Godot 4 Scene Export to Blender

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • In this tutorial I will show you how to export you scenes in Godot 4 while prototyping your level with CSG Meshes to blender to further refine them.
    This tutorial is beginner friendly but however if you already have a scene to start with, you can skip to this time stamp: 06:50. No editional tools are required for this tutorial however, if you want to use blender, then blender must be installed on your system.

ความคิดเห็น • 12

  • @amassasa
    @amassasa หลายเดือนก่อน

    Thank you for the video! It will be very usefull to prototype and test in engine, and then export and do the "art pass" inside of blender.

  • @RyanScottForReal
    @RyanScottForReal 2 ปีที่แล้ว +1

    Ooo thanks for this

  • @TheIdentityBooth
    @TheIdentityBooth ปีที่แล้ว +1

    yo disclaimer was trash say that ish with your chest!!! great vid

    • @kupher5710
      @kupher5710  ปีที่แล้ว +1

      My bad, Thanks by the way👍

  • @иваниванов-в3б8х
    @иваниванов-в3б8х 3 หลายเดือนก่อน

    god damnit i didnt know that this is possible, thats should be illegal

  • @jorgiz0
    @jorgiz0 ปีที่แล้ว +1

    hey how you changed the default project path in the "new project" section?

    • @kupher5710
      @kupher5710  ปีที่แล้ว +2

      Open godot, create a project or you can use an existing project, Open Editor settings -> FileSystem -> Directories, that's where you change the default project path

  • @aalmutairi6604
    @aalmutairi6604 ปีที่แล้ว +1

    Hi
    How I can control the materiasl and texture of the asset after importing the model from blender to godot
    Its blocked I can't change any thing in godot

    • @kupher5710
      @kupher5710  ปีที่แล้ว

      You can change the material either in "Surface material Override", You can also access it in the Geometry properties of the mesh. Note: you might need to first save the gltf as a tscn scene by right clicking and creating a new inherited scene in the file system.

    • @aalmutairi6604
      @aalmutairi6604 ปีที่แล้ว

      @@kupher5710 thank you

  • @Cos3D
    @Cos3D ปีที่แล้ว

    Can all geometry nodes and modifiers be imported ? What about procedural generated nodes

  • @mamilicouz
    @mamilicouz ปีที่แล้ว

    Can you use an animation that also works in blender?