Coding Ray Tracing in C

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  • เผยแพร่เมื่อ 29 ม.ค. 2025

ความคิดเห็น • 231

  • @danielhemmati
    @danielhemmati หลายเดือนก่อน +1757

    c in vim without any plugin or auto complete. absolute flex

    • @5DPixel
      @5DPixel หลายเดือนก่อน +18

      I don’t use any autocomplete, I use vscode with C and CMake for Vulkan but didn’t set up autocomplete yet. Not as much of a flex though

    • @UnrealCatDev
      @UnrealCatDev หลายเดือนก่อน +17

      why would it be flex?

    • @gogopex
      @gogopex 29 วันที่ผ่านมา +48

      he literally has autocomplete on

    • @basseloobb
      @basseloobb 28 วันที่ผ่านมา +5

      @5DPixel what is the benefit personal benefits without using Autocomplete

    • @UnrealCatDev
      @UnrealCatDev 28 วันที่ผ่านมา +15

      @@basseloobb there is none

  • @samcorbett8783
    @samcorbett8783 8 วันที่ผ่านมา +149

    Bro! This is an AWESOME CODING TUTORIAL!!! Because the moment it didnt work for you, you DIDNT CUT! You left it in and said to us "Huh...I thought that would work. Im gonna research why now." And we got the whole process of THAT TOO! Thats the part most people don't understand about programming. 99.999999% of the time its just reading some stackOverflow article from 6 years ago or some documentation that feels like it was written by a rabid raccoon on benadryl.
    Most other coding tutorials would have cut out the "huh" part and we would have just seen the code they ended up jury-rigging together after 9 hrs of brainstorming off cam.
    Thanks!

  • @wlockuz4467
    @wlockuz4467 18 วันที่ผ่านมา +219

    No matter what you're building, something as simple as a todo app or as complex as game engine 1:27:37 is a universal feeling when you get something working.

  • @SaiSrinivasPT
    @SaiSrinivasPT หลายเดือนก่อน +208

    I am also trying to get into youtube doing videos like this, though I am a beginner and a medical student. I love programming and tech. Keep up ur videos they are inspiring me. Thank you.

    • @Rockstarskar
      @Rockstarskar หลายเดือนก่อน +19

      Why are you in med school if you love tech and programming bro

    • @zigzazigza6895
      @zigzazigza6895 หลายเดือนก่อน +18

      if you like medicine try getting into making apps related to it or useful for you

    • @hyesden
      @hyesden 29 วันที่ผ่านมา +7

      lool I'm a med student as well and my main goal of 2025 is to get good at both CPP and OpenGL so I can start working on a game engine for a couple of years

    • @path-u1y
      @path-u1y 29 วันที่ผ่านมา +1

      @@hyesden why make a game engine

    • @mihir5381
      @mihir5381 28 วันที่ผ่านมา +25

      @@Rockstarskar he is indian bro his parents probably forced him lmao

  • @matthieufr8914
    @matthieufr8914 28 วันที่ผ่านมา +44

    You can calculate the collision with an other circle when the rays are at a greater distance than the circle radius, giving the impression that rays are emitted by the circle and not just the center point. Avoiding having no ray when the emitting circle center point is in a shadow object like at 1:35:24

  • @ClownBass
    @ClownBass 16 วันที่ผ่านมา +22

    I have no idea what you are doing, I don't even code, but I come by every now and then because this shit looks manic and I love it.

  • @so_dispirited
    @so_dispirited 26 วันที่ผ่านมา +96

    these videos give me absolute motivation to do coding

    • @arampathkushan2861
      @arampathkushan2861 8 วันที่ผ่านมา +10

      Its the opposite for me but i understand you

    • @calm1235
      @calm1235 7 วันที่ผ่านมา

      @@arampathkushan2861 same

    • @topias1447
      @topias1447 3 วันที่ผ่านมา +3

      if you need to find motivation to code, dont

    • @OCEVNMusic
      @OCEVNMusic 2 วันที่ผ่านมา

      @@topias1447 elaborate

    • @topias1447
      @topias1447 2 วันที่ผ่านมา +2

      @@OCEVNMusic I feel like everyone should find something that they enjoy doing, that way it’s so much easier and you can make it feel like ur not even working

  • @minecoiii
    @minecoiii 5 วันที่ผ่านมา +14

    Gotta love the typical programmer pose at 1:00:51

  • @vesmacubing
    @vesmacubing 16 วันที่ผ่านมา +6

    Currently studying computer science for A levels (18 yo). This video is a fascinating look at a higher level of programming that I haven't reached yet, great and relaxing video! :D

  • @JabirNurulHaque
    @JabirNurulHaque 29 วันที่ผ่านมา +72

    Reading the title of the video will immediately think this is some absolute genius level stuff, but once you actually watch the video, you realise its not as far away as your think. The thing thats actually difficult is the fact this guy decides to do it in C using nothing but Vim

  • @_KOANS
    @_KOANS 7 วันที่ผ่านมา +1

    Very amazing and inspirational video. I'm self-taught and landed an apprenticeship as a backend engineer for about 15 months. Worked in Java for the most part. Once that completed got into uni for Computer Science. Currently teaching myself Linux, then plan to get shell/scripting down and jump into C/C++ in Vim like you're doing, then get back into Python once I learn a bit more on a lower level. Working as an Engineer fresh out of bootcamp showed me how much I didn't know, and how much I was missing out on by not attending uni. Videos like this inspire me to keep at it.

  • @jaegal3264
    @jaegal3264 หลายเดือนก่อน +4

    I have been watching a couple of your previous videos, and they are all very interesting. I also think that your explanations are getting better every video.

  • @MUDA.MUDA.MUDA.MUDA.
    @MUDA.MUDA.MUDA.MUDA. 12 วันที่ผ่านมา +2

    I am a final-year BCA student, and for a while, I had lost interest in my degree. However, after watching this, it has truly reignited my passion. Thank you!

  • @julieisstudying
    @julieisstudying 4 วันที่ผ่านมา

    I really enjoyed this video. I love how you explain absolutely everything, even the little details. It’s super helpful for learning. I’m going to binge-watch all your videos lolol

  • @ayushchakraborty4406
    @ayushchakraborty4406 หลายเดือนก่อน +11

    fantastic video mate! Im also recently getting into simulations using C/C++, would love to see some stuff with openGL too in the future, especially as its more powerful than SDL, but the teaching approach is really cool, good stuff!

  • @jackedkarlmarx
    @jackedkarlmarx 28 วันที่ผ่านมา +56

    55:40 "Aaaahhh WHAT?" - The only acceptable reaction to seeing R Code. LMAO

    • @nohara-y9q
      @nohara-y9q 25 วันที่ผ่านมา

      LMAO🤣🤣🤣🤣

    • @EliasGPardo
      @EliasGPardo 18 วันที่ผ่านมา +1

      whats wrong with r?

    • @user-humanity2
      @user-humanity2 8 วันที่ผ่านมา

      zzzzzzz

    • @shaurryabaheti
      @shaurryabaheti 7 วันที่ผ่านมา

      Dude I have been laughing at this for 5 minutes now... my stomach is hurting

  • @ceeternal
    @ceeternal 7 วันที่ผ่านมา

    This is insane dude, videos like these give me motivation to work on my projects!

  • @uniqSix
    @uniqSix 7 วันที่ผ่านมา +14

    i like how bro here casually created primitive paint =) 35:20

  • @discotecc
    @discotecc 29 วันที่ผ่านมา +1

    I've been following this video the last couple of days, great work your channel is awesome. You' have a talent for this kind of content

  • @The3dMaker
    @The3dMaker 14 ชั่วโมงที่ผ่านมา

    You should color every pixel by computing (not drawing) a ray from its coords to light source, and then color the pixel after checking for an intersection of that ray with the scene. And if your scene just consist of circles you can calculate the closest distance from ray to sphere and get physicaly accurate shadows from that

  • @futureleader5039
    @futureleader5039 17 วันที่ผ่านมา +1

    well such a brilliant thing to do that from a just raw code, I'm mesmerised. Keep up the good work.

  • @reeyan-afzal-khan
    @reeyan-afzal-khan หลายเดือนก่อน +1

    I would say I'm addicted to your TH-cam videos now. Such an amazing contend, this is peek C programming ❤

  • @thefea
    @thefea 15 วันที่ผ่านมา +1

    this video hyped me. I miss solving such exercises, been some time. thanks I loved it.

  • @HasanShokri
    @HasanShokri 11 วันที่ผ่านมา +1

    1:52:25 You should draw the blur pixels in a different loop otherwise they'll get mixed up. What you are doing here is: painting a blur pixel and on top of that a ray pixel and then you paint another blur pixel on top of the previous ray point and so on... and that's why they cover up each other.

  • @arc8218
    @arc8218 15 ชั่วโมงที่ผ่านมา

    This video make me remember a guy who make a kernel, he also raw dogging C with vim, crazy. Definitely wizard of modern era

  • @gorankrajnovic
    @gorankrajnovic 9 วันที่ผ่านมา

    To solve the issue of having individual rays coming out of your light source in all directions, you could rework your raytracing algorithm to work in reverse, the way classic raytracers usually work. I'm sure you've come across it in the papers describing the 3D viewports and raytracing, but in a nutshell, it's inefficient to cast rays from every light source in every direction equally, as only a few will probably reach the eye of the observer. It is then usually the approach to follow the ray from its destination, that is, every single final pixel of the viewport. So you would loop across the X and Y coordinate space of your window, and for each pixel do a check whether that pixel is receiving light from the light source, or if it is obscured by anything - and you would not draw a line, only fill in the color of the pixel accordingly. It gets complicated once you have multiple light sources and reflective surfaces where your ray has to split up (and basically you need to recursively check whether that pixel is getting any light contribution from every individual light source, and via any reflection path or directly). But it quickly becomes way more efficient than doing it by tracing light rays from multiple light sources in all directions.

  • @tuanxuan4301
    @tuanxuan4301 8 วันที่ผ่านมา

    I spent 2 hours watching the video, it made me happier and more relaxed than when I watched movies, thank you very much

  • @VulgoGS
    @VulgoGS 29 วันที่ผ่านมา +2

    Man, your channel it's so great ! Keep going ! +1 sub.

  • @devsuper
    @devsuper 2 วันที่ผ่านมา

    "m" is the slope of the line, a slope of a line is equivalent to the tangent of the line with respect to x axis traditionally, if m is perpendicular to x axis, the line is parallel to the y axis (slope is infinite)

  • @kalaidoscopez5388
    @kalaidoscopez5388 หลายเดือนก่อน +2

    Man, keep going! Amazing videos.

  • @sould8159
    @sould8159 29 วันที่ผ่านมา +10

    1:27:37 understandable reaction

  • @raul5081
    @raul5081 3 วันที่ผ่านมา

    Bro doesn't even need a regular resume anymore. He can just link this video and it's gonna speak volumes.

  • @TheBestgoku
    @TheBestgoku 11 วันที่ผ่านมา

    i dont have asceses to coding team's(like people who work in a coding job) or no guidance, or mentor. I am constantly stuck by the thought that im doing something wrong, at a base level. The way you think and explain helps out, i hope you can go deeper into your way of thinking and think out loud. I am currently learning C as i think this language is not going anywhere ever.

  • @jorgeclavijo3813
    @jorgeclavijo3813 5 วันที่ผ่านมา +1

    1:53:29 that aliasing looks so good

  • @EvilJosias
    @EvilJosias วันที่ผ่านมา

    I love watching this kinds of awesome videos, even tho I don´t know even basic coding haha

  • @CodeMender123
    @CodeMender123 หลายเดือนก่อน

    Keep this is up bro. It's amazing!

  • @halo4xbx
    @halo4xbx หลายเดือนก่อน +8

    Keep it up man you're killing it. Btw what software did you use for drawing. It looks like ms paint but it's different than the normal ms paint did you make any modifications or is it a different software. Please let me know thanks!

    • @HirschDaniel
      @HirschDaniel  หลายเดือนก่อน

      It's just Windows 11 Paint, no modifications!

    • @halo4xbx
      @halo4xbx หลายเดือนก่อน

      @@HirschDaniel Oh okay thanks. I have an idea for the next video. Can you make a hologram of a ball for example the idea is a hologram because it looks cool lol.

  • @backslash057
    @backslash057 หลายเดือนก่อน +18

    I assume your approach about circle rendering is based only on your own algorithms skills. You should search about the midpoint circle algorithm, which optimize your "naive" approach and include other stuffs like anti aliasing

  • @debajyatidey9468
    @debajyatidey9468 28 วันที่ผ่านมา +4

    Great content! When there's math or geometry in the coding content, I instantly give a like

  • @florianwiese97
    @florianwiese97 8 วันที่ผ่านมา

    Bro, I can't even close vim. Mad respect

  • @UmidTarguliyev
    @UmidTarguliyev 16 วันที่ผ่านมา

    I would suggest making larger object a bit "darker" color and try to implement ray impact on large object. Such that part of large object exposed to light source would become brighter (gradient like color change)

  • @amiko4590
    @amiko4590 17 วันที่ผ่านมา +1

    This is the modern version of that person who coded a theme park tycoon in assembly

  • @cwqt
    @cwqt 27 วันที่ผ่านมา

    love these types of videos!

  • @suaeb175
    @suaeb175 26 วันที่ผ่านมา

    You earned a new subscriber🎉

  • @ldohlj1
    @ldohlj1 15 วันที่ผ่านมา

    This would be so much fun to implement using CUDA or other parallelization techniques

    • @efdbjon2114
      @efdbjon2114 8 วันที่ผ่านมา

      Yeah i did something similar to this cpu only then redid it with cuda and it was a lot faster lol. on github at jonafinmicclen/GPU-Ray-Tracing

  • @mariohaberle6147
    @mariohaberle6147 13 วันที่ผ่านมา

    If I say "what you did has nothing to do with ray-tracing" might come out to harsh, first you need to know how light bounces from the object and that every new "hole" of light is a new light source. So the window between screen/window border and your object is essentially a new light source and should be recalculated.
    This is just a line renderer that gets obstructed by a spherical object (since it was most easily implemented for purpose of this video).

    • @HirschDaniel
      @HirschDaniel  12 วันที่ผ่านมา +1

      yeah you're right. This is technically a special case of ray tracing without reflections, or rather where light is completely absorbed. Of course, there's MUCH more to it. This is just a starting point. Keep in mind this is just a YT video, with limited scope

  • @anivia4kcontent416
    @anivia4kcontent416 22 วันที่ผ่านมา

    that's fucking impressive man, keep it up

  • @unluckydude8882
    @unluckydude8882 20 วันที่ผ่านมา

    I would really like if you make an SDL tutorial. It will be really helpful!

  • @matimk_
    @matimk_ 4 วันที่ผ่านมา

    that sanity must be below zero

  • @peterflex1
    @peterflex1 9 วันที่ผ่านมา

    2:50
    ***me turning off shadows in every game***

  • @EDW4RD249
    @EDW4RD249 9 วันที่ผ่านมา +1

    Meanwhile, I struggle remembering a for loop in js

  • @yassine-sa
    @yassine-sa 28 วันที่ผ่านมา

    24:30 I actually was hoping you'd go for the more efficinet way of doing it, instead of drawing a lot of small rectangles, you first draw the rectangle inscribed inside the circle and then draw the rectangles in the sides to fill the gaps, and then keep drawing rectangles to fill the gaps in the sides until you have rectangles that are as small as pixels. But I understand why you wouldn't do this because I don't think you'll need to draw many circles for this application so optimizing this would be a waste of time. But I hope you would do a video about this approach I suggested, I think it's possible but I don't know how to do it programatically.

  • @yante7
    @yante7 หลายเดือนก่อน +2

    hm you should do a proper 3d sphere ray tracer next, shouldn't be tough from this base. i cooked one up in less than 100 lines of glsl code. simple simple

    • @yante7
      @yante7 หลายเดือนก่อน +1

      i would recommend looking through the cherno's ray tracing playlist, very good and got me started

    • @MohamedKhairy-u5x
      @MohamedKhairy-u5x หลายเดือนก่อน +1

      @@yante7 how is the scene looks like ? i feel that the ball that acts like the sun will have lines coming out of it everywhere that will block the camera.

  • @wylok21
    @wylok21 25 วันที่ผ่านมา +19

    Welcome back Terry Davis

    • @EdwardPsCL
      @EdwardPsCL 24 วันที่ผ่านมา +11

      If he was Terry we would have had a few choice n-words already and glowies all over the place ;)

    • @mrthinker3058
      @mrthinker3058 18 วันที่ผ่านมา

      Close enough but welcome back

  • @ahmedel-sinousy4848
    @ahmedel-sinousy4848 12 วันที่ผ่านมา

    are you really using vim ! amazing! how could you do that

  • @EFIM_immersive_fun
    @EFIM_immersive_fun 9 วันที่ผ่านมา

    Absolutely insane work! Not my level obviously...

  • @codemaluco
    @codemaluco 28 วันที่ผ่านมา +1

    Nice video! Maybe you should try SDL_Renderer instead of Surface.

  • @anantshukla3415
    @anantshukla3415 หลายเดือนก่อน

    this is so good !

  • @adambenyahia7317
    @adambenyahia7317 7 วันที่ผ่านมา +8

    Dude. That's ray casting not tracing.....

  • @anantshukla3415
    @anantshukla3415 หลายเดือนก่อน

    I would love to see a video about implementing websockets from absolute scratch.

    • @HirschDaniel
      @HirschDaniel  หลายเดือนก่อน

      what is _absolute_ scratch for you? Starting with implementing network drivers? Starting with implementing TCP/IP from scratch? This might be a much, much bigger project than you might think

    • @anantshukla3415
      @anantshukla3415 หลายเดือนก่อน

      ​@@HirschDaniel I would say an application level implementation, like buidling websockets based on the websocket protocol on top of an existing TCP/IP stack, (like using winsock in C) and then maybe start implementing from the transport layer by implementing your own TCP/IP stack . Regardess of whichever route you decide to go I would love to see it!

  • @dawg6408
    @dawg6408 7 วันที่ผ่านมา +1

    1:31 you'd be surprised...

  • @alexeyalexeev484
    @alexeyalexeev484 หลายเดือนก่อน +3

    Hey, watched a few of these, also got into c/c++ thanks to you! Love the videos, though in this one you did raytracing for a single point light source, not a circular one. Too long to describe it here, but look up about umbra, penumbra, and antumbra, if you don't already recognise what I'm talking about. Other than that, great video as always, keep up the good work!

    • @HirschDaniel
      @HirschDaniel  หลายเดือนก่อน +2

      Yes, I know what you mean, thanks! Video scope needs to be limited, though!

  • @RahulAdhi-dx6hg
    @RahulAdhi-dx6hg 27 วันที่ผ่านมา +9

    How do I GET TO THIS LEVEL

    • @efdbjon2114
      @efdbjon2114 8 วันที่ผ่านมา

      Just code a lot for about 3 months

  • @caunt.official
    @caunt.official 24 วันที่ผ่านมา

    Can you please try adding “reflection” variable to obstacle? Like every object in our would reflects some of light

    • @caunt.official
      @caunt.official 24 วันที่ผ่านมา

      Like make three objects with different reflectance and floor/walls to see how different patterns of shadows combine on them

  • @zgglmc
    @zgglmc 28 วันที่ผ่านมา +1

    i always wonder what is open in the top right tmux pane

  • @hoteny
    @hoteny 13 ชั่วโมงที่ผ่านมา

    1:35:41 okay but the rays to the left shouldnt disappear. What went wrong? Radius squared?

    • @HirschDaniel
      @HirschDaniel  12 ชั่วโมงที่ผ่านมา +1

      No, my code doesn't consider that rays should start at the circle's surface. Currently it acts as if rays originate in the center of the circle.

    • @hoteny
      @hoteny 12 ชั่วโมงที่ผ่านมา

      @ i totally forgot about that part because i watch until my attention span says “enough”. Right. Sorry…

  • @sash11g
    @sash11g หลายเดือนก่อน +2

    cant you just fill up the space with a gradient color, the space delimited by the shadow

    • @tanakim
      @tanakim 25 วันที่ผ่านมา

      interesting idea

  • @mateog4209
    @mateog4209 23 วันที่ผ่านมา

    To fill the entire screen you can just call SDL_FillRect passing NULL as the SDL_Rect* argument

    • @HirschDaniel
      @HirschDaniel  22 วันที่ผ่านมา +1

      Thanks! That's very useful to know

  • @siddharthgee102
    @siddharthgee102 18 วันที่ผ่านมา

    What does your vim config look like? I want to learn to "live in the editor" too. How do you setup autocomplete, C syntax highlighting, multiple windows in the terminal etc?

  • @joeeacott9707
    @joeeacott9707 12 วันที่ผ่านมา

    Yeah lol c in vim? you're a true programmer.

  • @stickguy9109
    @stickguy9109 9 วันที่ผ่านมา

    1:53:30 that's called moiré pattern fyi

  • @dejoneltahan1974
    @dejoneltahan1974 20 วันที่ผ่านมา

    can you split the video in to chapters

  • @moorekelly-s1p
    @moorekelly-s1p 7 วันที่ผ่านมา

    Hello there, thank you for the creative videos. Can you please assist in creating a c program that transfers a file from the server to the client. But before transferring the file it splits the file into different parts and then sends them randomly and the receiver program organises them back into their respective order and combines the split files into one.

    • @HirschDaniel
      @HirschDaniel  7 วันที่ผ่านมา

      Super easy. I'd split the file using some zipping library, send them in random order, and then unpack at the receiver's end. The zip library should take care of assembling in the right order automatically. For the networking, find some library that suits your needs.
      Actually it can be as simple as 7z and ftp

    • @moorekelly-s1p
      @moorekelly-s1p 6 วันที่ผ่านมา

      @@HirschDaniel If you dont mind, can you please make a video about the zipping library coz I never used any in C

  • @fierozf3132
    @fierozf3132 3 วันที่ผ่านมา

    50 missed calls from nvidia

  • @zelenytypek
    @zelenytypek 22 วันที่ผ่านมา +3

    i see VIM i panic

  • @rssszz7208
    @rssszz7208 29 วันที่ผ่านมา

    Am learning cpp this comes through recommendation😊

  • @abhinavgarg0077
    @abhinavgarg0077 8 วันที่ผ่านมา

    Loved it..

  • @doomknight233
    @doomknight233 22 วันที่ผ่านมา

    I really want to understand how to apply math formulas to coding, I'm not entirely sure what is going on or happening at lest say knowing the angles or finding out how a line does an angle?
    Seeing you try to figure the math out is a good frame of reference even though I'm scratching my head like a dumb monkey thinking "Huh? What, uhh okay? So....wait what?"

  • @SaintFromThirdStreet
    @SaintFromThirdStreet 12 วันที่ผ่านมา +2

    I didn't see the whole video, but isn't it raycasting, not raytracing? It's was used in Wolfenstein 3D, Doom, etc. when there was no gpu, and cpus were not that powerful. Each ray, when hitted something, represented a tile/sprite, and changed their size depending on how far away was the object in 2D space from the camera.

    • @rusi6219
      @rusi6219 5 วันที่ผ่านมา

      Ray casting is a type of ray tracing

  • @TungTran-yp5yf
    @TungTran-yp5yf 19 วันที่ผ่านมา

    He did not even use chatgpt, what a surprise !

  • @Hustlery
    @Hustlery 9 วันที่ผ่านมา +1

    How do I get to this level?

    • @Pan_Policjant
      @Pan_Policjant 9 วันที่ผ่านมา

      put chat gpt on the other screen

    • @rusi6219
      @rusi6219 5 วันที่ผ่านมา +1

      Open your editor and actually code

  • @jijiDwuv
    @jijiDwuv 25 วันที่ผ่านมา

    No reflections?

  • @Alex-Tomato2KindGold
    @Alex-Tomato2KindGold 27 วันที่ผ่านมา

    Hello world, the sky is midnight.

  • @GurnoorSingh-vx2nq
    @GurnoorSingh-vx2nq วันที่ผ่านมา

    You are good at coding but not at math , your video helped me a lot to understand libraries and how to code , but I was screaming in the middle when you were taking too much time to understand circle math.

  • @santiagoabsalom7474
    @santiagoabsalom7474 25 วันที่ผ่านมา

    totally genious

  • @Kitoucher
    @Kitoucher 4 วันที่ผ่านมา

    Can you help me with my maths problem

  • @gergy5855
    @gergy5855 5 วันที่ผ่านมา

    I rewrote this to pygame with some my changes, and its work in less than one fps...

  • @carsten6015
    @carsten6015 หลายเดือนก่อน +3

    dumb questions, im new in this sectior, Why are you Programming with vim, and dont use a IDEA for it?

    • @HirschDaniel
      @HirschDaniel  หลายเดือนก่อน +13

      just for fun, to sharpen vim skills for work, where I frequently jump between files and grep files in terminals. It helps to "live in the terminal". But of course, I use IDEs as well.
      Always pick the best tool for your job!

    • @EdwardPsCL
      @EdwardPsCL หลายเดือนก่อน +3

      Once you really get into programming, IDEs can actually hamper your work

  • @b.7944
    @b.7944 26 วันที่ผ่านมา

    1:53:12 Sun dog!

  • @fanatik7527
    @fanatik7527 วันที่ผ่านมา

    Technological degrading ... Now ordinary shadows are called - "Raytracing"

  • @KoryRuno
    @KoryRuno 11 วันที่ผ่านมา

    what's interesting to me is that the "C" language is not that complicated, I write in "Java" and in general everything is clear, despite the fact that the last time I saw the "C" language was 14 years ago

    • @HirschDaniel
      @HirschDaniel  11 วันที่ผ่านมา

      100% agree. I code Java daily since it's my main language at my job, and it's (compared to C) much more abstract, much more convoluted, and requires you to know many design patterns to be able to contribute to large applications

  • @bloodcrown_np8578
    @bloodcrown_np8578 วันที่ผ่านมา

    maybe decreasing the rays_number to 100 could have shown proper blur to rays...

  • @skillradius9867
    @skillradius9867 26 วันที่ผ่านมา +2

    feeling so dumb

    • @Hustlery
      @Hustlery 9 วันที่ผ่านมา +1

      Don't be discourage! With enough hard work we could do anything! Hard work beats talents

  • @bigboy4432
    @bigboy4432 27 วันที่ผ่านมา

    cool stuff

  • @Noconstitutionfordemocrats1
    @Noconstitutionfordemocrats1 8 วันที่ผ่านมา

    Tell me where to get an eclipse javascript auto code snippet generator. I need it! I can't stand writing out the full code statements every single time! Old eclipse used to have it. Then, they ruined it as with all technology

  • @koustubhsharma2159
    @koustubhsharma2159 13 วันที่ผ่านมา

    Which c compiler you are using

    • @HirschDaniel
      @HirschDaniel  12 วันที่ผ่านมา

      cc. Why?

    • @koustubhsharma2159
      @koustubhsharma2159 8 วันที่ผ่านมา

      @HirschDaniel
      Previously I'm using ms dos turbo c compiler. But after some time I realized that turbo c is very old. Other programmers use gcc for compilation. That's why I'm asking to you.

  • @davidkhachatryan472
    @davidkhachatryan472 12 วันที่ผ่านมา

    Coding in C without autocomplete, and in Vim. You'll definitely be safe when GPT takes our jobs away.

  • @omni673
    @omni673 6 วันที่ผ่านมา

    oh my god.

  • @im_a_God
    @im_a_God 26 วันที่ผ่านมา

    Is this 3D or 2D

  • @floating_ghost
    @floating_ghost 23 ชั่วโมงที่ผ่านมา

    Subscribed!!