I actually own a copy of this game, and although I've never been brave/insane enough to try it, I've looked over the rules quite a few times. It only INCLUDES one die, and seems to think you'll only be rolling one die at a time, but it USES more than one roll at times. eg, "Roll 3 times and add your results together". Why not just give you 3 dice? I've no idea.
@@trianglemoebius Because rolling 3 dice all at once would make the game go marginally faster. You don’t get the tile of “world’s longest board game” by making the game go faster.
There was a team of scientists that went to Antartica and decided this game would be a great way to pass the time. They played 2 hours a day, every day, for 3 months. They didn’t finish it 😂
At a game convention I saw some young guys setting this up. I asked them “you’re going to play this?” They said Yep. I then asked “have you ever played this before?” They said Nope. I don’t think they even got it fully setup before they wrapped it up.
3:18 "The most ridiculous wargame rule..." How about rule 32.0 from "Pea Ridge" a US Civil War game⚔ also from SPI. It is the "Designer's Great-Great Grandfather Rule": Every time a certain unit (9th Texas Cavalry🎠) takes casualties, you roll a dice and if the wrong number comes up, he designer's ancestor is killed and thus he was never born and the game should not exist. The game ends immediately in a draw.
@@donutlordband24 😂🤣 that is a hilarious response I am still laughing about it 3 minutes after reading it. Hitler is told they just lost their campaign for North Africa game. I can hear him in my head saying it's those Italians with their extra water ratios for pasta.... Thank you, you really brightened my day. 😂
This is the kind of thing that would be fine as a video game. A big reason board games like this (Axis & Allies being a more sane example) take so long is because you’re having to do a lot of rules reading and dice rolling and math. Some people may like that stuff but it’s nice having a computer do it for you. I imagine if Hearts of Iron III was a board game it would also take 1500 hours to play with the supply and command system.
I was thinking the same thing. I was never able to play axis and allies until they ported it to steam, therefore doing the math for you and forcing you to play by the rules. Now it’s my favorite board game. I hope they port global 1940 second edition next
This is basically what Paradox's Hearts of Iron campaigns is like, but the players have to do all the computing and calculations instead of the computer.
Protip: It's easier to just engage in political maneuvering and conspiracies to get all the nations of the world back into the same state they were in during 1940.
In some ways, it’s not too different. We just have to get A solid Trump, Republican/libertarian sweep of the US government to return to a semi isolationist state, the Germans to go solid AfD and convince them to try for Poland one last time, and Italy, to keep their current Prime Minister. And I wish I was joking about the last part.
@@Mortablunt Yep. Italy is under a super fascist racist regime. Atleast they are not fascist enough to keep letting in migrants... hey that doesnt sound very fascist whats going on
Yes, as the AfD being right-wing instantly makes them Fascist Hitler supporters. And the Republican Party is purely America First politicians. And NO WAY, large population increases lead to rampant inflation which harms the lives of every lower to middle class families. But no, Meloni is obviously a Mussolini fanboy because she doesn’t want to let AS MANY immigrants in.
That’s only because people played for 6 hours a month. Of course it’d take forever. If you want this game to last as long as the real campaign, you’d only need to play for 1hr and 20 minutes each day. Or if you want the full 16 daily hellscape these soldiers went through, then just 3 months.
its still a silly little board game you arent going to get the same amount of people that were in the actual war just to play dummy@@israeldelarosa5461
Turns in Panzer Leader and Panzer Blitz represent six minutes historical time but almost always takes longer. Although scenarios represent one hour fire fights, they can still be finished in an evening
I see why valefisk has been working on his video for this game for over a year at this point. He and his friends are going to try to become the first humans to beat the game
I'd be quite interested in seeing that particular pain train go off the rails lol. Valefisk dragging in his poor 'friends' for a quick game of CfNA would definitely be a sight to see... ...also, would kind of like to see this monstrosity in action (purely as an observer) ;)
If each player positon was shared by 48, so teams of 240 players and 480 in total for a '10 man' game, you could finish the game in the 62 days by keeping it going 24/7 by having each player play their position only 1 hour every other day. (This is not even napkin math, just what sounds right, could be off) Could be one hell of an online boardgame event.
It would be a Foxhole-esque game where we have a server of ppl doing map-pointing with an extraordinarily long queue. Even then the longest Foxhole game was 1320 hours which is still below the average playtime of this game at 1500 hours.
One problem I could see is players playing for the side they don’t want to win and sabotaging them. Then again, if your only goal is game completion, that might actually make the game end faster.
I'd rather simulate entire campaign in my brain while laying the floor of mental asylum, drooling and staring for hours at dried pink bubblegum stacked to the wall...
The fact that the sole developer has the opinion that the game should never be finished because the players should "get a life" makes me want to complete a game out of _spite._ Like how I go out of my way to commit war crimes in videogames just as an extra 'f-u' to the Red Cross.
When I first perusing my copy I bought back in tha day, I was perplexed. "Hey, wait. Where are the naval rules?" You really have to include Malta and the supply issues to and around Malta.
"if you think it's unbalanced, then play it again." is such a power play when even if you play every single week for 3 hours a session it would take over 9 and a half years to complete.
I'm pretty sure in Rise And Decline of the Third Reich, which is in a similar genre of tediously realistic war games, the balance is deliberately off for the sake of realism, and the player playing as France is declared the winner if they manage to simply not immediately get invaded by Germany like France did in real life.
@@DanielHarveyDyer I have actually played Rise And Decline quite a lot. While I do play with house rules now anyone telling you that is probably someone who either never played it or is using optional rules like the extended maginot. Its very difficult for the Axis to win the game but invading France when not using optional rules isnt that complicated.
@@brotherbarnaby4464 My friend bought a copy in a charity shop in 2011, read the rules, decided it was too hard and returned it to the charity shop. So I may have misremembered. But is it true that the game deliberately and realistically gives each player an unequal chance to win WW2, but then your score is not based on if you won the war but more broadly on if you did better than the actual historic outcome for your player country?
If you play full time 38hr work week you will finish in 40 weeks. If you were a looney and played 12-14 hrs a day 7 days a week you'd be finished in just 4 months.
Its really funny that boardgame estimates for playing is like "ah I guess you can play this once every other week for a few hours" whereas MMORPG guides are like "If you grind for 6 hours every day you get this drop in a week"
The pasta point may not really be as insane as it sounds. During the war a British ship picked up some Italian sailors who were drifting around after their ship was sunk. While on board they were served the same food that the rest of the crew usually ate. The Italians, fresh from nearly dying in battle, complained so mightily about the food that it was feared they would start getting violent.
even the game's creator admitted that the pasta rule was unrealistic: they'd boil the pasta in cans of tomato sauce if they didn't have enough fresh water (war is truly hell). He just added the rule more or less as a joke poking fun at the game being overly complex
I never thought in my lifetime that I would learnt of a man who loves his ego so much that he essentially created a game intended to never be finished. I am just surprised that it didn't take him 20 years to create this.
@@bingyifg ok the second result i see when typing in valefisk is "valefisk campaign for north africa" (surprised i didn't see torture as the first result)
A full-time working person works about 2000 hours in a year so you know the real cost of this game is not what you spend on eBay. multiplied by the number of full-time working people you need to play it…. Conservatively, it takes over $250,000 of labor to play this game. Plus, if you have a die-hard crew of friends and organizational skills to pull this off, you could just start your own business or cure cancer.
Ynow what that means, with a years worth of salary for a whole table to be able to get set up, you can techniccally pay people to play the game if you have the budget.
With roughly 1100 episodes at the time of this comment, one person could theoretically watch the entirety of one piece three times before ever finishing one game of The Campaign of North America.
I remember one of my friends back in the sixth grade had a copy of this game and thinking at the time "oh this looks fun, lets play it some time" and he kept dodging me about it. Now I understand why.
I also like the idea of the board game taking 20 years to finish, that's literally over 3 times the length of the whole of WW2 and over 6 times the length of the North African campaign
That’s only if you play for the 3 hours every other week that was mentioned in the video. The game can easily be done in 3 years if that’s what you want.
@@TheHetzer-xy9lbhe is also periodically mentioning it and in his latest video (the new diplomacy video) he even showed a clip of their current playthrough
The Italians didn't even use water for their pasta irl, they had cans of tomato sauce which they would just drop the pasta into and boil it all in the can.
This poster brings up an important point, which I will expand by saying that The Campaign for North Africa is very long but importantly is also not actually a good game
So that was the game that Sheldon was playing on "Big Bang Theory". Where he rolled three times for weather, checking a table each time and then declaring "It's hot!"
I feel like this would be perfect for a twitch stream. When you play 8 hours a day, you can finish in 187 days, so no biggie. Or, Twitch plays North African Campaign...
the problem is organizing 10 people to show up 8 hours a day... and if all the players were roommates they'd probably devolve into actual violence partway through
@@Tuxfanturnip probably? no way there isn't some violence. The problem is the type of person attracted to an endeavor like this is going to be...different. Driven. Put together 10 people like that and you have the recipe for a cage match like no other.
Twitch plays, though, that might (might) work, somehow. Either, get one stream, assign 10 groups of people based on their names, or randomly, something like that, or make 10 streams (probably a worse idea). Have it run 24/7. “Easy”
If you want a video game that’s close to this complexity, check Gary Grigsby’s games. The newest one “War in the East 2” is the most complex simulation of WW2 out there. It simulates every bullet fired, etc. To play through the entire grand campaign would take a couple hundred hours. Each turn can take at least a hour if you’re interacting with all the systems. The manual is also 500+ pages. There are a few tutorials on TH-cam with the most popular being 16 hours long and his “quick” one being 4 hours.
At the game club at the college one of my friends went to, there were some guys playing this game. They met once a week (since it was a club, they kinda had to), played it the entire club meeting, and met every single week the club did. They were playing it when my friend started college there and were still playing the same game of it when he graduated with his bachelors degree.
1500 hours for a single game I feel like is doable for some people, hell it takes that long or more to do Factorio Space Exploration yet people complete it every day. I feel like the bigger challenge is organizing 9 other people to go through it. As someone who is the leader of a friend group, its hard enough to organize 3 people to just play through Baulder’s Gate 3 or even just a round of L4D2.
Another problem is that it’s a physical board so you have to either note down where everything and set it up again or make sure you have an area for the very long period of time you’re going to play that nothings going to be moving it
@@Kyryyn_Lyyh it was a strange way to phrase it, but yea. I get final say on what we play, and its also put on me to mod a game and get a server working if it needs it. I’ve spent a full week modding Project Zomboid, pretty much tailoring a modpack together for them. I’m the only one that’s patient enough to do all of the dirty work of organizing events.
@@General_Rubenski Yeah. I paid $100 just for an empty box back about 2000. I had bought the game unpunched with no box about a month earlier later he found a box and sold it to me for $100.
The Campaign for North Africa: for those of you who want to feel the devastation of losing the best years of your life to a protracted war without the real life hazards!
If Mr. Beast was a weird board game nerd, I could easily see him building a compound somewhere with eight other people where all they do is sleep, eat, and play this game to completion. This would never happen.
@@loslingos1232 "I MADE THESE EIGHT PEOPLE ESSENTIALLY SLAVES WHO PLAY THIS UNFUN BOARD GAME, SLEEP, AND EAT. WHICH TEAM WILL WIN?" seriously, without the money, this would just be torture.
Honestly, I thought the "pasta point" was going to refer to the rumors about Italian troops pouring leftover pasta water in the radiators of their vehicles and gunking them all up. Thought it would be a chance for their mechanized units to breakdown for a round.
Another similar game is The Longest Day, a game of the Normandy Invasion that people quipped the title referred to the time it took just to set the game up.
According to legend SPI never intended the game to be fully played. It was an exercise in realism a demo of the possibilities. But as it was being shipped something happened. Kaypro and Compaq made what was referred to as a "portable" computers. People wrote programs in basic to step through the turns. They broke down the game into several commanders who each took care of just their units. While I doubt they ever did a full game at any convention it certainly tamed it down. This is where the Vassal system comes in. Vassal has these games available. Vassal is just the maps and counters, you have to do the rest. But most of the time the setups for all the scenarios are programed into the module. And of course you can save the board at any time. You can also play with others real time or email.
"if you think the game is unbalanced, play it again" "my game is fun to play for a week or two, after that, get a life" "the air combat i designed sucks" unfathomably based
I saw a video by Valefisk about a board game he created built entirely around taking an absurd amount of time by sending all players back to start and torturing the players. The game took over 6 hours. In the amount of time it would take to finish this game, you could finish that game 250 times
That was awesome. I recall reading about this "impossible" game sometime ago by someone who attempted to play it but, of course, gave up in frustration.
Honestly, pretty baller move to make this insanely complex game with all these mechanics and intricate details. Then to turn around, say it sucks and insult people who try to play it through
The funniest thing about the Pasta Rule is that isn't even historically accurate. The Italians would cook their pasta in the cans of sauce they came in, requiring no extra water.
My grandpa and I played a game just the two of us on his living room floor for 6 years, till he had. Heart attack one day and he fell on the board messing up all the pieces, but thankfully I took pictures of the board and my grandma and I and his mistress(her and my grandma were besties after he died) finished the game with the two of them playing his role, and the militia that split away from their army reckt all us about 10 turns in.
the company who published this was known for their very complicated board games, including a very complicated Lord of the Rings board game from a few years before North Africa was published that takes a shorter but still insanely long 9 to 15 hours to complete.
Axis and Allies is super fun when you’re playing the less in depth versions. I’ve played week long games with my dad over the more simplified versions.
Wow. I had a few games in the Europa series back in late '80s. Fire in the East and Scorched Earth (the German-Russian part of the war) in particular were huge monsters. But this thing you described is WAAAAAAY further out there. Incredible.
I've read that the "pasta point" is actually historically inaccurate. During the war the Italians issued pasta sauce along with their pasta, and the troops would boil the sauce and use that instead of water to cook the pasta. The ration wasn't as stupid as it sounds.
the next hot new game show that gets everyones attention. like survivor but on a property both teams live on and cant leave till the game is done. and they can only play the game at most 8 hours as day.
A few months from now, Valefisk viewers will flock to this video and say that someone had actually played and finished this game (or at least a digital version of it) Until then, though, this comment will make everyone very *very* confused
In grade 9 in school I did ”try a job” at the Swedish importer of boardgames and had to go through all the returns and count all the tiny cardboard pieces of these kindoff games. It was a very tedious week.
The first board game, Kam’s first viral video, the true humble beginnings. And this concludes the first wave of commenting on every Kamsandwich video ever uploaded.
As a battletech player, this game only pretends to be complicated, 300 pages of charts and graphs is only the beginning of what you need, and it needs at least 2 6 sided die
Gary Grigsby figured out how to computerize this level of insanity. War In the Pacific tracks individual pilots. No Italians were involved so no pasta points.
Somehow the fact that it only has 1 die is the funniest thing about this.
Yeah, you'd think there'd be some gaussian distributions. (It probably just isn't thought through very well)
Classical eurogame "What do you mean we should use dice in our game? Than it would be random and not strategic enough!!!"
@@cadettklinge6039 “Just ignore the fact that much of this game revolves around drawing cards from a deck. That’s clearly different.”
I actually own a copy of this game, and although I've never been brave/insane enough to try it, I've looked over the rules quite a few times. It only INCLUDES one die, and seems to think you'll only be rolling one die at a time, but it USES more than one roll at times.
eg, "Roll 3 times and add your results together". Why not just give you 3 dice? I've no idea.
@@trianglemoebius Because rolling 3 dice all at once would make the game go marginally faster. You don’t get the tile of “world’s longest board game” by making the game go faster.
There was a team of scientists that went to Antartica and decided this game would be a great way to pass the time. They played 2 hours a day, every day, for 3 months. They didn’t finish it 😂
just 180 hours? did they even start lol?
@@rasseyanniy I guess. One guy was realized playing as the Italians was a bad move when he released they needed that pasta point 😂
For reference if you want to finish this game in 3 months actually it’d be 16 hours a day every day. It’s that long.
@@israeldelarosa5461you will devote your life to north Africa.
You will devote your life to north Africa.
YOU WILL DEVOTE YOUR LIFE TO NORTH AFRICA
@@theEWDSDSMuammar? I thought they killed you.
At a game convention I saw some young guys setting this up. I asked them “you’re going to play this?” They said Yep. I then asked “have you ever played this before?” They said Nope. I don’t think they even got it fully setup before they wrapped it up.
I bet they’re not so young anymore after playing lol
@@MazeMethey came in a group of young boys, and they came out grizzled veterans
They continued playing after you told them how long it would take?
Ayo..@@standard-carrier-wo-chan
@@standard-carrier-wo-chanand they didn't even make it to the end of the first turn
20 years is such an insane time, that if you get 9 other friends to play it, someone would statistically die during the fame
Not if you are young enough
You could play the whole thing back-to-back…
@@pyroteknik8415That would actually increase the odds of someone dying before you finish.
If you played 8 hours a weekend you could finish in 3.6 years, assuming you don't skip a week for holidays, vacation or family emergencies.
@@charlesdexterward4726
You could get run over
3:18 "The most ridiculous wargame rule..." How about rule 32.0 from "Pea Ridge" a US Civil War game⚔ also from SPI. It is the "Designer's Great-Great Grandfather Rule": Every time a certain unit (9th Texas Cavalry🎠) takes casualties, you roll a dice and if the wrong number comes up, he designer's ancestor is killed and thus he was never born and the game should not exist. The game ends immediately in a draw.
Lol it sounds like the designer actually had a great great grandfather who served in the civil war in the 9th Texas cavalry
That is absolutely amazing
That's great!
That’s one of the best rules I’ve heard of.
This might be the best rule for a board game I've ever heard, and I've heard quite a few!
Imagine playing for 1500 hours, and losing?
I'd literally go full downfall bunker rant
@@donutlordband24 😂🤣 that is a hilarious response I am still laughing about it 3 minutes after reading it. Hitler is told they just lost their campaign for North Africa game. I can hear him in my head saying it's those Italians with their extra water ratios for pasta.... Thank you, you really brightened my day. 😂
Thats just called life.
welcome to the wargame genre...
I demand a rematch!
IIRC, the last step in the Sequence of Play is "Get up and go get reacquainted with your family,"
This is the kind of thing that would be fine as a video game. A big reason board games like this (Axis & Allies being a more sane example) take so long is because you’re having to do a lot of rules reading and dice rolling and math. Some people may like that stuff but it’s nice having a computer do it for you. I imagine if Hearts of Iron III was a board game it would also take 1500 hours to play with the supply and command system.
This is true, but I am dirt poor. Also, paper and cardboard feel nice.
@@eugenegubbard4017 It'd cost you less to get HOI3 and a computer that could run it rather than getting a copy of this board game off of eBay.
Twitch plays “The Campaign for North Africa” when?
I was thinking the same thing. I was never able to play axis and allies until they ported it to steam, therefore doing the math for you and forcing you to play by the rules. Now it’s my favorite board game. I hope they port global 1940 second edition next
This is basically what Paradox's Hearts of Iron campaigns is like, but the players have to do all the computing and calculations instead of the computer.
Protip: It's easier to just engage in political maneuvering and conspiracies to get all the nations of the world back into the same state they were in during 1940.
In some ways, it’s not too different. We just have to get A solid Trump, Republican/libertarian sweep of the US government to return to a semi isolationist state, the Germans to go solid AfD and convince them to try for Poland one last time, and Italy, to keep their current Prime Minister. And I wish I was joking about the last part.
@@Mortablunt Yep. Italy is under a super fascist racist regime. Atleast they are not fascist enough to keep letting in migrants... hey that doesnt sound very fascist whats going on
Yes, as the AfD being right-wing instantly makes them Fascist Hitler supporters.
And the Republican Party is purely America First politicians.
And NO WAY, large population increases lead to rampant inflation which harms the lives of every lower to middle class families.
But no, Meloni is obviously a Mussolini fanboy because she doesn’t want to let AS MANY immigrants in.
Oh, so *that's* why Putin invaded Ukraine.
No, I don't think you can find way to reverse entropy on planetary scale in such limited timeframe =o=
It's insane how the game lasts longer than the war from the battle it's based off
Makes sense - in real life things happen in parallel and more people are working on them :)
That’s only because people played for 6 hours a month. Of course it’d take forever. If you want this game to last as long as the real campaign, you’d only need to play for 1hr and 20 minutes each day. Or if you want the full 16 daily hellscape these soldiers went through, then just 3 months.
its still a silly little board game you arent going to get the same amount of people that were in the actual war just to play dummy@@israeldelarosa5461
Turns in Panzer Leader and Panzer Blitz represent six minutes historical time but almost always takes longer. Although scenarios represent one hour fire fights, they can still be finished in an evening
Hey I just wanna say I love ur pfp
I see why valefisk has been working on his video for this game for over a year at this point. He and his friends are going to try to become the first humans to beat the game
I feel like if there's any one group of people who have a shot at actually finishing a game of CfNA, it's Vale and Co.
Pretty sure they called it off because it's too painful.
@@2Links well that was to be expected I wanna see how far they went
@@2Linksnah they still hintin bout it
@@raw1175 One round, then the italian army all died since they forgot to issue water rations
If anyone is going to get a documented completion of this game, it would be Valefisk torturing his "friends".
That’s the big project that he’s been alluding to in some of his videos for the past 1-2 years (this is real and he says it in some videos).
I'd be quite interested in seeing that particular pain train go off the rails lol. Valefisk dragging in his poor 'friends' for a quick game of CfNA would definitely be a sight to see...
...also, would kind of like to see this monstrosity in action (purely as an observer) ;)
@@a3mitchell759 i dont think he is gonna make a video about cfna
@@Astareia7312he will, madman's still on it
@@Astareia7312Have you checked his most recent Diplomacy video? He’s still working on it xD
If each player positon was shared by 48, so teams of 240 players and 480 in total for a '10 man' game, you could finish the game in the 62 days by keeping it going 24/7 by having each player play their position only 1 hour every other day. (This is not even napkin math, just what sounds right, could be off)
Could be one hell of an online boardgame event.
It would be a Foxhole-esque game where we have a server of ppl doing map-pointing with an extraordinarily long queue. Even then the longest Foxhole game was 1320 hours which is still below the average playtime of this game at 1500 hours.
That would make a fun(nightmare) charity event. "Games Done Slow"
One problem I could see is players playing for the side they don’t want to win and sabotaging them. Then again, if your only goal is game completion, that might actually make the game end faster.
@@bigmannelsonperhaps make the top commander switch every two hours for some coherence.
@@caltheuntitled8021Saboteurs just add realism.
The fact that it’s so impractical to finish just makes me want to complete it more
Id rather face Rommel's tanks
I'd rather simulate entire campaign in my brain while laying the floor of mental asylum, drooling and staring for hours at dried pink bubblegum stacked to the wall...
Thats what she said
The fact that the sole developer has the opinion that the game should never be finished because the players should "get a life" makes me want to complete a game out of _spite._ Like how I go out of my way to commit war crimes in videogames just as an extra 'f-u' to the Red Cross.
Go for it sperg.
When I first perusing my copy I bought back in tha day, I was perplexed. "Hey, wait. Where are the naval rules?" You really have to include Malta and the supply issues to and around Malta.
so they gotta make it longer
total madness
I’m sure that was saved for a future expansion pack
He says, just casually adding another 500 hours to play.
They _forgot._
"if you think it's unbalanced, then play it again." is such a power play when even if you play every single week for 3 hours a session it would take over 9 and a half years to complete.
nice pfp
I'm pretty sure in Rise And Decline of the Third Reich, which is in a similar genre of tediously realistic war games, the balance is deliberately off for the sake of realism, and the player playing as France is declared the winner if they manage to simply not immediately get invaded by Germany like France did in real life.
@@DanielHarveyDyer
I have actually played Rise And Decline quite a lot.
While I do play with house rules now anyone telling you that is probably someone who either never played it or is using optional rules like the extended maginot.
Its very difficult for the Axis to win the game but invading France when not using optional rules isnt that complicated.
@@brotherbarnaby4464 My friend bought a copy in a charity shop in 2011, read the rules, decided it was too hard and returned it to the charity shop. So I may have misremembered. But is it true that the game deliberately and realistically gives each player an unequal chance to win WW2, but then your score is not based on if you won the war but more broadly on if you did better than the actual historic outcome for your player country?
If you play full time 38hr work week you will finish in 40 weeks.
If you were a looney and played 12-14 hrs a day 7 days a week you'd be finished in just 4 months.
Its really funny that boardgame estimates for playing is like "ah I guess you can play this once every other week for a few hours" whereas MMORPG guides are like "If you grind for 6 hours every day you get this drop in a week"
You’d finish this game in 250 days at that rate.
the difference is that you need to manage the schedules of yourself and 9 other people
@@wabbajocky8235 Yeah it's annoying how MMOs are like that.
I just want to read the rules. I know I will never get a chance to play it, but I would like an opportunity to read all the rule books.
They're free to download online. Google 'SPI games downloads'
So do it. The PDF is online.
Really? Thanks for letting me know.
@@kennethcrist443 absolootie
there's probably a PDF floating around somewhere...
The pasta point may not really be as insane as it sounds. During the war a British ship picked up some Italian sailors who were drifting around after their ship was sunk. While on board they were served the same food that the rest of the crew usually ate. The Italians, fresh from nearly dying in battle, complained so mightily about the food that it was feared they would start getting violent.
To be fair, they might have just complained midly. But Italian (specially pissed off Italian) is quite the language
They were forcing them to eat English food? Isn't that a war crime?
even the game's creator admitted that the pasta rule was unrealistic: they'd boil the pasta in cans of tomato sauce if they didn't have enough fresh water (war is truly hell). He just added the rule more or less as a joke poking fun at the game being overly complex
Hurr durr it racist tho
Are you sure that's not another shitty stereotype Americans made up to feel better about their frankenfood?
A campaign so unplayable you find the rulebook in the "fiction" section.
I never thought in my lifetime that I would learnt of a man who loves his ego so much that he essentially created a game intended to never be finished. I am just surprised that it didn't take him 20 years to create this.
george r r martin would be proud.
Honestly I get the sense that it's a massive prank on people who want The Most Realistic Game Ever
he got paid to make it, so it's not his problem
How is it because of his ego
The real question is, how was it playtested?
Valefisk is on his way and rapidly approaching
i hope the "business expense" pays off
You could get a group of people together to play this and make a whole documentary about them going insane while playing it.
That is an awesome idea!
I think there is a DnD game that has gone on every week for 30+ years. People have done far more time investment than this game.
Valefisk the youtuber you are looking for is Valefisk. he apparently started it last year and the video isnt out yet so stay tuned 😉
@@bingyifg ok the second result i see when typing in valefisk is "valefisk campaign for north africa"
(surprised i didn't see torture as the first result)
A full-time working person works about 2000 hours in a year so you know the real cost of this game is not what you spend on eBay. multiplied by the number of full-time working people you need to play it…. Conservatively, it takes over $250,000 of labor to play this game.
Plus, if you have a die-hard crew of friends and organizational skills to pull this off, you could just start your own business or cure cancer.
That's true. Then again, if we demanded payment for our hobbies, we wouldn't have any.
Ynow what that means, with a years worth of salary for a whole table to be able to get set up, you can techniccally pay people to play the game if you have the budget.
@@proventusavenicci3211"Hey MrBeast, I have a great idea for a new video!"
Now I'm paranoid that DnD is a psyop designed to burn labor output amongst the time-rich 😂😂😂😂😂
it costs 250,000$ to play this board game... for 12 seconds
With roughly 1100 episodes at the time of this comment, one person could theoretically watch the entirety of one piece three times before ever finishing one game of The Campaign of North America.
yooo justin y in the wild
Can’t wait for the Valefisk video to be the first documented case of completion
Fr tho
just one week away!
Lies. It doesn’t exist.
“Yay I win!”
“Best of 3?”
I remember one of my friends back in the sixth grade had a copy of this game and thinking at the time "oh this looks fun, lets play it some time" and he kept dodging me about it. Now I understand why.
I also like the idea of the board game taking 20 years to finish, that's literally over 3 times the length of the whole of WW2 and over 6 times the length of the North African campaign
That’s only if you play for the 3 hours every other week that was mentioned in the video. The game can easily be done in 3 years if that’s what you want.
I am desperate for this video to go viral so it reaches people insane enough to attempt a complete play through
I’d be happy with even an online playthrough
A TH-camr called Valefisk has promised at one point to play it.
@@TheHetzer-xy9lbhe is also periodically mentioning it and in his latest video (the new diplomacy video) he even showed a clip of their current playthrough
Somebody on r/hexandcounter is planning on it.
The Italians didn't even use water for their pasta irl, they had cans of tomato sauce which they would just drop the pasta into and boil it all in the can.
That would have been a good detail to know….had his entire staff not quit
just replace pasta points with pomodoro points and its the same thing
This poster brings up an important point, which I will expand by saying that The Campaign for North Africa is very long but importantly is also not actually a good game
But why would they be disorganized without pasta?
Good God.
So that was the game that Sheldon was playing on "Big Bang Theory". Where he rolled three times for weather, checking a table each time and then declaring "It's hot!"
if Valefisk and crew become the first to complete this nightmare i stg that would be the funniest thing ever
Valefisk supposedly is working on it.
I can see why it’s taking time to set up
We all might not, but Valefisk will…eventually
_
I feel like this would be perfect for a twitch stream. When you play 8 hours a day, you can finish in 187 days, so no biggie.
Or, Twitch plays North African Campaign...
the problem is organizing 10 people to show up 8 hours a day... and if all the players were roommates they'd probably devolve into actual violence partway through
@@Tuxfanturnip probably? no way there isn't some violence. The problem is the type of person attracted to an endeavor like this is going to be...different. Driven. Put together 10 people like that and you have the recipe for a cage match like no other.
Twitch plays, though, that might (might) work, somehow. Either, get one stream, assign 10 groups of people based on their names, or randomly, something like that, or make 10 streams (probably a worse idea). Have it run 24/7. “Easy”
If you want a video game that’s close to this complexity, check Gary Grigsby’s games. The newest one “War in the East 2” is the most complex simulation of WW2 out there. It simulates every bullet fired, etc. To play through the entire grand campaign would take a couple hundred hours. Each turn can take at least a hour if you’re interacting with all the systems. The manual is also 500+ pages. There are a few tutorials on TH-cam with the most popular being 16 hours long and his “quick” one being 4 hours.
At the game club at the college one of my friends went to, there were some guys playing this game. They met once a week (since it was a club, they kinda had to), played it the entire club meeting, and met every single week the club did. They were playing it when my friend started college there and were still playing the same game of it when he graduated with his bachelors degree.
1500 hours for a single game I feel like is doable for some people, hell it takes that long or more to do Factorio Space Exploration yet people complete it every day. I feel like the bigger challenge is organizing 9 other people to go through it. As someone who is the leader of a friend group, its hard enough to organize 3 people to just play through Baulder’s Gate 3 or even just a round of L4D2.
Another problem is that it’s a physical board so you have to either note down where everything and set it up again or make sure you have an area for the very long period of time you’re going to play that nothings going to be moving it
Space exploration is only a few hundred hours, definitely nowhere near 1500 unless you have no idea what you're doing
I enjoy how you unabashedly referred to yourself as the leader of the group, like how a novelist would refer to his MC.
@@Kyryyn_Lyyh it was a strange way to phrase it, but yea. I get final say on what we play, and its also put on me to mod a game and get a server working if it needs it. I’ve spent a full week modding Project Zomboid, pretty much tailoring a modpack together for them. I’m the only one that’s patient enough to do all of the dirty work of organizing events.
@@zombieranger3410 you're cool, if its possible to be unironic with that word anymore :)
Need to get a group of people and force them to play this in one sitting
im clinically insane and schizophrenic so count me in!
Do we sleep around the table and eat around the table and play from dusk till dawn until we finish?
count me in
They already kinda did that during the campaign for North Africa lol
Prison... have 10 guys in prison play it with the knowledge they'd be the first ones to complete it
- "Mom, I want the new Hearts of Iron game"
- "We have Hearts of Iron at home"
*The campaing for North Africa 1940-43*
To be fair 400$ seems like a fair price for a complete set of a game as complex and old as this
Its waaaaay more than that now
@@General_Rubenski
Yeah. I paid $100 just for an empty box back about 2000. I had bought the game unpunched with no box about a month earlier later he found a box and sold it to me for $100.
Can you believe it?
CNA just a week away.
The Campaign for North Africa: for those of you who want to feel the devastation of losing the best years of your life to a protracted war without the real life hazards!
If Mr. Beast was a weird board game nerd, I could easily see him building a compound somewhere with eight other people where all they do is sleep, eat, and play this game to completion. This would never happen.
That would be cool to watch honestly. I wish this happened.
@@loslingos1232 "I MADE THESE EIGHT PEOPLE ESSENTIALLY SLAVES WHO PLAY THIS UNFUN BOARD GAME, SLEEP, AND EAT. WHICH TEAM WILL WIN?"
seriously, without the money, this would just be torture.
Id sign up for that immediately, fuck it all expensies paid holiday
Someone please pitch this to Mr Beast. I need to sign up for it
at this point you might as well just join the military
You had my interest at 1500 hours. You had my wallet at pasta points.
Honestly, I thought the "pasta point" was going to refer to the rumors about Italian troops pouring leftover pasta water in the radiators of their vehicles and gunking them all up. Thought it would be a chance for their mechanized units to breakdown for a round.
Another similar game is The Longest Day, a game of the Normandy Invasion that people quipped the title referred to the time it took just to set the game up.
Six turns. In the barracks, 1975. Took us months.
According to legend SPI never intended the game to be fully played. It was an exercise in realism a demo of the possibilities. But as it was being shipped something happened. Kaypro and Compaq made what was referred to as a "portable" computers. People wrote programs in basic to step through the turns. They broke down the game into several commanders who each took care of just their units. While I doubt they ever did a full game at any convention it certainly tamed it down. This is where the Vassal system comes in. Vassal has these games available. Vassal is just the maps and counters, you have to do the rest. But most of the time the setups for all the scenarios are programed into the module. And of course you can save the board at any time. You can also play with others real time or email.
"if you think the game is unbalanced, play it again"
"my game is fun to play for a week or two, after that, get a life"
"the air combat i designed sucks"
unfathomably based
I can see why vale is taking a while, but then again, we wont forget what he promised us
Valefisk is on his mission
The day will come we will soon have his magun opus
Still waiting for Valefisk's video on The Campaign for North Africa
Still waiting for you to get some bitches
Ohhhh, so THAT'S why it's taking Valefisk so long to post the CNA video.
I was friends with Richard. A very interesting character to say the least.
Really? How was he?
@@rom.ya.3799an interesting character, did you not read the comment?
"Was"
Hmmmmmm
He past away a few years back.
I didn’t even know he was sick :(
imagine playing for 20 years, losing, then realising you were playing something wrong the entire time because you misread the instructions
You have 20 yrs to learn it, you would know every rule
High quality content
quote, "it sucks"
"after that, get a life"
oh my god i love the creatir so much
Imagine playing for almost 20 years and one of the players threatens to flip the board over
You’d bet that Valefisk and his friends will :>
Makes sense why valefisk is taking so long
5 man team managing different things i would full on be bunker ranting if logistics failed my army group push
I saw a video by Valefisk about a board game he created built entirely around taking an absurd amount of time by sending all players back to start and torturing the players. The game took over 6 hours. In the amount of time it would take to finish this game, you could finish that game 250 times
That was awesome. I recall reading about this "impossible" game sometime ago by someone who attempted to play it but, of course, gave up in frustration.
Honestly, pretty baller move to make this insanely complex game with all these mechanics and intricate details. Then to turn around, say it sucks and insult people who try to play it through
Can't wait for the Valefisk vid
I need a full length TH-cam Let's Play of this game.
Still have my copy. And no I never finished the game either.
Literally takes a normal group of people longer to beat this game than what it depicts.
The funniest thing about the Pasta Rule is that isn't even historically accurate. The Italians would cook their pasta in the cans of sauce they came in, requiring no extra water.
My grandpa and I played a game just the two of us on his living room floor for 6 years, till he had. Heart attack one day and he fell on the board messing up all the pieces, but thankfully I took pictures of the board and my grandma and I and his mistress(her and my grandma were besties after he died) finished the game with the two of them playing his role, and the militia that split away from their army reckt all us about 10 turns in.
aw that's a really touching story.
the company who published this was known for their very complicated board games, including a very complicated Lord of the Rings board game from a few years before North Africa was published that takes a shorter but still insanely long 9 to 15 hours to complete.
IS ok for Twilight imperium
There should be a comprehensive game like this for the 100 years war.
Axis and Allies is super fun when you’re playing the less in depth versions. I’ve played week long games with my dad over the more simplified versions.
Yeah what IS the point being complex if its un fun
@@RolandTemplar Fun is subjective. Some people might just enjoy the logistical nightmares of realistically simulated warfare.
@@queuedjar4578 well that masochism
Best use of this game is a permanent set up in some game shop and people can move a piece with a piece with the purchase of an item.
with a cast of 9 people you could effectively have a wargame YT channel dedicated to this, with never ending content.
Not a challenge for valefisk
Wow. I had a few games in the Europa series back in late '80s. Fire in the East and Scorched Earth (the German-Russian part of the war) in particular were huge monsters. But this thing you described is WAAAAAAY further out there. Incredible.
I've read that the "pasta point" is actually historically inaccurate. During the war the Italians issued pasta sauce along with their pasta, and the troops would boil the sauce and use that instead of water to cook the pasta. The ration wasn't as stupid as it sounds.
Picturing a group of high schoolers starting this game and then celebrating the end with their wives and children.
This would make a fascinating podcast to see a group finish the game
From what I know about Italy, and having visited the country, the pasta point makes perfect sense and is probably historically accurate.
the next hot new game show that gets everyones attention. like survivor but on a property both teams live on and cant leave till the game is done. and they can only play the game at most 8 hours as day.
A few months from now, Valefisk viewers will flock to this video and say that someone had actually played and finished this game (or at least a digital version of it)
Until then, though, this comment will make everyone very *very* confused
In grade 9 in school I did ”try a job” at the Swedish importer of boardgames and had to go through all the returns and count all the tiny cardboard pieces of these kindoff games. It was a very tedious week.
The fact that this board game takes more time than the actual North Africa campaign is wild
This is also the game where you can develop better gas tank caps so your fuel doesn’t evaporate as fast. Truly ruveting
The first board game, Kam’s first viral video, the true humble beginnings. And this concludes the first wave of commenting on every Kamsandwich video ever uploaded.
Valefisk moment
“Hey, your game is unbalanced and broken”
Oh yeah? Then play it again nerd, see ya in 20 years
Valefisk Rat Refugees meetup spot
2:48
Get 9 Players and divide them into 2 teams of 5?
So then it's 10 players total?
Yup, you and 9 other maniacs and the game should be done in the next 2 decades🎉
@@kamsandwich Sounds like a plan. I'll give you some updates later on
@@SimCityEA1989gone insane yet???
I think the 1940-43 part of the title isn’t referring to the years the real conflict took place but rather how many hours you’ll be playing for.
Tsk Tsk, this is nothing compared to Steel Wolves boardgame. Estimated playing time is one month! And it’s a solitaire game!
That's interesting. I'm gonna take a look at that, could be a good one to cover 👍
NASA stores a copy in each of its space craft, in case the astronauts get stranded.
As a battletech player, this game only pretends to be complicated, 300 pages of charts and graphs is only the beginning of what you need, and it needs at least 2 6 sided die
Gary Grigsby figured out how to computerize this level of insanity. War In the Pacific tracks individual pilots. No Italians were involved so no pasta points.
We are waiting for Valefisk to finish his CNA video.