Tiering A Lot Of Good Characters from FE6-FE10

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • I tier every single Fire Emblem character ever according to in-game viability. My Patreons decide who goes on the list first.
    Patreon: / mekkah
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    Tier List Maker: fe-tier-list-m...
    Twitter: / mekkkkah
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    Design by Ryn: / illsicario / spo.ink/ryntube
    Thanks to my Patreons for submitting the characters!

ความคิดเห็น • 99

  • @Nukatha
    @Nukatha 3 ปีที่แล้ว +69

    Ah, another episode of the Tier-ing saga.

  • @DD151
    @DD151 3 ปีที่แล้ว +45

    Shin: One detail that really helps Shin out is that if you train him, he gets almost exclusive access to the Murgleis. Though diversifying your characters for the sake of diversity is a pitfall, in FE6 it kind of matters because if you don't have a divine weapon to use in chapter 24, then you don't get to do much, which is why it's better to bring a paladin and a nomad trooper instead of 2 paladins. Being able to ORKO manaketes from range is also great because you don't take a powerful, accurate counter. Other additional boons for Shin that you didn't mention is that he's great for transporting fat units around because he has 17 aid, and that he's one of your best combat units if you go to Sacae because he has an enemy phase there while everyone else has a worse enemy phase.

    On the question of whether Shin and Sue should be penalized because using them sends you to Sacae: Do you penalize Miranda and Conomoor because you can only recruit them on FE5's harder route? Suppose that FE6 were designed such that if you used Sue or Shin at all, then you have to go to Sacae. If you pretend like they don't exist, then you go to Ilia. So going to Sacae is a necessary condition of using Sue and Shin, just like how going B route is a necessary condition of using Miranda and Conomoor. The only difference is that their recruitment cost is delayed, rather than paid up front. How would you justify penalizing these units differently? This isn't how FE6 works, obviously - if you use Sue and Shin, you still have a method to avoid going to Sacae, which is to use Shanna and Thea more. So that recruitment cost isn't even guaranteed to be applied.
    If you wanted to get a SUPER technical argument, you could even posit that Shin and Sue predisposing the player to go to Sacae is a positive rather than a negative, because it forces the player to use Shanna and Thea more to avoid going to Sacae, and both of those are very good to above average units. In summary, it is forcing the player to make smarter unit choices.

    Lance / Allen: I think these guys are way too high. Sure, they're staples of casual playthroughs, but so is Deke, whom you rated a full tier lower, and Deke is also more useful in the early game. If you consider what units bring to the team that you don't already have, I'd argue that even Shin is more useful. There's just always at least 1 unit, usually 2, who does what Lance and Allen can do, but better.

    Harken: He has effectively 1.5 maps more availability than Vaida, and one of those maps is Battle before Dawn. How is he a full half tier higher? In 0% growths FE7, Harken is really good, but in vanilla FE7, he's not the only unit to have monstrous stats at the end of the game. In that context, not having a steedis a notable negative.

    Renault: I agree with his placement, but I have to point out that he doesn't have the range to warp a unit into Kishuna's room in chapter 32x.

    Kent: Irysa mapped out Lyn mode ETCs with Sain or Kent, and discovered that Kent actually loses significantly to Sain with pessimistic growths.

    Tethys: Didn't you say, when rating Ninian, that you thought Tethys was more useful in the context of her game? So how is she in a lower tier? Also, multiple people have already brought up in the past that Vanessa and Franz were probably too high.

    FE9 Makalov: Would you rate your 4th best paladin and your 5th to 6th best mounted unit above someone like Mordecai, who has good unique utility?

    FE10 Ilyana: I would put her above Aran because even though Aran is better long-term, Ilyana's short term use is much more useful. How is she a full tier below Tormod, for example, who gets like 3 useful chapters before he Meteors a door? Ilyana also gets 3 useful chapters: 1-3, 1-4, and 1-6-1.

    Laura: The counterpoint to her utility is that, as you've pointed out numerous times, the DB gets stronger and stronger units in part 1 to the point where they just ridiculously overpower the enemies, before all of that is taken away in 3-6. I think it's hard to say that Laura has more than 10 useful Heals to do in part 1. Then Micaiah is strictly better afterwards. So do 8 or so units really separate Laura and Micaiah?

    I know that Rengor has your ear right now because he's playing FE10 and you're playing FE10, but let's not forget that I still have an FE10 HM 0% growths run that's turning 10 years old in a month. We already know that Volug is super good. I'm pretty sure I also demonstrated base Leonardo doing >60% HP damage to untransformed laguz in 3-6 and OHKOing falcoknights in 3-12. And other funky things.

    • @vanjagalovic3621
      @vanjagalovic3621 3 ปีที่แล้ว +3

      About Makalov. Sure he doesn't have the unique qualities of Mordecai and worse availability, but Makalov benefits from gettin 1-2 range upon promotion. His bases aren't great, but because of BEXP you can promote him quickly enough and the knight ward can be used to boost his growths. Makalov also doesn't need to worry about transformation gauge, but I would agree that Mordecai is slightly better. But I also think that Ike is a tier too high.
      Also Shin is called Sin nowadays.

    • @Rmuda
      @Rmuda 3 ปีที่แล้ว +3

      Volug is the Dawn Brigade's babysitter. He can step up to fill the role of whoever you put the most investment into in any chapter in Part 3, albeit not as reliably or as well as if Jill got that investment. Admittedly he is also crucial to LTCing 3-13 without relying on cheese from Laura or Leonardo regardless of any investment. This makes placing him weird because, if we try and assume you get a roughly average experience he's pretty good, but not spectacularly so, but if your main DB unit fails hard enough, Volug can be one of the most important units in the game. He obviously becomes that by default in 0% growths, because you can't invest. Even with that in mind Volug should still be higher though, he's probably just below Nolan in a normal playthrough for me but considering how important he is to ensuring the player can get through Part 3 no matter what he probably deserves a bump to B+ tier.

    • @SharurFoF
      @SharurFoF 3 ปีที่แล้ว

      Ilyana isn't very impactful in 1-6-1 imo. I'd agree with better than Aran, though.
      EDIT: Seems like Aran is too high, he shouldn't be above Edward.
      EDIT again: Oh man, Ilyana is below Makalov. Makalov gets to attack like 3 times all game lol.

    • @DD151
      @DD151 3 ปีที่แล้ว

      @@SharurFoF Ilyana isn't super impactful but she's one of the few units who can ORKO enemies at 1-2 range with an early promotion and a Wrath or Resolve setup.

  • @sovietbirdz
    @sovietbirdz 3 ปีที่แล้ว +14

    0:00 - Intro
    2:51 - FE6
    18:44 - FE7
    33:51 - FE8
    44:27 - FE9
    52:07 - FE10

  • @Zakuzelo
    @Zakuzelo 3 ปีที่แล้ว +6

    I want so badly for Marisa to be good, and it hurts so, SO much that she's not. It's not like she's just some mediocre unit, she can't even manage that. And it's not that she's just one of the worst, she's THE worst. She's actually worse than Amelia, and Amelia is so bad there's memes about it. There's just absolutely nothing good about her in terms of gameplay. The elixir she joins with in Ephraim route is legit her biggest contribution to the team.
    God. Is this how Wendy fans feel?

  • @ProfessorBopper
    @ProfessorBopper 3 ปีที่แล้ว +5

    Marisa has no 1-2 range? This is rune sword erasure!
    Marisa is probably the worst unit in FE8 in terms of both her long-term payout and upfront investment. Having stuffed her full of dragonshields, energy rings, secret books, human sacrifices, and warp uses in my iron man, the best you get is the best user of the brave sword because four chances to crit are better than two, and she's gonna need it! Trash unit, but borderline fun to use

  • @JaDX243
    @JaDX243 3 ปีที่แล้ว +28

    ah yes, my favorite console, the nintendo three houses

    • @JaDX243
      @JaDX243 3 ปีที่แล้ว +8

      also, as a side note, you should also do those bookmark thingies between the games, plus the intro

    • @7of475
      @7of475 3 ปีที่แล้ว

      The Nintendo Three Houses was cool and all, but I just couldn't get over how it came in three parts, y'know? Like, I just wanna order my Nintendo Game console and get one piece.

  • @Arkholt2
    @Arkholt2 3 ปีที่แล้ว

    Both Allen and Lance are great. I was actually surprised they hadn't been submitted yet. I had to check a couple of times just to make sure!

  • @thepsyshyster8243
    @thepsyshyster8243 3 ปีที่แล้ว

    Don't have much to add, so here's my comment for the algorithm: I once did a FE8 semi-fast playthrough where a Randomizer selected which units. Somehow, by Chapter 10, I was left with only Eirika and Colm (maybe I had Innes and Tethys, too? Its been a couple years). I promoted my Colm to Rogue to defend a near-dead Eirika and he tanked a wall of oncoming Cavaliers like a champ. As someone who hate's playing Sacred Stones, that's probably the most memorable and enjoyable experience I've ever had playing that game.

  • @BTypeHStyle
    @BTypeHStyle 3 ปีที่แล้ว +12

    Marissa's hair confirmed to be attractive to Mekkah.

  • @Starwars-Fanboy
    @Starwars-Fanboy 3 ปีที่แล้ว +6

    I'm not sure when you plan on doing revisions but Garcia being below Joshua is a bit whack.

  • @gramernazy7436
    @gramernazy7436 3 ปีที่แล้ว +4

    Why is Geese > Ellen and Wolt? I don't understand what Geese contributes that makes him better than early game chip.

  • @SharurFoF
    @SharurFoF 3 ปีที่แล้ว +2

    That is way too high for Makalov. Sure, you could make him good with some training as a substitute for the other, better Paladins... but those other, better Paladins exist, and will outclass him by the time he shows up, to say nothing of the fliers. I'll take Ike, Mordecai, Calill, and Volke over him easily. They all bring something to the table (e.g. Smite, Steal, siege tomes) that the horde of mounted units can't replicate, whereas Makalov does not, and he's the worst mounted unit, so he's the first one you're going to cut to make room for those things.

  • @super_heavy_battleship4205
    @super_heavy_battleship4205 3 ปีที่แล้ว

    OMG you actually used the BOTW rito village theme as background music you have such a great taste in music.

  • @stebbinator5436
    @stebbinator5436 3 ปีที่แล้ว +1

    About Skrimir: I played RD in normal mode recently and I just got to 4-p and I can confirm he doubles basically every enemy on the map, and unless enemies get 2 or more spd on hard (which I doubt) he should be able to double all the paladins there too.

    • @lofnforseti8447
      @lofnforseti8447 3 ปีที่แล้ว

      On Hard Mode, he will double every mounted units (save the chapter boss) since they will spawn usually with 21 speed. Unmounted units barring armored units (22 speed usually) will have 23 speed, Skrimir having 26. So, shouldn't be a problem since most enemies are mounted including reinforcements. And if you really want to be cheeky, he has resolve if you really want to.

  • @reid5179
    @reid5179 3 ปีที่แล้ว +1

    Just want to point out to Mekkah that you explicitly said Tethys was better than Ninian in the context of their games but rated her a tier lower. Did a bit of a double take when you put her in A+ after all the good things you said about her.

  • @CosmicToad5000
    @CosmicToad5000 3 ปีที่แล้ว

    I have a real soft spot for Astor - he’s pretty much the only thief that I bring to every chapter even if there’s nothing to steal/unlock (of course in the case of FE5 that’s pretty much every chapter). His combat is just really nice and lends itself well for chipping.

  • @DaniDoyle
    @DaniDoyle 3 ปีที่แล้ว +8

    I agree you should put ads between games. I watch without ad blocker because I don't have money to support you on patreon, but I want you to get some revenue from my views

    • @Neon1two
      @Neon1two 3 ปีที่แล้ว

      Yea same here. Even watching tons of ads never really bothered me. Sure I'll admit that it gets annoying after seeing the same ad for the hundredth time, but I still get to watch the same video afterwards which that in itself is worth all the ads.

  • @SharurFoF
    @SharurFoF 3 ปีที่แล้ว +1

    "Do you give credit to Edward for carrying you through 1-P?"
    Of course, why wouldn't you?

    • @ChromeBirb
      @ChromeBirb 3 ปีที่แล้ว

      It's almost like counting Alm's utility in the duma tower trials, you literally have no choice but to use him

    • @SharurFoF
      @SharurFoF 3 ปีที่แล้ว +1

      @@ChromeBirb Unlike Alm's trials, you do have a choice about how you use Edward. You can feed all the kills to Micaiah and Leonardo if you wish. I can see the argument that single character, tutorial or cutscene-esque chapters (1-9 being an example of the latter) contribute little or nothing to our evaluation of a character's availability. But I don't understand how that could possibly apply to 1-P. It seems obvious to me that if you had Nolan instead of Edward in 1-P that Nolan would be relatively better and Edward relatively worse in terms of rankings, even assuming you adjusted their stats/levels to compensate for the XP differences.

  • @vishuprathikanti9352
    @vishuprathikanti9352 3 ปีที่แล้ว +3

    Lol I'm glad you said how bad sacae is. Imo it's the worst case of fe6 hard mode being not playtested.

    • @crimsoncutz8430
      @crimsoncutz8430 3 ปีที่แล้ว +2

      What do you mean, you want to actually be able to hit anything on enemy phase in a chapter that that throws swarms of enemies at you? Why would there be anything wrong with a boss that you may not be able to even break 50 hit on? You must have meant you love when the RNG being generous or not is more important than the decisions you make.

    • @antonio5571
      @antonio5571 3 ปีที่แล้ว

      True, sacae on normal mode is fine but hard mode just went way to over board with these enemies. Honestly its not even the nomads or the myrmidon s or the mages. Its those damn nomadic troopers and bosses with there stupid amount of avoid. Seriously enemies in binding blade hard mode are just to inflated in stats in general.

  • @joshuagabrielcatindig7607
    @joshuagabrielcatindig7607 3 ปีที่แล้ว +1

    Tier every last one of them!

  • @SharurFoF
    @SharurFoF 3 ปีที่แล้ว

    I think a trained Marcia, especially with transfers, can comfortably outclass Tanith and Sigrun. It's fair to question the value of that - the payoff is basically limited to 3-11, 3-E and the two pre-tower chapters in Part 4. But there is a lot of opportunity to train her in 2-E if you don't want to quick clear the chapter, and she's obviously the most attractive unit to give kills to in 2-P, 2-3, and 3-9.

  • @Stardevoir
    @Stardevoir 3 ปีที่แล้ว +3

    I’m pretty sure with comparing Marisa to Joshua, Marisa is almost universally worse at base level, only leading in 1 res and 2 luck, and her leads growth wise are like 5% in res and speed, and 20% luck, everything else is 5% lower than Joshua’s, other than Skill which is equal.
    Add in the fact that Marisa joins 5/7 chapters later than Joshua depending on which route you did doesn’t help her situation as a unit already being terrible. I’d say she definitely competes with Amelia for worst unit in the game in Ephraim route, but the two join within a chapter of each other in Eirika route so it’s debatable.

    • @Stardevoir
      @Stardevoir 3 ปีที่แล้ว +2

      Oh and Marisa also only has D swords too while Joshua has C so she can’t even use the killing edge at base and has to settle for her crappy bootleg killing edge, the shamshir, which while having 5 more crit, has 1 less might and only 20 uses, and when she does get to C swords she gets weighed down by the killing edge since her con is a pathetic 5, so her speed lead she may gain on Joshua at higher level disappears when she uses stronger weapons because of her con being a whole 3 lower

  • @pizzadeliveryarcheops7756
    @pizzadeliveryarcheops7756 3 ปีที่แล้ว +3

    Geoffrey should not be above calill, she has more magic than he has strength and ofc hits on the lower defensive stat and only has 1 less speed than him, she also gets points for being able to easily one turn chapter 22 for you, you're also severely overestimating how good Geoffreys combat is considering his offensive stats are worse than largo, who for some reason is 2 tiers below him, and hes also in the same tier as mordecai who not only has more strength than him and will probably always surpass him in strength but also has 15 more maps of availability where even if he's not fighting hes a 9 move smite bot and 2 rounds most enemies that he isn't doubling, Geoffreys only advantage over these units is being a paladin, but by this point you already have 5 of them that are not only better but have also been better for a longer time not to sound like I'm advising to only use 1-2 paladins or smth but you really have no need for Geoffreys combat and he should be moved to below volke
    And I don't understand why zihark is a tier above mia when all he has is 3 more strength and 5% more strength growth and 2 more speed and the same growth which does mean he has the same AS with steel as Mia has with iron but they're still both doing pitiful damage, and ofc are swordlocked, he even has the same defense as Mia and only 4 more hp and all his extra skill adds is more unnecessary hit and a whopping 3% more adept activation rate , imo he should be moved to the top of D

  • @dotsdfe
    @dotsdfe 3 ปีที่แล้ว

    I'll step up for RD Calill and say she's a bit underrated. There are a few points in her favor overall that are worth looking at.
    If you play out 2-E, she pretty easily holds a ledge and gets a lot of EXP and utility from sniping enemies all chapter. I just personally finished a RD hard run where she was invaluable for holding the ledge near the starting point by herself. Meteor also speaks for itself.
    In part 3, she's a prime candidate to get a Paragon. The CRKs get two copies of Paragon via Astrid & Geoffrey, and they should be moved around (because Astrid is very weak, and you lose Geoffrey's copy until late part 4 if you don't take it off of him), and Calill is one of the better endgame prospects from the remaining CRKs (Marcia, Kieran, Makalov, Danved, and her).
    Being one of the few possible Rexflame users is what really ties her together, though. I think the speed boost from Rexflame makes her the best Archsage candidate for endgame (though admittedly that's a weak field because RD magic is so iffy), and she'll almost always cap speed and be able to double reliably due to Rexflame in endgame.
    TLDR: I think she has good 2-E utility, she has good endgame prospects, and she's a top contender to grab a Paragon in part 3 to circumvent her iffy availability. I think she should be a bit higher in D tier, or maaaaybe low C. She's not a god by any means, but I think she's a reasonably solid long term investment who isn't super hard to actually get there.

    • @LoudWaffle
      @LoudWaffle 3 ปีที่แล้ว

      I agree with the tier you put her in. If it weren't for Soren's MASSIVE availability league, I'd rate her as the best mage in RD, because she actually works in endgame and isn't Tormod. It just sucks that it's not worth it, mages suck ass in RD, and the resources you could give to her (paragon, exp) are best just handed off to a mercenary so they can snowball bigger.

  • @tonymack
    @tonymack 3 ปีที่แล้ว +1

    1:18:57 demonitized

  • @Starwars-Fanboy
    @Starwars-Fanboy 3 ปีที่แล้ว

    41:30
    IIRC theres a stealable speedwing in the Selena map. Also a red gem. Fe 8 actually has alot of stealables but usually its things you can go without aside from the energy ring and speedwing.

    • @super_heavy_battleship4205
      @super_heavy_battleship4205 3 ปีที่แล้ว

      And the guiding ring kinda.

    • @Starwars-Fanboy
      @Starwars-Fanboy 3 ปีที่แล้ว

      @@super_heavy_battleship4205
      The desert map has a stealable one right ?

    • @super_heavy_battleship4205
      @super_heavy_battleship4205 3 ปีที่แล้ว

      @@Starwars-Fanboy I don’t know because I was referring to the one in the chapter waterside Renvall, that one is more important since it’s so very early.

    • @Starwars-Fanboy
      @Starwars-Fanboy 3 ปีที่แล้ว

      @@super_heavy_battleship4205
      I believe you mean energy ring. The mage has a stealable one in the waterside Renval map.

  • @RuneTacticss
    @RuneTacticss 3 ปีที่แล้ว +2

    What's funny is that I use Colm as a combat heavy unit in every playthrough of FE8 I do, and every time he always turns out to be godly. Maybe it's because he dodges basically everything, and crits so often

    • @octaviansauceda6747
      @octaviansauceda6747 3 ปีที่แล้ว

      I 20:20ed colm. He does 30+ damage and dodges everything in creature campaign.

    • @RuneTacticss
      @RuneTacticss 3 ปีที่แล้ว

      @@octaviansauceda6747 Yeah I love having a permanent 100% dodge rate against like, everything

    • @octaviansauceda6747
      @octaviansauceda6747 3 ปีที่แล้ว

      @@RuneTacticss highest I have see in the past 10 levels is 6. It is great.

    • @dawnellecarr1137
      @dawnellecarr1137 3 ปีที่แล้ว +1

      All my colm gets is 9 strength at level 1 promoted

    • @Starwars-Fanboy
      @Starwars-Fanboy 3 ปีที่แล้ว +1

      I love training theifs and using them for combat. I had a Matthew that I used in lyns mode prior to Hector hard mode and he hit level 20 b4 legault even joined. He had like 13 str at level 20 which is about as good as it gets.

  • @fayestra2486
    @fayestra2486 3 ปีที่แล้ว

    I've been playing FE6 with the pessimistic/reliable stats patch and i think some of the more rng dependant characters shoud be rated lower bc the chances of them getting enough stats to be useful arent in their favor, for example Alen and Lance trained to level 10 are only a couple points better than base Noah and inbetween Marcus and Zelots when promoted while having worse weapon ranks, while Shanna is still strong bc she reliably grows to 16 speed by level 10 which gives her a lot more long term potential throughout the game on top of flier utility compared to them.

  • @G1Radiobot
    @G1Radiobot 3 ปีที่แล้ว

    YEEEES. Mekkah agrees with me about Amelia and Marisa. I've been saying for a while now that Amelia is better than Marisa.

  • @justintsui2522
    @justintsui2522 3 ปีที่แล้ว +1

    Doesn't Lance have the same Str as Shanna? I usually like Alan over Lance bc even if he doesn't double, he'll do some damage to the enemy.
    LM Sain not only gets more time to grind levels but is stronger and cleans up groups of enemies much easier than Lowen when he shows up. 10/1 Sain has around 14-15 Str compared to 10-11 for Lowen and both have around 10-11 Spd. While Lowen has more Def at around 12 vs 10, due to the nature of FE7 having weaker, more numerous enemies, it is much better to clean out hordes of enemies than tank and weaken them. While it's been a hot minute since I've played FE7, I do remember a lot of enemies that Sain OHKOs that Lowen doesn't. W/o LM, then Lowen's better availability probably gives him an edge.
    Also, did you account that Ike give Oscar and Titania Earth supports when ranking him?

    • @maxyaju4293
      @maxyaju4293 3 ปีที่แล้ว +2

      Lance have one more strenght than Shanna to be precise.

    • @carpediem6841
      @carpediem6841 3 ปีที่แล้ว +6

      +1 base with +10% growth

    • @justintsui2522
      @justintsui2522 3 ปีที่แล้ว

      @@noriega25 I made sure to talk about LM Sain specifically. I even said at the end that Lowe’s has the edge w/o LM

    • @MarceloKatayama
      @MarceloKatayama 3 ปีที่แล้ว

      @@noriega25 Isn't sain like, level 7 on Join time?

    • @justintsui2522
      @justintsui2522 3 ปีที่แล้ว

      @@MarceloKatayama It depends how much you feed him. If you want, you can grind him to Lv 10 at Ch 10 and and insta promote w/ Wallace's Knight Crest. If you run short by Lundgren, you can use hime to fish for EXP too. The only characters you probably care about feeding kills to are Florina and maybe Kent, Lucius or Erk depending who you want to field long term.

  • @milesdavis607
    @milesdavis607 3 ปีที่แล้ว

    Ranking Skrimir right next to Lucia was... oof. Don't get me wrong she shines... kinda... in her one chapter but skrimir can tank an enemy round at base start in part 4. Can Lucia do that?

  • @oscelios2703
    @oscelios2703 3 ปีที่แล้ว

    42:13 tell that to FE6 chests with manaketes

  • @Rmuda
    @Rmuda 3 ปีที่แล้ว +1

    Leonardo is garbage-bin tier, especially for how long he gets to be around. He's quite a bit like Sanaki in terms of contributions. He can't get EXP reliably, he can't do much on player phase, he either does nothing or dies on enemy phase, and his growths are abysmal with no real chance of even using BEXP abuse to fix his lousy stats. His contributions in the earlygame are shockingly small because he's usually just a slightly weaker Micaiah in chokepoint-heavy maps. You could genuinely just not use him at all and it would make very little difference, even when he makes up a quarter of your fighting force, which just underlines how bad he is. Lughnasadh only props him up to average Speed, not enough to actually continue doubling into late-game, and by that point he'll really want to use other bows instead because 16 Might with his awful Strength just doesn't cut it, unless you want to fully rely on proccing Skills to kill enemies, which sounds good thanks to his high Skill, but with his Speed he often only gets one shot to do it. His sole contribution is when you leave him unpromoted and let him chip with Lughnasadh, but that doesn't even make that much difference in Part 3's maps beyond making his deployment slightly reasonable. I for one know I thought it was hilarious watching a tissue-paper archer chip for far more than is reasonable, but in terms of actual impact to the game, it's not much beyond mild busy-work.
    Investing in Leonardo also drains EXP away from units who can actually survive hits during the Part 3 DB chapters and funnels them into a unit who may as well not exist during some of the most enemy phase-focused maps in the game. Even with how good Marksmen and the Double Bow is he's likely to fail to make the cut for the Tower beyond favouritism. He sucks so much and while Edward isn't great he's leagues ahead of Leonardo in every conceivable way.

    • @amf9797
      @amf9797 3 ปีที่แล้ว +2

      The worse thing about Leonardo from my personal experience is that since I play a Japanese rom translated into my mother tongue, he starts at a lower level and doesn’t get Lughnasadh, so I just used him normally in part 1 for chipping, not giving him much kills, then going into part 3 I planned on early promoting him to let him use crossbows and contribute somewhat, but then I realized he was only level 7, so if you don’t intentionally feed him kills he is completely unusable.

    • @Rmuda
      @Rmuda 3 ปีที่แล้ว +1

      @@amf9797 JP Leonardo is irredeemable, I have no idea how they decided his... everything was at all okay. On top of those issues you've pointed out your only option for Tier 3 units is Master Crowns, which are in extremely short supply and Leonardo has no good argument to use one over actually competent units.

  • @kris8571
    @kris8571 3 ปีที่แล้ว +2

    Honestly I think Tormod in RD should be D tier, I don't think he is really that good. Even in the DB chapters where he can be useful, he's not particularly broken or invincible any of those chapters and his availability is way too low so I think he is rather comparable to Vika. He joins back in Part 4 where he is pretty much a liability. I also feel like many units need to go up for relativity purposes. I feel that Mia, Nolan, and Zihark should all be in A tier alongside Nailah and Rafiel because they are around for very long and contribute very well for most of the game. Zihark is a very strong unit in the Dawn Brigade and should definitely be higher imo. Having Earth Affinity and bases actually similar to Sothe or Volug make him extremely valuable as a combatant and support unit, and he's also a better long-term unit than those two (but still overall worse than Sothe). Tanith, Sigrun, Marcia, and Tauroneo should also move up to B- tier since they extremely useful in terms of combat or utility despite low availability (unlike Tormod). Nepehenee should also be B- tier since she is available for most of the game and is definitely decent. Also I noticed a few changes you have made in the S tier and I think Ike should still stay in S tier. In fact, I honestly think he's slightly better than Titania because even though Ike does not have a mount, having mount isn't an auto-win for Titania and is still held back by ledges and swamps in a few maps. Not to mention Ike has better bases overall than Titania (especially in speed and HP) and a much better defense growth all while also being at a lower level making him stand out much more long-term and doubling far more consistently. Paladins also have fairly lackluster caps compared to Ike. So statwise Ike beats Titania by a fair margin. Ike also has the Earth affinity (the best affinity in the game) meaning he is far more useful as a support unit and can turn his teammate and himself into very capable dodgetanks. Durability is important in RD even for GMs. As for Jill, this comparison is more debatable since Jill does have a few major advantages like flight and usefulness in the DB chapters. However, I feel that Ike is ultimately is also better than Jill, and I actually believe he is the second best unit in all of RD only surpassed by Haar. I understand that Jill is obviously the best in the Dawn Brigade, but Dawn Brigade chapters are frankly not that difficult to beat without Jill. So you don't really have to train Jill at all to get through Dawn Brigade chapters even on Hard mode. Meanwhile Ike is absolutely essential (especially in Endgame) and even if this is irrelevant, he is simply one of the easiest units to use in general and long-term due to still having the best bases in the game without suffering from low availability. Again, he also has the Earth Affinity, so he definitely has his advantages over Jill and even Haar frankly (but Haar is still better for obvious reasons). Looking back at all of this, I think Haar > Ike > Jill > Titania. But feel free to disagree with me.

  • @runaway74
    @runaway74 3 ปีที่แล้ว

    32:23
    "The chapters before fofangahfens so Genesis and Levulivinlegen"
    no offense to mekkah, just a rare slip in speech

    • @navadax4541
      @navadax4541 3 ปีที่แล้ว

      That's Four-Fanged offense and Living Legend, right? Are those their names in his native language or did his tongue just take a break for a minute?

    • @runaway74
      @runaway74 3 ปีที่แล้ว

      @@navadax4541 I think the latter but I am not sure

  • @ametaslave7314
    @ametaslave7314 3 ปีที่แล้ว

    Putting an average between LM Christmas Cavs and non-LM Cavs below Lowen is surprising. There's zero doubt in my mind that Lowen destroys them outside of Lyn Mode, but with Lyn Mode they seem better by enough that they'd be just above Lowen on average. I guess that really depends on how much you invest into them in LM though. If you feed one every kill and then promote him, then obviously he'll be better. It's also safe to say that competition is more stiff among the two of them and Florina for EXP compared to Lowen's earlygame peers. Realistically, Lowen is the best recipient of earlygame EXP.
    With Alen and Lance, I'd say that it might make sense to take an average of the two of their performances with and without the first knight crest. One of them is usually the best recipient of it (unless you want to use it on Noah instead), but there's no reason to use it on Alen instead of Lance and vice versa. Without support grinding and taking the average of these performances, there's almost a case for them to be as low as A-. A full tier and a half above Noah seems to be a bit too much since statistically, they're not that great, they're just in the third best class in the game, which is basically a summary of what Noah is. They're both units that you have the entire game but fail to stand out for the entire game. The early game they're overshadowed by Marcus and Rutger, the Western Isles there's Shanna and Rutger, and then once Killer Weapons are buyable you have Melady and Perceval. I'd even be one to say that during the Sacae-Ilia route split that Zeiss stands out more than they do when you get him to 10/1 because he's a bulky flier, albeit one with mediocre offense (I think he might be able to double unpromoted pegasus knights though, which is pretty funny). Zeiss is worse overall obviously because his availability is shit.
    The cavs being so close to Shanna doesn't seem right. I could be biased against them because of what Palla Emblem has said about them, though.
    To put Shin so close to Sue seems weird if you're penalizing them for Sacae. If you have to pick between one of them, Shin is the better choice. Also, I feel like the Sacae-Ilia route split should be also credited to the pegs. You should always use Shanna, but training Thea lets you train Sue or Shin without worrying about going to Sacae. Hopefully you take that into account when you rate Thea.

    • @vanjagalovic3621
      @vanjagalovic3621 3 ปีที่แล้ว

      I'd say that Shanna doesn't stand out that much in the Western Isles because she relies on crits from killer weapons to deal damage and can still get OHKOed by the ocassional archer. And being worse than some of the best units in the game doesn't make them bad as they have useful utility to provide through the game. I'd put them a tier lower and put Jerrot/Zelots a tier higher.

    • @ametaslave7314
      @ametaslave7314 3 ปีที่แล้ว +1

      @@vanjagalovic3621 Shanna's combat in the Isles isn't great, but she doesn't really get killed by anything besides archers because (correct me if I'm wrong) most axe users have single digit hit on her if she equips a sword. That ability to survive complements her non-combat utility (flight). She can probably 2-round most axe users, but she also has the easiest time reaching them, which compensates for her inability to instantly delete them. Also, one-rounding is not exactly easy for other characters, so Shanna can be nice for weakening enemies for weaker units to finish off if you really want her to. The Western Isles is littered with areas where a flier really helps. Rescue-dropping people over the wall in 11A is one, but flying around the others while visiting far-away villages is something only Shanna can do. I'd say that's a lot more than the cavs can say during that time. In terms of combat, Shanna doesn't stand out, but in terms of utility in tandem with her okay combat, she stands out more than anyone except Rutger, but if we're going by combat, I'd say there's still Sin, Zelot, a promoted Lugh, and the possibility of early-promoting Noah instead of Alen or Lance to consider.
      I'm not saying the christmas cavs are bad overall, but more that I think A+ is too high for them. They're serviceable/usable throughout the game, but they're never great. They never bring anything unique to the team. That just sounds like A- units: solid and available, but don't bring much to the table. The points in my previous comment were just that there's always 2-3 characters that stand out much more than they ever will. I do think it's absurd for Zelot to be in B- btw. He should be above Dieck imo.

  • @williamcash7544
    @williamcash7544 3 ปีที่แล้ว

    YEAH AMEILA ISNT ABSOLUTE BOTTOM ANYMORE LETS GOOOOO!!!!!!

    • @michaelbainbridge7335
      @michaelbainbridge7335 3 ปีที่แล้ว

      Tbh, I was expecting Ewan to be the only one that would be below Amelia.

  • @charleslathrop8309
    @charleslathrop8309 3 ปีที่แล้ว

    Something I appreciate with Geoffrey is that he has forged javelin access and killer bow and brave bow access pretty fast. Something he only shares with Astrid as a bow option and near monopoly. A lances and C Bows is really nice with his stats. That's a plus he has, a near monopoly over a weapon that you just get given a ton of without spending money on it. You have so much money for forged silver weapons in PoR with his canto too, he's great for the final four maps. B-/C+ is so deserved on him.

  • @navadax4541
    @navadax4541 3 ปีที่แล้ว

    The text about your music is too far to the right. Otherwise, cool video.

  • @grilledredbox4401
    @grilledredbox4401 3 ปีที่แล้ว +1

    Allen and lance are too high imo.

  • @timetaker7816
    @timetaker7816 3 ปีที่แล้ว

    Lmao just use crossbows on nolan not leo

  • @octaviansauceda6747
    @octaviansauceda6747 3 ปีที่แล้ว

    I have 8 20:20 troops on my fe8 run and they are all broken when it comes to the creature campaign.

  • @michaelbainbridge7335
    @michaelbainbridge7335 3 ปีที่แล้ว

    I think Heath and Fiora should swap tiers, at the very least. I also think you rated Mia way too low in the RD tier list.

    • @MarceloKatayama
      @MarceloKatayama 3 ปีที่แล้ว

      Why??Fiora only really has more availability over Heath, but that availability is only useful on certain chapters. Heath not only turns into a combat juggernaut, but has the highest aid of any flier (tied with Florina) so he ends up being more convenient in transporting15=

    • @michaelbainbridge7335
      @michaelbainbridge7335 3 ปีที่แล้ว

      @@MarceloKatayama You forget that Heath struggles to double enemies until you promote him, and You can potentially promote Fiora before Heath even joins. Fiora can deal more base damage than Heath because she can double enemies while Heath could not. Honestly, I don't see why anyone would actually think Heath is better when that issue is a thing.

    • @MarceloKatayama
      @MarceloKatayama 3 ปีที่แล้ว

      @@michaelbainbridge7335 HHM enemies are very slow, and Heath Joins when most of them are starting to get weigh down by their own weapons. It's pretty easy to get a spare Elysian whip upon Heath's join time. Because he gets (small, but existant) Hard mode bonuses, his speed is actually 9 at base, which isn't really bad, and it's only one point away from Fiora's AS when carrying an iron lance. His res isn't all that big of a weakness either, since you get access to pure waters and barrier staves the last and current joining chapter respectively. Additionally, his Speed growth is good, not extremely great, but very respectable, whilst most of his relevant growths are aroun de 40-50 mark, meaning that he's a really good user of the Afa's drops, increasing his consistency in his growth dependance. His speed can be fixed by using a speedwing, which is very much worth it, by promoting and by leveling up and getting speed procs. IIRC, by leveling him up around 4 times in his join chapter, he'll be able to double certain enemies on living legend, which is the chapter where you should try to raise him as much as you can and promote him, especially if you are doing genesis. By this point he should be reaching the speed threshold for doubling, if he hasn't reached it already. You can still use Fiora/Florina for the chapters he's around, but by raising him a fair bit, he will be able to surpass both of them when it comes to combat, with both of his issues being easily fixed by certain methods. He also comes with a high lance rank, so he can adjust his weapon to the situation at hand, whilst having the 2nd highest con of any flier, while still keeping his awesome aid stat. In fact, he only gets weigh down by 1 point if he's using javelins once promoted, whilst Florina gets weigh down by 6, and Fiora by 5. If you need proof of what i'm saying about heath's speed, check out this page: forums.serenesforest.net/index.php?/topic/17066-hhm-enemy-stats/
      You'll find that most enemies on living legend are getting doubled by a 10 AS unit, including mages, brigands knights, etc. if your Heath got 2 speed up levels, he's doubling the wyverns as well. 3 Speed ups and he's doubling every single enemy sans the bosses of the map, so he doesn't have that mush trouble in that regard, snowballing into a perfectly capable combat unit.

    • @michaelbainbridge7335
      @michaelbainbridge7335 3 ปีที่แล้ว

      @@MarceloKatayama Yeah, but Fiora being around longer allows her to train in maps where she is while you still don't have Heath. You may be right about him not being as weighed down as Fiora, but I'm pretty sure Fiora is still fast enough to the point where she still has better AS anyway due to having base 13 speed and a better speed growth. Sure Heath may have better attack, but he's not the only unit that could use the speedwing, and he can get as easily speed screwed as speed blessed. And like I said before, you can potentially promote Fiora before Heath joins, which will make Heath take longer to catch up. I may be wrong about her base speed, but it's still higher than Heath's. While HM bonuses give Heath 2 extra points of speed, sure it does make him better for HHM, but then he has competition for the Speedwing, like Hawkeye or Marcus. Fiora doesn't have to worry about that. If she does need a statbooster, I would say an Energy Ring, which I would say her only real competition for that, if any, by the time she were to join would likely be Florina, since who else would be seeing more combat than those two that would need the extra strength?

    • @MarceloKatayama
      @MarceloKatayama 3 ปีที่แล้ว

      @@michaelbainbridge7335 There are no Energy rings on HHM. As I already said, Heath doesn't need the speed wings, he can double just fine by getting him some early levels on his join chapter, and doubles almost every enemy on the next chapter once promoted, It's just a way to increase his speed, but not necessary by any means. A trained and promoted Florina is probably around the same combat level as Heath, if not worse. Of course, Florina and Fiora might double more consistently, but it's easy to make Heath capable of doubling, and once he does, he will be your best flier, even when Vaida Joins. Heath has innate pros over Fiora (such as aid, higher bases on certain areas and higher growths on certain areas) and situational pros, such as easy access to an elysian whip and res increasing items (of course, Fiora and Florina can still use those, but they don't really need them, more so the Res increasing items than the Elysian whip, since promoting them is still useful). He also joins in a point where you would really want fliers, especially powerful fliers, as the next few maps (not counting genesis) could all benefit from having a really strong flier (Living legend, Lloyd and Linus's Four fanged offense, Crazed Beast, Unfulfilled heart and Pale Flower of Darkness). Even if you promote him early and didn't gain any stats upon level up, he is still really good, backed up by the fact that most 0% growth runs use Heath, mainly for his high aid, but also because having a third flier is always good. Even if Fiora has higher AS, it barely matters, because Both will be on doubling territory before Long, and Heath will almost always surpass her on terms of strength. The one chapter that could really pose a threat to Heath is Genesis, but he can still contribute a fair ammount there, especially if you trained and promoted him last chapter, as he'll have levels of power comparable to a trained (non-LM) Paladin Sain. He'll also get to S rank Lances pretty fast, improving his overall relaibility, adn by promoting, he gets access to swords, which might not seem like much, but thanks to his high strength and good speed, he will be able to solo the Southern part of Crazed Beast, yielding some fast experience for him (of course, you could also do this with any promoted flier, but Heath gets the most out of it). The thing that makes Heath stand out, is how fast he snowballs into a powerful unit. Early speed level-ups go a long way into making him one of the most useful members of your team.

  • @ricardodiaz231
    @ricardodiaz231 3 ปีที่แล้ว

    Nice first