[TCRF] - Unused NSMBW World Map Cutscenes

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 44

  • @Nintendotron64
    @Nintendotron64 ปีที่แล้ว +150

    “Hey thanks for the lift guys. See you next week for the rescue. Same time, same place?”

  • @jutorle
    @jutorle ปีที่แล้ว +89

    This game still gives us some surprises here and there

    • @Jann75
      @Jann75 ปีที่แล้ว +5

      I think this and this japanese glitch video has been the first time this game surprised me in a while. I had no idea that the game was orignally going to bring back Treasure Ships, yet another element from 3.

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว +2

      There are japanese videos doing glitches that hasn't found yet, mostly with multiplayer mode...

  • @murphmariotwopointoh7714
    @murphmariotwopointoh7714 ปีที่แล้ว +67

    I feel like the Treasure Ships were meant to be like the ones in Super Mario Bros. 3.

  • @tbtb66
    @tbtb66 ปีที่แล้ว +46

    The first one seems reminiscent of the overworld pipe cannon in NSMBU
    And if I had to guess "WM_Note" might've been some sort of visual effect while not necessarily being the unused note model, hard to tell though since we don't know the conditions that would have spawned the treasure ship in the first place

  • @elirobinson2006
    @elirobinson2006 ปีที่แล้ว +62

    1:59 It’s funny when developers implement a feature into a game, then just say “screw it” and toss it in the bin even though it’s almost fully functional. Wonder why that happens.

    • @BComet
      @BComet ปีที่แล้ว +9

      Oversights are common, it's possible that they just straight up forgot about it.

    • @Meatball132
      @Meatball132 ปีที่แล้ว +20

      There is evidence that a couple subworlds other than the World 3 one originally existed but were scrapped. It's highly likely the pipe functionality was for those, and either time constraints or design decisions caused the extra subworlds to be removed (thus the pipe events were rendered unused).

    • @tom-sn4gd
      @tom-sn4gd ปีที่แล้ว +8

      This type of thing seem to happen all the time in games developpment. Usually it became unused because it's some secondary function that finally don't find an use. It's like when you have "unused levels". You implement things early in the developpment, but a game change a lot between the start and it release.

    • @HarisRehmanGG
      @HarisRehmanGG 2 หลายเดือนก่อน

      Probably world 6 would've used it for a underground area

  • @mike3000_
    @mike3000_ ปีที่แล้ว +11

    this makes me happy because you and roadrunner are doing a lot of research of the vanilla worldmap system, and maybe, one day, they will be easy to mod

  • @mike3000_
    @mike3000_ ปีที่แล้ว +12

    0:56 it looks like the public bus stop

  • @lemonadesnake
    @lemonadesnake ปีที่แล้ว +12

    The pipes seem to have returned in NSMB2, but more like the NSMB variants where they just teleport you to a different section.

    • @Skawo
      @Skawo  ปีที่แล้ว +5

      Those are in NSMBW, too.

    • @lemonadesnake
      @lemonadesnake ปีที่แล้ว +1

      @@Skawo wait they are? I don’t remember any worlds having them

    • @Skawo
      @Skawo  ปีที่แล้ว +6

      @@lemonadesnake Worlds 2 and 6 both have them.

  • @kolkagaming1234
    @kolkagaming1234 ปีที่แล้ว +13

    0:12 Mario is Superman lol

  • @meechmushrooms
    @meechmushrooms 10 หลายเดือนก่อน +6

    That thumbnail is a work of art. 🤣🤣🤣🤣

  • @mintyaquagreen1675
    @mintyaquagreen1675 11 หลายเดือนก่อน +10

    0:42 I actually like this.

  • @CrispyToast
    @CrispyToast ปีที่แล้ว +5

    Carpooling in an nutshell.

  • @karenfan010
    @karenfan010 10 หลายเดือนก่อน +5

    1:30 I think it’s supposed to be like one of those coin ships from super mario bros 3

  • @lakotacorff4012
    @lakotacorff4012 ปีที่แล้ว +3

    "I have to go now. My planet-a needs me."

  • @jimboslim
    @jimboslim ปีที่แล้ว +1

    Can't wait for NSMBW mods to use the vanilla map engine

  • @MrCatzWiiU
    @MrCatzWiiU 3 หลายเดือนก่อน

    1:34 my guess is that maybe you’d jump on a music note block to jump into the treasure ship and everything just looks off model and wrong

  • @fiffi_the_yoshi-sloth
    @fiffi_the_yoshi-sloth ปีที่แล้ว

    Wowie! That’s pretty cool (the cannon cutscene)

  • @AlwaysAWreck
    @AlwaysAWreck ปีที่แล้ว +3

    Was the pipe code for sub maps used at all in newer, or is the new map code so different it was done from scratch?

    • @Skawo
      @Skawo  ปีที่แล้ว +4

      It was not.

  • @pheonixmmkc
    @pheonixmmkc ปีที่แล้ว

    This is what I subscribe for ✊

  • @sodas_301LisT
    @sodas_301LisT ปีที่แล้ว

    Yes finally another unused

  • @M3KAI5ER44
    @M3KAI5ER44 ปีที่แล้ว +1

    i didnt see that coming

  • @nhelvs
    @nhelvs ปีที่แล้ว

    Amazing

  • @RichardLewis-q2q
    @RichardLewis-q2q 2 หลายเดือนก่อน

    Botsford Summit

  • @JesusMorales2335
    @JesusMorales2335 ปีที่แล้ว +1

    Question why isn’t bowser jr in newer smbw?

  • @osc-omb47896
    @osc-omb47896 ปีที่แล้ว

    o e h

  • @utuber87
    @utuber87 8 หลายเดือนก่อน

    0:10 and 1:55 So NSMBU is Just a Direct Copy of NSMBW, Just with more stuff

  • @IvanFranco120
    @IvanFranco120 ปีที่แล้ว

    I felt some of these actors been leftovers from NSMB, due been slightly recycled from this game...🤔

    • @Skawo
      @Skawo  ปีที่แล้ว +1

      ...but NSMB has none of these?

    • @Toadallythebest
      @Toadallythebest ปีที่แล้ว

      The pipe one is, kind of

    • @Skawo
      @Skawo  ปีที่แล้ว

      @@Toadallythebest How so

    • @Wiimeiser
      @Wiimeiser ปีที่แล้ว

      @@Skawo World 2 and 5(?) had pipes in NSMBDS IIRC. Though they just sent you between two points on the same map.

    • @Meatball132
      @Meatball132 ปีที่แล้ว +1

      @@Wiimeiser Yes, but NSMBW has that too. This is a brand new actor that was created specifically for NSMBW, and was not used - it has no relation to NSMB DS leftovers or anything.