In this video, I cover the use of the new Cascade to Niagara converter plugin introduced in 4.26 including some of the fixes required for my particle systems when using it.
This specific particle, no. It was just migrated from a game jam entry for the demonstration as it broke how I wanted it to for demonstration purposes.
In this video, I cover the use of the new Cascade to Niagara converter plugin introduced in 4.26 including some of the fixes required for my particle systems when using it.
NICE.
Thank you.
Is there a tutorial where you either created the particle or have the project files available for that particle?
This specific particle, no. It was just migrated from a game jam entry for the demonstration as it broke how I wanted it to for demonstration purposes.
Creating Niagara is easy compared to converter for complex FX