How I learned to accept design mistakes

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  • เผยแพร่เมื่อ 16 ธ.ค. 2024

ความคิดเห็น • 42

  • @trevorgustavgreen8148
    @trevorgustavgreen8148 2 วันที่ผ่านมา +9

    I'd say that Magic's rules text on cards (templating) is an example of a modeling language that models the Comprehensive Rules (a structured system), it matches the definition closer than a programming language. It uses keywords that are domain specific (their original meaning is distanced from the original language, or jargon), that refer to the Comprehensive Rules to give it function and meaning.
    The Comprehensive Rules describes both how its system functions and how a modelling language is used to connect its systems together to create a process and give it behavior. For example, it defines what a creature is (a concept), what happens when it runs out of toughness (a process), and what keywords are used in the modeling language to refer to these concepts and processes in a concise representation instead of inserting the whole text involved in the process.

    • @theArcosa
      @theArcosa  วันที่ผ่านมา +4

      This is a very good analysis! Thank you for your insight!

  • @JudgingFtW
    @JudgingFtW วันที่ผ่านมา +10

    I still remember them revealing the textless Cryptic Command so many years ago. Textless MPR cards were not brand new, but only a few of them existed at the time, all of them being iconic effects widely known among all Magic players, or at least all of the ones who played in the 5-20 sanctioned events necessary to get one of these cards mailed to your address. To this day, it's always bothered me that WotC chose to give the textless treatment to Cryptic Command over Thoughtseize, which was from the same set, was the same rarity, and was played exactly as much as Cryptic was. Thoughtseize would have been so much better of a choice, especially because it's occasionally important to know not just what the four modes are, but what order they appear, something even veteran Cryptic Command players would be hard pressed to confidently recall.

    • @theArcosa
      @theArcosa  วันที่ผ่านมา +4

      @@JudgingFtW Woahh it’s Dave! I love your content! Thanks for stopping by.
      I think that Thoughtseize would have been a cool textless print as well. I also think really the only thing defending “Cryptic” Command in my book is the irony.

    • @micboyyaboy2578
      @micboyyaboy2578 วันที่ผ่านมา

      Judging FTW in the wild??? Awesome!!

  • @Azeria
    @Azeria 2 วันที่ผ่านมา +6

    I left a Trinisphere on my desk and had to tap three lands just to post this.

    • @theArcosa
      @theArcosa  วันที่ผ่านมา

      You could have just turned the Trinisphere sideways to turn it off 😅

  • @Reytromancer
    @Reytromancer 3 วันที่ผ่านมา +10

    You always kill it Arcosa! MTG as a programming language will always be something that I point to in my explanation in why this is the greatest game ever created.

  • @Evaders99
    @Evaders99 2 วันที่ผ่านมา +5

    When people say RTCETC, it means following the card text/rules in the grammar and follow it. Magic is very precise. Once you understand the grammar, you understand how it functions. I've had to explain this to people many many times. Cards only do exactly what they say.

    • @theArcosa
      @theArcosa  วันที่ผ่านมา +2

      Yes, and I think it needs to be distinguished that "reading the card" is often an abbreviation for "reading the card and its associated rules".
      But, the phrase is also very frequently misused to condescend toward new players or people whose native language isn't English. (This isn't important to the discussion. Rude people are rude; but it must be stated.)

    • @freddiesimmons1394
      @freddiesimmons1394 วันที่ผ่านมา +2

      It is very precise. It is not perfectly precise. Dont be dismissive of that difference.

    • @lunondisposable5382
      @lunondisposable5382 วันที่ผ่านมา +2

      @@theArcosa especially if said card has had errata or changed in reprints, but the old wording makes sense so you don't even think to look it up

    • @masterowl123
      @masterowl123 10 ชั่วโมงที่ผ่านมา

      it would be really bad if someone started using it as a catchphrase and with utmost seriousness. that would be awful

  • @samueltom4044
    @samueltom4044 วันที่ผ่านมา +3

    I think this may be my new favourite mtg channel

    • @theArcosa
      @theArcosa  วันที่ผ่านมา

      Means a lot 💜

  • @micboyyaboy2578
    @micboyyaboy2578 วันที่ผ่านมา +3

    Finally, someone who appreciates magic as a codable game like I do!
    Also, I completely agree about the dichotomy of mistakes and perfection is what makes magic so fun and intriguing, especially from a game *design* standpoint. Many card games that came after magic have tried to solve the "problem" that is lands, with one of the most popular solutions being that every card can be a land, but I think that lands honestly make magic a better game, even though you do get screwed over sometimes. It gives you something to blame, it's such a tangible, interactable thing, and it just feels *really* good when you get the perfect distribution of lands. Also, Oops, All Spells! and other related land vs nonland combos will never not be funny!

    • @theArcosa
      @theArcosa  วันที่ผ่านมา +1

      @@micboyyaboy2578 I remember playing the original World of Warcraft TCG where every card could be used as a land before they moved to digital and adopted the gem system in Hearthstone. I really liked that feature, but it also feels a little wrong because the concept of “Land” is really cool with all the depictions of Magic locales and biomes.

    • @micboyyaboy2578
      @micboyyaboy2578 วันที่ผ่านมา

      @theArcosa That's another part that I love! Magic has such a rich history of great worldbuilding, though I am kinda sad they've mostly been throwing that away with the recent "gimmick" sets.

  • @popfizzy-dp5ii
    @popfizzy-dp5ii วันที่ผ่านมา +1

    I love the effort you put into these videos. Always a great watch!

  • @davidhower7095
    @davidhower7095 2 วันที่ผ่านมา +4

    Vigilance Deathtouch Haste
    Can’t be blocked by creatures with power 2 or less
    Combat damage dealt by creatures you control can’t be prevented
    When this deals combat damage to a player, it deals that much damage to target planeswalker that player controls
    Anyway, finished the video. Is it weird that I sort of _like_ stupidly complex cards like Animate Dead and Dungeons? I dunno. I just think it’s fun to see how they translated these cards into modern language.
    I make Custom Magic cards sometimes, so maybe that’s why. If nothing else, it makes me feel smart? I guess?

    • @theArcosa
      @theArcosa  2 วันที่ผ่านมา +1

      @@davidhower7095 My stints on custommagic was what inspired this video, actually! All the uniquely worded cards in Magic give me the worst itch to think of new ideas.

  • @mykeycuento5576
    @mykeycuento5576 วันที่ผ่านมา +2

    First time viewer. You deserve a sub. Great video.

  • @slackwellman5499
    @slackwellman5499 วันที่ผ่านมา +4

    The algorithm brought me here. Really good video! Subbed for more.

    • @theArcosa
      @theArcosa  วันที่ผ่านมา

      I appreciate the support! I'm glad you enjoyed it.

  • @ebsanu
    @ebsanu วันที่ผ่านมา +1

    I just started playing magic and wondered the exact same thing. How can players remember all these rules and interactions. We had a guy at my second edh night who everyone else went to for rulings, he probably could sit for the bar and become a lawyer if he really wanted to

    • @theArcosa
      @theArcosa  วันที่ผ่านมา

      Rules lawyers LOVE to help. There’s something satisfying about being able to get stuff out of the encyclopedia of the mind, especially if it’s a complicated puzzle.

  • @andrewfornes5320
    @andrewfornes5320 10 ชั่วโมงที่ผ่านมา +1

    You think the textless Cryptic Command is bad... they recently have shared a textless version of Urza's Saga... you know... the Enchantment Land - Saga that has a book's worth of words on it normally.

  • @PerfectSevenMTG
    @PerfectSevenMTG 3 วันที่ผ่านมา +1

    Your video essays are always the best! If you’re reading this, give Arcosa a sub!
    I think one thing that we love to be reminded about is how much our knowledge and information has stacked in terms of magic the gathering! It’s like knowing all the different pokemon!

    • @PerfectSevenMTG
      @PerfectSevenMTG 3 วันที่ผ่านมา

      And boom you mention the pokemon count hahaha

  • @OmneAurumNon
    @OmneAurumNon 2 วันที่ผ่านมา +1

    Here's my best guess for Questing Beast:
    Haste, Death touch, reach,
    can't be blocked by creatures with power two or less.
    combat damage dealt by creatures you control can't be prevented.
    whenever Questing Beast deals combat damage to a player, it deals that much damage to target Planeswalker they control.
    How'd I do?

    • @theArcosa
      @theArcosa  2 วันที่ผ่านมา

      @@OmneAurumNon 5/6!

    • @bumfricker2487
      @bumfricker2487 วันที่ผ่านมา

      reach?

  • @ThickpropheT
    @ThickpropheT 4 วันที่ผ่านมา +3

    Could easily be a video describing JavaScript

    • @theArcosa
      @theArcosa  3 วันที่ผ่านมา

      @@ThickpropheT Javascript catching strays

  • @KhitriyKrab
    @KhitriyKrab 4 วันที่ผ่านมา +2

    Great video! The one about the bats is very cool and detailed too, just in time for my budding interest in these creatures.
    I'd say there's another aspect of language in magic: the pictograms. Apart from the obvious (and copyrighted!) mana and tap symbols, the art itself becomes a pictogram. Moreover, the players themselves, through thousands upon thousands of repetitions (~acts of speech) of creating and encountering game situations make some selected arts into pictograms. You could play a Japanese Lightning Bolt with no problem (as Christopher Rush's art, and, subsequently, Christopher Moeller's reinterpretation of it became symbols), but probably not a Return to Coralhelm. Moreover, you could argue that multiple plays of a narrow format are somewhat like the breaking off of dialects or argot: by the third game of WAR limited you and your opponent will both surely have created a "symbol" of Toll of the Invasion.
    Sorry that was a ramble

    • @theArcosa
      @theArcosa  3 วันที่ผ่านมา

      @@KhitriyKrab Yes! There were so many things I didn’t have time to talk about!
      I originally had a section about a similar idea with card names too, and how one utterance of Rhystic Study can send everyone on high alert.

  • @gumigumi6692
    @gumigumi6692 วันที่ผ่านมา +1

    So what does cryptic command even do??

    • @theArcosa
      @theArcosa  วันที่ผ่านมา

      It wouldn’t be Cryptic if we knew for sure.

  • @JSmith213
    @JSmith213 2 วันที่ผ่านมา +1

    get that dollar brother

  • @LakeVermilionDreams
    @LakeVermilionDreams 8 ชั่วโมงที่ผ่านมา

    Wow for a video about language, how do you make so many mistakes? From the start, you say it's 2018 and memories from next year's core set are fresh in mind... How can we in 2018 have memories of M20 which is next year's core set? Or how you say the Cardboard Computer video was published by Kyle Hill when it was published by Because Science? We're supposed to trust you as an authority of language?

    • @theArcosa
      @theArcosa  8 ชั่วโมงที่ผ่านมา

      @@LakeVermilionDreams Nice bait

    • @LakeVermilionDreams
      @LakeVermilionDreams 8 ชั่วโมงที่ผ่านมา

      @theArcosa nice deflection