About the offline playthrough. I whould recommend to play From games online. Dark souls has this excellent sense of community, not only in the form online stuff but in the narrative as well: you are not alone, someone walked this path before you and will walk it after you and messeges, occasional phantoms and all that really add to this feeling
yeah i personally pirated ds1 and 3, but not elden ring, and that multiplayer functionality really is nice, even if its not much if you avoid co op and pvp
I swear the people complaining about spoilers are spoiling way more by complaining. If you dont understand a spoiler it cant stick in your memory and you'll probably forget.
You're right of course, but put yourself in that situation, not knowing what's coming up in the video, then you see footage from a major DS3 boss on screen, wouldn't you say something? It ended up being just short clips without any real lore spoilers, but any of those moments could've led to a whole section about DS3 for example.
In the end, this is all speculation, I'm sure you know that. A lore Bible was confirmed to exist. But we'll never see it. And that's the beauty of Miyazaki Hidetakas artistry and writing.
That lore video really was pretty good. I couldn't think of too much it was leaving out. One thing worth mentioning is that if you kill Ornstein last, you not only get to buy his armor, but he drops his ring (the Leo Ring). So that makes for one ring for each of Gwyn's Four Knights: Wolf Ring (Artorias, raises poise), Leo Ring (Ornstein, increases counter damage from thrust weapons), Hawk Ring (Gough, increases bow range), and Hornet Ring (Ciaran, increases damage from backstabs and ripostes). As for favorite area, I'm going with Undead Burg+Undead Parish, though Sen's Fortress really is way up there for me. Least favorite area is Tomb of the Giants, and it's not even close.
One thing he missed. The namless kings betrayal happened long after the war concluded. And it was most likely not even gwyn himself who banished him. Gwyn had most likely already linked the flame at that point. Think about it. When the nameless king left, he left the sunlight miracle blade behind. Where did he leave it? Gwyns tomb in anor londo. Why would there be a tomb for gwyn if he was in the capital still ruling? He also had access to his fathers lightning power, that he ” inherited” implying gwyn gave it to his son when he left for the kiln.
@@hellogoodbye3786 how much of a lore fanatic are u? If you’re interested, go check out a Channel called Hawkshaw. His ds1 lore videos are second to none imo. Start with his ds1 timeline video. Then he has branching videos going into specific topics. Let me know what u think if you do. Changed my world regarding ds1’s story
@@mattiasandersson8693 I disagree about Hawkshaw. A lot of his stuff is basically fan fiction. I watched some of his video about Havel and "the plot against the gods", and it was nuts. Like based on the fact that one of Havel's miracles is found in Ash Lake and there is an occult club in the same room as Havel's weapon and armor set in Anor Londo (even though it's separate from Havel's stuff and inside a mimic), he imagines Havel turned against Gwyn. And based on the description of the White Seance Ring being "entrusted to the head bishop of the Way of White" he has this whole story that Havel must be that head bishop (even though he's never described as the head bishop, only a bishop and a warrior, and actually, the bishop thing is a mistranslation in the first place, so Hawkshaw is just wrong, period) and must have had an affair with a maiden who was kidnapped by Seath. We do know from in-game lore that Havel hated Seath and magic, and we do know that Seath abducted maidens, but the rest of this stuff is speculation that Hawkshaw is way too confident about.
I don't think the Gold-Hemmed Set is exclusive to Quelana, rather it seems to be the garment of the Daughters of Chaos in general. There's another sister in Lost Izalith right before the Bed of Chaos fog wall, and she uses the same set as Quelana and the dead sister by Ceaseless. The Japanese description of the set is a bit more ambiguous while the English translation leads the player to believe the pieces of the set looted by them were worn by Quelana, instead of them being the attire of the Daughters of Chaos, one of which is Quelana. Given that the player first meets Quelana in Blighttown, and she wears the same clothes, to me it's clear that the body we loot the set from is one of the other sisters, not Quelana. And we probably encounter all 7 of them in the game, one way or another: 1) Quelana; 2) Quelaag; 3) Fair Lady; 4) Corpse by Ceaseless Discharge that we loot the Gold-Hemmed Set from; 5) Unnamed DoC that attacks us before the Bed of Chaos fog wall; 6 & 7) The two lumps on each side of the BoC. This isn't confirmed, but there's the hypothesis that those lumps you have to destroy in order to access the true body of the BoC were formerly two of her daughters.
Now you should put an end to your lore exploration with the song "Aviators: Let there be fire" It's a song made specially for dark souls and it's lore heavy. Take a look, maybe in another react video. If you don't want to do only one I also recoment "We are the souls / Part. Cristina Scabbia " from The pruld, it's a summary of every player struggle with this awesome game.
oh also, i was wondering if you knew your vod channel isn't linked in your vid descriptions, or in your channel links. i didn't know if you'd left out a link, so i thought i'd mention it.
So, this is probably a hot take, but I don't think info from later Dark Souls games should be used in lore discussions of DS1. Quite a few of the reasons why I'm worried would interfere with the blindness of the playthrough so I'll avoid saying them, but the one I think I can say has to do with the design philosophy behind DS1. Part of Miyazaki's inspiration for the story of DS1 comes from his experience reading fantasy novels in English and not being able to fully understand them. DS1 intentionally leaves many questions with no answers, and I think filling them in with lore from subsequent games (some of which is contradictory to evidence in DS1) runs afoul of that intended experience.
i think, having not played the game [lmao], my fav locations are anor londo, new londo ruins, and painted world of ariamis. i know you hated it, ryan, but i thought it was neat.
I think this video and the provided summaries might have spoiled something kindof major. I won't say what it was specifically but you found out something that wasn't confirmed until a different game entirely than just for ds1.
@@estesdabestes340 Agreed. It has interesting characters, but not a very interesting world or lore. Especially when every new game seems to break the lore and contradict the game before it. Like in Oblivion, a man literally turns into a God. This is a MASSIVE Event. Your average normal every day mortal being can ascend into becoming a GOD. But NO ONE CARES. It's glossed over HEAVILY in Skyrim, there is no investigations, no experimentations, no nothing. It's an event that happens. And then the world moved on. It's like if Hitler killed all the Jews. And then the world moved on. No Genovo Convention, no Halocaust, no nothing. Just He did that, and then the world ignored it and moved on. See the stupidity of it? That is Elder scrolls. It has no lore. It rebuilds, rewrites, and reinvents it's lore with every new game, ignoring everything that happened before to build their own conflict and story for their own game only.
"is fire the problem?" is such a good question lol
“What’s with all the blood?”
About the offline playthrough. I whould recommend to play From games online. Dark souls has this excellent sense of community, not only in the form online stuff but in the narrative as well: you are not alone, someone walked this path before you and will walk it after you and messeges, occasional phantoms and all that really add to this feeling
@@namenlossterbliche6239 I have to agree, these games are meant to be played multi-player in certain parts as well
Idk about ds1 or ds3 but ds2 is full of annoying troll messages, cant recommend
yeah i personally pirated ds1 and 3, but not elden ring, and that multiplayer functionality really is nice, even if its not much if you avoid co op and pvp
Man i wish more people reacted to The Brother's Code content, they're so good. Great vid tho
I swear the people complaining about spoilers are spoiling way more by complaining. If you dont understand a spoiler it cant stick in your memory and you'll probably forget.
You're right of course, but put yourself in that situation, not knowing what's coming up in the video, then you see footage from a major DS3 boss on screen, wouldn't you say something? It ended up being just short clips without any real lore spoilers, but any of those moments could've led to a whole section about DS3 for example.
In the end, this is all speculation, I'm sure you know that. A lore Bible was confirmed to exist. But we'll never see it. And that's the beauty of Miyazaki Hidetakas artistry and writing.
No, it isn't lol. People choose not to pay attention to the lore then complain that they don't know what's happening.
That lore video really was pretty good. I couldn't think of too much it was leaving out. One thing worth mentioning is that if you kill Ornstein last, you not only get to buy his armor, but he drops his ring (the Leo Ring). So that makes for one ring for each of Gwyn's Four Knights: Wolf Ring (Artorias, raises poise), Leo Ring (Ornstein, increases counter damage from thrust weapons), Hawk Ring (Gough, increases bow range), and Hornet Ring (Ciaran, increases damage from backstabs and ripostes).
As for favorite area, I'm going with Undead Burg+Undead Parish, though Sen's Fortress really is way up there for me. Least favorite area is Tomb of the Giants, and it's not even close.
One thing he missed. The namless kings betrayal happened long after the war concluded. And it was most likely not even gwyn himself who banished him. Gwyn had most likely already linked the flame at that point.
Think about it. When the nameless king left, he left the sunlight miracle blade behind. Where did he leave it? Gwyns tomb in anor londo. Why would there be a tomb for gwyn if he was in the capital still ruling?
He also had access to his fathers lightning power, that he ” inherited” implying gwyn gave it to his son when he left for the kiln.
@mattiasandersson8693 that's compelling reasoning.
@@hellogoodbye3786 how much of a lore fanatic are u? If you’re interested, go check out a Channel called Hawkshaw. His ds1 lore videos are second to none imo. Start with his ds1 timeline video. Then he has branching videos going into specific topics. Let me know what u think if you do. Changed my world regarding ds1’s story
@@mattiasandersson8693 I disagree about Hawkshaw. A lot of his stuff is basically fan fiction. I watched some of his video about Havel and "the plot against the gods", and it was nuts. Like based on the fact that one of Havel's miracles is found in Ash Lake and there is an occult club in the same room as Havel's weapon and armor set in Anor Londo (even though it's separate from Havel's stuff and inside a mimic), he imagines Havel turned against Gwyn. And based on the description of the White Seance Ring being "entrusted to the head bishop of the Way of White" he has this whole story that Havel must be that head bishop (even though he's never described as the head bishop, only a bishop and a warrior, and actually, the bishop thing is a mistranslation in the first place, so Hawkshaw is just wrong, period) and must have had an affair with a maiden who was kidnapped by Seath. We do know from in-game lore that Havel hated Seath and magic, and we do know that Seath abducted maidens, but the rest of this stuff is speculation that Hawkshaw is way too confident about.
I don't think the Gold-Hemmed Set is exclusive to Quelana, rather it seems to be the garment of the Daughters of Chaos in general. There's another sister in Lost Izalith right before the Bed of Chaos fog wall, and she uses the same set as Quelana and the dead sister by Ceaseless. The Japanese description of the set is a bit more ambiguous while the English translation leads the player to believe the pieces of the set looted by them were worn by Quelana, instead of them being the attire of the Daughters of Chaos, one of which is Quelana. Given that the player first meets Quelana in Blighttown, and she wears the same clothes, to me it's clear that the body we loot the set from is one of the other sisters, not Quelana. And we probably encounter all 7 of them in the game, one way or another:
1) Quelana;
2) Quelaag;
3) Fair Lady;
4) Corpse by Ceaseless Discharge that we loot the Gold-Hemmed Set from;
5) Unnamed DoC that attacks us before the Bed of Chaos fog wall;
6 & 7) The two lumps on each side of the BoC. This isn't confirmed, but there's the hypothesis that those lumps you have to destroy in order to access the true body of the BoC were formerly two of her daughters.
Cudos to Zach! He did a phenomenal job tailoring the lore-experience for you
Now you should put an end to your lore exploration with the song "Aviators: Let there be fire" It's a song made specially for dark souls and it's lore heavy. Take a look, maybe in another react video. If you don't want to do only one I also recoment "We are the souls / Part. Cristina Scabbia " from The pruld, it's a summary of every player struggle with this awesome game.
oh also, i was wondering if you knew your vod channel isn't linked in your vid descriptions, or in your channel links. i didn't know if you'd left out a link, so i thought i'd mention it.
yes
Watching brothers code on fast AF mode
The world of the light and the living is unnatural but that doesn't make saving it the wrong option.
Ryan, you see, when a Frampt and a Kaathe love each other very much…
RIP Eingyi. You were the best egg carrier.
So, this is probably a hot take, but I don't think info from later Dark Souls games should be used in lore discussions of DS1. Quite a few of the reasons why I'm worried would interfere with the blindness of the playthrough so I'll avoid saying them, but the one I think I can say has to do with the design philosophy behind DS1. Part of Miyazaki's inspiration for the story of DS1 comes from his experience reading fantasy novels in English and not being able to fully understand them. DS1 intentionally leaves many questions with no answers, and I think filling them in with lore from subsequent games (some of which is contradictory to evidence in DS1) runs afoul of that intended experience.
i think, having not played the game [lmao], my fav locations are anor londo, new londo ruins, and painted world of ariamis. i know you hated it, ryan, but i thought it was neat.
Abyss dentures
I think this video and the provided summaries might have spoiled something kindof major. I won't say what it was specifically but you found out something that wasn't confirmed until a different game entirely than just for ds1.
Its fine! Its only stuff he wont piece together until more falls into place and even then hell forget by the time it comes around! 😁
Honestly after having experienced Elder Scrolls lore, it's kinda boring.
skill issue tbh
@@Tattletale-Delta I find elder scrolls lore incredibly basic and boring
@@estesdabestes340 Agreed. It has interesting characters, but not a very interesting world or lore. Especially when every new game seems to break the lore and contradict the game before it.
Like in Oblivion, a man literally turns into a God. This is a MASSIVE Event. Your average normal every day mortal being can ascend into becoming a GOD. But NO ONE CARES. It's glossed over HEAVILY in Skyrim, there is no investigations, no experimentations, no nothing. It's an event that happens. And then the world moved on. It's like if Hitler killed all the Jews. And then the world moved on. No Genovo Convention, no Halocaust, no nothing. Just He did that, and then the world ignored it and moved on. See the stupidity of it?
That is Elder scrolls. It has no lore. It rebuilds, rewrites, and reinvents it's lore with every new game, ignoring everything that happened before to build their own conflict and story for their own game only.
@@Jirodyne Saying Elden Ring has no lore is... interesting take. But surely you meant Elder Scrolls?
@@thunderelemental70 Yeah, not sure why the heck I wrote Elden Ring lol
17:15 Not your bad, I guess it just wasn't labeled as such in the doc