Little losses is the reason to use something sturdy like the knights to expand. Given Maringnon is already a good expanding nations using an expander god seems overkill. However it is a good thing to showcase for beginners as an option to expand with any nation. Seems you could have spend a little bit more time on scripting, like placing the knights on a flank and attack rear or dragon on wait and attack rear. Oh and remind beginners to BLESS the holy units so they do profit from the effect so perhaps order the priest to bless BEFORE the horses charge ahead. However you dodn't want the video to get too long either and you do give good advice. Take it as ideas for other 10 minute beginner videos, and have fun exploring dom6 ;)
Little losses is the reason to use something sturdy like the knights to expand. Given Maringnon is already a good expanding nations using an expander god seems overkill. However it is a good thing to showcase for beginners as an option to expand with any nation. Seems you could have spend a little bit more time on scripting, like placing the knights on a flank and attack rear or dragon on wait and attack rear. Oh and remind beginners to BLESS the holy units so they do profit from the effect so perhaps order the priest to bless BEFORE the horses charge ahead. However you dodn't want the video to get too long either and you do give good advice. Take it as ideas for other 10 minute beginner videos, and have fun exploring dom6 ;)
Easy.
Recruit knights.
Win.