3:43, each 40 points that less/more than 75/80 points could let the defender/attacker level up. For example, if the attacker team get 240 points, it would leet the attacker level up (240-80)/40=4 levels.
For why the attacker could get 240 points, because the score in the bottom stock would be multiplied if the attacker wins the last turn(base on the type: ×2 for single, ×4 for double, ×2(pairs+1) or ×2^(pairs+1) for tractor, and only count the longest combination's type for freestyle(like AKK9988 would only count the 9988 part which is ×6 or ×8)), it could go over 200 points for 400, 600, or even 1000. Example:(first game, tractor ×2(pairs+1)) the dealer puts fully 80 points in the bottom stock, and the attacker(current point :0) wins the last turn with a ❤3344556677 tractor, and get 70 points in this turn, then would totally get 70+80×2×6=1,030 points and level up 23 levels
This is actually awesome. Thanks for such a clear explanation!
3:43, each 40 points that less/more than 75/80 points could let the defender/attacker level up. For example, if the attacker team get 240 points, it would leet the attacker level up (240-80)/40=4 levels.
On stage 1-1, a joker couldn't put down to beat a 2, for no trump it required 2 same jokers(like a pair of black joker)
For why the attacker could get 240 points, because the score in the bottom stock would be multiplied if the attacker wins the last turn(base on the type: ×2 for single, ×4 for double, ×2(pairs+1) or ×2^(pairs+1) for tractor, and only count the longest combination's type for freestyle(like AKK9988 would only count the 9988 part which is ×6 or ×8)), it could go over 200 points for 400, 600, or even 1000.
Example:(first game, tractor ×2(pairs+1)) the dealer puts fully 80 points in the bottom stock, and the attacker(current point :0) wins the last turn with a ❤3344556677 tractor, and get 70 points in this turn, then would totally get 70+80×2×6=1,030 points and level up 23 levels
Very useful! Thank you. Will you post video with Finding Friends variation?