I'm pretty sure in the Act 2 Developer Commentary, Hakita said Armboy is a reference to how Ultrakill would've looked like if he hadn't hired professional 3D modelers, lmao.
Here's a bunch of stuff I found in ULTRAKILL with the unity explorer. The Gianni Matragano creatures in the credits are called "security". There's a red version of ferryman's lightning attack. Every enemy in the game has a "preview" Version. The preview version enemies cannot be killed. Bullets just go through them. They won't attack anyone. You can see them through walls. Enemies originally had different names. Filth - zombie Stray - projectile zombie Schism - super projectile zombie Soldier - shotgun zombie M. Face - spider And other guys that I don't remember. Minos corpse wears high heels. The martini from 7-S is called "V2" When using the terminal, V1's arm has a trail on it. It's hard to notice, but it does have a trail.
Alright that was really fun to watch. But you show some things a little bit to fast. I know Ultrakill players are fast but if someone wanted to recreate something its hard to see what to do. But overall very good!
@@plexians You can do 2 things to make it better. I'll use for example the rocket launcher skip. You can or stay in one place and maybe shot with a revolver or make small circle with your cursor around the point where player needs to explode to skip. Or you can show as you want, but just stop the video in the editing program for 2 seconds or so. Both ways will work and the're clean to read
My first time finding agnes gorge trail and opening the door I used some hookshot jank allowing ne to grab the skull if the hookshot ended at the right time skipping the drone haunting (this has been patched I read patch notes)
I remember in my first 7-s playthrough i came to the door at the end of the tunnel behind the waterfall with a blue skull.. xdd
Great video btw
i made the mistake of not bringing the skull with me in the first place lol, biggest reason why I put super important on the steps.
Thanks!
Ahh yes... 0:55 the PV1V2 Roof, the best of them all.
omori music in ultrakill video is peak
im a ultrakill and omori fan, so, i agree
If the gang qent to hell.mari would probably be in the greed layer(for her perfectionist;greedy for perfection)
I'm pretty sure in the Act 2 Developer Commentary, Hakita said Armboy is a reference to how Ultrakill would've looked like if he hadn't hired professional 3D modelers, lmao.
A R M B O Y !!!
underrated content. 10/10
Thanks!
your channel and humour are so underrated bro 😭😭
I love how heresy is so cool as hell, then theirs armboy
ARMBOY!!1!1!1!1
the waterfall hides the water ups
Here's a bunch of stuff I found in ULTRAKILL with the unity explorer.
The Gianni Matragano creatures in the credits are called "security".
There's a red version of ferryman's lightning attack.
Every enemy in the game has a "preview" Version. The preview version enemies cannot be killed. Bullets just go through them. They won't attack anyone. You can see them through walls.
Enemies originally had different names.
Filth - zombie
Stray - projectile zombie
Schism - super projectile zombie
Soldier - shotgun zombie
M. Face - spider
And other guys that I don't remember.
Minos corpse wears high heels.
The martini from 7-S is called "V2"
When using the terminal, V1's arm has a trail on it. It's hard to notice, but it does have a trail.
0:40
I know its armboy, but.. IS THAT FKING TINKY TANK??
Alright that was really fun to watch. But you show some things a little bit to fast. I know Ultrakill players are fast but if someone wanted to recreate something its hard to see what to do. But overall very good!
Thanks for the advice! I'll keep it in mind for other vids
@@plexians You can do 2 things to make it better. I'll use for example the rocket launcher skip.
You can or stay in one place and maybe shot with a revolver or make small circle with your cursor around the point where player needs to explode to skip.
Or you can show as you want, but just stop the video in the editing program for 2 seconds or so.
Both ways will work and the're clean to read
My first time finding agnes gorge trail and opening the door I used some hookshot jank allowing ne to grab the skull if the hookshot ended at the right time skipping the drone haunting (this has been patched I read patch notes)
Whats the music in 5:41? (Nice vid btw)
Hip Shop from Deltarune's Official soundtrack!
6-1 is crazy
soap isnt temporary you can pick it up afer throwing
@@funlandbuilder I meant temporary for that level, it's infinite use otherwise yeah