Beautiful beach town .. in add menu look up .. Parasole .. Commericial Lightts .. Gazeebo .. Food Karts .. Piles in general for building rock formations .. Piles Concrete .. Piles Garbage .. Rubble Concrete .. Shelters .. Hammocks .. Barrell Firre (animated, super cool) .. Logs .. Fountain .. barrier .. decal .. Hangout Areas and animals "spawn" points .. lots of thing to play with .. love to see what you can create :)
Another absolutely amazing episode! I really think this is the best build series out there right now! It's really cool that you are able to keep that classic sanctum gamer aesthetic in cs 2 despite the lack of content for the game. Truly amazing stuff Sanctum!
Another great video. Love the attention to detail and how realistic your builds are. For the beach builds, there is a mod called ExtraLandscapingTools that gives you several sand options. There are also many other surface textures for roads, concrete (even cracked/worn for industrial areas), paving, wood etc too. Will let you make several beaches without them all looking the same. Oh and search in add object for invisible, I thikn you can also add invisible paths so you can make people walk along the beach and even join it to the pedestrian paths in the carpark for it too. Edit: the mod for the extra surfaces is ELT SurfaceExtension
Picnic blanket, parasol... friends to beach decorators. And I've already seen some beautiful beach texture sets, complete with phased blending coming to a mod near you soon. Place looks gorgeous! Silversands for the village with the beach, Greenhaven for the main town? It's also really nice that you're finding new assets to play around with. That industrial area uplift is really good. It now looks like it's primarily a timber-based industrial area (and trees in industrial areas is fine: some are concrete wastelands and plenty of others look like yours)
In my head, I see this region as being an alternative timeline of northeastern America. Especially in this small town you created it really encapsulates a northeastern town but all the traffic is right handed and the scale feeling very European. This in my head then feels like a place where the British controlled the colonies for a bit longer than up until the 18th century🫢
There are two mods that might help you, check them out. Picker Mod allows you to pull elements from anywhere in the game including existing assets, and the Rico mod allows you to place down existing buildings, including specialty buildings (limitation here is no thumbnails, but putting them in a location will give a preview so that sorta helps).
What mod are you using for adding object and beach? I downloed Tree Controller Extra Landscaping Tools Extended Road Upgrades Line Tool Lite Anarchy but does show the menu in the video.
For the Add Object menu, you need to launch the game with --developerMode as the launch parameters in Steam (right click on the game, select Properties, and it will be in there somewhere). Then when in-game, press the 'Home' key and the menu will open up.
Hi, maybe a stupid question but I just tried this game. How can I open the objects table like you, I hope I can receive instructions, and my game doesn't have as many modifications as yours, like creating asphalt, sand, etc...
Sorry to repeat myself from the last video but ever since you said the word breakwater, I thought it'd be a great name. Maybe for the new small beach town?
Hello Sanctum I hope you are good greetings... I enjoy your content very much. I notice you do not have any military presence in this built... I would really like to see you building a costum Army,Navy and Airforce Base if possible. Great stuff👍🏾👍🏾👍🏾
Can you check for police station spawner(that blue icon you see over police station) in dev tool, like they have for railway stations? It could help you build a custom police station
I spent my day creating a map. When I launched a game with the new map, everything was messed up: some buildings were blank, no texture, road connections were absent while all my roads were connected etc.. please help
Beautiful beach town .. in add menu look up .. Parasole .. Commericial Lightts .. Gazeebo .. Food Karts .. Piles in general for building rock formations .. Piles Concrete .. Piles Garbage .. Rubble Concrete .. Shelters .. Hammocks .. Barrell Firre (animated, super cool) .. Logs .. Fountain .. barrier .. decal .. Hangout Areas and animals "spawn" points .. lots of thing to play with .. love to see what you can create :)
Oh this is great. Don't really know what to search for so this will help a lot!
Another absolutely amazing episode! I really think this is the best build series out there right now! It's really cool that you are able to keep that classic sanctum gamer aesthetic in cs 2 despite the lack of content for the game. Truly amazing stuff Sanctum!
Thanks MOOOOOOOOSEEE!!!
With every episode I’m amazed of your creativity & skills in this game
l think I can say for all of us that the level of detail you go into is amazing and does not go unnoticed or unappreciated. Another great episode
Another great video. Love the attention to detail and how realistic your builds are. For the beach builds, there is a mod called ExtraLandscapingTools that gives you several sand options. There are also many other surface textures for roads, concrete (even cracked/worn for industrial areas), paving, wood etc too. Will let you make several beaches without them all looking the same. Oh and search in add object for invisible, I thikn you can also add invisible paths so you can make people walk along the beach and even join it to the pedestrian paths in the carpark for it too. Edit: the mod for the extra surfaces is ELT SurfaceExtension
Picnic blanket, parasol... friends to beach decorators. And I've already seen some beautiful beach texture sets, complete with phased blending coming to a mod near you soon.
Place looks gorgeous! Silversands for the village with the beach, Greenhaven for the main town?
It's also really nice that you're finding new assets to play around with. That industrial area uplift is really good. It now looks like it's primarily a timber-based industrial area (and trees in industrial areas is fine: some are concrete wastelands and plenty of others look like yours)
you need to look for parasol if you need umbrellas👍
Some picnic blankets would be nice! I'm pretty sure there is an asset for those
In my head, I see this region as being an alternative timeline of northeastern America. Especially in this small town you created it really encapsulates a northeastern town but all the traffic is right handed and the scale feeling very European. This in my head then feels like a place where the British controlled the colonies for a bit longer than up until the 18th century🫢
Красивее містечко з пляжем 👍
The vanilla game does include umbrella assets. Just, they are labeled as "parasol" rather than "umbrella."
Oh cook. Thanks for letting me know!
There are two mods that might help you, check them out. Picker Mod allows you to pull elements from anywhere in the game including existing assets, and the Rico mod allows you to place down existing buildings, including specialty buildings (limitation here is no thumbnails, but putting them in a location will give a preview so that sorta helps).
Noted, thanks for the suggestions! Will check them out.
Wow! Great idea for clinic supply fix, I will now be using that technique!
As always, great & insightful video, thank you!
~v~
What mod are you using for adding object and beach? I downloed
Tree Controller
Extra Landscaping Tools
Extended Road Upgrades
Line Tool Lite
Anarchy
but does show the menu in the video.
For the Add Object menu, you need to launch the game with --developerMode as the launch parameters in Steam (right click on the game, select Properties, and it will be in there somewhere). Then when in-game, press the 'Home' key and the menu will open up.
@@SanctumGamer thanks for your reply.
One more question 🙏🏻 I saw you can area the beach area, however I cannot find in the game. Where can I find it ?
really looking forward to the next episode
Hi, maybe a stupid question but I just tried this game.
How can I open the objects table like you, I hope I can receive instructions, and my game doesn't have as many modifications as yours, like creating asphalt, sand, etc...
Sorry to repeat myself from the last video but ever since you said the word breakwater, I thought it'd be a great name. Maybe for the new small beach town?
umbrelas are called parasol in dev mode
Such a beautiful beach!
Hello Sanctum I hope you are good greetings...
I enjoy your content very much.
I notice you do not have any military presence in this built... I would really like to see you building a costum Army,Navy and Airforce Base if possible.
Great stuff👍🏾👍🏾👍🏾
Can you check for police station spawner(that blue icon you see over police station) in dev tool, like they have for railway stations? It could help you build a custom police station
I spent my day creating a map. When I launched a game with the new map, everything was messed up: some buildings were blank, no texture, road connections were absent while all my roads were connected etc.. please help
I look forward to every new video, is there a place where you show the graphics settings?
A Lagoon? Is that what it would be called?
Down in comments I really like the idea of huge shipwreck. And you should check for internet services because I saw people were unhappy about it.
You should add some type of shipwreck
why won't paradox mods work for me :(
Fun fact: ln(-1)=iπ
love your accent but can't place it! what is it?
Today I saw a dream that I was pinned 🤔
Hola, Felipe? 😃😃
Bro, how name this map?
This is the Coral Riches map. It's part of the base game.