Godot 4 C# Basic Platformer Controller 1.01 - Concepts

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  • เผยแพร่เมื่อ 15 ก.ย. 2024
  • In this series, I'm going to show you how to create a basic Godot C# platformer controller.. I'll be using the Godot Engine to create the game, and you'll be able to follow along step by step.
    This platformer controller tutorial is perfect for beginners who want to learn how to create a basic platformer using the Godot Engine. By the end of this series, you'll be able to create a basic platformer controller using Godot/C#. So don't miss it!
    In this video we will be going over some of the required concepts you will need to understand in order to code your own platformer controller in Godot using C#.
    If you found this content useful, please like and subscribe! It helps out a lot.

ความคิดเห็น • 18

  • @WeirdGoat
    @WeirdGoat ปีที่แล้ว +4

    Great Great tutorial! I feel like you have a talent on teaching, those are the basics about gaming math, but also are the most important knowledge, keep it up! Hope to learn from you in the further

    • @hamsterbyte
      @hamsterbyte  ปีที่แล้ว

      Thanks for the kind words Wei. I wish you the best of luck in your game dev journey!

  • @freiaz494
    @freiaz494 5 หลายเดือนก่อน +1

    This looks promising, I hope the series will keep this great

  • @naturelist
    @naturelist 5 หลายเดือนก่อน +1

    Thanks a lot! I am really looking forward to finishing this series!

  • @OctarineFoundry
    @OctarineFoundry 11 หลายเดือนก่อน +1

    I'm a great believer that first principals should never be taken for granted in teaching. Thanks for going into the weeds before jumping into the higher level concepts!

  • @deeraghoogames
    @deeraghoogames ปีที่แล้ว +3

    This beginner tutorial is excellent in explaining concepts that I was previously unsure of. As I transition from Unity, this series is extremely helpful.

    • @hamsterbyte
      @hamsterbyte  ปีที่แล้ว +1

      I'm coming from a background of over 10 years with Unity and C# so I never bothered with Godot until recently. I think a lot of new devs jump into Unity because they think it is more powerful than Godot, and that's true to a point, but for an indie dev making 2D games it's a bit like using a steamroller to crush dandelions.

    • @deeraghoogames
      @deeraghoogames ปีที่แล้ว +1

      @@hamsterbyte so true, it is really perfect for 2 d indie games, I think that there are two things that I really need to get used to ,the - y thing , and the node system, but so far I like GDScript , although it is less forgiving with syntax than c#

    • @ewomer100
      @ewomer100 9 หลายเดือนก่อน +1

      @@deeraghoogames That -Y thing drives me nuts, but not as nuts as the cult defending it, especially when using coord systems that have no relation to the issue at hand.

  • @justinbrown2067
    @justinbrown2067 ปีที่แล้ว +1

    Fantastic video. I've learned c# through web dev. The problem with only doing web dev is you don't get taught all of these game concepts. This video series is amazing!

    • @hamsterbyte
      @hamsterbyte  ปีที่แล้ว +1

      Absolutely, when I make my videos I release them as a full series that is predicated by a video regarding the concepts you will need to know. Some people might find this information boring and would prefer to copy and paste some code, but you don't really learn anything that way. My goal is to educate. I don't want to just give people the code, I want them to know why I have done things in a certain way so that they can take the information and apply it outside of my videos. Much of development is learning patterns and concepts that can be implemented into a variety of different applications to achieve the desired result. I started learning game dev with tutorials when I first started, but always found them lacking when I asked why is it like this? I believe that knowing how to do something isn't nearly as important as knowing why it has been done. If you know why you can figure out how, if you only know how, then you cannot translate the same concept somewhere else. I hope this series has helped you out and wish you all the best in your game dev journey! Thanks for the comment.

  • @Yipper64
    @Yipper64 11 หลายเดือนก่อน

    I'm moving from Unity to Godot because, well you know, this tutorial is the only one I can find that is about a 2D platformer character controller in C#, which is exactly what im looking for. So most of this is review for me but this is good. This should be great to help me get into the engine. Honestly from what im seeing so far I might prefer it to unity anyhow.

    • @hamsterbyte
      @hamsterbyte  11 หลายเดือนก่อน

      Good luck in your transition. I don't think you will be disappointed. Godot is pretty awesome once you get comfortable with it and learn the API. Thanks for watching!

  • @DevAlvaroF
    @DevAlvaroF ปีที่แล้ว +1

    Great video man! I’m a c# dev so getting a tutorial series on that is 🔥🔥

    • @hamsterbyte
      @hamsterbyte  ปีที่แล้ว +1

      Absolutely, I come from a Unity/C# background and noticed there were no tutorials for Godot C# on TH-cam so I decided to make my own to hopefully help some other people like me. Thanks for checking out the series!

    • @DevAlvaroF
      @DevAlvaroF ปีที่แล้ว +1

      @@hamsterbyte I do think it is a great thing. Nothing against GD-Script but if you can use a better structured OOP language like C# to move between unity and godot, it will make people embrace Godot even more. Thanks again man!

  • @chickeninabox
    @chickeninabox ปีที่แล้ว

    Is this related to the braces thread I made on the Godot Forums?

    • @hamsterbyte
      @hamsterbyte  ปีที่แล้ว

      I'm not sure which thread you are talking about? I don't really lurk the Godot forums very often. Thanks for the comment!