hunter Moment. That fight was the first fight with Nergigante. From there, I’ve become a huge fan of MH, and I have Stories 2 to thank for it.
I just started this series on world and made it all the way to Iceborne with Dual Blades. Swept through pretty fast without carting. Then I switched to Insect Glaive and got to Barioth. Yeah... Glaive is quickly teaching me the rhythm of the fights and for the first time the fights feel immensily rewarding. Don't you worry Ice Kitty, I'm coming for you!
My moment came in 3U. It was my first MH and was the first time I'd play games outside of my normal "kid" range such as Kirby and pokemon. Because I was dying so much, no real tutorials, and no idea Tanzia Port was the multi-player section and monsters were scaled for 4 players, I lost hope and regretted straying from my normal game genres. Rathian was the monster that taught me about tells and the intricate dance of life and death. She will forever be my Sensei. When I realized I had defeated her singlehandedly and she was scaled for 4, my confidence skyrocketed and I realized I definitely had what it takes. Been in love with the series ever since.
my "click" moment was when I understood that this game is more about being aware rather than being a dps magnet. Partly why I still love the SnS despite being able to use all the other weapons is just the rapid access to the inventory (and slinger in world, unsure about wild). The gameplay experience is about thinking flexibly on your feet, rather than parrying/dodge counters like other games. I have this power fantasy gasm when after my squad finishes wailing on the monster when it is down, just for me to quickly drop it down again with little delay while setting up all the other tools
You know that episode of Evangelion where Shinji and Asuka have to perfectly work together to defeat that angel than can split? Monster Hunter's like that.
the moment that made monster hunter click for me was learning hunting horn in World. I was never able to like truly learn the monster patterns and where to stand to get head snipes but then i watched more and more speedruns and was able to see how they just knew where to place themselves to line up their swings. How to weave the songs into their combos while attacking the monster at the same time. It made the game look like ur dancing with the monster. Once i started to implement the strats into my own gameplay and learn the movement patterns and start getting big head snaps the game clicked for me. It made me want to keep playing hunting horn for another 200 hours lmao. Its so fun and the skill ceiling is very high. So much to learn more then u think on the surface from just looking at the game.
I've been playing this game since the PS2 days, where you attacked using the right analog stick. I remember always running from Rathalos in the lower star quests, but by the time I reached the 5-star quests, I finally defeated him. That feeling of accomplishment still sticks with me.
That satisfaction you get from learning the curve is tantamount to felling a boss in souls games I’ll always remember flying in the air and hunting a fleeing rathian taking it out of the sky, the perfect dodges and counter attacks, finally soloing early monsters that were once a wall it took me forever to break through. MH is one of the best series I’ve had the pleasure to endure.
Monster hunter rise was my first MH game (other than stories 2) and I completely fell in love. Now I’m playing through iceborne and very excited for wilds!
I think playing monster hunter was what got me into Elden Ring. I was always tempted to try a souls-like game, but I knew back then my mentality couldn't handle it and would likely rage quit after only failing a couple of times. I soloed the story of world, Iceborne, Rise, Sunbreak during the pandemic because I didn't have any friends who enjoyed monster hunter. A few days ago I bought Elden Ring and I'm having a blast. Sure, I get the infamous "You Died" a lot, but each attempt was a learning experience to see when should I dodge, or attack the boss. Seeing the "You Died" screen was the same as "You've fainted" and I knew it was my fault I died. Maybe I overcommited an attack, maybe I ran out of stamina after spamming dodge, or maybe I died falling off a cliff because I didn't focus on my surroundings. Either way, I have a new mindset now when it comes to boss fights in any game thanks to monster hunter.
The "moment" for me was in rise, my first game, when I soloed high rank magnamalo for the first time. I had been too chicken to do it before, I did almost exclusively online hunts. But the thrill of the fight between just me and it made me realize that THATS what monster hunter was about. Even if i didnt do it first try, I beat him. I picked up world after that, and it's been incredible. So freaking excited for Wilds.
For me the feeling of soloing a really difficult monster for the first time is something no other game can give me, it's insane how good it feels. Makes any of the anxiety of doing it solo completely worth it afterwards.
Recently started MH World as my first MH game. The first few moments that clicked when switching weapons, to get a general feel for the game, between long sword, switch axe and great sword. All felt very different and then finishing off a monster with the helm splitter, sword mode explosion move and third charged slash respectively for each weapon were chefs kiss moments. Then the biggest click was when, after beating xeno jiva the first time, finally trying out the multi player sos stuff. Holy cow it’s so much fun.
I was 12 when I got into monster hunter. It was mh4u, on 3ds, and I remember struggling against the seltas... I didn't hated it, far from it, but I felt like there was so much hidden knowledge to this game. I went up to caravan 4 on this save. And then a few years later, I can't remember why, my brother and me decided to start playing again (we're lucky enough to have 2 consoles and 2 games). And that time, I had access to databases, videos, tutos, etc. It was honestly awesome. All the feelings, the nostalgia were here, so many great challenges, and finally feeling that I got the game. Yeah, it clicks. My brother stopped after a while, but I continued and I'm caravan 9 now. I don't know if I'm going to go farther, but I'm already proud of what I've acomplished, and I have a lot of good memories.
Yesterday, I was fighting a Rathalos. I was on a high cliff, looking at it from above, and it noticed me. We both took the opportunity to strike, and we clashed in mid-air. It was the killing blow. Coolest screenshot I've ever taken. I love this game.
I think Nergigante's fight best encapsulates "the moment" as well as the monster hunter journey as a whole. It starts out daunting and horrifying, making you wonder if you can even hit it without getting buried in exchange, but then bit by bit you instinctively learn his tells and attacks, then before you know it, you're dancing around him avoiding his attacks by the mililmeter then hitting back just as hard as he hits you.
I've had two Monster Hunter Moments: My first one was in Rise during the first village Magnamalo fight and my second one was in World when I figured out the Switch Axe. I was introduced to the series by three friends and we played through the Rise base game together. I chose the Long Sword since it's centered around countering. I had trouble timing the counters and choosing the correct attacks, but I got carried by my three friends so it was fine. But in village quests you go in solo, and after carting 15 times I was ready to drop the game. I did one last hunt and went in as prepared as I could and with a patient mind set. I had learnt most of Magnamalos patterns and managed to get it down pretty low when I carted for the second time that hunt. On my last life I finally got it, the tempo of the combat, when to counter, when to back off and when to get aggressive. It was magical to finally see how vast the combat in Rise was, how much potential there was for me to grow all solidified in the last 5 minutes of the most adrenaline inducing gaming experience I've had so far. Then I moved on to World, discovered the Switch Axe and the funny explosion move and still to this day laugh maniacaly whenever I kill a monster with the big boom burst.
I started in Worlds on a whim. I was returning Dynasty Warriors 9 to a game shop cause it was bad and saw World on the shelf and knew people who'd played it. Started with Bow because I didn't get the Sharpening mechanic, found Astera to be incredibly beautiful because a village made entirely of old ships is such a cool idea and got through Low Rank with some difficulty but still enjoyed myself. Then I met Bazel who I credit with being the reason I fell in love with the series. He just popped out of thin air, had the scariest cry known to man kind, started playing his theme and then blew me to pieces while I was panicking. Bazel's my favourite monster for that memory alone and also because he's a really fun fight. Since then, I've beaten World and Rise as a proud Gunlance main and am looking forwards to seeing what the new game brings.
I started MH long ago so while I don’t remember what “The moment” was, I do remember the smaller ones that got me hooked and still does. A normal request to gather turning into running from the beast that knocked me off a cliff at the start. My eternal rivalry with a metal dragon, fighting it in a storm on an island. Conquering the hell that is doubleblos, and having that fear engraved onto my soul. Learning I could find out monster weakness by looking at their armor skills and stats. Opening my folder that had all zone maps with gathering node locations and arrows for optimal farming routes. So many moments, so many memories…god damn I love Monster Hunter.
That momment for me is when I realize how my gameplay improve in each hunt. It feels really good when a seemingly impossible hunt become manageable then easier until you finally you can read a monster moveset from its subtle tells. And I love how in MH you can have multiple hunting approach for each monster with different sets of armor skill, you can brute force, play save, exploit certain mechanics, etc.
I just recently had this happen for me. I have tried a few times to get into monster hunter but never really got that far. The moment that clicked for me was finding the right weapon. I went in this time and told myself I’d try a new weapon. And I love duel blades. I never thought I would like them because I was never a rogue type player in an rpg. But my goodness it’s so fun. I finally made it to high rank in world as I just started playing last week. Really glad I gave it another chance, because I’m having a blast.
The moment for me was when I came up against nakarkos. I was solo prowler up until that point and I just couldn’t beat it within the time limit with my then “best” armor set and weapons. I had hit a wall and just couldn’t progress so I choked down my pride, opened a lobby and called for back up. Some hunters answered my call and had Nakarkos down in like 5 mins or something ridiculous like that. It was like sunshine breaking through clouds, my love for the game, humanity in general and life itself just all fell into place lol. Guys if you’re out there, thanks, you’re heros. 🥹😅😂 Naturally I progressed, leveled up got better gear and now go back and give Nakarkos a good whipping just to keep it in its place 🙌
a thousand hours into monster hunter worlds and 600 hours into rise monster hunter does something that i cant replicate in other games. I'm curious if other people also experience this too. I like to call it the hunter zone. This is when you're in the middle of a hunt with a monster and suddenly you start playing with what feels like 500% efficiency. A state where nothing else but you and the monster matters. In this state you dodge trough attacks perfectly, you counter with precision, you predict a monsters movement accurately but unlike in other games where you would get excited at these feats you simply continue to fight until you or the monster is dead. The closest I've ever come to achieving this feeling in a video game was in armored core 6 but there's something about monster hunter that just puts me in the zone much more often.
oh, so I'm not the only one to get "The Monster Hunter Moment ™️" where it finally makes sense and I enter the flow state, landing flawless combos and perfectly positioning myself
I started MH games from Tri on Wii - just fell in love with it and how different it was from many other games back then. Been playing ever since and the thrill is still there. I get to see new and old monsters with their movement patterns, and be able to win, make mistakes, try new things and use old things. And even if things sometimes are frustrating I take a little break and come back to the game. It's enjoyable, relaxing and rewarding. My "moment" was when I finally was able to figure out underwater fights in Tri and MH3U and win Lagiacrus. Then the game threw Gobul on my way.. and eventually I learned. That's what makes this game so enjoyable to me
My moment came when I fought low-rank Hub quest magnamalo. Up until then, I had been able to complete quests with one or two faints, sometimes having to retry some. Magnamalo took only ten minutes to triple-cart me. I play Lance, so seeing that samurai lizard-cat do a triple jump dive bomb while I could do nothing except block and hope for the best was terrifying. It took me grinding through all the village quests to gain enough experience to finally beat him.
In 2018 I really wanted to play World as my first mh game, but I didn't have anything to play it on, so I started looking for other mh games on the 3ds I own and found mhg. The notoriously worst one for beginners still got me hooked on the series and made me buy mhgu, where I now have ~700 hours. I've since played Rise (~400 hours) and I'm currently playing World (~120 hours in). (Technically my first mh game, that introduced me to the series was Stories, but the gameplay is wildly differend.)
I remember that Barioth kicked my ass so hard that I had to rethink my whole way of playing, I used my bow as my main weapon, I passed the entire World base game with a lot of confidence, until I got to the Iceborn expansion. Never in my life have I spent so much time watching tutorials and studying in depth the mechanics of a game as when I got to that wall.
My moment was when i was playing Icebourne (being dragged along by my Master Rank 100+ wife) and i had some big monster coming at me and im stuck in Axe mode for my charge blade. I was stuck, I KNEW I was going to die. But I had a moment from a tutorial video pop up in my head, and I remembered guard points existed. So I hit R2 to switch back and quickly put up my shield. Im telling you, I cannot describe the satisfaction I felt from successfully pulling that off. I spent a lot of time afterwards just trying out the timing for a few different attacks, how long I could delay inputs. I was focused mostly on just trying to proc guard points at any time I could rather than really trying to damage the monster. It was great, I love Monster Hunter now, and charge blade to. Its so satisfying being able to pull out so many of the super amped discharges. Cutting off tails is also grand.
Best moment that got me hooked was fighting Arzuros. Just watched some tips on how to use switch axe and wanted to test it out. At this point, I was in my 4th attempt in fighting Arzuros and the flight has gone long. I was out of potions, he was low, wall against my back. Ended up dodging his attack, ran up the wall only to comeback flying for his neck and gave him the final blow. Greatest surreal moment of hunting in a game i've ever felt.
My first wall was in world with odagaran. He was fast, and didn't wait for me to land my slow attacks, and caused my first fail. It also made me realize that I can't approach like dark Souls, just quickly responding to each attack until I get the hang of it. I need to WATCH the attacks. FEEL them, UNDERSTAND them, and then I could see where I fit in. Where I can join the dance. It was a slow progress from that point, but it made me into the hunter I am today
I started with 3U and had a blast playing with my stepbrothers. I think my moment was when I had some time away from them and I pushed myself to get to G rank by the time I saw them again. I managed to do it and we crushed g rank as a three man party. Since then, the series has become a favorite of mine.
I think “the moment” for me was when I hunted Zinogre for the first time in mhgu. Mhgu was my first true monster hunter game, and I won’t lie the early game chewed me up and spit me out, rathian and narg were huge walls I barely got through. But when I fought Zinogre I realized I wasn’t playing it as safe as I was like in my earlier hunts, dude hit hard but I learned to duck, weave, and hit harder, I got into a nice rhythm with it, as the hunt progressed I noticed more about the monsters design, how you could catch bugs on its back, or the way it cracked its neck while walking, I just created between ducking weaving and countering and admiring the big spark dog until I won without a single cart. It was such an amazing feeling, and from there I was confident enough to take on the rest of the challenges mhgu had waiting for me. Thanks Zino
3:10 Me and the boys ran into something we now call the Legiana Claw incident. I needed 5 or so Legiana claws to make a weapon. It took a total of 13 hunts. That’s when the series clicked for me. I had beaten rise, and this was about 80 hours into the series. I’m at a total of 600 ish hours now, and I’m loving it. To clarify, that’s when it truly clicked, when hunts started becoming dances. I started noticing patterns and reading monster movements past 30 hours.
Monster hunter worlds iceborne was the first time the saying "playing the game wrong" hit me like a boulder, realizing that I was doing things wrong before caving in, dropping my pride and actually started reading the tutorial and the items I had
Funny enough. 4U was my first game and that “click” moment for me was came after trying almost every weapon and fighting great jaggi. I just couldn’t beat it and young me almost quit on the game. Then I picked up the hammer and suddenly I was further into the hunt than I had ever gotten. He was limping away in pain and agony and with one fell swoop, under the dense jungle cover of area 9 in the ancestral steppe, the beast finally fell and I was met with that glorious victory fanfare of trumpets. Any 4U player knows exactly what I’m talking about when I say the quest complete theme had me lighting up like a candle with joy and a sense of accomplishment. Fast forward to present day and I am an avid monster hunter player who has played with every weapon but 3 (I don’t like the bowguns and I haven’t gotten around to learning insect glaive) I’ve played every installment since 4U and I’ve even played tri. I hope that with Wilds on the horizon, more players will join the hunt. Thanks for listening to my rant and happy hunting!
that moment for me is the first time I successfully hunted a Tigrex, that one popo tongue quest really scared the shit out of me when I was a kid. And then Nargacuga became my favorite monster after that.
with World being my first monster hunter i absolutely felt this too, sadly eventually i got to the point where i reached the wall that truly could not be climbed... all of my friends stopped playing when we wiped for the hundredth time to Alatreon, none of them even wanted to try master rank Kulve anymore because they knew her droptable was just complete trash, and when i eventually got Alatreon down i was faced with Fatalis... who after 50 hours of attempts i too eventually resigned, i havent played Rise for time reasons but i really hope that Wilds will be better
My MHM was MHF2. That first attempt at fighting Tigrex after I had breezed through the entire game up to that point, when it not only gear-checked me, not only skill-checked me, but it TENACITY-checked me. Tigrex had 0 mercy and 0 chill all the way up until the very last hit that brought it down, and I never felt like I was prepared enough to take it on. Beating it and then grinding it out to get its weapon and armor set was an ENTIRE month of my playtime if not more, and it changed how I saw monster hunter forever.
While the investment is high, the payoff is more than worth it. You're rewarded for your knowledge of the monster which adds to the immersion of being a hunter. Excellent video! Perfectly sums this up.
The monster hunter moment happened to me again in GU. So I bought GU for the switch, prior to that I played FU quite diligently on my psp over a decade back. Mix of village quest and guild quest all done solo and consecutively because the knowledge of what a key quest isn't something that I was aware of. I just assumed you needed to do any missions enough to get to the next level. Anyways I used a sword and shield there and was pretty comfortable with it. Fsst forward to GU. I am still using SnS and the concept of styles hasn't clicked with me yet. So I just went and did the village missions all the while. Then I got NSO so I played with randos, I could keep up but it seems my playstyle was noticed by one of the randos(forgot their name) and realized that I'm basically using beginner moves in GU. They recommended I try valor on my SnS and explained to me the idea of how to utilize the valor for sns. I was convinced so I gave it a shot. It took me a while back doing village quest to get the hang of it, but I did. Forward another week or so I'm now in HR just doing the key quests to reach g rank. Again one of the randos recommended that I use a GS. I said that I wasn't familiar with it. But here's the click. He said that I just need to hit the head. Nothing fancy, aim for the head then valor out when needed. Rinse and repeat. Not to make an already long story even longer, 4 years later I still play MHGU from time to time and I never used another weapon type since.
As a long time monster hunter fan (played since freedom on PSP), there is nothing cooler seeing people fall in love with my favorite game series. Genuinely overjoyed more people are finding how amazing it is.
for me, this moment was in MH3U when i fought the Duramboros in low rank. He stumped me and i took long breaks from the game cause of him (I was about 10 at the time). Finally beat him on the drive home from vacation, and the feeling was fantastic. I never finished MH3U cause 4U came out, but the hunting was smooth sailing ever since. Fell in love with the series right then and there.
Monster Hunter World was the first MH game I ever played and it completely changed how I view videogames and what I seek in them. When that “shift” moment happens you can’t go back, there are only a select few games that ever done that to me and I’ve been appreciating games more and more after them. If anybody is curious, as of recently those games for me were: Monster Hunter World, Elden Ring, Baldur’s Gate 3.
The moment it clicked for me was a bazelguesse hunt in MHWorld, after that hunt I felt the bravery to tackle on all the tougher monster. A mental change from "nah I cant fight that" to "How many minutes does this hunt take"
Thank you all for sharing your stories of your "moment." It's been a lot of fun reading all of these comments. Obviously, I can't respond to them all, but I really enjoy reading them!
Bro, bro..,
I wasnt going to get the game.
I had no clue.
The fact that they made it realistic is amazing and surprising and i want thegame.
Two hit?
My gosh.
Oooooo i want.
For monster drop, you need to research "capture/quest reward armor effect" to increase drop rate, but most important is specific monster drop requires specific monster part broken or tail carve. For example, if your monster drop requires head broken, then you NEED to keep hitting its head until head part broken, or you'll NEVER get the drop. Some monster drop requires tail carve, so keep cutting its tail until you can carve its tail. You'll be surprise how fast and easy to get the drop items after you try this.
"the old games are a little clunky."
*Gets hip checked by a plesioth from a different dimension*
gets hip checked by plesioth from a whole different game
Plesioth's hip check transcends time and space itself
getting PTSD from Monster hunter on ps2 and PSP freedom UNite series o-o.....
Tbh bet they don't know how clunky the first few games was, mh3rd is the turning point.
Literally the combat has not improved since the PS2, Rise felt exactly the same as Monster Hunter 1 when I used to play that. Part of the reason I refunded it on Steam
Part of the “moment” for me was also realizing how incredibly high the skill ceiling truly was. Seeing people speed run for the first time was insane. Still to this day when i see a speed run it makes me want to play
Sometimes I think I'm a decent hunter. Then I'll watch a speedrun and realize that I'm a terrible hunter.
Agreed. I main sns so I was like man there probably isn't much to know about the class I then I saw speedrunners and frostcraft sns guys do literally greatsword numbers on a single perfect rush and was blown away.
Speed runs do the opposite to me. The videos just discourage me from playing. They also play into the worst part of the community. This idea that you are either a new player or experienced hunter. The community has a bad habit of leaving out terms like adept. I joined a random online match which happened to be a streamer. The thing I heard him say when I joined is, "he better be good". I had around 130 hours in World and over 300 hours in 4 Ultimate from years prior at the time.
@@lanceknightmareSorry you had such a bad experience
@@OuroborosTalksBut you keep hunting. This makes you a great hunter, just like them. We play for the fun of playing, not just to win or be the best. What do you think?
"Learning them can be exhausting"
I too feel that way when I look at charge blade controls
It gets easy after making a mental flowchart for its power ups.
It's like riding a bike. It's takes awhile, but once you learn you never forget
@@OuroborosTalks perfectly put. I rarely even play Charge Blade anymore, but I still remember exactly how it works
@@WanderingSage113I wouldn't even worry about it's power-ups at first outside of shield charge. I rarely used amped sword just cus i preferred being in axe mode if I wasn't charging phials or defending, and while pizza cutter mode is very fun and good, it can wait til you get the loops down
I was half throu World when i saw a Charge Blade Tutorial Video and realized i had Not played Chargeblade. At . All. Yet.
Still my Favorite Weapon, even tho the Insect Glaive has better Survivability for me. And Sword an Shield is fun all around.
The cool thing about this series is that you can have multiple monster hunter moments where your understanding of the game(s) goes to a new level.
Every Monster gives you a new Lesson to learn for each Weapon. At some point, you know your moves as answers, like in rock paper . But even after 5000h, the push&pull of the Game stays fresh, and the Devs always suprise us :)
My Second Moment was the one where it made me have fun with others, It was Pink Rathian, I could not kill it by my self and I only played solo, till I found others players at a Game Crazy Store where they helped me beat it. The exact moment was Me Paralyzing it with my bow, player 2 cutting it's tale in to a forward stumble, to player 3 knocking it over on it's side in to the final, Player 4 spin swinging his hammer in to a baseball swing to the face for a KO. where everyone proceeding to jump on her like it was a police office beat down on a criminal, such a good memory.
@@HiddenLink_clipsI’m a new player so I can’t provide a seasoned perspective, but my first time fighting a Rathalos taught me that the hammer really isn’t going to cut it in most of the later fights, at least on the more mobile monsters
At least for my skill level lol I know there are players still bonking the most powerful of Elder Dragons
For me it was the first actual Nergigante hunt in the Elder's Recess. It was the first time where i got absolutely bodied like three times in a row and i had to really take a step back and work out a proper build. Then after finally getting the build together i went back in and got it done. A Monster Hunter moment.
Like many others, the first MH that I really got into was Monster Hunter World.
And oddly enough, the moment the game clicked with me was the first time I failed a hunt.
It was the Low Rank Kirin hunt, and I came in full of confidence, because I had a perfect hunting record at that time.
Kirin stomped my ass so hard you could repurpose my butt as a punch bowl.
That's when I learned I need to prepare for every hunt, especially with unknown monsters. Study the monster and prepare accordingly.
Damn you made it all the way to Kirin before getting stomped? That's pretty good for your first game. I still have nightmares from base World Arch Tempered Kirin.
Ofc its low rank kirin 😂
My first wall was facing zinogre and his backflip moves stun me like I had never ran into a monster with such a cool factor.
For me it was fighting Odogaron for the first time as a GS user. The way I used GS made it difficult for me to fight odo, as I was too slow, so I decided to switch weapons and learn to use SnS. It was a game changer, it felt like having ultra instinct, we were evenly matched in speed. I beat him with SnS and felt so proud.
At that moment I understood that MH is all about adaptability, learning the movesets, the monster attacks and tells, and using the weapons to your advantage. Nowadays I can beat Odongaron with GS easily but at that time switching to SnS for that small increase of speed is what gave me the edge to be able to beat it
Kirin for me too. But once I got to high rank, I've learned enough to hit Kirin with my heaviest shot once I get an opening.
And that's when Kirin turned out to be my easiest monster. You just need to run around and wait, and he/she? can't literally kill you, because his attacks are not directed at you but on the ground. He stops after a while, and that's when you hit his horns.
Once he runs away limping with a shattered horn, you'll just can't wait to smash his head again once he sleeps because that beast deserved it for bullying you the first few times.
“I have a lot of hours in monster hunter “
*shows a quarter of my own playtime *
Yeah I was thinking the same :D
Relative to a game like Monster Hunter barely 300 hours just isn't really "a lot" ^^'
You must be good at the game then
@@dongshenghan1473 “good” is a relative term
just embrace it. BECOME the veteran. I have 2000hr in rise, 1000 in world, 1500 in gen, 500 in mh4, and 2000 in tri. i can play in my sleep
Tha momemt when you say " I'm in too deep"
Back in the day, "the wall" for most players was the very first real fight. Thank you, Kut-Ku-sensei.
It was FU's village Tigrex for me. Must've taken me 20+ tries before i even came close to beating him. But when i finally did, man it was the greatest feeling ever.
After that i hunted him so many times i completed his armor set lol
It wasn't Kut-Ku. It was that damn Wyvern egg. Nearly destroyed my psp
My wall was a goddamn farting monkey
@luisneumannp2748 hi :)
Mine was Tetsucabra in 4U.
For me, it was realizing the gameplay loops:
Hunt and analyze, get an armor set, make builds, or hunt another monster.
As for the grindier aspects and RNG, plus the skill aspect and mechanics of the game, they are the icing on top.
Especially the social aspect of this game and helping other people grind as well.
I love this game.
the icing ruined the entire cake for me
I would say the moment everything clicked for me was with zinogre in iceborne. Before that point, every time I encountered a wall, I used a flare and got carried. That changed with zinogre, I gave myself the challenge of beating him solo, no progressing through until i had over leveled gear, no sos flares, just a fight. It took many attempts but when I did it, it all just clicked.
I've always been a solo player. I feel like I get to enjoy the hunts more. Zinogre is a great hunt and I one that I think is better solo. He tends to get knocked out of his charged state faster in group hunts, so you don't get to enjoy all the crazy stuff he can do.
The walls are always so memorable, hopefully Wilds has a few as well
Same but with P3rd Zinogre instead of Iceborne’s
@@kingkamina4953 P3rd brother! That was my first ever introduction to Zinogre and we danced after what felt like my 100th death. It just unlocked something in me 😂
Ahh, the wall. MHFU Khezu my beloved.
Sometimes the "moment" can be finding the right monster. Across games, across platforms; you might just be looking for the right fight, the right monster design, to *learn*. For me, it was Nargacuga in 3U Village. Narga taught me everything I know about positioning, evading, and timing my attacks. Narga was the design that made me pick up the game. Nargacuga is the reason I'm a hunter. At all.
I'm certain that others can pinpoint a monster whose guidance skyrocketed their skills to unforeseen heights. Zinogre, Brachy, Gore, Glavenus- and probably Nergigante, too; he's a class act of a fight. I love hearing about people's "moments".
My monster wad Zinogre on the p3rd, i was maining Hammer and i made it a challenge for myself, i made a savestate before going to the urgent for the "first" time bc they just throw a full charge angry dog at you in that fight and every hunt after that you star with zingre in its base state, whenever y lose the hunt insteas of just going to thw quest again in a "easier fight" i would just load my savestate and try again when i finally killed the doggo after like 15 tries man, it was amazing
Mine was Rathian. I loved her fight so much I hunted her constantly and got good at dodging at the right second. Every spin, every backflip made my timing a fraction of a second better until I could memorize and counter even the hardest monsters' moveset in seconds.
I haven't fully played through yet but I think it was Diablos for me just because I've finally learned how to use the longsword counters and it is actually so op and fun
you can always count on nargacuga when you need a great teacher in the "reading the monster" bit of the game
@@mandigallelli-boyer4611 My Sensei was Rathian as well
Everything about this game is fluid, weighty and dopamine rushing. But one of the things that elevated this game for me is the music! The music in the games make you feel things, its that good. Brachydios' theme feels like an honorable duel to the death with him, Velkhana's theme is like dethroning the ice cold military dictator, and Fatalis with proof of a hero is like the final battle, finally putting an end to this piece of history. Absolutely fantastic
I feel this on a spiritual level. I come back to the game often just for the soundtracks. Fatalis and Safijivas soundtracks are my top favorites. Raging brachydios and Xenojiva are very good as well.
Your experience really resonate with me, no pun intended. Each theme has its soul to it, and makes the monster not just another computer controlled enemy you have to defeat but like a worthy adversary you've known and prepared all your life to surpass. Till now I still want to burst into crying when hearing the monsters theme especially Vaal Hazak, such a tragic existence of a monster.
I still remember the goosebumps I felt when I heard the proof of a hero for the first time when the Lao Shan Lung reached the castle for the first time in MHFU. Few games caused the same sensation until today.
The moment it clicked for me was my first time doing the lagiacrus in mh:tri, I was young at the time and was playing lance to feel more "secure" on my hunts, well...
He kicked my ass again and again until I tried asking for help from other hunters and I could never forget this moment, they were so kind and understanding and we ended up being friends until this day.
It was the click for me, sharing hunts and moments with friends and overcoming an unstoppable threat that was appealing to me. (I've bought and played every game since lol)
Edit: Lagiacrus became my favorite monster from the franchise
A big part of "The Moment" for me was coming to realize just how in depth the MH world was. I of course had my various walls to overcome in World and Rise that I eventually powered through but at heart I'm a Massive Sucker for Lore and World Building in any form of media.
the biology man, those monsters could be real and no scientist would bat an eye
Exactly. How could they tell so littles but implies so much is beyond me. Even a mundane looking piece of armor tells so much story. The elder dragon and it's implication to the locale, the culture, the civilization. I was just in love.
You're clearly not a biologist Robert hahaha
@@Zeromus92-y2e there is actually a couple of biology and zoology channels that praise MH designs because they hold a lot together, I would recommend Out of place Zoologist to start there, the thing is this creatures cant exist because they are actually fictinoal to begin with, but speculative zoology exist and has similar foundations to what MH does to justify why the monster can do what they do, proportions and muscles to explain movement and even flight, and specialized organs to justify certain spit or elemental proporties in them.
Take the Pukei a Bird Wyvern that eats poisonous flowers, has 2 organs that process the food and separate the poison(Pukei Pukei Sac) and another one that stores the poison (poison-Toxic Sac), when he attacks he spits the poison fruit in the sac, but he eats when angry and able to then separate the poison and use the tail protrusion to expell the processed poison into the air, he also has a subspecies that has similar organs but just drinks nectar and water is what he produces but doesnt have a sac to extract poison instead a bladder to speed the process making it be faster and uses the tail to attack with pressured water. This are behaviours that have basis in its anatomy. So I would say yeah a biologist would not complain cause at least the ones that have experienced MH havent.
A game where you fight monsters that actually feels like fighting a monster
Yeah. The Monster Hunter games give their monsters the respect they deserve, when so few games treat bossss right. It's not a power fantasy; You're fighting for your life against ferocious beasts. Any semblance of power and control almost always comes from completely mastering a hunt. It's honestly fascinating.
Yep. You're not the one in control, the monster is. He sets the tone and you have to react. Forget this, and you're good to get your *ss beaten.
If a weapon can parry, requires and maintains reasonably lenient, but far from generous windows to achieve said parries, but also isn't the Longsword, then I'm all in.
I swear, Lance makes this game feel like Sekiro in the best possible ways, standing unfazed in the face of any and all advances against you, only to strike back with just as much ferocity, aggression, and power, if granted even the smallest window to do so. To maintain the analogy, I become a lego brick lmao.
I think the Lance really shines in very specific fights. I'm a big fan of taking on Zinogre with it. All of the follow ups he has gives you just enough time to counter and add in one extra poke. Iceborne Rajang on the other hand...especially in multiplayer...yeah that shit sucks.
@@OuroborosTalks Honestly is there any weapon that can easily deal with the amount of raw explosive rage that Iceborne Rajang is? As a hammer main, I can deal with him, but it is fairly tough. I appreciate him though, got to have at least one or two monsters that makes you feel absolute *dread* to fight, instead of making it just feel like a chore (*cough* World Kushala *cough*). It is those few, far between but absolutely brutal fights that makes those specific fights so memorable. Like who can forget first time getting curbstomped in the last stage of the Raging Brachydios fight? It is just such a special moment in general, I don't want to trade that against anything easier and less memorable. Partly my fault for using hammer against him though, but I just love the hammer that much.
@bok4822 the flaw in your thinking is hoping the weapon can do the work. What will net you the best results is adjusting your build and tactics to address the issues. For example if you run a wep that doesnt guard or parry, invest in even 1 rank of evade extender. Simply being able to move that extra bit on a dodge hop can make all the difference. In short, find what works with your weapon, not what weapon "works" because you will always be better with what you know than trying to learn a whole new weapon
@@bok4822Well, Switch Axe has Sword mode to avoid bouncing and Sword and Shield and Dual Blades are both short enough to not risk hitting the arms as much, and both of those don't really require powering up, meaning you don't have to wait and can get good damage quickly, no charging like a charge blade or a switch axe needed. You could also consider a status weapon. Poison gets better the worse you are at the game, and the fairly low hp means blast isn't too shabby either, and those build up just as well on hind legs as the face. Barrel Bombs, too, maybe make a sleep bomb build. It's 19k hp to get through, after all.
charge blade gamin
playing monster hunter is one amazing experience when i was young i played freedom unite on PSP its clunky and hard and i died again and again, failed again and again, got frustrated again and again but the rush of running away from a monster attack, superman diving away from a fatal hit and going for that opportune chance to hit the monster back its down right amazing its thrilling and exciting.
No matter how many times you failed seeing that monster slowly but surely go down and seeing it finally defeated its rewarding like taking a shower after a long day of work the frustrations the bs hit reg and the "Oh shit" moments from that hunt washed away and the relief and joy you get is simply the best, monster hunter is one of the best games i played so my fellow hunters have fun and happy hunting!
I decided to solo Fatalis when it can to World. I tried the hunt once, got absolutely destroyed, and decided to count how many times I carted before finally slaying the dragon. 101 deaths later and I screamed about as loud as I ever have in my life. It's one of the best moments I've ever had in a game.
I was a huge fromsoft fan before I got into monster hunter but my friend had never played a game like it. We both got world on release and I was doing great but he was always slacking behind after we hit anjanath he had completely given up. After months and months of trying to convince him to play again I let him watch me fight nergigante and after seeing that he was hooked. It’s been years since the launch of world and he’s an even bigger fan of monster hunter than me now. God I can’t wait for wilds we now have a full group of friends all we’ve convinced and forced to play with us and now we’re ready for whatever comes our way in wilds!
wish i had a group of friends to play mh with
@@kaonashivibes it’ll happen someday in my case I just forced my friends to get into it. Monster hunter is worth making connections for, It’s just way too much fun not to share with others! I know you’ll find your hunting squad!
Bruh I tried convincing my friends so many times to at least try the game, but to no avail. They always seem to make excuses like "nah it's too grindy", or "nah the combat looks too clunky". Like bro youve never even tried the game before how do you know you won't like it XD
and i know this is like the rite of passage for every hunter in monster hunter to finally seal the deal for them and becoming a forever fan of the game, is experiencing that moment when the hunt/fight is so tough, your team already carted multiple times, when all hope is on the verge of vanishing forever, then you hear from a far the sound of a marching trumpets singing 'proof of hero' to you and your team, and it becoming the more and more loud and you know it in every cell in your body that the end is near and you suddenly bursting in emotion, energy, and vigor you never experience in any game ever. You instantly feel like hero trying to get his final attack. the whole team feels the same and it's feels like our team gaining invincibility for the last 1 minute of the hunt. and then the monster is falling and you won. THAT IS LIKE ONE OF THE MOST GLORIOUS AND SATISFYING PAY OFF IS ALL GAMING HISTORY. I cried tears of joy in my first Fatalis run.
I played rise and got into it right away. I only played 1 mission of the demo 2 years before I first played in october.
Now I fully beated rise, am far in generations ultimate. Am almost done with low rank in world and started stories 2 recently.
This had now become one of my favorite gaming franchises ever.
Even if it was nothing like what I played before.
Thats cool to hear someone start at rise and branch out, cant wait to see you all in Wilds
This is exactly how it played out for me. Got my ass beat by mizu for a little while and vowed to beat it someday. Now I’ve beaten all of rise, beat world fatalis and am working on GU
Can highly recommend generations and mh4u if you want a taste of what it was like before, without torturing yourself by going far back to the OG games. They're amazing. I set mh4u up yesterday to run on pc instead of my 3ds. It will be glorious.
Btw mh rise isn't even a video game before reaching sunbreak lmao, you'll be having a blast once you're there.
Same with mh world and iceborne imo.
I just got into world and reached high rank just beat deviljho(bearly). Im loving the game so much I already bought rise and sunbreak. I also wish there was a way to play the older games.
@@gv2212emulators and roms from safe websites
There should be a 3rd option, *”give up for 5 months and then come back and try again and the fail again and give up for the next 5 months again and then come back and get close so you get the courage to keep playing”*
that sounds awfully specific, and I think falls into the first option under the "not trying to find your moment category"
My favorite moment, the one that made me click, was the Gore Magala fight in MH4U. That fight was the tensest I ever was. 30 minutes into the fight, on a bus right before class, fainted 2 times already and the time was ticking. I learned right there what perseverance was and made me fall in love with the series.
I have Gore Magala tattooed onto my body to remind me the lesson he taught me.
As a gore magala enjoyer, I approve. Best freaking design. Awesome fight. Super cool armor. And very well integrated in the story. I remember fighting him over and over again with my brother to get his full set (those d*mn plates didn't drop).
This may sound odd but some of the biggest “moments” I had were literally just discovering a mechanic that had been available to me from the start, things that I had simply been ignoring because I didn’t understand their value at first, both in and out of combat. Each time it felt like my character had leveled up organically when, in reality, I had just grown in my awareness of the game and its systems.
And no other game has ever made me feel that way when I have a similar experience. Usually in those instances it’s just met with frustration, but somehow, in MH it always made me go “NO WAYYYYY” instead of “you have got to be kidding me.”
I got into MH because one of my college roommates convinced the rest of us to get Rise when it came out so we could all play together, and because of this phenomenon, I’m actually thankful for how little he explained to me aside from the basics.
Im still having these moments as someone with 2000+ hours in the series. Just yesterday charge blade completely clicked for me after 1st trying fatalis and alatreon with it and fully utilizing savage axe. Replaying the old games, I feel like ive finally connected with the slower preemptive rythme they want you to use in those games too.
My moment was back in Freedom Unite. It was the Double Rajang Arena quest. If I’m not mistaken it was to unlock the rainbow pigment. I was a hammer main and kept getting my ass beat. I saw an old TH-cam montage of a guy fighting them with the Blangona bow. I stepped out of my comfort zone and practiced with the bow. After about an hour the hunt was completed. So satisfying for teenage me.
Sometimes all it takes is for you to switch things up. All the weapons open up new doors to every hunt.
I was a gunlance main for freedom unite but my play style made it bad against high rank monsters. So I switched to sword and shield. My favorite quest to do was the volcano double rajang cause the rajang were big and the sword and shield is easy to roll under the punches.
Just found this channel and ngl, this video was AWESOME. My first MH game was Monster Hunter 3 Ultimate and I did not understand it at all. I was 12 years old at the time and I outright didn't understand how to do anything, and everything from navigating the menus to even slaying monsters just felt arduous and cryptic. I think just didn't understand what kind of game this was supposed to be. Then, I returned to the game a few months after my first experience, finally dove back in, and really gave it my all. I would argue I actually had TWO "moments" that really convinced me of how special this series was. First, was my first victory against the lagiacrus, which involved me bashing my head against the beast over and over and over again until I finally switched strategies, weapons, and armor and did it in. Second, was my first encounter with the ceadeus, the spectacle of which was so grand and epic that it stuck with me forever. These moments showed me how special this series could be, and I'd go on to sink hundreds of hours into 4 Ultimate, Generations, Generations Ultimate, World, and Rise. Nothing is like monster hunter, and I will forever love how welcoming the people who love this series are. It's something truly special; unforgettable even.
P.S. Also the little music cards and the little save screen at the end of the video showing your most recent upload was SO soulful, that genuinely had me clapping.
I was a kid when I picked up Monster Hunter for the first time almost 20 years ago. Before that I had played a few mario games, racing games, RTS, and james bond shooters. Monster Hunter was the only fighting game I had ever tried and it just felt right.
I cannot remember this moment from my childhood, but I do remember the moment of horror seeing that I had put over 100 hours into a single game. Most games even ones I played every time I hung out with friends I probably only had about 50 at most over a couple years.
That 100 hours grew to 200 hours before I found the next generation of MH, and that one I was able to start playing multiplayer with my older brother and really started paying more attention to monster attack patterns and behaviors. I used more traps and leaned on my palicos when monsters required more than I could dish out myself. Once I started talking about the game with my friends more, I realized that it was by far an outlier from other games and I was in a strange niche of gaming that most of them weren't interested in.
When the 4rd generation game to Wii, I was excited to finally upgrade from an index card psp screen to the massive 18 inch CRT in the living room. However, after gaining muscle memory and progressing so far in the previous games, starting from scratch and getting babied in the tutorial missions on a whole new system with motion controls just ruined the experience for me and I returned it before putting in more than a few hours.
Some years later, I was home from college for christmas and my older brother gifted me a DS and MH Generations. The game had progressed quite a bit, but the painful claw grip on the DS felt nostalgic and Generations had just the right amount of callbacks to the older games for me to greedily wear out the pixels on the screen while playing every spare minute I could with my brother over the break.
Barely a year later, Monster Hunter World came out and I was instantly in love. The monster tracking felt more natural, the map was open, the graphics were gorgeous, the music was on point, the cooking song was wrong but that is okay, and the combat had never felt more satisfying. And no more inventories full of delicate pickaxes.
MHWorld is fantastic and even if Wilds disappoints, I will be happy to play World for years and years to come. (Rise got the same response from me as Tri on Wii, not gonna rant)
For me, it was actually a number of experiences while playing world. I think it was a few different videos I watched on TH-cam (King K's video on the feedback loop coming to mind in particular), and I felt really compelled to try out world on my recently built pc. The first moment was probably how detailed and involved the ecology was with each new area of the game. There wasn't a single one that didn't have some awe in it as I was exploring them for the first time.
The second set of moments were definitely the first big hunt of each area (Anjanath, Diablos, etc) as it felt exhilarating to make it out alive, almost like I got lucky with something that I couldn't really match up against.
The third and biggest moment came when it was finally time to slay Velkhana. I took to the playstyle of the lance when I started world as it fit me best. Somewhere along the journey I ended up dropping it, likely due to some attack that needed guard-up looking back, and I dabbled in other weapons with the assumption that I just needed something more mobile. When it came time to slay Velkhana I just couldn't with the new weapons I picked up. I would run out of time or fail the hunt again and again (I exclusively played through the whole game by myself the first time). I did what all aspiring hunters do and started watching TH-cam videos to understand the monster more when I stumbled on 0seraphic's video on Velhana with the lance. I was intrigued about my first love and watched his mechanics of the lance video. It made me feel like a caveman with a stick when I understood the deeper nuances of the weapon, so I knuckled down and learned Velkhana with the lance until I was victorious. That's been such a high that I've stuck with it since and had an excellent time. The depth of every aspect of these games is surreal, and I've been an evangelical of the series ever since.
Velkhana is definitely a really tricky fight. I decided to run through Iceborne with Charge Blade, but had to switch because of Velkhana. There are just so few openings, and the ones you're presented are so small that CB can struggle to get in its axe moves.
I coasted through MHW base game just kiting with the bow. Got to Barioth in Iceborne. Couldn't kite it because it was too fast and mobile. Started over at Great Jagras with Charge Blade and by the time I fought my way back up to Barioth I was using Guard Points constantly. I'll never forget that I never stopped walking forwards for that entire fight. Every attack got blocked or guard pointed. I became the Terminator, just slowly marching at Barioth, breaking its arm blades and fangs, dismantling it. No running. No kiting. Finally, I was actually the Hunter every NPC told me I was, not the prey.
I am a veteran of rise at this point with about 600 hours in the game. Rise was my first game and I played it co op with my best friend who taught me the ropes of the game I had fun playing but ultimately didn't do to great. I didn't have my moment until fighting Astalos for the 2nd time in sunbreak. I was playing swaxe and then suddenly I for lack of a better term "locked in" from that point on I could easily start doing solo hunts by myself and feel confident going into them. Good luck and happy hunting to all new future hunters!
I've been playing this series for most of my life. Started in Tri on the Wii, played every game since. It wasn't until I replayed Generations while waiting for World that I finally got it. I was probably too young to appreciate the game when playing tri, 3U, 4U, and Gen for the first time, but replaying Generations finally hooked me. I finally started looking at armor skills, paying attention to monster weaknesses, learning monsters' patterns and tells, trying new weapons and styles, it just clicked.
I can't pinpoint exactly when my Moment happened, but a big one for me was Furious Rajang. I needed a Ghoulish Gold Gore Horn for some upgrade and he destroyed me the first few times. He was just so fast and aggressive, and bouncing off his arms kept getting me hit. After numerous tries I finally, just barely, beat him. No Ghoulish Gold Horn. So I fought him again, easier this time. And more fun. I got my Horn but kept fighting him anyway, it was just so fun. I fought him probably 20 times until I made his full armor set and a weapon or two. Another big one was Glavenus. Learning to fight him and Hellblade hitless with Adept Hammer was one of the biggest accomplishments in my early hunting career.
I was 300+ hours on MH4U back in the day playing Insect Glaive. Then I challenged myself to create a new character, primarily to beat the game again with Switch Axe. Man, I loved it so much that after some 400 hours, I decided to beat MH3U with SA.
Don’t personally think I had a “moment” but I still have been enjoy the game since I was about 11 with the MH3U demo on the 3DS and I would hit a wall, normally Alatreon, and just reset my save over and over because I enjoyed it that much.
omg it's so cool you mention HeyJay. I've been part of his discord community since that first "i'm not buying rise" video and we've personally spoken a number of times. His journey has been so insane and cool to watch
yoooo HeyJay squad wahoo
@@sorba1257 hey lol
The game genuinly is at its best when you are losing hard. During my playthrough of world I have gotten hard stuck 3 times, and I can clearly remember each of them.
During mt first play through of world right when it released and I was still new to the series, my partner, my friend, and I got hard stuck on anjanath. Its funny looking back now as someone who hasnt view anja as a threat in years, but we couldnt beat him. That was when I first had my moment, but I made it through and thought I understood everything amazingly.
Then diablos kicked my ass for days in a row, made me reconsider my entire strategy.
Eventually we had beaten everything in the first "act" of world, and we stopped playing just before the nerg fight. My partner and I cleared rise, and came back to world years later to try and finish it, didnt cart a single time for the first act, sailed through without a single problem, until nerg. Nerg broke us. We fought him for weeks with no luck, until I quite literally went on a training arc where I grinded the perfect armor, and made a lighting weapon using a nerg claw.
Lets take a moment to appreciate the Monster Hunter community. I remember playing my first MH game which is MHP3rd on PSPemu, i got demolished by arzuros. I thought this game is really hard, so i stopped playing it. 3 years later, YT algorithm recommends me a funny MHP3rd video. From there i got motivated to try again, and now ive played almost every MH games. To this day MH series is my favorite game.
Me too I got demolished by Arzuros XD
Monster Hunter Freedom Unite was when i had my moment where it clicked for me.
I remember distinctly it being the urgent Nargacuga hunt.
I don't know what it was about that hunt specifically or the the moment i got into it, but I just danced. I hit and dodged like never before, I remember that was the first hunt in a while that I didn't cart on and it felt glorious. Like, i REALLY understood Monster Hunter in that moment. I was hooked ever since.
Personally I highly recommend starting with Rise, as that's the game where it finally clicked for me. I had tried World and hated it, but decided to give MonHun one more chance with Rise. I later went back to World and loved it more, but I wouldn't have gotten to that point were it not for the beginner-friendliness of Rise, with silkbind skills and all.
I'm the exact opposite. I tried rise for all of an hour and it couldn't click for me. But now that I have that experience with world and my favorite weapon, I'm thinking about going to rise to try again
I just got Rise yesterday, and so far the wirebug stuff seems a little daunting. I also had the earliest cart I've ever had - 2nd big monster, Aknosom from the guild hall. People always slander Rise as the easy baby game, but I have a feeling this may not necessarily be the case
@@georgiykireev9678 I would also recommend starting with the village quests with Hinoa. That's what I did before starting the Guild Hall ones with Minoto. The village quest monsters don't hit as hard and have less health.
As for the wirebugs, I found that sticking with 2 skills you like helps simplify things. You could think of them as 2 specials that you should only use when in an advantageous state to the monster.
For example, I used the Hunting Horn and (before Sunbreak released) used one wirebug skill slot that would pull me closer to the monster & only cost 1 wirebug, while my second skill used up 2 wirebugs but was a hard-hitting attack.
Play around with the skills your weapon comes with, and know that you are able to unlock further wirebug skills later on.
TL;DR: Practice makes perfect my friend. Happy Hunting!
The Monster Hunter moment truly reminds me of how you feel playing, learning and connecting with fighting games, Capcom’s other speciality.
This studio truly is the greatest imo, they have some of if not THE best games in multiple genres: character action/hack N’ slash, survival horror, platformers, fighting games, visual novels etc.
It’s simply incredible.
Ok, this video seems like It's talking to me directly so I will be honest. To the very few people that read this:
I only played MHW. Not even Iceborne. Only used Glaive and when I hunted the "final Boss" that was It. It was an ok game but not mindblowing at all. All fights were I got stuck was because of mainly chain stun and that felt so unfair. I played all Souls games and maybe I'm wrong but I don't think It's lack of skill, in fact, all monsters were kinda easy except for the ancient ones and a couple more. And believe me when I say that I usually give second chances to pretty much every game but I don't feel the need to do It with this one. It wasn't bad but It wasn't good either. Also I find the farming in this game kinda boring. It's like *first the tail then horns then wings if It has and It's done* it's not challenging or fun it's just boring. And I didn't go to master tier hunts or whatever they are called because again, I don't feel the need to. Why would I do that, there is no goal It's just farming. At least at first sight. Plus I don't have any Friends to play with cause I'm on console and well, It seems like Sony doesn't like crossplay. Fuck them for that. I wrote this so people can change my perspective and try to convince me to give more hours to this franchise cause i don't like to don't like something I should like, based on my other favourite games like Bloodborne or GOW. Trust me, I want to like this saga but right now, I just don't get It.
Ok so I'm assuming you're talking about Xeno'jiiva when you say you hunted the final boss. That fight is boring as hell so I understand why you stopped. I would STRONGLY recommend playing through Master Rank in either Iceborne or Sunbreak. The hunts are way more engaging because monsters are way more aggressive. I wouldn't worry about playing solo. I never hunt in a party. The endgame goal isn't necessarily farming. Don't view it as trying to make the best set; enjoy the hunts for what they are. The joy comes from mastery over the mechanics. It's an intrinsically rewarding game, so don't get into it for the extrinsic rewards. You could also try out other weapons. There are a handful of them that I absolutely hate, and others that I adore. It also sounds like this series may just not be for you and that's ok. I personally tried Dark Souls III and didn't enjoy it. It wasn't a difficulty issues; I just didn't vibe with the combat.
@@OuroborosTalks I personally found the game way too easy to have much intrinsic reward
When I pulled off my first foresight slash, that was my "wait a minute" moment where everything changed.
"There's nothing like (proceeds to name the most mundane thing in a video game)"
The closest I’ve gotten to everything clicking was when I played with my girlfriend for the first time. I thought I was at least a skilled player, so seeing her pull up with gear from monsters I never knew existed, being briefed on every monster we hunted so thoroughly that she could’ve charged me, and watching her just run through everything with an exploding point like a madwoman set into perspective just how deep the rabbit hole goes.
0:28 what the music called?
Carrying the Weight of Life from Xenoblade 3
@@OuroborosTalks thanks
My moment was low rank Diablos in MH3U. The clunk of the older games all made sense in the moment I was dancing with a wyvern 3 times my size who had better mobility and damage than I ever could. Meanwhile I am a human covered in 1000 pounds of iron heaving a weapon around hoping to come close to standing a chance. I was drinking cold water in the swealtering desert trying to survive, while the Diablos was home. Even so we were both weaving around each other and in the end my victory felt like a culmination of everything that came before it. Wonderful series.
Not shaming your time, you've put in solid hours. But most people you're targeting with this video have thousands of hours, not hundreds. Better of just saying it and no need to show it
3k hours across my games 😅😅
Why? Genuinely
Why not? C:
No? The entire point of this video is to show things to beginners, what tf are you on about?
I’ve never played it before, but buddy just sent me this. I love weighty combat! I want the Monster Hunter Moment.
The monster hunter moment for me was Tigrex on MHFU. Until then I was able to bumble my way through, but it was him that made me learn how to craft proper armor, create a weapon exploiting his weakness, learning and researching his patterns. Took me forever to finally take him down, but once I did he quickly became my favorite monster. Add on his armor skills in FU lending a nice helping hand to 10 year old me with quick eatting and never needing to paintball? There's a reason I have a tattoo of him on me.
Oddly enough, my "moment" was switching from Switch Axe to Lance. I believe I got stuck on Kulu of all things, but after switching over to Lance, I don't think I got stuck until HIGH RANK. For some reason, I just started doing incredibly well with a defensive playstyle.
For me, my Wall and subsequent monster hunter moment was Primordial Malzeno.
I had been playing Rise for a while, and was a fresh face to the franchise at that time (aside from a very brief stint in world that didn’t last long, which has it’s own story as for why) and had gotten damn close to the end of the game. I’d beaten every monster up to that point with some difficulty, but never anything discouraging or frustrating.
And then *he* arrived. I threw myself at Primo so many times, and never got close to beating him. Every single time I’d fight to the bitter end only to triple cart and lose all my progress. It had gotten to a point where I stressed to my friend that I was starting to *hate* this game over how horrendously difficult Primo was…
…But eventually I had a revelation about the whole thing. Each attempt, every cart, I was getting closer and closer. I’d see a new phase of the fight after a few attempts each time, and realized that with all these attempts and all this pain I had learned everything there was to know about primo. That you dodge into his wing bash. That you dodge backward against his wing slash. That you roll to the side against his tail stab. That emergency diving was the best way to avoid his teleporting nova.
The fight just… clicked. Suddenly I was dodging every attack, attacking at every opening. And it was after that click i finally put an end to that saga.
It was because of that moment that helped me realize that with enough patience and enough effort, you can learn any monster’s patterns. And it was after defeating him that I finally returned to world, and finish that game as well.
For me it was last night. Wife and I picked up Iceborne for the first time in 2 years currently walled by Broken Horn Kirin. We did a couple of hunts to get back into it (she uses Hunting Horn I use Greatsword) a Rathian, Paolumu, and event Stygian Zinogre and we both looked at each other amazed at how it felt like riding a bike.
For me specifically it was realizing that I was dodging almost all of Zinogre's and Rathian's attacks by pure instinct it was amazing even though we failed the Stygian quest.
Love the common experiences that the whole community seems to have with this game. I know I've had several of these moments, but the one I can recall most vividly has to be one of my fights with MR Black Diablos in world. I was in it with 3 randoms and we were all absolutely fighting for our lives. I think we all had decent gear, but certainly not endgame stuff, so it was a real slugfest. At one point about 15 minutes into the fight, something just clicked. What had been a slugfest suddenly turned into exactly the dance you talked about. I was using a longsword and I could finally see what Black Diablos was about to do, I could dodge and hit the i-frames and counter. Not perfectly of course, but certainly at a higher level than I had been playing at just prior. It was still incredibly dangerous and the fight was on a knife's edge, but we persevered and we won. I could feel the adrenaline, my heart was beating out of my chest and I just felt alive. It was truly a feeling unlike any other.
For me, it was the 4U demo on the 3ds back in 2015. My brothers and I were just finding any free multiplayer game we could get our grubby hands on. Then the 4U demo came up. We basically goofed around the whole demo lol but what clicked was us beating the Great Jaggi. There was this feeling of satisfaction and growth- it insipred us to take on more challenging monsters like Tetsucabra and eventually Gore Magala. Although we didn't end up beating Gore, it was enough for us to buy the full game. It was amazing.
And I'm proud to say, 10 years later, we're all still hunting and eager to play Wilds!
My first (and so far only) Monster Hunter game is Monster Hunter Stories 2. I fully believe, however, that I still had that life-or-death, intense struggle, extremely tough battle that gave me that Monster Hunter Moment.
That fight was the first fight with Nergigante.
From there, I’ve become a huge fan of MH, and I have Stories 2 to thank for it.
I just started this series on world and made it all the way to Iceborne with Dual Blades. Swept through pretty fast without carting. Then I switched to Insect Glaive and got to Barioth. Yeah... Glaive is quickly teaching me the rhythm of the fights and for the first time the fights feel immensily rewarding.
Don't you worry Ice Kitty, I'm coming for you!
My moment came in 3U. It was my first MH and was the first time I'd play games outside of my normal "kid" range such as Kirby and pokemon. Because I was dying so much, no real tutorials, and no idea Tanzia Port was the multi-player section and monsters were scaled for 4 players, I lost hope and regretted straying from my normal game genres. Rathian was the monster that taught me about tells and the intricate dance of life and death. She will forever be my Sensei. When I realized I had defeated her singlehandedly and she was scaled for 4, my confidence skyrocketed and I realized I definitely had what it takes. Been in love with the series ever since.
Exactly my experience but with 4U. Funny how Rathian teaches us all 😂
my "click" moment was when I understood that this game is more about being aware rather than being a dps magnet. Partly why I still love the SnS despite being able to use all the other weapons is just the rapid access to the inventory (and slinger in world, unsure about wild). The gameplay experience is about thinking flexibly on your feet, rather than parrying/dodge counters like other games. I have this power fantasy gasm when after my squad finishes wailing on the monster when it is down, just for me to quickly drop it down again with little delay while setting up all the other tools
You know that episode of Evangelion where Shinji and Asuka have to perfectly work together to defeat that angel than can split? Monster Hunter's like that.
the moment that made monster hunter click for me was learning hunting horn in World. I was never able to like truly learn the monster patterns and where to stand to get head snipes but then i watched more and more speedruns and was able to see how they just knew where to place themselves to line up their swings. How to weave the songs into their combos while attacking the monster at the same time. It made the game look like ur dancing with the monster. Once i started to implement the strats into my own gameplay and learn the movement patterns and start getting big head snaps the game clicked for me. It made me want to keep playing hunting horn for another 200 hours lmao. Its so fun and the skill ceiling is very high. So much to learn more then u think on the surface from just looking at the game.
I've been playing this game since the PS2 days, where you attacked using the right analog stick. I remember always running from Rathalos in the lower star quests, but by the time I reached the 5-star quests, I finally defeated him. That feeling of accomplishment still sticks with me.
That satisfaction you get from learning the curve is tantamount to felling a boss in souls games I’ll always remember flying in the air and hunting a fleeing rathian taking it out of the sky, the perfect dodges and counter attacks, finally soloing early monsters that were once a wall it took me forever to break through. MH is one of the best series I’ve had the pleasure to endure.
Monster hunter rise was my first MH game (other than stories 2) and I completely fell in love. Now I’m playing through iceborne and very excited for wilds!
I think playing monster hunter was what got me into Elden Ring. I was always tempted to try a souls-like game, but I knew back then my mentality couldn't handle it and would likely rage quit after only failing a couple of times. I soloed the story of world, Iceborne, Rise, Sunbreak during the pandemic because I didn't have any friends who enjoyed monster hunter. A few days ago I bought Elden Ring and I'm having a blast. Sure, I get the infamous "You Died" a lot, but each attempt was a learning experience to see when should I dodge, or attack the boss. Seeing the "You Died" screen was the same as "You've fainted" and I knew it was my fault I died. Maybe I overcommited an attack, maybe I ran out of stamina after spamming dodge, or maybe I died falling off a cliff because I didn't focus on my surroundings. Either way, I have a new mindset now when it comes to boss fights in any game thanks to monster hunter.
The "moment" for me was in rise, my first game, when I soloed high rank magnamalo for the first time. I had been too chicken to do it before, I did almost exclusively online hunts. But the thrill of the fight between just me and it made me realize that THATS what monster hunter was about. Even if i didnt do it first try, I beat him. I picked up world after that, and it's been incredible. So freaking excited for Wilds.
For me the feeling of soloing a really difficult monster for the first time is something no other game can give me, it's insane how good it feels. Makes any of the anxiety of doing it solo completely worth it afterwards.
Recently started MH World as my first MH game. The first few moments that clicked when switching weapons, to get a general feel for the game, between long sword, switch axe and great sword. All felt very different and then finishing off a monster with the helm splitter, sword mode explosion move and third charged slash respectively for each weapon were chefs kiss moments. Then the biggest click was when, after beating xeno jiva the first time, finally trying out the multi player sos stuff. Holy cow it’s so much fun.
I was 12 when I got into monster hunter. It was mh4u, on 3ds, and I remember struggling against the seltas... I didn't hated it, far from it, but I felt like there was so much hidden knowledge to this game. I went up to caravan 4 on this save.
And then a few years later, I can't remember why, my brother and me decided to start playing again (we're lucky enough to have 2 consoles and 2 games). And that time, I had access to databases, videos, tutos, etc. It was honestly awesome. All the feelings, the nostalgia were here, so many great challenges, and finally feeling that I got the game. Yeah, it clicks. My brother stopped after a while, but I continued and I'm caravan 9 now. I don't know if I'm going to go farther, but I'm already proud of what I've acomplished, and I have a lot of good memories.
The moment I got hooked was when I finally, FINALLY managed to deliver that damn wyvern egg. Never felt more adenaline in any other game
Kingdom Hearts and Monster Hunter were my original tests of patience. They helped me walk so I could run in Soulsbourne.
Yesterday, I was fighting a Rathalos. I was on a high cliff, looking at it from above, and it noticed me. We both took the opportunity to strike, and we clashed in mid-air. It was the killing blow. Coolest screenshot I've ever taken. I love this game.
I think Nergigante's fight best encapsulates "the moment" as well as the monster hunter journey as a whole. It starts out daunting and horrifying, making you wonder if you can even hit it without getting buried in exchange, but then bit by bit you instinctively learn his tells and attacks, then before you know it, you're dancing around him avoiding his attacks by the mililmeter then hitting back just as hard as he hits you.
I've had two Monster Hunter Moments: My first one was in Rise during the first village Magnamalo fight and my second one was in World when I figured out the Switch Axe.
I was introduced to the series by three friends and we played through the Rise base game together. I chose the Long Sword since it's centered around countering. I had trouble timing the counters and choosing the correct attacks, but I got carried by my three friends so it was fine. But in village quests you go in solo, and after carting 15 times I was ready to drop the game. I did one last hunt and went in as prepared as I could and with a patient mind set. I had learnt most of Magnamalos patterns and managed to get it down pretty low when I carted for the second time that hunt. On my last life I finally got it, the tempo of the combat, when to counter, when to back off and when to get aggressive. It was magical to finally see how vast the combat in Rise was, how much potential there was for me to grow all solidified in the last 5 minutes of the most adrenaline inducing gaming experience I've had so far.
Then I moved on to World, discovered the Switch Axe and the funny explosion move and still to this day laugh maniacaly whenever I kill a monster with the big boom burst.
I started in Worlds on a whim. I was returning Dynasty Warriors 9 to a game shop cause it was bad and saw World on the shelf and knew people who'd played it. Started with Bow because I didn't get the Sharpening mechanic, found Astera to be incredibly beautiful because a village made entirely of old ships is such a cool idea and got through Low Rank with some difficulty but still enjoyed myself. Then I met Bazel who I credit with being the reason I fell in love with the series. He just popped out of thin air, had the scariest cry known to man kind, started playing his theme and then blew me to pieces while I was panicking. Bazel's my favourite monster for that memory alone and also because he's a really fun fight. Since then, I've beaten World and Rise as a proud Gunlance main and am looking forwards to seeing what the new game brings.
I started MH long ago so while I don’t remember what “The moment” was, I do remember the smaller ones that got me hooked and still does.
A normal request to gather turning into running from the beast that knocked me off a cliff at the start. My eternal rivalry with a metal dragon, fighting it in a storm on an island. Conquering the hell that is doubleblos, and having that fear engraved onto my soul. Learning I could find out monster weakness by looking at their armor skills and stats. Opening my folder that had all zone maps with gathering node locations and arrows for optimal farming routes. So many moments, so many memories…god damn I love Monster Hunter.
That momment for me is when I realize how my gameplay improve in each hunt. It feels really good when a seemingly impossible hunt become manageable then easier until you finally you can read a monster moveset from its subtle tells. And I love how in MH you can have multiple hunting approach for each monster with different sets of armor skill, you can brute force, play save, exploit certain mechanics, etc.
I just recently had this happen for me. I have tried a few times to get into monster hunter but never really got that far. The moment that clicked for me was finding the right weapon. I went in this time and told myself I’d try a new weapon. And I love duel blades. I never thought I would like them because I was never a rogue type player in an rpg. But my goodness it’s so fun. I finally made it to high rank in world as I just started playing last week. Really glad I gave it another chance, because I’m having a blast.
The moment for me was when I came up against nakarkos. I was solo prowler up until that point and I just couldn’t beat it within the time limit with my then “best” armor set and weapons. I had hit a wall and just couldn’t progress so I choked down my pride, opened a lobby and called for back up. Some hunters answered my call and had Nakarkos down in like 5 mins or something ridiculous like that. It was like sunshine breaking through clouds, my love for the game, humanity in general and life itself just all fell into place lol. Guys if you’re out there, thanks, you’re heros. 🥹😅😂
Naturally I progressed, leveled up got better gear and now go back and give Nakarkos a good whipping just to keep it in its place 🙌
a thousand hours into monster hunter worlds and 600 hours into rise monster hunter does something that i cant replicate in other games. I'm curious if other people also experience this too.
I like to call it the hunter zone. This is when you're in the middle of a hunt with a monster and suddenly you start playing with what feels like 500% efficiency. A state where nothing else but you and the monster matters. In this state you dodge trough attacks perfectly, you counter with precision, you predict a monsters movement accurately but unlike in other games where you would get excited at these feats you simply continue to fight until you or the monster is dead.
The closest I've ever come to achieving this feeling in a video game was in armored core 6 but there's something about monster hunter that just puts me in the zone much more often.
oh, so I'm not the only one to get "The Monster Hunter Moment ™️"
where it finally makes sense and I enter the flow state, landing flawless combos and perfectly positioning myself
I started MH games from Tri on Wii - just fell in love with it and how different it was from many other games back then. Been playing ever since and the thrill is still there. I get to see new and old monsters with their movement patterns, and be able to win, make mistakes, try new things and use old things. And even if things sometimes are frustrating I take a little break and come back to the game. It's enjoyable, relaxing and rewarding. My "moment" was when I finally was able to figure out underwater fights in Tri and MH3U and win Lagiacrus. Then the game threw Gobul on my way.. and eventually I learned. That's what makes this game so enjoyable to me
My moment came when I fought low-rank Hub quest magnamalo. Up until then, I had been able to complete quests with one or two faints, sometimes having to retry some. Magnamalo took only ten minutes to triple-cart me. I play Lance, so seeing that samurai lizard-cat do a triple jump dive bomb while I could do nothing except block and hope for the best was terrifying. It took me grinding through all the village quests to gain enough experience to finally beat him.
In 2018 I really wanted to play World as my first mh game, but I didn't have anything to play it on, so I started looking for other mh games on the 3ds I own and found mhg. The notoriously worst one for beginners still got me hooked on the series and made me buy mhgu, where I now have ~700 hours. I've since played Rise (~400 hours) and I'm currently playing World (~120 hours in).
(Technically my first mh game, that introduced me to the series was Stories, but the gameplay is wildly differend.)
I remember that Barioth kicked my ass so hard that I had to rethink my whole way of playing, I used my bow as my main weapon, I passed the entire World base game with a lot of confidence, until I got to the Iceborn expansion.
Never in my life have I spent so much time watching tutorials and studying in depth the mechanics of a game as when I got to that wall.
My moment was when i was playing Icebourne (being dragged along by my Master Rank 100+ wife) and i had some big monster coming at me and im stuck in Axe mode for my charge blade.
I was stuck, I KNEW I was going to die.
But I had a moment from a tutorial video pop up in my head, and I remembered guard points existed. So I hit R2 to switch back and quickly put up my shield. Im telling you, I cannot describe the satisfaction I felt from successfully pulling that off. I spent a lot of time afterwards just trying out the timing for a few different attacks, how long I could delay inputs. I was focused mostly on just trying to proc guard points at any time I could rather than really trying to damage the monster.
It was great, I love Monster Hunter now, and charge blade to. Its so satisfying being able to pull out so many of the super amped discharges. Cutting off tails is also grand.
Best moment that got me hooked was fighting Arzuros. Just watched some tips on how to use switch axe and wanted to test it out.
At this point, I was in my 4th attempt in fighting Arzuros and the flight has gone long.
I was out of potions, he was low, wall against my back.
Ended up dodging his attack, ran up the wall only to comeback flying for his neck and gave him the final blow.
Greatest surreal moment of hunting in a game i've ever felt.
My first wall was in world with odagaran. He was fast, and didn't wait for me to land my slow attacks, and caused my first fail. It also made me realize that I can't approach like dark Souls, just quickly responding to each attack until I get the hang of it. I need to WATCH the attacks. FEEL them, UNDERSTAND them, and then I could see where I fit in. Where I can join the dance. It was a slow progress from that point, but it made me into the hunter I am today
I started with 3U and had a blast playing with my stepbrothers. I think my moment was when I had some time away from them and I pushed myself to get to G rank by the time I saw them again. I managed to do it and we crushed g rank as a three man party. Since then, the series has become a favorite of mine.
I think “the moment” for me was when I hunted Zinogre for the first time in mhgu. Mhgu was my first true monster hunter game, and I won’t lie the early game chewed me up and spit me out, rathian and narg were huge walls I barely got through. But when I fought Zinogre I realized I wasn’t playing it as safe as I was like in my earlier hunts, dude hit hard but I learned to duck, weave, and hit harder, I got into a nice rhythm with it, as the hunt progressed I noticed more about the monsters design, how you could catch bugs on its back, or the way it cracked its neck while walking, I just created between ducking weaving and countering and admiring the big spark dog until I won without a single cart. It was such an amazing feeling, and from there I was confident enough to take on the rest of the challenges mhgu had waiting for me. Thanks Zino
3:10
Me and the boys ran into something we now call the Legiana Claw incident. I needed 5 or so Legiana claws to make a weapon. It took a total of 13 hunts.
That’s when the series clicked for me. I had beaten rise, and this was about 80 hours into the series. I’m at a total of 600 ish hours now, and I’m loving it.
To clarify, that’s when it truly clicked, when hunts started becoming dances. I started noticing patterns and reading monster movements past 30 hours.
I am officially blooded. Alatreon original quest solo hammer. I now look back upon the pure grandeur of my life once it was completed.
Monster hunter worlds iceborne was the first time the saying "playing the game wrong" hit me like a boulder, realizing that I was doing things wrong before caving in, dropping my pride and actually started reading the tutorial and the items I had
Funny enough. 4U was my first game and that “click” moment for me was came after trying almost every weapon and fighting great jaggi. I just couldn’t beat it and young me almost quit on the game. Then I picked up the hammer and suddenly I was further into the hunt than I had ever gotten. He was limping away in pain and agony and with one fell swoop, under the dense jungle cover of area 9 in the ancestral steppe, the beast finally fell and I was met with that glorious victory fanfare of trumpets. Any 4U player knows exactly what I’m talking about when I say the quest complete theme had me lighting up like a candle with joy and a sense of accomplishment. Fast forward to present day and I am an avid monster hunter player who has played with every weapon but 3 (I don’t like the bowguns and I haven’t gotten around to learning insect glaive) I’ve played every installment since 4U and I’ve even played tri. I hope that with Wilds on the horizon, more players will join the hunt. Thanks for listening to my rant and happy hunting!
that moment for me is the first time I successfully hunted a Tigrex, that one popo tongue quest really scared the shit out of me when I was a kid. And then Nargacuga became my favorite monster after that.
with World being my first monster hunter i absolutely felt this too, sadly eventually i got to the point where i reached the wall that truly could not be climbed... all of my friends stopped playing when we wiped for the hundredth time to Alatreon, none of them even wanted to try master rank Kulve anymore because they knew her droptable was just complete trash, and when i eventually got Alatreon down i was faced with Fatalis... who after 50 hours of attempts i too eventually resigned, i havent played Rise for time reasons but i really hope that Wilds will be better
My MHM was MHF2. That first attempt at fighting Tigrex after I had breezed through the entire game up to that point, when it not only gear-checked me, not only skill-checked me, but it TENACITY-checked me. Tigrex had 0 mercy and 0 chill all the way up until the very last hit that brought it down, and I never felt like I was prepared enough to take it on. Beating it and then grinding it out to get its weapon and armor set was an ENTIRE month of my playtime if not more, and it changed how I saw monster hunter forever.
While the investment is high, the payoff is more than worth it. You're rewarded for your knowledge of the monster which adds to the immersion of being a hunter. Excellent video! Perfectly sums this up.
The monster hunter moment happened to me again in GU. So I bought GU for the switch, prior to that I played FU quite diligently on my psp over a decade back. Mix of village quest and guild quest all done solo and consecutively because the knowledge of what a key quest isn't something that I was aware of. I just assumed you needed to do any missions enough to get to the next level. Anyways I used a sword and shield there and was pretty comfortable with it.
Fsst forward to GU. I am still using SnS and the concept of styles hasn't clicked with me yet. So I just went and did the village missions all the while. Then I got NSO so I played with randos, I could keep up but it seems my playstyle was noticed by one of the randos(forgot their name) and realized that I'm basically using beginner moves in GU. They recommended I try valor on my SnS and explained to me the idea of how to utilize the valor for sns. I was convinced so I gave it a shot. It took me a while back doing village quest to get the hang of it, but I did. Forward another week or so I'm now in HR just doing the key quests to reach g rank.
Again one of the randos recommended that I use a GS. I said that I wasn't familiar with it. But here's the click. He said that I just need to hit the head. Nothing fancy, aim for the head then valor out when needed. Rinse and repeat. Not to make an already long story even longer, 4 years later I still play MHGU from time to time and I never used another weapon type since.
As a long time monster hunter fan (played since freedom on PSP), there is nothing cooler seeing people fall in love with my favorite game series. Genuinely overjoyed more people are finding how amazing it is.
for me, this moment was in MH3U when i fought the Duramboros in low rank. He stumped me and i took long breaks from the game cause of him (I was about 10 at the time). Finally beat him on the drive home from vacation, and the feeling was fantastic. I never finished MH3U cause 4U came out, but the hunting was smooth sailing ever since. Fell in love with the series right then and there.
Monster Hunter World was the first MH game I ever played and it completely changed how I view videogames and what I seek in them. When that “shift” moment happens you can’t go back, there are only a select few games that ever done that to me and I’ve been appreciating games more and more after them. If anybody is curious, as of recently those games for me were: Monster Hunter World, Elden Ring, Baldur’s Gate 3.
The moment it clicked for me was a bazelguesse hunt in MHWorld, after that hunt I felt the bravery to tackle on all the tougher monster. A mental change from "nah I cant fight that" to "How many minutes does this hunt take"
"Every attack is telegraphed"
*Laughs in Rathian frame 1 charge attack*