The rework is pretty fire, my hugest problem with it is that survivor instantly winning if it escapes final act is the most unfair thing in this entire game
@Espungus That how some PC2 fans are, instead of learning how to counter him they ask Blade to nerf him, then they ask to buff him cus he's just useless thanks to them, and the cycle repeats
@@hamster8319 I've seen videos of PCX's doing the obstacle course almost perfectly and still losing so... If they are going to actually add this to the uptade just make survivors slower in final act cus their speed is absurd for it to be an instant win
Idk I think maybe instead they should rework how when you escape. Like maybe they can put the survivor in a location bit PCX depending on where the survivor is will teleport to a near point.
I tested the rework too, and being honest, i would just reduce the stamina drain a little during God unbound, and reduce the speed for both PCX and survivor in Final Act.
Yeah I feel like using god unbound isn't very beneficial other than the damage, because you run out of stamina super quickly, and when it ends, it essentially completely drains your stam.
@@Zagrilla01 high skill decent counterplay gets completely ruined when you have the speed of a gym bro after drinking 6 monster energy drink cans and the hitbox of a fuwatti atleast one of fuwatti's abilities being silly rush has bigger hitbox than his lmb making up for it but guess what pcx DOESN'T his hitbox is dogwater plus the speed it's gonna be hell to land those hits without using shift lock or having darn eagle vision to try and predict which side is your victim gonna run to
So PCX kit is basically just Fogborn Thunder Warp, WYST Frenzy, and a Jump? So glad the most interesting part of his kit was made dogshit, they made final act an instant lose condition if you forgot to bone break the survivor you planned to kill last, and the clones were a neat idea that tied into this Sonic.exe's lore, now what the hell is the point of him being 2 entitys fused, almost any version of Sonic.exe can do this.
heavily agreed, this rework is more meh, (especially now with found you no longer attacking, mentioned after yet ANOTHER rework) It removes A LOT of his original pressure that he had with his current moveset, and people still have realized how easy it can be to dodge pcx with his current moveset, 1-2 jukes and his stamina is already gone,
his moveset is just not as interesting, nor unique, nor fun to play as. and final act now just looks straight up horrible… its better in its current state.
@@FiveSkitsAtFreddys How? Even with his current version just be patient and Juke his ass. Found You: Listen Closely, there are sound cues when close, wait then run. The rest of his kit falls apart if Found You Fails, it's simple Feast or Famine.
I mean it’s good that they made the final act more difficult to escape but it still feels off having it be an instant lose condition instead of a passive that exists to help you. imo what they should do is have you in that little flying state permanently when LMS starts and then final act happens when you touch the survivor so that way you don’t just get instant transmissioned to final act for seemingly no reason, and if they escape it just removes 40 seconds (effectively 20 seconds) from the clock
I sadly wasn't able to try the rework since I was too busy trying Jeff but from I'm seeing here, it's a massive step up from the last time they tried to do a rework in the testing servers. The main issue I have is making final act mandatory in last man standing so to fix that, my idea is have final act as a locked ability until it's last man standing so then you have the option if you want to do final act or not. (To make it fair, you'll have full stamina and you won't be bone broken when you spawn in final act so you actually have a chance in escaping.)
ok so basically he’s ruined is what I’m hearing because he’s been shot with so many reworks… I think he was fine in his original state. Maybe he needed some nerves or something, but I wouldn’t agree on full on reworks I think it was just people who didn’t know how to counter him and then there may have been people who didn’t know how to play him to his fullest potential yet here we are with people who keep whining and whining, and he’s just gonna keep getting reworked unless Blade just decides to drop him completely tbh I liked him in his original state I never got to play him as I didn’t have the coins to buy him in that state but he actually felt pretty balanced to me. I actually had fun getting chased. He would kill me a lot sure but the only thing I could agree on was he was overused. He didn’t feel overpowered maybe accept his final act…. The springs were annoying, funny enough that’s the only reason I could never escape that because the springs glad to see they’re gone but these reworks are completely unnecessary he feels like there’s a certain part of this community. That’s just yapping about him being either garbage or too overpowered, and nobody can find a balance for in between I agree with what some people are saying in the common section I think he just needed a nerf or tweaking nothing too bad but nothing that would cause a problem but here he is getting fullon reworks I think at this point it’s better to just shove him back in his original state and no more reworks because at this point, it’s just pissing off the entire pillar chase community because no one wants to play with a killer that either it will be overpowered for five minutes or just completely garbage and needing even more help for five minutes
This is the closest we ever got to a balanced pcx, not saying it completely is tho. My only complaint is how final act is a bargain when there is no reason it should be
Noted. If this update comes out like this then ima just be PCX and set up my target for final act by bone breaking them then go for the other survivor. ... that is if i could-
I don’t think the survivor should win if they make it but they won because you got stuck. I think a fair margin of time should be shaved off when only the survivor escapes maybe like 20 seconds more or less because you as PCX should be able to choose whether to kill them in final act or on the normal map. I honestly don’t want pcx to get more changes from controversy but this seems equitable.
Literally my exact thoughts, one thats decent and can do good damage and another that not only drains stamina but also requires you to try not to get juked by experienced players because latency on roblox is a big problem.
Being completely honest, The ONE THING they should remove is the survivor just instantly winning on final act, Because this just PROVES how BADLY PCX is hated just because he exists Blade, The rework was okay enough, but THIS? THIS IS ABSOLUTELY HORRENDOUS, This is TOO far.
That is a problem, but the main problem I have with him (in my opinion) is that he catches up to people too easily because if you lose someone you can just use found you and instantly find where they are with permanent highlights during the ability, which is unfair to the survivors point of view.
The only thing that needs to change is final act cause it is horrendous. if the last player standing escapes final act it’s an instant win for survivors which means it’s just a free win for survivors every time when you play as or against pcx. Everything else is fine
My only hope from the last testing version was that Blade would have changed Final Act so it wasn't as unbalanced (both the survivor instantly dying and instantly winning are bad outcomes imo), but I guess that's not happening...
If you have to rework a character six times after release, it clearly wasn’t ready to be released. WYST Frenzy, weaker MX Jump, and a more flexible Fogborn Thunder Warp. What is even going on.
I honestly don’t like the fact you immediately win if you escape through the red ring. They should make it to where the map is extended so survivor’s have a little bit of a hard time winning easily
Looking at this now, it looks way eaisier to play pcx when he had his old movesets, his 1st movset, while not great was a good template, his 2nd was kinda unchainged with final act adding the obstacles in later movsets, his 3rd one was rather interesting as instead of sending the player monster to chase you in final act, it was a clone, meanwhile, using final act would place a clone where you touched a player, adding more pressure and actually making him more of a unique threat than just another "imma chase you till you run outta stamina or i land a sick trick with one of my abilities" but now, not only did they send his stamina into the gutter with that abysmal stamina drain, but his "god unbound" ability it just a reflavored WYST frenzy. This new gameplay looks sweaty as fuck
Problems with Pcx is stamina and since that new ability relies on stamina it kinda alright. They should at least increase his stamina to 65 to 75. His last man standing should be optional. They should have let him keep final zone since he’s not doing two or three hit kills
for everyone saying "being able to win by hitting the escape ring is insane work" you need to realise galictic literally didnt move for a good 5 seconds and bumped into a few obstacles. maybe just.. dont do that.
I wished Soul Split was kept, but i'll take the rework. I do agree that the whole speed boost (passive of "You Can't Run" if i'm correct) was useless tho.
In my opinion, I still like the old 2nd ability because of their hp drain and a clone helping. Unless there is a damage buff when using the rework, the old is better.
Alright I will say this. right here the rework looks perfect I think as a PCX player I can deal with this rework being fair and thank god final act looks fair I will say once I get used to his speed I will be undefeated
PCX: HAH, I got added before you! You loser! Jeffry Woods: Shut up PCX… NOT EVEN A MONTH LATER PCX: ANOTHER REWORK! WHAT THE HELL IS THIS BULLSH## Jeffry Woods: Looks like everyone is gonna prefer me over you now, how sad. PCX: SHUT UP JEFF!
Plus, the guy playing held back for 5 seconds and bumped into stuff. It seems like you have a much better shot at catching the final survivor now. Just need to get good.
Honestly, Lord X or someone else would have been better, because this rework just made pcx harder to win a match, at this point, might as well just make him a double trouble monster, because it will only work there.
@@Tyreretu have you ever play it as PCx in final act maybe it's just easier for me but he even looks faster and also just right now if you lose in final act that is actually a skill issue no like actually
@@Tyreretu maybe a compromise would be not an instant win but 30 seconds is taking off sense now The last Man standing actually has a certain time frame to get the last person
PCX will never stop getting shot with reworks
“He’s needs to sleep”
-Jeff maybe
At this point he will only ever be good in double trouble.
bro was just THAT bad 😭
MX rework will be nothing but a myth beyond veteran players
BladeNinja in 2028 : Wsp pcx, ready for your 1,788th rework?
Pcx : k whatever :/
The rework is pretty fire, my hugest problem with it is that survivor instantly winning if it escapes final act is the most unfair thing in this entire game
And i don't know what to think about him anymore, if he still holds up or if Blade left him completely unusable
@@perrolol2032and the worst part if that even if it’s unplayable people will still call him broken
Nah, it's good like this bc pcx have more speed so it's just a matter of not getting stuck or bumping with the spikes to get the survivor
@Espungus That how some PC2 fans are, instead of learning how to counter him they ask Blade to nerf him, then they ask to buff him cus he's just useless thanks to them, and the cycle repeats
@@hamster8319 I've seen videos of PCX's doing the obstacle course almost perfectly and still losing so...
If they are going to actually add this to the uptade just make survivors slower in final act cus their speed is absurd for it to be an instant win
ngl the rework is sick but being able to win the game just by hitting the escape ring is insane work
Idk I think maybe instead they should rework how when you escape. Like maybe they can put the survivor in a location bit PCX depending on where the survivor is will teleport to a near point.
ngl it should put the timer at like 1 minute instead and just put you near pcx but not too close to pcx
it makese sense lore wise and makes the final act sequence more intemidating
they removed it completely now, his "My world" thing isn't coming back
@@BlameAM it happen in LSM
He rlly got the “RELEASE MEEE” ahh ability💀
hes limiting himself to make it more fun
N-… NO… NO!!! RELEASE MEE!!! I GOTTA ADD THIS TO MY CRRIIIIIINGEEE COMPILATIOOOON!!!!!!
@@tgmminh4388
how PCX feels after intentionally nerfing himself to balance the game and STILL server wiping everyone.
🌽🏀
If he’s nerfing himself then why does he get more drain with the rings off,do they serve as a reminder to not overwork himself?😭
I tested the rework too, and being honest, i would just reduce the stamina drain a little during God unbound, and reduce the speed for both PCX and survivor in Final Act.
Yeah I feel like using god unbound isn't very beneficial other than the damage, because you run out of stamina super quickly, and when it ends, it essentially completely drains your stam.
What time do the test servers open?
also boost the damage a bit, 25 seems kinda low for that
@@DakotaS103 whenever blade feels like
@@typervader nah, the damage is fin.e
They really need to make a vote for pcx updates and abilities since it’s all about people complaining
God Unbound’s animation is sick. Also the amount of reworks be insane🙏
not it's not pcx's small ass hitbox makes it suck
along with the stamina drain and the fact the speed makes it difficult to hit someone correctly if they use evade or are mid good at dodging
@@sipe2982skill issue
@@sipe2982 wow its almost like pcx is intended to be a high skill monster with decent counterplay
@@Zagrilla01 high skill decent counterplay gets completely ruined when you have the speed of a gym bro after drinking 6 monster energy drink cans and the hitbox of a fuwatti atleast one of fuwatti's abilities being silly rush has bigger hitbox than his lmb making up for it but guess what pcx DOESN'T his hitbox is dogwater plus the speed it's gonna be hell to land those hits without using shift lock or having darn eagle vision to try and predict which side is your victim gonna run to
So PCX kit is basically just Fogborn Thunder Warp, WYST Frenzy, and a Jump?
So glad the most interesting part of his kit was made dogshit, they made final act an instant lose condition if you forgot to bone break the survivor you planned to kill last, and the clones were a neat idea that tied into this Sonic.exe's lore, now what the hell is the point of him being 2 entitys fused, almost any version of Sonic.exe can do this.
I’m tried of deal with two of this blue bloody bastard
heavily agreed, this rework is more meh, (especially now with found you no longer attacking, mentioned after yet ANOTHER rework) It removes A LOT of his original pressure that he had with his current moveset, and people still have realized how easy it can be to dodge pcx with his current moveset, 1-2 jukes and his stamina is already gone,
He’s too op
his moveset is just not as interesting, nor unique, nor fun to play as.
and final act now just looks straight up horrible… its better in its current state.
@@FiveSkitsAtFreddys
How?
Even with his current version just be patient and Juke his ass.
Found You: Listen Closely, there are sound cues when close, wait then run.
The rest of his kit falls apart if Found You Fails, it's simple Feast or Famine.
I mean it’s good that they made the final act more difficult to escape but it still feels off having it be an instant lose condition instead of a passive that exists to help you. imo what they should do is have you in that little flying state permanently when LMS starts and then final act happens when you touch the survivor so that way you don’t just get instant transmissioned to final act for seemingly no reason, and if they escape it just removes 40 seconds (effectively 20 seconds) from the clock
Ngl the first idea sound cool, but making it so if you escape you can win is pretty sick
the final act is already rng..
@@buniboi2163 huh? how is it rng? the layout is the same every time im pretty sure
@crunchycakegaming1507 I meant, it's like sonic is sometimes far behind and other times he's close.
yeah they should turn God Unbound into Final Act when LMS starts.
"What if PCX was bounded for a thousand years and betrayed? (A Pillar Chase 2 hypothetical)" Ahh rework
The fact they gave him inhibitor rings is a good design and mechanic, BUT HE HAS A SHADOW SKIN WHICH MAKES IT EVEN BETTER-
I sadly wasn't able to try the rework since I was too busy trying Jeff but from I'm seeing here, it's a massive step up from the last time they tried to do a rework in the testing servers. The main issue I have is making final act mandatory in last man standing so to fix that, my idea is have final act as a locked ability until it's last man standing so then you have the option if you want to do final act or not. (To make it fair, you'll have full stamina and you won't be bone broken when you spawn in final act so you actually have a chance in escaping.)
ok so basically he’s ruined is what I’m hearing because he’s been shot with so many reworks… I think he was fine in his original state. Maybe he needed some nerves or something, but I wouldn’t agree on full on reworks I think it was just people who didn’t know how to counter him and then there may have been people who didn’t know how to play him to his fullest potential yet here we are with people who keep whining and whining, and he’s just gonna keep getting reworked unless Blade just decides to drop him completely tbh I liked him in his original state I never got to play him as I didn’t have the coins to buy him in that state but he actually felt pretty balanced to me. I actually had fun getting chased. He would kill me a lot sure but the only thing I could agree on was he was overused. He didn’t feel overpowered maybe accept his final act…. The springs were annoying, funny enough that’s the only reason I could never escape that because the springs glad to see they’re gone but these reworks are completely unnecessary he feels like there’s a certain part of this community. That’s just yapping about him being either garbage or too overpowered, and nobody can find a balance for in between I agree with what some people are saying in the common section I think he just needed a nerf or tweaking nothing too bad but nothing that would cause a problem but here he is getting fullon reworks I think at this point it’s better to just shove him back in his original state and no more reworks because at this point, it’s just pissing off the entire pillar chase community because no one wants to play with a killer that either it will be overpowered for five minutes or just completely garbage and needing even more help for five minutes
This is the closest we ever got to a balanced pcx, not saying it completely is tho. My only complaint is how final act is a bargain when there is no reason it should be
It’s more op than before and less fun to play bruh... how can you consider this balanced
@timotheravetier9442 not it’s not. You think god unbound is more broken than soul split?
@Robert-ux9tf of course not, but it’s way more op than final act.
@ because final act is at its lowest rn. You could say any skill is better than final act
At this point just remove final act, thats just an instant win for the last survivor, its so dumb. Everything else actually looks good tho.
3:35 bro did not play these games before
why does the god unbound animation look sick as hell
Noted. If this update comes out like this then ima just be PCX and set up my target for final act by bone breaking them then go for the other survivor. ... that is if i could-
X2
Through out all the pillars
I alone am the unbounded one
- Said the PCX when using God Unbound
I feel like he's losing his identity with each rework. I look at this version and think "Give me one reason to not just play Niloticus instead".
I like how they got rid of the springs in final act as with the increased speed would have made it a nightmare lol
I don’t think the survivor should win if they make it but they won because you got stuck. I think a fair margin of time should be shaved off when only the survivor escapes maybe like 20 seconds more or less because you as PCX should be able to choose whether to kill them in final act or on the normal map. I honestly don’t want pcx to get more changes from controversy but this seems equitable.
What version of PCX are we even on now? I swear they've been out for only ~1 month and have been reworked/revamped over 5 times
60*
60 +1*
It’s about to be a month tomorrow at 1:34
22 times btw
@@Legandsneverdie81892 we counting nerfs as reworks?
so we basically got 2 abilities which does the exact same thing
yay..
Literally my exact thoughts, one thats decent and can do good damage and another that not only drains stamina but also requires you to try not to get juked by experienced players because latency on roblox is a big problem.
I miss his first version
flashbang is gonna be so useful against mx not gonna lie
Being completely honest, The ONE THING they should remove is the survivor just instantly winning on final act, Because this just PROVES how BADLY PCX is hated just because he exists
Blade, The rework was okay enough, but THIS? THIS IS ABSOLUTELY HORRENDOUS, This is TOO far.
That is a problem, but the main problem I have with him (in my opinion) is that he catches up to people too easily because if you lose someone you can just use found you and instantly find where they are with permanent highlights during the ability, which is unfair to the survivors point of view.
The only thing that needs to change is final act cause it is horrendous. if the last player standing escapes final act it’s an instant win for survivors which means it’s just a free win for survivors every time when you play as or against pcx. Everything else is fine
My only hope from the last testing version was that Blade would have changed Final Act so it wasn't as unbalanced (both the survivor instantly dying and instantly winning are bad outcomes imo), but I guess that's not happening...
take a shot of something for every time pcx got reworked
If you have to rework a character six times after release, it clearly wasn’t ready to be released.
WYST Frenzy, weaker MX Jump, and a more flexible Fogborn Thunder Warp. What is even going on.
I honestly don’t like the fact you immediately win if you escape through the red ring.
They should make it to where the map is extended so survivor’s have a little bit of a hard time winning easily
I really hope pcx keeps the teleportation ability. I didn’t really like the invisible ability that much.
it's better than the blind random teleporting og found you by miles
Looking at this now, it looks way eaisier to play pcx when he had his old movesets, his 1st movset, while not great was a good template, his 2nd was kinda unchainged with final act adding the obstacles in later movsets, his 3rd one was rather interesting as instead of sending the player monster to chase you in final act, it was a clone, meanwhile, using final act would place a clone where you touched a player, adding more pressure and actually making him more of a unique threat than just another "imma chase you till you run outta stamina or i land a sick trick with one of my abilities" but now, not only did they send his stamina into the gutter with that abysmal stamina drain, but his "god unbound" ability it just a reflavored WYST frenzy. This new gameplay looks sweaty as fuck
"Time to show 0.5% of my power" ahh ability
Problems with Pcx is stamina and since that new ability relies on stamina it kinda alright. They should at least increase his stamina to 65 to 75. His last man standing should be optional. They should have let him keep final zone since he’s not doing two or three hit kills
>Sonic(.exe) spinoff gameplay
>Mario background music
amazing
i am here to say this rework is awesome, and finally getting lobbies not just filled with pcx's is gonna be nice
please keep the nerfs coming blade
Good music choice in the beginning
alteast they removed the springs in my world
Those would NOT work wth PCX's speed
Id say its an alright rework
Still think he only needed tweaks
Nice Testing Gameplay Gali And Goodbye Soul Split… 😢👋
for everyone saying "being able to win by hitting the escape ring is insane work" you need to realise galictic literally didnt move for a good 5 seconds and bumped into a few obstacles. maybe just.. dont do that.
You’re automatically set there for a bit, though the bumping was definitely my fault
@@Galictictism wait WHAT ok nevermind we're so grilled 😭🙏
I thought he would finally just teleport with found you. They said they were getting rid of the fogborn style of the ability
"Rework my pcxs"
I wished Soul Split was kept, but i'll take the rework. I do agree that the whole speed boost (passive of "You Can't Run" if i'm correct) was useless tho.
The choice of music is 🔥
THEY REMOVED FINAL ACT!?! I’ve prayed for times like this…..
PCX has been shot with the rework-gun like 7 times at this point
This guy gets a rework almost every week
PCX: hey Guys! I got a rework again!
Everyone: oh boi here we go again.
In a pararell universe pcx was noth reworked and vapor ao oni baldi and other character no get rework have 200 reworks
So now he will not send them to the Final Act? This sucks...
In my opinion, I still like the old 2nd ability because of their hp drain and a clone helping. Unless there is a damage buff when using the rework, the old is better.
According to Blade God unbound does give a damage buff along with a speed buff
@@MadameXara Basically wyst frenzy
wait did they remove his my word ?
25 damage? Wouldn't it be 40 with the new skill active?
Just wait till the update after jeff is mx does 100 damage
i guess blade just finished watching Sonic 3
At this point, PCX should just get a FULL ON rework. Stats, abilities and everything.
Blade just couldn't leave my goat alone 😔
They changed final act so that pcx have to run more straight which might be good ngl
Alright I will say this. right here the rework looks perfect I think as a PCX player I can deal with this rework being fair and thank god final act looks fair I will say once I get used to his speed I will be undefeated
Eastern server wipe but now harder to get levels
Easier
What songs you used for this video? If u dont mind me asking ofc
How do you get that custom font i looks cool
How are people being able to play the updates early tho?
New Healt bar > rework pcx
NO MO' FINAL ACT?
I don't know why they scrapped (again) old Found You
goated background music
So does he have zero passives now?
Correct
No he has final act and his old you cant run passiva still
yeah
@@Egg121 They removed you cant run
That change has to be a joke bro it's unreal
Como será con la de 2011?
they need to adjust his speed and stam
every update now, will have a rework for pcx
What's the purpose of "god unbound"
Quick question is the font and ui gonna be a new thing or nah? just wondering if u know.
Where's the clone damn that was the only thing distracting/helping to kill another player so it'd slow down the task completition
That's the worst rework. And players will be able to win if they escape the ring, bro...
25 only for god unbound with that stamina drain I don't think it's good dmg at least 35
Can you not take people to your domain anymore?
Nope they removed that.
How do you play in this testing
Blade please leave Pcx alone
PCX is good as it is rn tbh
Are they stupid ? THEY GAVE THE FASTEST MONSTER A FRENZY, HE’S LITTERALLY MORE OP THAN BEFORE !
How do I get in the testing server of pillar chase?
Hello
Did this rework make it better or worse? It was uncomfortable to play with PCX
Worse
I think he needs a rework
Is it the new update here now
I didn't know id here but I got Banned You know
PCX: HAH, I got added before you! You loser!
Jeffry Woods: Shut up PCX…
NOT EVEN A MONTH LATER
PCX: ANOTHER REWORK! WHAT THE HELL IS THIS BULLSH##
Jeffry Woods: Looks like everyone is gonna prefer me over you now, how sad.
PCX: SHUT UP JEFF!
Well sucks that you automatically lose, but as long as i get alot of kills than im fine
Plus, the guy playing held back for 5 seconds and bumped into stuff. It seems like you have a much better shot at catching the final survivor now. Just need to get good.
how r u testing it?
Honestly, Lord X or someone else would have been better, because this rework just made pcx harder to win a match, at this point, might as well just make him a double trouble monster, because it will only work there.
What moves lord X did regular sonic.exe didn't do? He can just be an ancient skin.
Believe me when i tell you, Lord x can find infinite way to kill his victims.
Even other exes.
he a 5 shot damage now, blade please let pcx go!!!, he already had enough reworkkkkk!!!!
the insta win after the survivor escape still suck ong blade is dumb
Every server only have jeff or pcx help
Wait Jeff was playable on testing 😢 I thought he was still blocked
I just dont like the new stamina/hp UI, idk why
I LOVE THIS REWORK SO MUCH
How ? I mean the 2 skill i admit its good but the fact of lose instantly just for the ring in final act make it no fun
@@Tyreretu have you ever play it as PCx in final act maybe it's just easier for me but he even looks faster and also just right now if you lose in final act that is actually a skill issue no like actually
@@silly_guy99so real
@@silly_guy99 i mean true but i dont think it should be like insta win and to the survivor and pcx are fast as damn
@@Tyreretu maybe a compromise would be not an instant win but 30 seconds is taking off sense now The last Man standing actually has a certain time frame to get the last person
4:01 looks cool
ANOTHER REWORK?? , BRO HOW MUCH REWORKS IS PCX GONNA HAVE ALREADY?