Hi, i use Eevee for this video, but it is not build in Eevee, it is Eevee Screen space Global Illumination (An external Addon) Please take a look -->: n0451.gumroad.com/l/PgyXc
The reason why i am using Hex code is because, i want the tutorial's outcome to be exactly same like the version i practice previously😆😆 Glad you like the video!😀
Thanks alot for this, but I'm trying to do the visaulizer in blender 3.0 and can't find the Attribute randomizer, point scale and point instance? Any 1 know how to solve this?
Hi, in Blender 3.0, Point Instance has been replaced by "Instance on Points", Point scale has been replaced by "Scale Instances", and for the Randomize, you can add a "Random Value" and connect it to "Scale Instances" to get the effect
Hi, not sure if you are mentioning the ripple, you can try to select the water, go to the Shader Editor, go to the Noise Texture Node, and adjust the scale. I hope this helps you.
@@Chong3D I meant the ripple effect only. I followed the tutorial and did the values exactly you did. So I am not sure why this is not working Could you share the project file. The ripples are not there in the file that is in the description
@@amoghagrawal1 Please try to adjust the scale of the Noise texture node, like i mention above, because your plane size might me slightly different than mine. Btw, the project file is in the description, you can download it to study. Thanks
@@Chong3D I downloaded the project file and I can't seem to see the ripple effect in that too. Would you mind checking it becuse if I copied the scale from the project file then too it does not work? And after increasing the scale too, its does not work, the plain is just black.
@@amoghagrawal1 I just checked my project file, everything is fine, the ripple is there. Btw, i am using Blender 2.93 with SSGI addon or did you mind to send me your project file? I can help to checked it
thank you so much, i truly have no word for your wonderful tutorial.
You're very welcome!😄
Awesome stufff!! Probably the coolest thing I audio visualizer I saw
Thanks!~
Thank you very much for sharing the project with us. Explanation was super clearer. Waiting for more new contents!!
Glad you liked it! More to come!😃
Hi, thanks for this. Learnt some new stuff - particularly the vertex map stuff.
Thanks! Glad you learned something from the video~
Beautiful tutorial and result
Thanks! Glad you liked it
really nice!
Amazing Tutorial! Thank You!
Glad you like it!
Hell yeah Chong is back in action 🔥
😎😎Thanks for watching~
¡wooooooooooow! you're a genious, many thanks, one of the best tutos i've seen
Thanks! Glad you like it!
Awesome man, keep creating such tutorials, btw what you use for color grading
Thanks! I use Premiere Pro for color grading, but it is just some basic color grading, any video editing software can do.
AMazing tutorial
Thanks! 😃
dopeeeeeeeeeeeeee
all these nodes are different now
help?
Can you please tell me what is the render settings for this animation? And is it eeve or cycles?
Hi, i use Eevee for this video, but it is not build in Eevee, it is Eevee Screen space Global Illumination (An external Addon)
Please take a look -->: n0451.gumroad.com/l/PgyXc
nice tut , thx
ps: I understood you were a bot at 28:10 when you entered Hex code directly instead of choosing a color on the wheel 😉
The reason why i am using Hex code is because,
i want the tutorial's outcome to be exactly same like the version i practice previously😆😆
Glad you like the video!😀
@@Chong3D yeah I suppose so ! nice tutorial as always !
What nodes would you use for 3.0 in 4:30?
"Value" node is still works in Blender 3.0
Thanks alot for this, but I'm trying to do the visaulizer in blender 3.0 and can't find the Attribute randomizer, point scale and point instance? Any 1 know how to solve this?
Hi, in Blender 3.0, Point Instance has been replaced by "Instance on Points", Point scale has been replaced by "Scale Instances", and for the Randomize, you can add a "Random Value" and connect it to "Scale Instances" to get the effect
@@Chong3D Thanks alot!
@@Chong3D Great, thanks a lot!
@@Chong3D how do I enable screen space raytracing?
What are the other ways than Procedural? Still exploring blender, so if anyone could explain.. Thanks
Sculpting manually?
or you can use assets from Quixel Megascan as well.
@@Chong3D Thanks 👍
I can't find "Point Instance" in my blender
Hi, this tutorial is using Blender 2.93, if you are using Blender 3.0, you can use "Instance on point node"
My water is not looking as the one you made? I followed all the steps?
Any help...
Hi, not sure if you are mentioning the ripple,
you can try to select the water, go to the Shader Editor, go to the Noise Texture Node, and adjust the scale. I hope this helps you.
@@Chong3D I meant the ripple effect only. I followed the tutorial and did the values exactly you did. So I am not sure why this is not working
Could you share the project file. The ripples are not there in the file that is in the description
@@amoghagrawal1 Please try to adjust the scale of the Noise texture node, like i mention above, because your plane size might me slightly different than mine. Btw, the project file is in the description, you can download it to study. Thanks
@@Chong3D I downloaded the project file and I can't seem to see the ripple effect in that too. Would you mind checking it becuse if I copied the scale from the project file then too it does not work? And after increasing the scale too, its does not work, the plain is just black.
@@amoghagrawal1 I just checked my project file, everything is fine, the ripple is there. Btw, i am using Blender 2.93 with SSGI addon
or did you mind to send me your project file? I can help to checked it