this is prime example of zoomers growing up with games where their choices never mattered and thinking it's a good thing also ngl kinda example of bad movie-games and one bethesda game, all of whom are notorious for not having any player choice
Nah the fact that those movie games lack a lot of choice means that they can tell a more cohesive story. Your bethesda game point is definitely true but I don't think choice is the number 1 priority with their games anyways. Thanks for watching!
You are choosing shitty choice games. The Mass Effect Trilogy is the prime example of how it could work well. I played the 2nd and 3rd, then started over from the 1st and exported the character to continue it on the 2nd and 3rd... It completly changed the game and characters present. That said, I respectfully disagree. Your opinion is based in games you played in your generation while excluding the games that made it work. I miss games that challenged the genre. Ex: Deus Ex, Mass Effect, SW: KOTOR, Baldurs Gate (1,2 and 3), Fallout 1, 2, 3 and NV, after 4 it all goes to shit. Cheers!
Thanks for sharing your opinion! Someone recommended I play mass effect a while ago but I just haven’t gotten around to it. I doubt I’ll remember to come here and tell you what I think but if I do I will! But with regard to the old fallout games (I haven’t played fallout 1 or 2 but have played 3 and NV) they kinda just have those big decisions at the end. Some quests have different resolutions but after those small quests get finished they don’t feed back into the main plot so spending time completing it technically doesn’t really matter. It is very subjective tho because for you mattering might mean changing to world, and in 3 and NV there are some quests that do change stuff about the world.
I was thinking the same thing, though undertale does have some examples of choices not mattering. While undertale does have multiple endings, and your choices do dictate the ending, there is still a limited number of endings and a limited number of options For example, you could do the pacifist route where you use only use the ACT menu as much as possible, and use all the nice dialogue options, or the "assifist" route where you choose the meanest possible dialogue options and beat most of your enemies to the brink of death before sparing them at the last second At the end of the day, it still results in the same ending, you go to all the same areas in the same order.
Somebody remember inFAMOUS for ps3? When Kessler makes you choose between trish and 5 doctors, it ends up literally the same way, since Kessler will somehow "know" that MC chooses 1 option over another, resulting in Trish dying either way
Haven’t played that one yet but it was recommended to me a few times. If I ever get around to it I’ll let you know if my opinion changes… thanks for watching tho
@@WillHessGameDev i enjoyed the video and agree with you on a lot of points. Personally I love linear games. It's just that Bg3 is almost entirely unique in what it does with player choice.
The way it was described to me by my friend was like dungeons and dragons but a video game. I'm not the biggest fantasy genre fan, but I've always been intrigued by the concept of dnd so I'll check it out, one day...
Cheers mate, that was a really interesting and thoroughly explained video. I really don't comment on videos, but after I saw only a couple hundred views, I was pretty shocked and just wanted to drop some words of praise and encouragement! Keep doing what you're doing man, your content is really good and it's only a matter of time before people start to notice, especially with videos like this! Look forward to your next one, peace bro!
I believe you are misunderstanding a point that I didn't elaborate enough on... This is whole video is based on my subjective opinion. Something that matters to you might not matter to me and that's fine, so to avoid that argument later on in the video I came up with my 3 criteria which I used to evaluate the games mentioned. You can disagree with me on what it means for a choice to matter, but that doesn't nullify the rest of the stuff mentioned in the video.
@@WillHessGameDev you think you're being funny and quirky when you go on those little tangents but i promise you everyone thinks it's cringe and unbelievably awkward. like shut up and explain your made up point that isn't even true lol. maybe not everyone has a personality for youtube?
this is prime example of zoomers growing up with games where their choices never mattered and thinking it's a good thing
also ngl kinda example of bad movie-games and one bethesda game, all of whom are notorious for not having any player choice
Nah the fact that those movie games lack a lot of choice means that they can tell a more cohesive story. Your bethesda game point is definitely true but I don't think choice is the number 1 priority with their games anyways. Thanks for watching!
@@WillHessGameDev Just because choice isn't priority for Bethesda doesn't mean it shouldn't be. Fallout is supposed to be an RPG after all.
You are choosing shitty choice games.
The Mass Effect Trilogy is the prime example of how it could work well. I played the 2nd and 3rd, then started over from the 1st and exported the character to continue it on the 2nd and 3rd... It completly changed the game and characters present.
That said, I respectfully disagree. Your opinion is based in games you played in your generation while excluding the games that made it work. I miss games that challenged the genre. Ex: Deus Ex, Mass Effect, SW: KOTOR, Baldurs Gate (1,2 and 3), Fallout 1, 2, 3 and NV, after 4 it all goes to shit. Cheers!
Thanks for sharing your opinion! Someone recommended I play mass effect a while ago but I just haven’t gotten around to it. I doubt I’ll remember to come here and tell you what I think but if I do I will! But with regard to the old fallout games (I haven’t played fallout 1 or 2 but have played 3 and NV) they kinda just have those big decisions at the end. Some quests have different resolutions but after those small quests get finished they don’t feed back into the main plot so spending time completing it technically doesn’t really matter. It is very subjective tho because for you mattering might mean changing to world, and in 3 and NV there are some quests that do change stuff about the world.
In other words: Dilemma done Worng: TGA Show
It can be really fun in a game like undertale!
I've never played Undertale but it's on my radar
I was thinking the same thing, though undertale does have some examples of choices not mattering. While undertale does have multiple endings, and your choices do dictate the ending, there is still a limited number of endings and a limited number of options
For example, you could do the pacifist route where you use only use the ACT menu as much as possible, and use all the nice dialogue options, or the "assifist" route where you choose the meanest possible dialogue options and beat most of your enemies to the brink of death before sparing them at the last second
At the end of the day, it still results in the same ending, you go to all the same areas in the same order.
Somebody remember inFAMOUS for ps3? When Kessler makes you choose between trish and 5 doctors, it ends up literally the same way, since Kessler will somehow "know" that MC chooses 1 option over another, resulting in Trish dying either way
*/coughs in baldurs gate 3/*
Haven’t played that one yet but it was recommended to me a few times. If I ever get around to it I’ll let you know if my opinion changes… thanks for watching tho
@@WillHessGameDev i enjoyed the video and agree with you on a lot of points. Personally I love linear games. It's just that Bg3 is almost entirely unique in what it does with player choice.
The way it was described to me by my friend was like dungeons and dragons but a video game. I'm not the biggest fantasy genre fan, but I've always been intrigued by the concept of dnd so I'll check it out, one day...
Cheers mate, that was a really interesting and thoroughly explained video. I really don't comment on videos, but after I saw only a couple hundred views, I was pretty shocked and just wanted to drop some words of praise and encouragement! Keep doing what you're doing man, your content is really good and it's only a matter of time before people start to notice, especially with videos like this! Look forward to your next one, peace bro!
Thank you so much! I appreciate it!
Good video mate
Thanks!
Amazing video bro!
Appreciate it!
This needs more views fr
Thanks!
Not true with Multiple Endings and Lots of Variables that vary Tons of situations in a game.
FNV: uh huh
What the fuck this is the mf that helped me with pixel art
I'm glad I helped you with pixel art lol
L take, this has to be bait
Ratio
I believe you are misunderstanding a point that I didn't elaborate enough on... This is whole video is based on my subjective opinion. Something that matters to you might not matter to me and that's fine, so to avoid that argument later on in the video I came up with my 3 criteria which I used to evaluate the games mentioned. You can disagree with me on what it means for a choice to matter, but that doesn't nullify the rest of the stuff mentioned in the video.
I have a lot to say but I can't in one comment. Cool video.
Haha thanks for watching!
Such a great explanation ❤ Good job 👍
Thank you!!!
Deltarune moment real
Hi will 👋
Hi Tyler!
im here first
That is a true statement.
0:32 aaaaand you lost me. sometimes you shouldn't talk so much. prime example.
Huh?
@@WillHessGameDev you think you're being funny and quirky when you go on those little tangents but i promise you everyone thinks it's cringe and unbelievably awkward. like shut up and explain your made up point that isn't even true lol. maybe not everyone has a personality for youtube?
@@SXDSCXMI’m not quite sure you understand the concept of an opinion…
@@SXDSCXMLook, I think Will’s opinion is dumb as fuck, but you’re just an asshole