Thanks for letting me work on this amazing mod! I really respect everyone in our teams effort and I know I haven't been putting in as much input as I used to but I still really respect the team I'm apart of, and this update although I didn't do alot the things I did do I tried to do to the best of my ability. Thank you belgie:) The stuff I did make this update was: Treasure Scrolls Trial Mosaic Trial Shard Block Plated Trial Shard The reason why I haven't really done anything this update is because I've been busy with other things
I absolutely LOVED Working on this Update! And while it may not be the biggest one we've Released,it's definitely the BEST One we've ever Cooked in my Opinion. 🔥 In case y'all were wondering,I've mainly worked on the Copper Golem's Visuals and all 9 Treasure Doors as well (Obviously I've done more than just that,I was just mentioning the biggest Features of the Update).If you have any Suggestions about how the Features' Looks could be Improved,tell me! :]
@@TheBlockyGoat_Studios you also did a great job! What do you think about my suggestions (wooden decor, melee skeleton, new weapons)? Do you like them?
Absolutely love it! I am so bummed by Mojang just refusing to add copper and tuff golems. Sure the Tricky Trials was still a great and awesome update but it also was the best time to introduce back tuff and copper golems.
Huge update! I like that it's starting to be more than just improving the trial chamber, and it's a more its own thing! There are textures that I think could be improved even more to fit minecraft style, maybe less saturated (trial shards block) or more defined (titanium stuff), but I love the ideas!
I love the idea to add the copper golem. Maybe you could add the tuff golem too? (Because the trial chambers are made out of copper and tuff.) Or a titanium golem would be fun. I have no idea what it could do tho.
@@BelgieMinecraftwell maybe there will be an effect what makes the mob confused moving it's head around looking at you and the clones what would last five seconds and the the effect would wear off and your clones would disappear and the mobs would loose the effect and hunt you again so you could exscape
I haven't kept up to date with this mod of yours so could you make a playlist of all of your videos about it? Since it has many features it is difficult to know how everything works and I can't find all of them searching for them one at a time
I like this update. But, you should add Tuff Golems next, or maybe Titanium and Ominous Slate Golems. Also, maybe you could add Copper tools, or maybe if you are ready add Amethyst tools that could be alternates for diamonds.
Amazing update @Belgie :-D I have suggestions... As I said earlier there should be new weapons... One new for every vault, except the Vanilla ones... Annoying melee skeleton with iron sword Below y level 0... chests, Redstone chests, crafting tables, bookshelves, ladders, lecterns, chiseled bookshelves and barrels from wood type variants... what do you think? P. S. You did a great job on this update! Thanks to the entire tricky trials + mod team! :-D Stay healthy :-D
@@dereisenprinz The idea with a Weapon for each Vault could be cool, but it would be hard to give every one of them a Unique Use. Also if the Skeleton is meant to be "Annoying" then we're absolutely NOT adding it, and the Wood Variants for the Blocks don't fit within the Theme of the 1.21 Update.
Hmm, just as a thought, the Rotten effect isn't very self explanatory. I imagine it would take quite a while to figure out what it actually does without referring to a wiki or this video. Something like Blight, Feeble/Enfeebled/Enfeeblement, or Unappetized might be a better alternative for example
@@BelgieMinecraft unfortunate, i can't play the mod because i'm still waiting for quite a few other mods to update to 1.20.1, but i look forward to the day that i do. Fantastic job on the mod from what i've seen though, well done!
Also, there should be more variation of enchantment curses like for armor there could be a curse that makes it so it gives less armor points I got this idea from the unbreakable scroll
Wait, so are they moolings or moolins? I can't tell, because from what is shown in the UI, it's spelled moolin, but it's definitely being pronounced with a g at the end. I'm not sure if it's intentional, and if not then I apologize if it's insensitive of me to say
I have a useful use for heavy ingots: what if you could use heavy ingots and heavy blocks to craft a heavy anvil that could never break or that could be repaired with heavy ingot’s it would be a cool reason to obtain those ingots
@@BelgieMinecraft something you need to keep in mind when you do a download link for bedrock is that it needs to be .mcadd or McPack in the file name or else it will not work. just a little bit of a helping hand good work
*Please can you change only 2 things about the copper golem, I would like you to make the copper golem a little cuter and the second thing is to interact with the buttons these are the things I would like to see change* 😄
Thanks for letting me work on this amazing mod! I really respect everyone in our teams effort and I know I haven't been putting in as much input as I used to but I still really respect the team I'm apart of, and this update although I didn't do alot the things I did do I tried to do to the best of my ability. Thank you belgie:)
The stuff I did make this update was:
Treasure Scrolls
Trial Mosaic
Trial Shard Block
Plated Trial Shard
The reason why I haven't really done anything this update is because I've been busy with other things
I absolutely LOVED Working on this Update! And while it may not be the biggest one we've Released,it's definitely the BEST One we've ever Cooked in my Opinion. 🔥
In case y'all were wondering,I've mainly worked on the Copper Golem's Visuals and all 9 Treasure Doors as well (Obviously I've done more than just that,I was just mentioning the biggest Features of the Update).If you have any Suggestions about how the Features' Looks could be Improved,tell me! :]
@@TheBlockyGoat_Studios you also did a great job!
What do you think about my suggestions (wooden decor, melee skeleton, new weapons)?
Do you like them?
The textures are amazing! I wondered why it looked better than normal tricky trials blocks and item
Absolutely love it! I am so bummed by Mojang just refusing to add copper and tuff golems. Sure the Tricky Trials was still a great and awesome update but it also was the best time to introduce back tuff and copper golems.
Update was sweet! It was great working on it, and I love copper golems 🤖
Huge update! I like that it's starting to be more than just improving the trial chamber, and it's a more its own thing! There are textures that I think could be improved even more to fit minecraft style, maybe less saturated (trial shards block) or more defined (titanium stuff), but I love the ideas!
we wanted to trial shard blockset to match the spawner look so de saturating it kinda ruins that
the working on that are very good 💪
I love the idea to add the copper golem. Maybe you could add the tuff golem too? (Because the trial chambers are made out of copper and tuff.) Or a titanium golem would be fun. I have no idea what it could do tho.
I think the totem from the illusioner should distract hostile mobs like the illusioner dose of possible
distract? do you mean ignore the player for a time period
@@BelgieMinecraftwell maybe there will be an effect what makes the mob confused moving it's head around looking at you and the clones what would last five seconds and the the effect would wear off and your clones would disappear and the mobs would loose the effect and hunt you again so you could exscape
Also I think you should combine all the blaze, breeze, blitz and bubblez drops together to make a element charge
@@wolfhallgaming what would this do?
good updt bro
Awesome video Belgie 😊❤
I haven't kept up to date with this mod of yours so could you make a playlist of all of your videos about it? Since it has many features it is difficult to know how everything works and I can't find all of them searching for them one at a time
yep i will do that at some point tomorrow
I like this update. But, you should add Tuff Golems next, or maybe Titanium and Ominous Slate Golems. Also, maybe you could add Copper tools, or maybe if you are ready add Amethyst tools that could be alternates for diamonds.
we wont add copper armor / tools as copper is a building resource not a armor resource
@@BelgieMinecraft thanks. HOW IN THE WORLD DID YOU REPLY IN 10 MINUTES?
@@CreativityShowsSanav :0
Every time I was shocked to see any new
Amazing update @Belgie :-D
I have suggestions...
As I said earlier there should be new weapons...
One new for every vault, except the Vanilla ones...
Annoying melee skeleton with iron sword
Below y level 0...
chests, Redstone chests, crafting tables, bookshelves, ladders, lecterns, chiseled bookshelves and barrels from wood type variants...
what do you think? P. S. You did a great job on this update! Thanks to the entire tricky trials + mod team! :-D
Stay healthy :-D
most of that dont fit with the 1.21 theme but they are some good ideas
@TheBlockyGoat_Studios What do you think about my ideas?
@@dereisenprinz The idea with a Weapon for each Vault could be cool, but it would be hard to give every one of them a Unique Use. Also if the Skeleton is meant to be "Annoying" then we're absolutely NOT adding it, and the Wood Variants for the Blocks don't fit within the Theme of the 1.21 Update.
@@TheBlockyGoat_Studios I think a cool woodland mansion themed weapon could be a vexed axe that has lifesteal properties
Hmm, just as a thought, the Rotten effect isn't very self explanatory. I imagine it would take quite a while to figure out what it actually does without referring to a wiki or this video. Something like Blight, Feeble/Enfeebled/Enfeeblement, or Unappetized might be a better alternative for example
Yh we could defo change the name
will this mode be updated to NeoForge?
MY BELOVED COPPER GOLEMS ARE BACK YEASSSS😭
will there possibly be a 1.20.1 version compatible with a backport of the tricky trials update?
sadly not
@@BelgieMinecraft unfortunate, i can't play the mod because i'm still waiting for quite a few other mods to update to 1.20.1, but i look forward to the day that i do.
Fantastic job on the mod from what i've seen though, well done!
With the treasure door I feel like you should be able to use some item in the door that creates the curse again
Also, there should be more variation of enchantment curses like for armor there could be a curse that makes it so it gives less armor points I got this idea from the unbreakable scroll
@@KJ81611 oh so it has a chance to grant a random curse, i like that
i like that idea
finally an update ✨
Man you gotta be the next Notch frr
Notch 2.0 coming.... never :0
will you update past 1.21 to 1.22?
hopefully
No updates for 2 months?
yep as we are now focusing on 1.21.4+
YESS W MOD. could u plz add it to the create server?????
sadly we cant as the mod is for 1.21
When mod on fabric 1.21?
not sure but its something we are looking into
I think it'd be cool if the totem of illusion spawns phantom clones of you, like how the illusioner does
Thats something we did look into but it just didnt feel vanilla
When update to 1.21.1?
soon
How long do you want to make this mod?
well the team wants this to be the last one but i still wanna work on it
Wait, so are they moolings or moolins? I can't tell, because from what is shown in the UI, it's spelled moolin, but it's definitely being pronounced with a g at the end. I'm not sure if it's intentional, and if not then I apologize if it's insensitive of me to say
Its moolin
Modrinth when?? Possible fabric version?
fabric Might be coming its just a lot of work and v5 should be on modrinth
@@BelgieMinecraft Awesome! Love your stuff. And yeah, a whole port sounds like a lot. Will be checking in!
I have a useful use for heavy ingots: what if you could use heavy ingots and heavy blocks to craft a heavy anvil that could never break or that could be repaired with heavy ingot’s it would be a cool reason to obtain those ingots
I like that idea
Please make it a add-on to download
making addons isnt easy as i have no bedrock knowledge, but its something im looking into
@@BelgieMinecraft something you need to keep in mind when you do a download link for bedrock is that it needs to be .mcadd or McPack in the file name or else it will not work. just a little bit of a helping hand good work
@@morgangauthier1460 yh ik but i cant just export this to bedrock i need to rewrite everything in the bedrock edition
I know just a little bit helping hand have a wonderful day
*Please can you change only 2 things about the copper golem, I would like you to make the copper golem a little cuter and the second thing is to interact with the buttons these are the things I would like to see change* 😄
cuter? they are designed like the ones shown from the mob vote
Not Too He is looks cute to me, the one from Mob Vots looks a little cuter
plus like Has More Details On the belly and darker eyes
@@XSeleverX its something we can look into but i think what we have looks fine atm
Hi!!!
elloo
@@BelgieMinecraft Ur mods are fire 🔥
All creeper explosion dead
Ancient debris should not be an item you can get.
its like 100 times rarer than finding it anywhere
Please port to neoforge it's so much better
WWWWWW
first