Back-Attacks - historical reality or gamer trope?

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
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    If you try to break off from a close fight, will you always get hit in the back as you run away?
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    In most role play games and skirmish wargame rules on the market today, if one man involved in a close fight decides to run for it, he is invariably victim of the 'back-attack' rule, which says that his opponent gets one very high chance to land a lethal blow on him before he can get away. It seems that in the mind of games designers, the correct thing is that everyone should stand and slog it out on the spot to the death, and that to get away, a man has to turn on the spot, exposing his back to a blow from a man within reach of him, before moving away. I have never seen this happen in a mock fight, so why should it happen in a real one? Not only does it not seem to reflect reality, but it makes the games worse at the same time.
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