How Jump Drives Dominate The Stellaris Meta

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 174

  • @Strategiser2
    @Strategiser2  19 วันที่ผ่านมา +91

    5k likes and i'll actually upload more than once every 2 months (would be an interesting challenge)
    Song List (in used order):
    1. Game Over, You Win! - The Mean Greens Plastic Warfare
    2. Tabletop Wars - The Mean Greens Plastic Warfare
    3. Morning - Outer Wilds
    4. Timber Hearth - Outer Wilds
    5. Aria Math - Minecraft
    6. Campfire Song - Outer Wilds
    7. Razormind - Payday 2
    8. BONUS Factorio Gameplay Trailer - Factorio

    • @bennyboyo9008
      @bennyboyo9008 19 วันที่ผ่านมา +2

      those who like:

    • @sylvie_v2939
      @sylvie_v2939 19 วันที่ผ่านมา +1

      @@Strategiser2 it's sad that the algorithm became hyper normalized from stealing from everyone. I would say it goes back to at least 1988 with the invention of neural networks being applied to the first military technology. But I know for a fact it goes back a lot longer than that and my best example for this is Operation paperclip. Of course it goes back even further than that and I'm definitely not sure we're ready to talk about that on TH-cam. So I'm hoping all the alphabet boys which is absolutely hilarious from my understanding of the federal system, because they're all three to four letter agencies, can absolutely shitcanned from all this regulation that is about to come within five years once the recorders get massive push back from the incredible managed equity industry within two. It's almost like we need the new new new new new new new new new new new new new new new new new new new new new new new new federation because at this rate you keep setting the currency value to 0 and maybe the currency is the problem. Looking forward to see what happens especially with your platform. Add all these other platforms that no one could afford when they need to work 3 to 8 jobs to be able to put food on the table. Privatization is not the answer to any company that is too big to fail.
      It does work really well however for any megacorp empire strategy and one thing trade especially if you are able to form a holy federation and then use trade to generate unity which is absolutely ridiculous and hilarious 😂 for all the absolutely wrong reasons that you would expect in Stellaris! At least if you do this you can rush for a nice big red button to create your own Galaxy with and nothing will be wrong in that one we're pretty sure.

  • @camala.
    @camala. 19 วันที่ผ่านมา +223

    I once was so oblivious that my friend crack my capital by jump driving into it. The best part is that my economy was fine so it took me 1hour to realise that my capital had change and that a planet is missing

    • @lostbutfreesoul
      @lostbutfreesoul 19 วันที่ผ่านมา +47

      Love stories like this.
      I had a friend park a whole cloaked armada over my capital, the whole game... just to make a point.
      Yet, to this day, I still forget to put down cloak detections and even normal listening posts.
      If we ever got into a serious game with each other, I would lose hard....

    • @LenzuMk
      @LenzuMk 18 วันที่ผ่านมา +5

      My capital could never
      It is the core of my forge
      Forge capital with a 6k output of alloy in every play

    • @saucevc8353
      @saucevc8353 3 วันที่ผ่านมา +1

      “I think I forgot about something.”
      “If you forgot then it wasn’t important.”
      “Yeah, you’re right.”
      The shattered ruins of your Capital World and the billions of people that were on it:

  • @vainthatoneoverhere
    @vainthatoneoverhere 19 วันที่ผ่านมา +176

    I wonder when Paradox will give us some way of system shielding from jumps.
    Imagine: gateways also making it impossible to jump into the system. On one hand: nice defence, on the other: if you loose the controll of it, enemy will abuse the gateway.

    • @Strategiser2
      @Strategiser2  19 วันที่ผ่านมา +62

      if it can be similar to the Astral Planes DLC's "dimensional lock" where it can lock a wormhole/L-Gate
      and instead this time, an entire system!!!! would be cool

    • @lisoth4030
      @lisoth4030 19 วันที่ผ่านมา +27

      Could be a rare tech for a starbase building which makes it act as a jump magnet, forcing all jumps to nearby allied systems to be redirected to that starbase instead.

    • @vainthatoneoverhere
      @vainthatoneoverhere 19 วันที่ผ่านมา +15

      @@lisoth4030 Your idea is actually better. Capture all jumping fleets two hyperlines down to one point that you can fortify. This would be a huge deal.

    • @lisoth4030
      @lisoth4030 19 วันที่ผ่านมา +9

      @@vainthatoneoverhere Exactly. So you can limit the amount of vulnerabilities to your infrastructure, while giving fortress enjoyers some hope. Then you can put gateways safely in adjacent systems with low risk of the enemy securing it with a single jump, etc...
      Imo the enemy should be warned in advance on their UI when they order the jump - if they have the intel. If several such "magnets" are in range, priority would go to closest.
      Might also have the effect of increasing the likelihood of a catapulted fleet appearing in such a system - but not too significantly, those catapults should never be predictable...

    • @vainthatoneoverhere
      @vainthatoneoverhere 19 วันที่ผ่านมา +9

      @@lisoth4030 if Paradox ever implements jumping warnings, I'm gonna do mass random jumps with clean corvettes as a form of psychological warfare.

  • @dangerface300
    @dangerface300 18 วันที่ผ่านมา +46

    Or use Quantum Catapults defensively, which HARD COUNTER jump sniping.
    The fleet dispersal should be minimal, if felt at all when targeting your own space, and instead of a -50% malus to fire rate, you get a 33-50% BONUS to fire rate, tipping the scales wildly in your defensive favor. Also, no cooldown so you can use a jump drive to espcape or even push further, if you wanted to. If you have pulsars in your space, you should have that many catapults. Chain your catapult jumps together and in a matter of days you can send your ships safely from one side of your space to the other at practically zero risk of splitting them up.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +18

      THAT is true...
      there is actually a trick to lower randomness in Catapult Warp Times while ALSO lowering it as a whole completely
      simply keep your fleets either below 100 naval cap for absolute consistency and under 150 for "good enough" consistency
      both will have exponentially lower Catapult Warp times compared to when going above 150
      why? i have no clue
      probably hard coded points where the maluses suddenly start hitting you like a truck
      tho the "have Neutron Stars/Pulsars possibly chained close enough AND in your control" is very much RNG, you may not even have a conveniently placed Neutron Star/Pulsar(s) in the first place

  • @Chrono_Cain
    @Chrono_Cain 19 วันที่ผ่านมา +58

    this video made not wanting to touch that multiplayer button ever again

  • @KizzyNoodle
    @KizzyNoodle 19 วันที่ผ่านมา +93

    Blessed with a new video from Strat before 2024 ends 🙏😌

  • @lollypopalopicus
    @lollypopalopicus 19 วันที่ผ่านมา +59

    I remember back in old Stellaris where Jump drives were just one of the three ftl choices you had at gsme start.

    • @SatanKarma1
      @SatanKarma1 18 วันที่ผ่านมา

      ah the good ole days i miss those days

    • @Sorain1
      @Sorain1 18 วันที่ผ่านมา +11

      Nothing taught people the value of going where you want like playing with warp drives vs them using hyperlanes. It really, really taught lessons. Then you flip the script and inform them on why Hyperlanes have their own strengths. I get why they went away from multiple drives, but I think they should have just gone ahead and done a sequel at that point, it's a very fundimentally different game.

    • @JoshuaKevinPerry
      @JoshuaKevinPerry 18 วันที่ผ่านมา

      I wish we could have made that work, but it made wars ridiculous

    • @onyhow
      @onyhow 6 วันที่ผ่านมา

      Um, no. The Jump drive is an upgraded drive you get later. The OG drives are warp, wormhole, and hyperdrive.

    • @lollypopalopicus
      @lollypopalopicus 6 วันที่ผ่านมา

      @onyhow I was equating warp to jump drives in terms of being able to warp to star systems directly.
      I know they aren't quite the same, but I more meant the idea of being able to go to any star system in range from the get go, rather than being restricted to however the Hyperlanes generated that game.
      But I admit the poor choice of wording is on my end.

  • @lanteanboy
    @lanteanboy 19 วันที่ผ่านมา +59

    the Ultimate Counter is just to never play Multpilayer as the AI is bad at this and if they actually DO a Jump Snipe, you can pause and think on how to stop it

    • @lexalexa3604
      @lexalexa3604 19 วันที่ผ่านมา +6

      Never saw an AI using jump drives for 400 hours lol, is it even a thing? GA player.

    • @lanteanboy
      @lanteanboy 19 วันที่ผ่านมา +13

      @@lexalexa3604 I think the Fallen Empires are the only ones I've ever seen use their Jump Drives now that I think about it
      so the generic AI probably can use Jump Drives.... but they likely only use them if their fleet power is 400% or more over the target to compensate for the 50% lose of speed and weapons damage

    • @AnomalousCanid
      @AnomalousCanid 19 วันที่ผ่านมา +7

      @@lanteanboy Yeah I think only FEs (and crises) occasionally use it, never seen normal AI do it in 2000+ hours.

    • @lanteanboy
      @lanteanboy 19 วันที่ผ่านมา +2

      @@AnomalousCanid I wonder if it's possible part of the reason is because of the tech being classified as Rare and Dangerous thus making AI a LOT less likely to research it while players will almost always research it due to how useful it is and being stuck fighting a Crisis ANYWAYS means you dont care if its the Unbidden or something else

    • @dejannincic9671
      @dejannincic9671 19 วันที่ผ่านมา +1

      or just research jump drives

  • @Covfefe_Jelly
    @Covfefe_Jelly 19 วันที่ผ่านมา +25

    Gigastructures: maginot world + unyielding (iirc) = jump drives disabled for 2 systems connected to this maginot world star. Wish there was a vanilla version of thjs

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +12

      in a DLC in 10 years...

  • @chaosinsurgentpublicrepres5242
    @chaosinsurgentpublicrepres5242 18 วันที่ผ่านมา +18

    stellaris multiplayer is about as approachable as a brick wall.

    • @realah3001
      @realah3001 16 วันที่ผ่านมา

      Nah it’s as approachable as wall o buzz saws

    • @troller9838
      @troller9838 17 ชั่วโมงที่ผ่านมา

      The Game was never about the multiplayer anyway, that's a side mode. Single player has always been the main focus. Co-op with friends is another option.

  • @bizmasterTheSlav
    @bizmasterTheSlav 19 วันที่ผ่านมา +25

    One could argue that the alloy cost of the DPs is worth paying for, especially if your fleet capacity is overstacked anyways

    • @StarHorder
      @StarHorder 19 วันที่ผ่านมา +2

      of the what

    • @jacobphillips980
      @jacobphillips980 19 วันที่ผ่านมา +2

      @@StarHorder defense platforms'

  • @pieterfaes6263
    @pieterfaes6263 18 วันที่ผ่านมา +17

    What on Terra...This is diabolical. They should put Maginot Worlds into the game, or give defense platforms some more game-mechanical upsides.
    This stuff is going to give me nightmares otherwise.

    • @nathanstruble2177
      @nathanstruble2177 17 วันที่ผ่านมา +1

      Defense platforms wreck fleets still feeling the effects of Jumping, you should have the max number of them at every station you own.

  • @venix7787
    @venix7787 19 วันที่ผ่านมา +19

    A new Strat upload for our new year?! How blessed we are!

  • @PCarllos
    @PCarllos 19 วันที่ผ่านมา +12

    13:00 Stellaris is a perfectly balanced game with no exploits.

  • @lostbutfreesoul
    @lostbutfreesoul 19 วันที่ผ่านมา +7

    I still want Mines!
    If anything, you have proven their need even more now, by showing Jump Predictability.
    So little does the computer use Jump Drives, that I didn't even realize you could predict those.

    • @bizmasterTheSlav
      @bizmasterTheSlav 18 วันที่ผ่านมา +2

      @@lostbutfreesoul the children yearn for the mines

  • @sowiwiody3681
    @sowiwiody3681 19 วันที่ผ่านมา +8

    It's even better if you can use Armageddon, or Kidnaping bombardment types

  • @kalimatronix
    @kalimatronix 19 วันที่ผ่านมา +5

    They won't be able to collapse my economy by jumping into my systems...
    *Builds Maginot Worlds in every other system*
    If I collapse my own economy first!!!
    *Subspace Nullification Field: Prevents the use of subspace based drives and weapons on the system. Upkeep: 1000 Energycredits per Maginot World*

    • @realah3001
      @realah3001 16 วันที่ผ่านมา +1

      I’ve won but at what cost?

  • @ryanc1592
    @ryanc1592 วันที่ผ่านมา

    I appreciate you writing in the subtitles!

  • @ShepardCZ
    @ShepardCZ 19 วันที่ผ่านมา +4

    Fortified internal redoubts in economy-heavy systems: "Are we a joke to you?"
    Also, Eternal vigilance: "You muse be truly desperate to come to me for help!"

  • @oculuswalker6612
    @oculuswalker6612 18 วันที่ผ่านมา +2

    Thank you, mr. Evrart. Very informative, even though I'm not have the opportunity to use it.

  • @goobertron-5000
    @goobertron-5000 19 วันที่ผ่านมา +18

    what if instead of jump drives it was freak drives and instead of jump sniping it was freak sniping

    • @isaiahvaldez3330
      @isaiahvaldez3330 19 วันที่ผ่านมา +4

      Who gave Diddy a phone?

    • @ktosiekbot
      @ktosiekbot 18 วันที่ผ่านมา

      But the issue with freak drives is that they only go to the nearest kindergarten

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +2

      what in the brainrot did i just read

  • @das_scharfe_s3921
    @das_scharfe_s3921 19 วันที่ผ่านมา +12

    0:31 you know what else is massive?

    • @2kDVI
      @2kDVI 19 วันที่ผ่านมา +6

      LOWWWWWWWWWWWWWWWWWWWWWWW TAPER FADE

    • @Brwigames
      @Brwigames 19 วันที่ผ่านมา +3

      MY MOOOOOM

  • @all-aroundhelper
    @all-aroundhelper 19 วันที่ผ่านมา +5

    Chronosphere finished construction.
    Chronoshift ready to deploy.

    • @slavking992
      @slavking992 18 วันที่ผ่านมา

      Using it to kill enemy infantry😂Using it to harm a doggo🤬😡

  • @Sonic_5342
    @Sonic_5342 17 วันที่ผ่านมา +1

    I like the minecraft and factorio music in the background

  • @-Asmae_
    @-Asmae_ 19 วันที่ผ่านมา +2

    Number 15 burger king foot lettuce :

  • @olegoleg258
    @olegoleg258 17 วันที่ผ่านมา +1

    I assume this only really works if you have small teritories? Since large teritories means that the enemy cannot just jump into your core lands without having penetrated deeply already, and if they do jump in thes will get demolished by your fleets since suddenly they only deal half as much damage

    • @schwingedeshaehers
      @schwingedeshaehers 17 วันที่ผ่านมา

      i think partly. if you are small enough, your fleets can react quick enough/you can have fleets near enough to stop it.

  • @therealspeedwagon1451
    @therealspeedwagon1451 18 วันที่ผ่านมา +3

    How it feels to lock into Stellaris

  • @l.a.3680
    @l.a.3680 16 วันที่ผ่านมา

    Time to have some "jump drive on key location" fun while having some "cloaked fleet already waiting on a second key location" fun at the same time.

  • @majrbacon1293
    @majrbacon1293 16 วันที่ผ่านมา

    I love the gigastructures mod because it makes jump drives both far more terrifying around midgame if you arent prepared, and entirely useless just a bit later if youre a crackhead like me who drops enough maginots that every system you control is covered by anti-jump fields.

  • @inquisitorthomasdefinitely536
    @inquisitorthomasdefinitely536 18 วันที่ผ่านมา

    One of my normal counter is to always have a rapid response fleet

  • @son_of_the_heavymetal1142
    @son_of_the_heavymetal1142 12 วันที่ผ่านมา

    Now it's a bit since i touched Nemesis, but the ultimate meme would be a Star-Eater with jump-drive.
    Not as effettive as a litlle "anti-starbase" fleet with a Xeno army, but absolutely hilarious when you can pull it off with just the cube

  • @RamboSnoop
    @RamboSnoop 18 วันที่ผ่านมา +3

    AKA the reason i abandon a game after getting unbidden crisis for the 400th time in a row

  • @johnjoe5846
    @johnjoe5846 14 วันที่ผ่านมา

    The sudden Outerwilds music took me for a loop

  • @thenovideoman5886
    @thenovideoman5886 19 วันที่ผ่านมา +1

    this was life before mandatory hyperlanes.

  • @Dapricott
    @Dapricott 18 วันที่ผ่านมา

    I can only pick up so much because I play on console, but honestly this helps a lot a makes sense. I knew that awakened empire was intentionally inconveniently placing their fleets in an attempt to exhaust my empire’s resources.
    The messed up part is that I actually won that game but didn’t get the achievement because I wasn’t online.

  • @argentshrike516
    @argentshrike516 19 วันที่ผ่านมา +2

    3:45 is that “Timber Hearth” of the Outer Wilds soundtrack I hear?

    • @kolos0139
      @kolos0139 18 วันที่ผ่านมา +1

      yes. Getting flashbanged by Outer Wilds music once again...
      aaand it's followed up by the main theme i think....

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      yes and no
      i didn't use the main theme, Outer Wilds main theme is a VERY emotional piece that i would not DARE to use in this type of video...
      a more emotional personal experience video with an emotional rollercoaster however...? (Soon)(aka in a lot of months)

    • @thesayaninator
      @thesayaninator 14 วันที่ผ่านมา

      Nah, I randomly started choking up before I realised what's playing. Morning is definitely up there as one of the most emotional tracks (it's Outer Wilds, obviously all the music is goated) but only if you know the context for it after finishing the game, so no spoilers :)

  • @Cyberbro665
    @Cyberbro665 18 วันที่ผ่านมา +1

    Jokes on them I build like a AI so nothing is centralized and I have Hypergates and Gate Ways all across my territory 😂

  • @dejannincic9671
    @dejannincic9671 19 วันที่ผ่านมา +1

    Laughs in 500k fleet power Bastions

  • @Fenicsii
    @Fenicsii 18 วันที่ผ่านมา +1

    Happy New year

  • @endarus6053
    @endarus6053 16 วันที่ผ่านมา

    Doing this with Gigastructural Engineering is so hilarious.
    Your enemy is across the galaxy thinking they're safe from you but then BAM!
    Fleet of attack moons all over their systems.

  • @lostbutfreesoul
    @lostbutfreesoul 19 วันที่ผ่านมา

    The amount of times the enemy breaks and runs in this game:
    Often I Jump right into the enemy fleet, forgetting honestly about power loss, and watch them break still.
    But hit against a 'no retreat' policy and that 50% penalty is felt, even if you have superior defenses.

  • @nihel3144
    @nihel3144 19 วันที่ผ่านมา +6

    thats why i play with mods, gigastructural engineering has fort structures that stop jump drives dead in their tracks.

    • @TheArklyte
      @TheArklyte 18 วันที่ผ่านมา

      And which ingame mechanic do they use to achieve that?

    • @nihel3144
      @nihel3144 18 วันที่ผ่านมา

      @TheArklyte the description said its something about space distortions, vanilla cites something simmilar when trying to warp into the L-cluster so its not like denying the ability to use the jump drive is something radically new

    • @TheArklyte
      @TheArklyte 18 วันที่ผ่านมา

      @@nihel3144 I asked which ingame mechanic gigastructures uses to block quantum catapult, sublight origins and jump drive. I don't recall gigastructures mod being able to block quantum catapult.

    • @nihel3144
      @nihel3144 18 วันที่ผ่านมา

      @TheArklyte i played it about 3 years ago, i dont remember, i think the mods predate quantum catapult so it could just be the case of mods getting outdated

    • @nihel3144
      @nihel3144 18 วันที่ผ่านมา

      @TheArklyte who hurt you

  • @Najter
    @Najter 19 วันที่ผ่านมา +1

    I LOVE YOU STRAT !!!ONOENOEONE Only Stellaris youtuber worth watching

  • @momqabt
    @momqabt 19 วันที่ผ่านมา +1

    My GAWD! This is just BRÖKƏN😂😂😂
    Amazing! Take my sub and bell!

  • @deeplerg7913
    @deeplerg7913 18 วันที่ผ่านมา +2

    OUTER WILDS MUSIC?

  • @tdofducksplays
    @tdofducksplays 19 วันที่ผ่านมา

    I love jump sniping fallen empires, makes dealing with them so much easier.

  • @enriquegarcia7207
    @enriquegarcia7207 19 วันที่ผ่านมา +1

    Amazing video!!!!!

  • @shahroozleon9098
    @shahroozleon9098 18 วันที่ผ่านมา +1

    nice music

  • @PerfectAlibi1
    @PerfectAlibi1 19 วันที่ผ่านมา +1

    What if the enemy also has heavily stacked starbases?
    The AI WILL to do that to all of it's starbases over time...

    • @ofgreyhairwaifu4089
      @ofgreyhairwaifu4089 19 วันที่ผ่านมา +1

      No starbase is really capable of holding out against a deathstack fleet. But PD armies are in general just good enough to stall, especially if you get anti bombardment shields. This "OP" strat is pretty much countered by having several soldiers on your most important econimy defining planets.

    • @PerfectAlibi1
      @PerfectAlibi1 19 วันที่ผ่านมา

      @@ofgreyhairwaifu4089
      Fleets that jumpdrive in are much weaker for a while. You can build your defences accordingly.

  • @AnomalousCanid
    @AnomalousCanid 19 วันที่ผ่านมา +1

    How long have jump drives had this exploit? I've played since the game released habitually and never ever realized you could queue orders to break the range like that... wow.

    • @Sorain1
      @Sorain1 18 วันที่ผ่านมา +1

      As a one way 'final ride'? I imagine it's worked that way for years, but throwing an entire fleet away to the other side of the galaxy was so rarely useful it never came up... until Astral Jump came.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      it has been there since forever lol
      basically since i started playing, never fixed

  • @wowalright5124
    @wowalright5124 19 วันที่ผ่านมา

    wowza what an innovative strat, can't wait till paradox introduces new content in 2.0 😔

  • @C4MG1RL
    @C4MG1RL 18 วันที่ผ่านมา

    If the enemy has jumpdrives then that means they're defenseless. Be the crab in the bucket. They take out your industry? Charge in and destroy theirs. Teach them the consequences for being cheeky.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +1

      real and basetrade pilled

  • @Demonling
    @Demonling 19 วันที่ผ่านมา +1

    Black Magic is scary...

  • @null-pxl
    @null-pxl 18 วันที่ผ่านมา

    My noob ass watching my fleet jump driving each hyperlane because I shift clicked systems with ftl inhibitors and queue frickin ignore the fact that inhibitor is not a problem after capturing the station

  • @sylvie_v2939
    @sylvie_v2939 19 วันที่ผ่านมา +1

    These tactics definitely come a little too late to actually use. And then a lot of the other tactics are gated by expansions that weren't particularly popular for other reasons in terms of their overall valuation.
    And then cloaking itself is kind of screwy with how detection goes across hyper Lanes.
    I just hope that we can do a trade blockade the old-fashioned way. With pirates! And Bender!
    Now if you excuse me you'll be dealing with my New horizons fantasies...

  • @coconutperson1985
    @coconutperson1985 19 วันที่ผ่านมา +7

    Make vid on bio ships

    • @Strategiser2
      @Strategiser2  19 วันที่ผ่านมา +10

      they're kinda lame lmao

    • @venix7787
      @venix7787 19 วันที่ผ่านมา +4

      Bio ships are a whole new way to enjoy Stellaris, they are definitely worth doing a video on.

    • @dangerface300
      @dangerface300 18 วันที่ผ่านมา +3

      Step one: make bioships.
      Step two: skimp on shields because the slots are shared with weapons
      Step three: the enemy dismantles you with standard laser weapons because you're all hull
      Step four: cope

  • @zinnzilla4871
    @zinnzilla4871 15 วันที่ผ่านมา

    I never once played a multiplayer game in 1650 hours of Stellaris. Maybe that was a good choice

  • @crrepy
    @crrepy 19 วันที่ผ่านมา

    i cant get the jump exploit to work (12:45) , it just doesnt do anything or deselects the jump. pretty unlikely to be fixxed just before the video uploaded, but when i click on the fleet, shift + rightclick and send somewhere in my country and then shift + jump somewhere out of range, it deselects with rightclick and doesnt do anything with leftclick :/

    • @dangerface300
      @dangerface300 18 วันที่ผ่านมา

      Yeah pretty unlikely that PDX are going to "fix" a bug so that it works again. What part of that explanation sounded like it was the game behaving as intended?

    • @crrepy
      @crrepy 18 วันที่ผ่านมา

      @@dangerface300 im pretty sure i didnt say that, "i cant get the JUMP EXPLOIT (...)" "(...) pretty unlikely to be FIXXED JUST BEFORE THE VIDEO UPLOADED" implying that its a bug, that i cant get it to work, but i also dont think it was patched out before the video uploaded. as far as i know he didnt say in the video that its already patched, also the description says "(...) is Breaking The Stellaris Meta (...)" implying its currently ingame, so i dont really know what you got wrong here.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      the jump exploit works as long as you are technically IN range of a system when you made the order (unless you're misunderstanding something here, this Exploit has been here for forever and yes, has not been fixed still)
      EX: you ORDER a fleet to move across the galaxy and THEN immediately hit SHIFT + right click a system nearby, BOOM, suddenly you can completely bypass Jump Range limitations

    • @crrepy
      @crrepy 18 วันที่ผ่านมา

      @@Strategiser2 ohhh, thank you! i completly misunderstood, i thought it broke the jump range in a way where you just jump anywhere, not just in the area from where the orders orginiated from. kinda like a precise quantom catapult instead of a technicly Hit and run tool. Thanks for reading your comments!

  • @legendaryziggs
    @legendaryziggs 19 วันที่ผ่านมา

    Yo whats the song at 17:06?
    Is it from Factorio? Whats it called?!?!?!?!?

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +1

      "BONUS Factorio Gameplay Trailer - Factorio"

  • @zebsnk9582
    @zebsnk9582 19 วันที่ผ่านมา

    What kind of sorcery is this?

  • @matthewedwards6025
    @matthewedwards6025 19 วันที่ผ่านมา

    Like drinking out of a firehose.

  • @dr.paulwilliam7447
    @dr.paulwilliam7447 19 วันที่ผ่านมา

    What is the name of the instrumental song at the very end?

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      "BONUS Factorio Gameplay Trailer - Factorio"

  • @jansatamme6521
    @jansatamme6521 18 วันที่ผ่านมา

    Tbh i remembered you could select the point you jump to in the system view, 90% chance im schizo tho, ig that would be too OP?

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      i'm not sure
      you're probably schizo BUT then again...i have not played the super early versions of the game much (1.0-1.9)

  • @terramancer7240
    @terramancer7240 19 วันที่ผ่านมา

    I was promised a Worbital video Strat.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา

      NEVER!!!!

    • @terramancer7240
      @terramancer7240 18 วันที่ผ่านมา

      @@Strategiser2 You know you can't hide from Worbital forever Strat.

  • @mcdenzy9136
    @mcdenzy9136 18 วันที่ผ่านมา

    just have a maginot world

  • @vskywalker10
    @vskywalker10 19 วันที่ผ่านมา

    All perfectly balanced

  • @andrewrobb3258
    @andrewrobb3258 19 วันที่ผ่านมา

    Or get mods that make stations good.

  • @dasoer
    @dasoer 19 วันที่ผ่านมา +1

    never played pvp but still absolutely love the content, never really expected the strategy to go so deep in this game

  • @unknownvoid6036
    @unknownvoid6036 19 วันที่ผ่านมา +1

    Outerwilds music spotted. +1000000

  • @Emanon...
    @Emanon... 19 วันที่ผ่านมา

    Your videos have great content, but I can't work with your cadence when you're reading the script.
    I don't know if it's a personal quirk or an accent, but either way it makes it very difficult to watch.
    Cheers.

    • @bizmasterTheSlav
      @bizmasterTheSlav 18 วันที่ผ่านมา +2

      @@Emanon...it's just indonesian accent

  • @marzo21
    @marzo21 19 วันที่ผ่านมา

    Xmas is saved

  • @Unazaki
    @Unazaki 18 วันที่ผ่านมา

    Damn this is hilariously insane XD

  • @Buy00937B
    @Buy00937B 19 วันที่ผ่านมา

    Why I always kicked from multi play game ?

  • @TheLeadStriker
    @TheLeadStriker 19 วันที่ผ่านมา +3

    I low key love the way Strat talks lmao

  • @odysseus9797
    @odysseus9797 19 วันที่ผ่านมา +1

    I'm glad i didnt get an interest in multiplayer. Wouldnt want to deal with this

  • @Nomadic_Gaming
    @Nomadic_Gaming 18 วันที่ผ่านมา

    strat surpasses spiffing brit w these straight up hacks
    as a console pleb im glad the mouse control hacks dont work but if they did or i was on pc id be auto banning anyone doing that bs

  • @DimitrisVi
    @DimitrisVi 9 วันที่ผ่านมา

    That's witchery!!!

  • @avefreetimehaver5154
    @avefreetimehaver5154 17 วันที่ผ่านมา

    you should join tpot!

  • @Joeythedungeonmaster
    @Joeythedungeonmaster 19 วันที่ผ่านมา

    How do you design a good defense platform?

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +1

      i'll make a video on that in the future...

    • @Joeythedungeonmaster
      @Joeythedungeonmaster 18 วันที่ผ่านมา

      @@Strategiser2 ♥

  • @marmol-ki4cx
    @marmol-ki4cx 18 วันที่ผ่านมา

    Please make videos in future for consoles in mind as well, thank you.

    • @Strategiser2
      @Strategiser2  18 วันที่ผ่านมา +1

      well, think of it like this
      Console version is ALWAYS behind the PC version...so you could say my videos become Console Version guides in a few years by definition

  • @TheRealKiRBEY
    @TheRealKiRBEY 19 วันที่ผ่านมา

    hummana

  • @EmperorHomie
    @EmperorHomie 19 วันที่ผ่านมา

    Anti spiral

  • @nathanstruble2177
    @nathanstruble2177 17 วันที่ผ่านมา

    This is why you need defense platforms in bulk, they wreck ships being debuffed by Jumping.

  • @theDemolisher13
    @theDemolisher13 19 วันที่ผ่านมา

    Oh God, guess I'm gonna install a mod to disable jump drives as that's broken.

    • @trubacjakub3179
      @trubacjakub3179 17 วันที่ผ่านมา

      not hating your life enough to play Stellaris MP should solve it

    • @theDemolisher13
      @theDemolisher13 17 วันที่ผ่านมา +1

      @@trubacjakub3179 oh I do play MP but everyone in my lobby sucks at war compared to me and branded me the group crisis cause every game I'm literally the crisis on the map. I honestly think they'd do better if they play Sins of a solar empire 2 (would run better too) but they insist and then get lost when I pull out economy, ethic, ship design breakdowns for them. So I just make the rules to A keep me in check for them and B give them some safeguards.

    • @trubacjakub3179
      @trubacjakub3179 16 วันที่ผ่านมา

      @@theDemolisher13 Stellaris balance team is such a joke I would get bored the third time I would have to corvette spam/frigate torpedoes. in SP you are not affected by the joke that is Stellaris warfare. and you can jusst do whatever you want and its fun on hardest

  • @sylvie_v2939
    @sylvie_v2939 19 วันที่ผ่านมา

    Laughs in unbidden for researching jump drive and psi jump drive 🎉

  • @RMutt-fj1sz
    @RMutt-fj1sz 5 วันที่ผ่านมา

    Great content. Could you talk with less "down talk" (opposite of up-talk). I can't listen to your videos without falling into a murderous rage at every single sentence you utter. TL;DR Please just talk like a normal person.

  • @wizziamthegreat
    @wizziamthegreat 19 วันที่ผ่านมา +13

    only 2 views in 1 min, you fell off

    • @PlatinumGaming67
      @PlatinumGaming67 16 วันที่ผ่านมา +1

      Please leave this in 2024

  • @rjbandit7712
    @rjbandit7712 วันที่ผ่านมา

    Please stop holding your airways closed at the end of each sentence

  • @shinjiikari5174
    @shinjiikari5174 16 วันที่ผ่านมา

    Lord have mercy, why do you speak like that?

  • @kmr_tl4509
    @kmr_tl4509 18 วันที่ผ่านมา

    I'm not really a fan of the way you talk. You deflate at the end of every sentence. Your videos are great otherwise.

  • @zuikaku6625
    @zuikaku6625 18 วันที่ผ่านมา

    to be honest, I won't think for you the reason but your video now isn't interesting or fun anymore. enough for this, unsub!

  • @tradys84
    @tradys84 17 วันที่ผ่านมา

    i understand that nobody can choose thair voice, but u definitly can choose the way u speak. Its really irritating with your voice